
Shilalasar
Dead Sky Inc.
131
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Posted - 2014.10.18 14:23:39 -
[1] - Quote
Chaotix Morwen wrote: I did state in my above post that each player makes 300 mil from the Proteus construction. not to mention the extra 100 mil or so per day in excess loot. Keep in mind my corp is a crappy indie corp barely capable of flying bc's reliably...imagine what a real corp can do, at least 3 times as much. I build my proteus close enough to within a day, so meh on the prep time.
Hisec incursions are out of wack, i wont debate that, but in terms of what my lot do it seems fair, were risking about 200 mil worth of ships to make 1.2 bil+ in 8 hours, incursion runners have to move their crap, deal with drama, get into a fleet and trust some strangers to protect their blingy pirate ships, to make the same isk, it seems wh spelunking is easier.
The advantage of whs is you can make your pvp isk easily, without kissing some nullsec alliances, or incursion fcs ass, that to me is worth the extra "effort"
Heres an idea, if you lot cant deal with the time/effort associated with wormholes, maybe you shouldnt come to them, it means more room for people like me, who stick with it instead of whinging about not enough isk/hour.
Your arguments are bad and you should feel bad. Lets start with the incursionstuff: Dealing with drama, getting into fleets and trusting strangers is exactly the same in a wormholecorp, it is also your personal decicion with whom you run. The only real reasons incurions are "communities" and not corps/alliances are wardecs and corptheft. So even not taking different spaces into account there is less risk. Try living with a few small corps in a wormhole, just coping every bookmark 5 times and putting it into a container is sooo much fun to do on a daily basis. Also noone is forcing incusionrunners to run officerfit piratebattleships, you can do it in T2 fit BS. Ofc you will loose efficiency but that is exactly the same everywhere else.
Many wormhole- or lowsecalliances have run incursionsites on their own, so no need to kiss anything you would not kiss the whole time anyway. Same goes for nullsecratting, just take a wormhole there and you can do whatever you like, most likely they will dock up for hours anyways.
Then there are your numbers, they are so all over the place it isn-¦t even funny. Are you doing the good old "if I mine it myself it is free" maths or are you just putting the numbers out in a bad way? Otherwise If you make 1.2B in 8 hours divided through 4 people you-¦d be making more money just buying everything off the market and spend the rest of the time salvaging wrecks on the perimeter gate.
Since we are on the topic of gas, isn-¦t it funny how nullsec can-¦t produce t2 because "we have too little of those moonmins in this region" while lowerclass whs often for weeks get no gassites and never have enough highendgas to produce t3s from the ribbons you farmed yourself. Not to mention getting the right hullblueprints (though inventionchanges might do something there).
And while I am at it and people are talking about the golden days of j-space, CCP has buffed every other space since then, so it is not just the nerfs hitting wormholes but also the buffs to anywhere else. No-rat-explorationsites everywhere, special beltrats and reworked FW for lowsec, carrierrattingbuffs and ESS for nullsec (and less war but that is not on CCP), incusions for highsec though they got shafted a bit too. If you have doubts if PvE buffs benefit the PvPers just look at lowsec 3 years ago and now. |