| Pages: 1 2 3 :: [one page] |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

CB Apollo
|
Posted - 2006.08.17 15:53:00 -
[1]
What would be the better setup, dual or single rep, this is for solo piracy?
The single rep + plate looks ok, but the dual rep + 3x NOS looks sweet, runs forever. But what are you solo pvp pilgrim pilots using out there?
Please resize your signature, oh and I love you - Jacques
|

Buraken v2
Amarr Amarr Defence Initiative
|
Posted - 2006.08.17 15:59:00 -
[2]
Single rep. Since once the cap on the enemy is gone you cant run two reps.
Quote: Mail from: Houvire Takaerne
2006.06.06 19:25 Our research has been fruity. If you're interested, I believe I have found what might be a banana in the corner of my office draw.
|

Agent2 Holtze
Amarr
|
Posted - 2006.08.17 16:06:00 -
[3]
single + 800mm plate
Posting and you!
|

Giant Haystacks
Ore Mongers Pirate Coalition
|
Posted - 2006.08.17 16:06:00 -
[4]
the dual rep only runs till the enemy is out of cap, after that missiles, projectiles and drones are still hitting and you can only run one rep
|

Private Iron
Caldari Coreli Corporation
|
Posted - 2006.08.17 16:07:00 -
[5]
You can fit dual med rep + 800mm plate and 3 med nos. -----
|

Deva Blackfire
DAB RAZOR Alliance
|
Posted - 2006.08.17 16:08:00 -
[6]
single + 1600mm plate 
|

Lord WarATron
Amarr Out Siders Ascendant Frontier
|
Posted - 2006.08.17 16:08:00 -
[7]
Originally by: Agent2 Holtze single + 800mm plate
Single + 1600 + 2EANMII + DC
Who says that every high slot has to be a medium nos? --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |

Agent2 Holtze
Amarr
|
Posted - 2006.08.17 16:11:00 -
[8]
Originally by: Lord WarATron
Originally by: Agent2 Holtze single + 800mm plate
Single + 1600 + 2EANMII + DC
Who says that every high slot has to be a medium nos?
no one, but with slaves i got enough armor and I would like some more drain instead :)
Posting and you!
|

Lord WarATron
Amarr Out Siders Ascendant Frontier
|
Posted - 2006.08.17 16:12:00 -
[9]
Originally by: Agent2 Holtze
Originally by: Lord WarATron
Originally by: Agent2 Holtze single + 800mm plate
Single + 1600 + 2EANMII + DC
Who says that every high slot has to be a medium nos?
no one, but with slaves i got enough armor and I would like some more drain instead :)
But with Talsmins, I got enough drian and I would like some more armour insted :) --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |

Agent2 Holtze
Amarr
|
Posted - 2006.08.17 16:22:00 -
[10]
Originally by: Lord WarATron
Originally by: Agent2 Holtze
Originally by: Lord WarATron
Originally by: Agent2 Holtze single + 800mm plate
Single + 1600 + 2EANMII + DC
Who says that every high slot has to be a medium nos?
no one, but with slaves i got enough armor and I would like some more drain instead :)
But with Talsmins, I got enough drian and I would like some more armour insted :)
;) Got a clone with Talis aswell, but i like slaves more, when soloing around :)
Posting and you!
|

Lord WarATron
Amarr Out Siders Ascendant Frontier
|
Posted - 2006.08.17 16:28:00 -
[11]
Originally by: Agent2 Holtze
Originally by: Lord WarATron
Originally by: Agent2 Holtze
Originally by: Lord WarATron
Originally by: Agent2 Holtze single + 800mm plate
Single + 1600 + 2EANMII + DC
Who says that every high slot has to be a medium nos?
no one, but with slaves i got enough armor and I would like some more drain instead :)
But with Talsmins, I got enough drian and I would like some more armour insted :)
;) Got a clone with Talis aswell, but i like slaves more, when soloing around :)
Well... that was a good conversation stopper.  --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |

Talthrus
Sharks With Frickin' Laser Beams Mercenary Coalition
|
Posted - 2006.08.17 18:07:00 -
[12]
Originally by: Buraken v2 Single rep. Since once the cap on the enemy is gone you cant run two reps.
I have no problem running 2 reps ... in fact, it's saved my skin a few times. ----------------------
|

