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arbitrary
Bad luck Clover Inc.
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Posted - 2006.08.16 21:28:00 -
[1]
Originally by: Wrayth Osu Edited by: Wrayth Osu on 16/08/2006 21:25:58 Edited by: Wrayth Osu on 16/08/2006 21:25:01
Originally by: The Wizz117 it is not good to remove local becouse it would be a seriouse problem for 0.0 ratters/miners or for people at war. ( think u can figure the scenerio's urself)
THATS exactly WHY they want it removed, so the ratters and miners can't see them coming.
never mind that if you remove the "active in the last 30 minutes" on the map you as a pirate can't see where to look either, scanning every system ftw rather then just breeze trough and looking at local.
___ Arbi all I want is for you to smile. |

arbitrary
Bad luck Clover Inc.
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Posted - 2006.08.16 21:49:00 -
[2]
and the thickness of the statement is fascinating, if you plan to change a design, can't one counter act the negatives with other designs?
some examples from the top of my head.
- a scout? (as mentioned by someone before me) - adding alarm drones instead of alt. scout (say a drone that sends signals to you at 5au/s of anyone entering a 300 km sphere). - instead of a drone, make it a deployable "mine" - an alarm module that works like a passive scanner alerting you of objects inbound to your location - rework that scanner system to better help those that want to avoid pirates
etc.
this might ofcourse prompt other design decisions to counter-counter those above, like making the drone/mine in the first example easy to spot for the pirate. So now they both know of each other, like with the all seeing local, but with added immersion & traits.
So please try to think further then your nose.
that is besides the fact that the hunter also looses local, as explained above.
[note] these are not thought through, so do not see them as more then conceptual sketches.
___ Arbi all I want is for you to smile. |

arbitrary
Bad luck Clover Inc.
|
Posted - 2006.08.16 22:18:00 -
[3]
Edited by: arbitrary on 16/08/2006 22:20:05
Originally by: DukDodgerz
Originally by: Baldour Ngarr
I can't think of any scenario where those problems can't be solved by having people watch the gates. Enlighten me, please...
ok so I want YOU to sit your butt at a freaking gate for a few hours every time you log in, do nothing else but watch the gate traffic...yaaaaaa budddddy, that sure sounds like a lot of fun and you will surely watch the isk pile up while you DO NOTHING to earn isk because YOU are watching a gate...
Instas work as the bm system was intended. The fact the CCP wants to make it easier to gank and grief other players is not a reason to remove them. CCP even acknowledges that it takes suscriber $$$$$ to keep the game going, and to remove insta would cost them all the $$$$$$$$$$$$$$$$$$$ they need.
I wouldn't argue about the bore to watch a gate, unless you are using an alt for - then it just gets as boring as watching local 
...but if you would watch a gate for free while your buddies makes isk, then you are weird for sure 
oh and when did this get to be about instas? 
[EDIT] broke the quote 
___ Arbi all I want is for you to smile. |

arbitrary
Bad luck Clover Inc.
|
Posted - 2006.08.16 23:46:00 -
[4]
Originally by: Vincent Gaines
anyway, if you want to play without local, minimize it for a couple days.
I bet 100 ISK you'll open it up within a couple hours at most.
While we are at it, why not make an other bet! Try flying your BS into combat with miners instead of offensive weapons for a week, I bet 100 ISK that you would swap to guns again after a couple of losses.
You could ask the same question again like this.
anyway, if you want to play without local, make CCP remove it for a couple of days. (I would hope on a system where you aint visible until you type though)
then you can argue.
stating that I should play with a handicap while everyone else uses this mighty feature is not a valid argument, and would not show us how it would work.
Originally by: Joshua Foiritain
OH MY GOD WE MIGHT HAVE TO USE TEAMWORK, ... 
but I thought it was a single player game 
___ Arbi all I want is for you to smile. |
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