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Mephice
Wolfsbrigade
3
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Posted - 2011.11.25 21:15:00 -
[1] - Quote
It is a little unbalanced that the crystal set provides nearly limitless potential while the slave set provides finite and comparably quite small potential. If the sets were switched in armor/shield role then both would have a potential bonus since shields regenerate based on a percentage of the total and armor does not. the slave set buys you a few seconds and not a lot more where as the crystal set can extend you tank almost indefinably. This has always discouraged me from armor tanking because for no better reason than this, shields are better. And with the snake set nerffing from hell I am quite disappointed with set implants all together.
Consider my purposely to reverse crystal set to shield amount and slave set to repair amount. And, For the love of all things space bound, Un-Nerf the Snake set at least a little bit.
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Mephice
Wolfsbrigade
3
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Posted - 2011.11.25 22:09:00 -
[2] - Quote
It was twice as powerful. Just cutting it in half sucks for everyone who bought it thinking they were getting something cool only to wake up and find some marginally useful implants. |

Mephice
Wolfsbrigade
5
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Posted - 2011.11.27 01:08:00 -
[3] - Quote
I can still make ships that will go 7KM/s but thats not the point. The point is that i want my snake set back to the power it had before. I dont really care if you dont like it because if you could afford it, then you would want it to be better too. If i couldn't afford it I might feel different but thats how alot of people felt about motherships. ONLY because they didnt have one "its too powerful WHAaAaa!" and so they got nurffed... |

Mephice
Wolfsbrigade
5
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Posted - 2011.11.27 01:44:00 -
[4] - Quote
These implants are supposed to be supper powerful, that why they are rare and expensive. Otherwise they would be are exactly as you said it; Just +3 implants and we all ready have those. I know that CCP doesn't agree with anything moving fast, and there is no chance that they will fix this atrocity without an act of congress. But, never the less, the snake set nurff is a major suck factor for players. |

Mephice
Wolfsbrigade
5
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Posted - 2011.11.27 04:09:00 -
[5] - Quote
mxzf wrote:Mephice wrote:These implants are supposed to be supper powerful, that why they are rare and expensive. This is a player-driven market. They're expensive because they're powerful, they're not powerful because they're expensive. Please look up causality and try and wrap your head around that.
I didn't know that everyone has these implants; in the words of Mark Zuckerberg, Thanks for the Info... Now back to the topic, Un-Nurf. |

Mephice
Wolfsbrigade
6
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Posted - 2011.11.27 18:39:00 -
[6] - Quote
Mfume Apocal wrote:Mephice wrote:I didn't know that everyone has these implants; in the words of Mark Zuckerberg, Thanks for the Info... Now back to the topic, Un-Nurf. It's like you read what he wrote, quoted him and then said something completely unrelated. And anyway, keep them as-is, 25% to max speed is more than enough.
I don't care how much they cost really, I just want to go fast, and 25% doesn't cut it for me. So on this point we disagree, I want it back to 42% or 50% whatever it was at. If that makes me "too strong" or whatever your worried about, then get yourself a snake set and level the playing field. That all I'm saying. ALSO, I would like to see a high potential advantage of an armor set. Like a crystal set for armor. And maybe a slave set for shields. |
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