Deathbarrage
|
Posted - 2006.08.17 18:16:00 -
[13]
I'd prolly do 1 rep and an 800mm plate
|

Nyxus
GALAXIAN
|
Posted - 2006.08.17 19:26:00 -
[14]
2 reps, injector, Neut/nos.
Injector lets me run the reppers forever. Nuets mean that I can drain a HAC to less than 10% cap in 1...volley? Suck? Activation? Whatever.
Neuts really puts the hurt on a BS as well. Medium nos, even with the bonus, just doesn't make BS cry fast enough for my taste.
Nyxus
Originally by: Tux The thought of a missile spewing armor tanking cool black looking ship makes me happy in the pants
|

CB Apollo
|
Posted - 2006.08.18 08:43:00 -
[15]
Im stuck between two setups, my main worry is using single rep means if I dont kill them quick enough im gonna die real fast, hmmm:
-Setup1- 1x Cloak II 3x E50 NOS
2x Rep II 1x Nano II 1x THR II 1x KIN II
OR setup II:
1x Cloak II 2x E50 NOS 1x Named Neut
1x Rep II 1x Nano II 1x THR II 1x KIN II 1x 800mm Rolled
Just worrys me using one rep, but in pratice I have no idea. Just hmmm. Well I suppose setup 2 will gimp almost all ships quick and fast, its just the tank thats weak.... help
Please resize your signature, oh and I love you - Jacques
|

CB Apollo
|
Posted - 2006.08.18 09:37:00 -
[16]
With advanced drone interfacing level 4 I could release 9 drones.
6x Medium II + 3x Light II, whats the raw DPS on these 9 drones?
Please resize your signature, oh and I love you - Jacques
|

KilROCK
Minmatar Angel Deep Corporation
|
Posted - 2006.08.18 09:38:00 -
[17]
Originally by: CB Apollo With advanced drone interfacing level 4 I could release 9 drones.
6x Medium II + 3x Light II, whats the raw DPS on these 9 drones?
That's because you can't read since that skill actually gives you the ability to use Drone Control Units, Which are highslot modules with the pg/cpu requirement set to only be used on a carrier.
Good try tho.
|

CB Apollo
|
Posted - 2006.08.18 09:42:00 -
[18]
Edited by: CB Apollo on 18/08/2006 09:43:07
Originally by: KilROCK
Originally by: CB Apollo With advanced drone interfacing level 4 I could release 9 drones.
6x Medium II + 3x Light II, whats the raw DPS on these 9 drones?
That's because you can't read since that skill actually gives you the ability to use Drone Control Units, Which are highslot modules with the pg/cpu requirement set to only be used on a carrier.
Good try tho.
AHH reading 4tw! nevermind lol
Please resize your signature, oh and I love you - Jacques
|

KilROCK
Minmatar Angel Deep Corporation
|
Posted - 2006.08.18 09:43:00 -
[19]
Originally by: CB Apollo
Originally by: KilROCK
Originally by: CB Apollo With advanced drone interfacing level 4 I could release 9 drones.
6x Medium II + 3x Light II, whats the raw DPS on these 9 drones?
That's because you can't read since that skill actually gives you the ability to use Drone Control Units, Which are highslot modules with the pg/cpu requirement set to only be used on a carrier.
Good try tho.
I see, so it dont just allow one extra drone per level like it says? It has to be used with drone control modules?
It allows you to use Drone control units, 1 more per level, so at level 5. You gain the ability to fit 5 drone control units, again they are Carriers modules.
|

CB Apollo
|
Posted - 2006.08.18 09:44:00 -
[20]
AHH reading 4tw! nevermind lol
Please resize your signature, oh and I love you - Jacques
|

