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Author |
Thread Statistics | Show CCP posts - 38 post(s) |
Evelgrivion
Calamitous-Intent Feign Disorder
320
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Posted - 2014.10.09 18:20:00 -
[1] - Quote
I don't really like the thought of Titan-bridged freighters working the same way after Phoebe as they do today. Transit logistics forms the industrial backbone of Nullsec Alliances and supercap production, and profoundly protects moongoo income streams (though the ability to defend quite so many moons is open to question).
Freighters, IMO, need to be left out of the equation to make this a meaningful nerf to coalition enablers. Supercaps look like they'll still be crazy powerful when all of this goes through, albeit easier to interdict along the way.
It seems like a terrible idea to keep giving modern Nullsec alliances the tools they need to import and export material in limitless quantity in the name of "smoothing out how terrible it is to do logistics." Logistics will never, ever, not be terrible. Players need their capacity to do bulk import and export of material reduced; it directly enables the larger coalitions to sustain nearly endless losses, which directly feeds into the n+1 gameplay that drives their formation. Please don't defang the Jump Drive Nerfs this badly, Greyscale! Keep Freighter Jump Fatigue high! |
Evelgrivion
Calamitous-Intent Feign Disorder
320
|
Posted - 2014.10.09 18:27:00 -
[2] - Quote
Mr Omniblivion wrote:Evelgrivion wrote:I don't really like the thought of Titan-bridged freighters The problem is getting the titans to where you need them to bridge the freighters. Titans themselves still have the full jump fatigue, so they are still at full risk when doing a freighter chain.
This only represents a hurdle, at most. If need be, the big alliances are particularly capable of leveraging one Titan into each relevant bridge point, especially when everyone knows (though no one seems to be able to prove) that lots of people share Titan characters to keep them available at all times. Smaller groups (and wholly EULA compliant players) will not be able to compete with larger groups in this respect. |
Evelgrivion
Calamitous-Intent Feign Disorder
320
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Posted - 2014.10.09 18:53:00 -
[3] - Quote
Jenn aSide wrote:Marlona Sky wrote:/facepalm Cheer up, when the power projection nerf you've been championing for years doesn't work (because power projection is a scape goat and a symptom, not the real issue) and makes things worse, you can now fall back on "well, CCP didn't do it right" instead of re-examining your own beliefs
They already aren't doing it right, specifically because they are not significantly reducing the ability of alliances to fund themselves with a hidden supply line of Moon Goo, nor their capacity to resupply themselves, endlessly, from highsec. |
Evelgrivion
Calamitous-Intent Feign Disorder
320
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Posted - 2014.10.09 18:58:00 -
[4] - Quote
Ocih wrote:Rather than fatigue, we have to 'lock on' to our cyno and scan res determines how long it takes us to do it. Using our jump drives and the range they have is determined by a long range locking ability. It's a timer just like the one we have now but it's an up front timer, not a back door timer and would go much further in preventing ninja Capitals.
This would not work as intended; the cooldown timer after each jump is supposed to get worse with each jump; back-door timers are inevitable and necessary. Using them to ninja their way into a fight isn't inherently bad, just the frequency and superiority of that approach. |
Evelgrivion
Calamitous-Intent Feign Disorder
322
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Posted - 2014.10.09 19:32:00 -
[5] - Quote
CCP Greyscale wrote:Quoting first post: Quote:The ease of nullsec logistics permitted by jump freighters and, to a lesser extent, jump bridge networks is not aligned with where we would like nullsec industry to be. It *is*, however, pretty well aligned with where nullsec industry is right now. As we improve the status quo for industry in nullsec, we will want to reevaluate this balance, along with the impact potential changes would have on logistical work for other areas of the game.
Well... where do you want nullsec industry to be? |
Evelgrivion
Calamitous-Intent Feign Disorder
325
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Posted - 2014.10.09 20:19:00 -
[6] - Quote
I suspect that people invested in Industry would be much more comfortable with operating from Nullsec if Blockade Runners, or perhaps other ships, through some sort of game mechanic, could dock at any outpost of their choosing, regardless of standings. |
Evelgrivion
Calamitous-Intent Feign Disorder
329
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Posted - 2014.10.10 10:25:00 -
[7] - Quote
It's widely speculated that there will be some effort to pass jump capable ships onto different pilots in order to escape the fatigue timer. Would it be possible to prevent this by making ships carry and apply the original owner's fatigue timer (or whoever subsequently uses it with the bigger fatigue timer) onto any other pilot who gets in? The ship would also need to be impossible to repackage while it's contagious. |
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