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Author |
Thread Statistics | Show CCP posts - 38 post(s) |
Altrue
Exploration Frontier inc Brave Collective
1316
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Posted - 2014.10.09 20:14:00 -
[1] - Quote
Very very nice adjustments, all good now IMHO. Signature Tanking - Best Tanking
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Altrue
Exploration Frontier inc Brave Collective
1317
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Posted - 2014.10.09 21:07:00 -
[2] - Quote
Given that freight rorquals can only carry about 40% of JFs cargo, would it be a good idea to give them a stronger jump fatigue role bonus than JFs ? (Genuine question, I don't know what you have in store to make Rorquals useful, and I hope that its sooner rather than later!) Signature Tanking - Best Tanking
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Altrue
Exploration Frontier inc Brave Collective
1331
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Posted - 2014.10.16 19:53:00 -
[3] - Quote
I, for one, would like to show my full support to the 0.1 fatigue per minut decay that you have planned, CCP Greyscale.
I just wonder if it wouldn't be better to change the role of supers to a 100% non-agressive one.
Currently, the barrier of entry to sov nullsec is to have a large enough supercarrier force... The mere fact of having to already be in sov null, to be able to build what allows you to be in sov null, is dumb, dumb, dumb.
Yes this change diminishes the godlike influence of supers, but it doesn't prevent PL and the like to go after every small entity in null, one at a time, every day.
Maybe this change will allow for smaller conflicts to emerge, but they will also recede just as fast, when people understand that its not worth grinding a system and putting assets in it, to risk loosing it to a massive PL supercap fleet in 1 month without being able to do anything to stop it. (Sorry PL if I take you as an example :D)
So yeah... I understand the need for this change, but I believe that it will actually make things worse. Currently, one super fleet is indeed able to project across all of Eve, but if it does that too much, it will attract the attention of the opposed nullsec coalition. After Phoebe, one super fleet will move more slowly, but it will be left absolutely uncontested wherever it goes. Signature Tanking - Best Tanking
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Altrue
Exploration Frontier inc Brave Collective
1339
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Posted - 2014.10.20 15:32:00 -
[4] - Quote
CCP Greyscale wrote:Turrann Dallocort wrote:Mr Greyscale, Can we please take some time now to talk about some changes to the Rorq? I would be glad to change out some of my drone for the ability to go 10ly. This is far more important to me than drones at this moment, until you all redo the rorq completely. Yup, absolutely we can talk about it :) This proposal doesn't seem terrible to me, does anyone else have an opinion or supporting arguments?
How is the drone bonus even worth considering in balance calculations for the Rorqual? Its really not important Signature Tanking - Best Tanking
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Altrue
Exploration Frontier inc Brave Collective
1352
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Posted - 2014.10.28 10:27:26 -
[5] - Quote
CCP Greyscale wrote:Alavaria Fera wrote:TrouserDeagle wrote:funny hearing people talk about mwding/webbing big ships into warp instantly like it's an actual legit game mechanic Webbing your supercap into warp was mentioned by CCP as a method you could use Where?
Can you actually web a super thats immune to e-war?
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Altrue
Exploration Frontier inc Brave Collective
1354
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Posted - 2014.10.29 11:54:30 -
[6] - Quote
I've ran some number and now I believe you should reconsider the 50% covert portal bonus to something greater like 80-90%.
Due to the power projection nerfs, some deep null systems will become even safer and even less disturbed than what they are now. Covert operations could be the key to counter that, if anything, they should be buffed or left untouched.
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Altrue
Exploration Frontier inc Brave Collective
1409
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Posted - 2014.11.17 17:40:09 -
[7] - Quote
BTW, Rorquals can't use jump bridges. Despite having the same max-range. Intended?
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