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Rain6637
GoonWaffe Goonswarm Federation
23162
|
Posted - 2014.10.18 23:20:00 -
[1] - Quote
not to mention the huge scalability of multiboxing plug-and-play utility characters. why maintain the character when you can just spawn one. 20 million SP is a very dangerous figure--it strikes me as a basic figure for an across the board level IV character, which compared to an all-V character is pretty close in most cases.
what do I think? a move toward Free to Play. just kidding. but a second sticking point was the part about limiting the uses for these easy bake characters. there's just one way they'll be used: the most exploitive and beneficial. everyone can count on that. President of the Commissar Kate Fanclub | Twitter | mk.III | Imgur-á | Evening Games Club: the EVE casino concept redefined | |

Rain6637
GoonWaffe Goonswarm Federation
23163
|
Posted - 2014.10.19 04:53:00 -
[2] - Quote
Restrictions were mentioned, including the obvious ones like high sec ganking, and station dweller roles. But really, removing applications for the characters also removes appeal. That leaves "whatever they will be best for," and that's fine.
I'm wondering if anyone else noticed an overarching theme between Seagull and Rise. It had to do with opening features to discussion in F&I, versus releasing them on TQ unannounced.
Seagull mentioned possible cases where changes will reach TQ unannounced and untested. Later, Rise also touched on the topic by saying some issues were not apparent until TQ, despite being on Sisi. He attributed this to a player's isolation on Sisi, which limits the thoroughness of testing.
By the way, player feedback is not as valid as you thought, because you know how to play this game. What's best is un-player feedback, from people (possibly children) who kinda know what EVE is maybe.
Then there's this scary permadeath... thing. Basically the holy grail of things that EVE players could hear from a dev. With other ambiguous changes predicted as unannounced, followed by an explanation why they maybe should be anyway sometimes not put on Sisi at all, there's this.
That convention hall looked pretty big, but so is the elephant Rise just placed in the middle of it. Without so much as a F&I thread.
Makes me wonder what announcements are planned for day 2. How is anyone supposed to follow that?
Also, Rise forgot to say whether the kids had a chance to provide permadeath feedback. President of the Commissar Kate Fanclub | Twitter | mk.III | Imgur-á | Evening Games Club: the EVE casino concept redefined | |

Rain6637
GoonWaffe Goonswarm Federation
23171
|
Posted - 2014.10.21 05:35:12 -
[3] - Quote
it would be great if permadeath, constant suspect status was what happened with an outdated medical clone. Right now, the lore says a Pilots License Extension is what allows us to be in space, but we all know what it is: a month's subscription. If you split that bit of the lore, ........
wait.
if someone's sub runs out, just put them on permadeath status and let them play. but strip them of all station dweller abilities. !!!
move medical clones to something that happens automatically, but only for active subscribers....!!!
CCP you can't tell me you don't love this.
Free2Permadeath Free2Permadeath...
X if you want Free2Permadeath
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Rain6637
GoonWaffe Goonswarm Federation
23211
|
Posted - 2014.10.23 02:06:47 -
[4] - Quote
Permadeath duel ganks... Get concordokken. Worthit.
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Rain6637
GoonWaffe Goonswarm Federation
24840
|
Posted - 2014.11.16 02:13:25 -
[5] - Quote
grateful for it though, right?
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Rain6637
GoonWaffe Goonswarm Federation
29403
|
Posted - 2015.01.14 21:05:42 -
[6] - Quote
I just realized permadeath could be a way to implement Jove.
http://now.eveonline.com/post/108091485623 this is a link tweeted by Asayanami Dei. I'm pretty sure that's part of a Jove suit. Read the Crossing Zebras article, and tell me if you agree there's room to say the Jove have shown up to help us fight the sleepers. (you know, the ones that are poking around and have begun podding us now).
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29403
|
Posted - 2015.01.14 23:14:32 -
[7] - Quote
Forgot to link the CZ article: http://crossingzebras.com/in-the-name-of-jove/
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Rain6637
GoonWaffe Goonswarm Federation
29406
|
Posted - 2015.01.15 00:25:28 -
[8] - Quote
If i'm right, that permadeath will mean Jove characters, and the lore in the CZ articles is true and will be followed... Permadeath / Jove characters' portraits should be apparent, and their ships will be piloted with the body present in the hull... so popping the ship will produce a corpse in space.
Quite frankly, I'd like to see every hull spew 50 crew corpses along with a pod, but I'm a heartless, soulless immortal... don't look to me for morals.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29406
|
Posted - 2015.01.15 00:30:06 -
[9] - Quote
Realistically, yeah, I think the lore and player culture will clash a bit. Kamikaze Jove master race, etc.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29407
|
Posted - 2015.01.15 00:38:09 -
[10] - Quote
speaking of mouth and lips, k8 dug up this picture... and today I learned Jove are four feet tall.
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Rain6637
GoonWaffe Goonswarm Federation
29407
|
Posted - 2015.01.15 01:40:40 -
[11] - Quote
Sugar Smacks wrote:If a PLEX is worth 810 mil and you get 3 permadeath characters per PLEX, that would make each character cost around 270 mil. Futhermore if you assume they run their characters 20 of the 30 days and still drop the value of that character accordingly those characters would still be worth around 90 mil per.
IF the killboard reflects the value of the pilots pod on death appropriately then this will NOT add to ganking. Unless the player is on the very end of his month. Also this would in turn keep the galaxy in check to want to kill their pods.
I would further say it should also be considered if this goes forward to possibly give a different sec status loss for podding these people than normal pods, perhaps less. To encourage people that is, to keep the whole system in check. Oh, good point. I assumed permadeath would mean any free slot on my current accounts could host a permadeath character, as often as I want. Permanently disabling a character slot upon death is a bit more hardcore than I imagined.The only way to fix an account with 1 main and 2 burned out character slots would be a character transfer (requiring NPC corp, etc).
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