Anominity
Amarr Exanimo Inc Triumvirate.
|
Posted - 2006.08.18 09:46:00 -
[21]
Originally by: CB Apollo Im stuck between two setups, my main worry is using single rep means if I dont kill them quick enough im gonna die real fast, hmmm:
-Setup1- 1x Cloak II 3x E50 NOS
2x Rep II 1x Nano II 1x THR II 1x KIN II
OR setup II:
1x Cloak II 2x E50 NOS 1x Named Neut
1x Rep II 1x Nano II 1x THR II 1x KIN II 1x 800mm Rolled
Just worrys me using one rep, but in pratice I have no idea. Just hmmm. Well I suppose setup 2 will gimp almost all ships quick and fast, its just the tank thats weak.... help
Pretty much identical to my problems, I have opted for Setup 1 though, as i have engaged a Tempest, Apoc, 3 Rifters, and a Rocket Crow, (BS's had no NOS of their own) solo in my Pilgrim with single rep, and only reason i lost was 1 rep was not enough to tank the damage of the 2 BS's drones (Guns wouldn't hit due to Transversal + TD2's) Even still, i did manage to kill 2 of the rifters and the crow.
|

CB Apollo
|
Posted - 2006.08.18 09:53:00 -
[22]
Originally by: Anominity
Originally by: CB Apollo Im stuck between two setups, my main worry is using single rep means if I dont kill them quick enough im gonna die real fast, hmmm:
-Setup1- 1x Cloak II 3x E50 NOS
2x Rep II 1x Nano II 1x THR II 1x KIN II
OR setup II:
1x Cloak II 2x E50 NOS 1x Named Neut
1x Rep II 1x Nano II 1x THR II 1x KIN II 1x 800mm Rolled
Just worrys me using one rep, but in pratice I have no idea. Just hmmm. Well I suppose setup 2 will gimp almost all ships quick and fast, its just the tank thats weak.... help
Pretty much identical to my problems, I have opted for Setup 1 though, as i have engaged a Tempest, Apoc, 3 Rifters, and a Rocket Crow, (BS's had no NOS of their own) solo in my Pilgrim with single rep, and only reason i lost was 1 rep was not enough to tank the damage of the 2 BS's drones (Guns wouldn't hit due to Transversal + TD2's) Even still, i did manage to kill 2 of the rifters and the crow.
Well thats just..... stupid.
Taking on all them ships solo is just.... makes me wanna rip my arm off, just so I have something to throw at you!
So a setup is sorted, what about implants?
Are there any skill handwriting ones I should grab AND the attribute ones with other bonuses I should use?
Without costing billions, coz in 0.0 people eat pods
Please resize your signature, oh and I love you - Jacques
|

madaluap
Gallente Mercenary Forces
|
Posted - 2006.08.18 10:13:00 -
[23]
Originally by: KilROCK
Originally by: CB Apollo
Originally by: KilROCK
Originally by: CB Apollo With advanced drone interfacing level 4 I could release 9 drones.
6x Medium II + 3x Light II, whats the raw DPS on these 9 drones?
That's because you can't read since that skill actually gives you the ability to use Drone Control Units, Which are highslot modules with the pg/cpu requirement set to only be used on a carrier.
Good try tho.
I see, so it dont just allow one extra drone per level like it says? It has to be used with drone control modules?
It allows you to use Drone control units, 1 more per level, so at level 5. You gain the ability to fit 5 drone control units, again they are Carriers modules.
Why do a lot of people believe that anyway? _________________________________________________
|

kessah
Caldari Blood Corsairs
|
Posted - 2006.08.18 11:27:00 -
[24]
Always used dual reps with mine & 3 nos, nice agaisnt other pilgrims *alot of em flying about now*, cap on a battleship normally takes awhile to drain so im good besides when u have tracking disruptors matari arent really a problem, fit a caldari racial and your chances of jamming are pretty good.
1600 tung and 1x t2 med repper is still a good option tho. --------------------------------------------------------
Forever Pirate |

Deathbarrage
|
Posted - 2006.08.18 11:29:00 -
[25]
Originally by: Anominity
Originally by: CB Apollo Im stuck between two setups, my main worry is using single rep means if I dont kill them quick enough im gonna die real fast, hmmm:
-Setup1- 1x Cloak II 3x E50 NOS
2x Rep II 1x Nano II 1x THR II 1x KIN II
OR setup II:
1x Cloak II 2x E50 NOS 1x Named Neut
1x Rep II 1x Nano II 1x THR II 1x KIN II 1x 800mm Rolled
Just worrys me using one rep, but in pratice I have no idea. Just hmmm. Well I suppose setup 2 will gimp almost all ships quick and fast, its just the tank thats weak.... help
Pretty much identical to my problems, I have opted for Setup 1 though, as i have engaged a Tempest, Apoc, 3 Rifters, and a Rocket Crow, (BS's had no NOS of their own) solo in my Pilgrim with single rep, and only reason i lost was 1 rep was not enough to tank the damage of the 2 BS's drones (Guns wouldn't hit due to Transversal + TD2's) Even still, i did manage to kill 2 of the rifters and the crow.
engaging a tempest in a pilgrim is probably the stupidest thing I've ever heard
|

