
Paralein
Deep Core Mining Inc. Caldari State
1
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Posted - 2014.10.16 12:43:00 -
[1] - Quote
Two questions:
- Setting up manual bombing runs already requires some work, so a LOT of people use ISBoxer to remove some of the hassle. The decloaking change will make human-controlled bombing runs considerably more difficult to set up, while ISBoxer bombing probably won't be affected all that much. Is this intended? Does it play any role in your thoughts about bomber balancing?
- Are there any plans to change the MASSIVE difference in bomb effectiveness against shield- and armortanked targets?
If someone asked me what I'd change about bombers, I'd probably say ISBoxer and the effectiveness of bombs vs shieldtanked targets, it really baffles me how CCP apparently intends to make ISBoxer bombing even stronger. |

Paralein
Deep Core Mining Inc. Caldari State
3
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Posted - 2014.10.16 14:09:00 -
[2] - Quote
CCP Fozzie wrote:Phoenix Jones wrote:Longdrinks wrote:Phoenix Jones wrote:Did you just make light interdictors useless by creating interdiction stealth bombers?
It's an honest question, because this is a very significant change.
A frig with interdiction bubbling abilities is very powerful, plus being able to covop cloak.
This is a concern, but I don't know if this is op or not. you should probably read that part again lolololololololololololololol I have they bubble themselves, but a throwaway cloaky, or a permacloak bomber on a wormhole, or gate. We use sabre's in this way. The new dictor bubble is for Interdictors, not for Stealth Bombers. It's in this post because it is designed as a tool for countering bombers in some circumstances.
Nice. Instead of addressing the dozens of posts talking about ISBoxer, let's respond to the one person in the entire thread who misunderstood the bit about the new bubble.
Come on, mention the elephant in the room. Its name is ISBoxer.
Is mining/missioning with ISBoxer a problem? No, because it's not mechanically superior to manual mining/missioning. A bunch of ISBoxed miners or missioners will not mine more ore or finish missions faster than the same ships piloted by humans.
When bombing, on the other hand, the main difficulty is organizing your attack. The players can't see each other, but they still have to be at the same place, align in the same direction and launch their bombs at the same time. This requires some effort. With ISBoxer, all this "at the same ..." disappears. Essentially, you warp in one ship. You navigate and aim with one ship. You launch one bomb. No coordination required at all, ISBoxer handles the whole rest of your bombing wing for you.
With this change, you're adding an additional layer of difficulty to lining up bombing runs: Not decloaking each other. Unfortunately, this only affects players. ISBoxer users will have to do some configuring, then they can continue as normal. No additional effort required at all, since ISBoxer will keep the ships spread out for you. |