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Thread Statistics | Show CCP posts - 1 post(s) |

Ariemeth
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Posted - 2006.08.14 12:11:00 -
[1]
Edited by: Ariemeth on 14/08/2006 14:06:06 This is my first constructed deck using the cards available to me. Home Region Mogul Tower Outer Regions Metropolis The Tierjev Pocket
Dam Torsad removed Society of Conscious Thought (added) Locations 18 3x Hedbergite 4x Plagioclase 1x Mercenary Base 2x Intersteller Trade Post 2x Sansha's Scout Outpost 2x Sentry Gun 2x City of God 1x Sisters of Eve
1x Crokite removed
1x Early Warning System removed 1x Market Research Lab News 14 2x Ship Computer Glitch 2x Outmaneuvered 1x Crooked Accomplice 3x Stubborn Mechanic 4x Mind Control 2x Information at a Cost (added) Ships 20 4x Condor 4x Kestrel 4x Griffin 4x Merlin 1x Basilisk 1x Osprey 2x Ferox
It will probably be a week before I get to actually play this deck against someone so any input would be appreciated. I am sure Testy is going to suggest 4x Information at a Cost, but I do not see the point of 4 cards taking up space to draw 8 cards. I am open to why this might be good to have.
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Ariemeth
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Posted - 2006.08.14 12:11:00 -
[2]
Edited by: Ariemeth on 14/08/2006 14:06:06 This is my first constructed deck using the cards available to me. Home Region Mogul Tower Outer Regions Metropolis The Tierjev Pocket
Dam Torsad removed Society of Conscious Thought (added) Locations 18 3x Hedbergite 4x Plagioclase 1x Mercenary Base 2x Intersteller Trade Post 2x Sansha's Scout Outpost 2x Sentry Gun 2x City of God 1x Sisters of Eve
1x Crokite removed
1x Early Warning System removed 1x Market Research Lab News 14 2x Ship Computer Glitch 2x Outmaneuvered 1x Crooked Accomplice 3x Stubborn Mechanic 4x Mind Control 2x Information at a Cost (added) Ships 20 4x Condor 4x Kestrel 4x Griffin 4x Merlin 1x Basilisk 1x Osprey 2x Ferox
It will probably be a week before I get to actually play this deck against someone so any input would be appreciated. I am sure Testy is going to suggest 4x Information at a Cost, but I do not see the point of 4 cards taking up space to draw 8 cards. I am open to why this might be good to have.
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Ariemeth
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Posted - 2006.08.14 13:13:00 -
[3]
After mock playing my deck through 10 turns I have found I am able to go through my cards very quickly and control and defend at least 2 regions by turn 6 and run out of cards except for a few news cards by turn 6 as well. As far as using draw cards to get to the few good cards to me has always been a bit much for me. I have always believed in the theory of making every card in a deck serve a purpose and not just to get a small core of good cards out. I have seen good magic decks that go both ways so I am sure it will be the same here. Thanks for the quick response.
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Ariemeth
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Posted - 2006.08.14 13:13:00 -
[4]
After mock playing my deck through 10 turns I have found I am able to go through my cards very quickly and control and defend at least 2 regions by turn 6 and run out of cards except for a few news cards by turn 6 as well. As far as using draw cards to get to the few good cards to me has always been a bit much for me. I have always believed in the theory of making every card in a deck serve a purpose and not just to get a small core of good cards out. I have seen good magic decks that go both ways so I am sure it will be the same here. Thanks for the quick response.
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Ariemeth
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Posted - 2006.08.14 14:05:00 -
[5]
Wow! Talk about a long post. Great insights and thanks for the time it had to take to type all of that. Not sure how I feel about some of your suggestions along locations go. The ships I definately felt needed something and the addition of the Cormorant I like if I had that many. Strange how I have 4 Ferox's which are rare but only 2 Cormorants which are uncommon.
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Ariemeth
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Posted - 2006.08.14 14:05:00 -
[6]
Wow! Talk about a long post. Great insights and thanks for the time it had to take to type all of that. Not sure how I feel about some of your suggestions along locations go. The ships I definately felt needed something and the addition of the Cormorant I like if I had that many. Strange how I have 4 Ferox's which are rare but only 2 Cormorants which are uncommon.
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