Bluestealth
Minmatar Alcatraz Inc. Tactical Narcotics Team
|
Posted - 2006.08.18 11:58:00 -
[26]
Originally by: Deathbarrage
Originally by: Anominity
Originally by: CB Apollo Im stuck between two setups, my main worry is using single rep means if I dont kill them quick enough im gonna die real fast, hmmm:
-Setup1- 1x Cloak II 3x E50 NOS
2x Rep II 1x Nano II 1x THR II 1x KIN II
OR setup II:
1x Cloak II 2x E50 NOS 1x Named Neut
1x Rep II 1x Nano II 1x THR II 1x KIN II 1x 800mm Rolled
Just worrys me using one rep, but in pratice I have no idea. Just hmmm. Well I suppose setup 2 will gimp almost all ships quick and fast, its just the tank thats weak.... help
Pretty much identical to my problems, I have opted for Setup 1 though, as i have engaged a Tempest, Apoc, 3 Rifters, and a Rocket Crow, (BS's had no NOS of their own) solo in my Pilgrim with single rep, and only reason i lost was 1 rep was not enough to tank the damage of the 2 BS's drones (Guns wouldn't hit due to Transversal + TD2's) Even still, i did manage to kill 2 of the rifters and the crow.
engaging a tempest in a pilgrim is probably the stupidest thing I've ever heard
*evil grin... I agree
|

Anominity
Amarr Exanimo Inc Triumvirate.
|
Posted - 2006.08.18 11:58:00 -
[27]
Edited by: Anominity on 18/08/2006 12:01:09 Edited by: Anominity on 18/08/2006 12:00:10
Originally by: Deathbarrage engaging a tempest in a pilgrim is probably the stupidest thing I've ever heard
Care to elaborate, as, as far as i am concerned, there are the Big 4 of heavy game i will engage in my Pilgrim: 1400MM Tempest (ie:this case), any Apoc (with guns fitted of course), any Geddon (again with guns), and a Railthron.
My most often solo kill being..... you guessed it, a tempest, gg.
EDIT: oh, and if we want to bring the curse into this, i will gladly engage your Autopest, and Blasterthrons too (even scorps and Ravens to a lesser extent) And a typhoon as well.
|

Aramendel
Amarr Queens of the Stone Age
|
Posted - 2006.08.18 12:00:00 -
[28]
Why? With 2+ tracking disruptors on it even an autopest will have quite some problems to hit you. Nossing is to break the tank, not to stop the fireing (which will take too long either way for the pilgrim to survive it if that would be it's primary defence mechanismn).
Now, engaging a typhoon would be...unwise. 4 cruise launchers and 175m¦ dronebay = ouch.
|

Anominity
Amarr Exanimo Inc Triumvirate.
|
Posted - 2006.08.18 12:03:00 -
[29]
Sorry, apparantly this thread does not exist so i cannot edit my above post. So i will put it here
If we want to bring the curse into this, i will gladly engage your Autopest, and Blasterthrons too (even scorps and Ravens to a lesser extent), and even your Typhoon with cruise. (the latter three of course are back down to the ECM debaccle)
|

CB Apollo
|
Posted - 2006.08.18 12:06:00 -
[30]
Its funny, im pure amarr, and nearly maxed out my skills for pilgrim... BUT now theres a NOS and ECM nerf comming... everytime I train for something it gets nerfed. Cant Amarr have one URBER ship FFS.
Please resize your signature, oh and I love you - Jacques
|

migwar
Karnival of Death Squad
|
Posted - 2006.08.18 12:09:00 -
[31]
Just to echo the above poster,
I only trained tracking disruptors when i started using recons, before i always favoured ecm,
I recently took on an apoc solo got him to 20% armor, Until his back up arrived (3 BS) With a single named disruptor he didnt get a single hit on me the entire time. Turret ships get screwed with a disruptor, Missile/drone boats im more wary of taking on. But with the cov ops cloak you get the advantage of chosing your targets
|

Lord WarATron
Amarr Out Siders Ascendant Frontier
|
Posted - 2006.08.18 12:56:00 -
[32]
Originally by: Aramendel Why? With 2+ tracking disruptors on it even an autopest will have quite some problems to hit you. Nossing is to break the tank, not to stop the fireing (which will take too long either way for the pilgrim to survive it if that would be it's primary defence mechanismn).
Now, engaging a typhoon would be...unwise. 4 cruise launchers and 175m¦ dronebay = ouch.
The rumour is that tracking disrupters do not effect falloff --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |

Kaylana Syi
Minmatar The Nest
|
Posted - 2006.08.18 13:09:00 -
[33]
Edited by: Kaylana Syi on 18/08/2006 13:09:27
Originally by: Lord WarATron
Originally by: Aramendel Why? With 2+ tracking disruptors on it even an autopest will have quite some problems to hit you. Nossing is to break the tank, not to stop the fireing (which will take too long either way for the pilgrim to survive it if that would be it's primary defence mechanismn).
Now, engaging a typhoon would be...unwise. 4 cruise launchers and 175m¦ dronebay = ouch.
The rumour is that tracking disrupters do not effect falloff
still has the - tracking on it... and as it started out as a BS vs cruiser fight anyways there is going to be trouble if the tempest can't web it because it doesn't have cap or the pilgrim stays out of web range.
Any ship is fair play to a pilgrim unless they have a big drone bay.... until ECM is fixed anyway.
Team Minmatar Carriers need Clone Vats
|

Bluestealth
Minmatar Alcatraz Inc. Tactical Narcotics Team
|
Posted - 2006.08.18 13:41:00 -
[34]
Originally by: Kaylana Syi Edited by: Kaylana Syi on 18/08/2006 13:09:27
Originally by: Lord WarATron
Originally by: Aramendel Why? With 2+ tracking disruptors on it even an autopest will have quite some problems to hit you. Nossing is to break the tank, not to stop the fireing (which will take too long either way for the pilgrim to survive it if that would be it's primary defence mechanismn).
Now, engaging a typhoon would be...unwise. 4 cruise launchers and 175m¦ dronebay = ouch.
The rumour is that tracking disrupters do not effect falloff
still has the - tracking on it... and as it started out as a BS vs cruiser fight anyways there is going to be trouble if the tempest can't web it because it doesn't have cap or the pilgrim stays out of web range.
Any ship is fair play to a pilgrim unless they have a big drone bay.... until ECM is fixed anyway.
I want to see you fight a PvP tempest and come back with the same opinion, I am pretty sure you'll get torn to shreads.
|

Anominity
Amarr Exanimo Inc Triumvirate.
|
Posted - 2006.08.18 14:55:00 -
[35]
Originally by: Bluestealth
I want to see you fight a PvP tempest and come back with the same opinion, I am pretty sure you'll get torn to shreads.
Tempest is pretty fast arround 450 m/s with an ab and good skills even faster with a mwd, doesnt use cap to fire its guns, can be fitted with a cap injector, and often has 2 heavy nos. You will NOT stay out of web range in a pilgrim, you will NOT disrupt its tracking enough to not get hit. It also has a decent size drone bay and can have a decent compliment of missiles. God help you if it has two webs fitted. Tempest = not juicy target for pilgrim or curse.
Point in bold, do you realise, that, with 2 Tracking disruptor 2's (Pretty standard on a Pilgrim/Curse), WITH the ship bonus, your Dual 650mm Repeating Auto 2's or whatever they are called, will be tracking worse than 1400mm 2's....
I think you will find that is plenty enough tracking disruption.
|

Aramendel
Amarr Queens of the Stone Age
|
Posted - 2006.08.18 15:22:00 -
[36]
To be specific: with max skills and stacking penalities 2 tracking disruptors II will reduce your tracking to about 10.5% of the original.
Dual 425s II (fastest tracking ACs): 0.054 After disruption: 0.0057 1400mm II for comparsion: 0.009
Good luck hitting stuff at close range.
|

xenorx
0utbreak
|
Posted - 2006.08.18 21:05:00 -
[37]
Well this has gone off topic by a mile.
As far as the original question I recommend 2 med reps & a 800mm named plate.
H: 3 med Dim nos, CO Cloak M: 2 Balmer TD, BZ-5 ECM, 90% web, DB scram (2pt@10km) L: 800mm (named), MAR II, SS MAR (or Med Accom), T2 active therm hard, EAN II or T2 active kin hard.
Pick your fights wisely. You cant beat everything all the time. That is why they made it a cloaker.
No one can hear you scream in space, so just shut up and die already. |

Ginaz
Veto.
|
Posted - 2006.08.18 21:15:00 -
[38]
single rep + 800mm plate and 2nos 1 neut in highs
------------------------------------------------ F*ck milk.... got beer? Video: 'Pilgrim - Behind enemy lines' Veto ftw |

Private Iron
Caldari Coreli Corporation
|
Posted - 2006.08.18 21:16:00 -
[39]
Originally by: xenorx Well this has gone off topic by a mile.
As far as the original question I recommend 2 med reps & a 800mm named plate.
H: 3 med Dim nos, CO Cloak M: 2 Balmer TD, BZ-5 ECM, 90% web, DB scram (2pt@10km) L: 800mm (named), MAR II, SS MAR (or Med Accom), T2 active therm hard, EAN II or T2 active kin hard.
Pick your fights wisely. You cant beat everything all the time. That is why they made it a cloaker.
Awesome setup ^^^
I'm surprised at how few people use the 2x mar + 800mm combo. -----
|

Bluestealth
Minmatar Alcatraz Inc. Tactical Narcotics Team
|
Posted - 2006.08.18 21:19:00 -
[40]
Originally by: Anominity
Originally by: Bluestealth
I want to see you fight a PvP tempest and come back with the same opinion, I am pretty sure you'll get torn to shreads.
Tempest is pretty fast arround 450 m/s with an ab and good skills even faster with a mwd, doesnt use cap to fire its guns, can be fitted with a cap injector, and often has 2 heavy nos. You will NOT stay out of web range in a pilgrim, you will NOT disrupt its tracking enough to not get hit. It also has a decent size drone bay and can have a decent compliment of missiles. God help you if it has two webs fitted. Tempest = not juicy target for pilgrim or curse.
Point in bold, do you realise, that, with 2 Tracking disruptor 2's (Pretty standard on a Pilgrim/Curse), WITH the ship bonus, your Dual 650mm Repeating Auto 2's or whatever they are called, will be tracking worse than 1400mm 2's....
I think you will find that is plenty enough tracking disruption.
Last fight was over in under 32 seconds... pilgrim was double webbed and was trying to run... transveral was nill, not to mention the fact that 5 x tech2 valkaries hurt in and of themselves. Pilgrim doesnt get the nos range bonus, so it cant stay really far out even with faction nosses. Trust me I will hit you with autocannons when you are double webbed even if I am very tracking disrupted. A Muninn will rip you to shreads. I am not saying its not possible to kill a tempest in a pilgrim... it just isnt a juicy target, it works against your ship in many ways.
|

Mr Peanut
The New Empire R i s e
|
Posted - 2006.08.18 21:29:00 -
[41]
If you run a sinlge rep you can save some cap for ECM. Alternatively, you can shield tank it and fit PDSs to the lows, also giving you more cap to burn on stuff when the enemy doesn't have any.
|

Andrea Jaruwalski
Caldari Angel Deep Corporation
|
Posted - 2006.08.18 21:48:00 -
[42]
Originally by: Private Iron
Originally by: xenorx Well this has gone off topic by a mile.
As far as the original question I recommend 2 med reps & a 800mm named plate.
H: 3 med Dim nos, CO Cloak M: 2 Balmer TD, BZ-5 ECM, 90% web, DB scram (2pt@10km) L: 800mm (named), MAR II, SS MAR (or Med Accom), T2 active therm hard, EAN II or T2 active kin hard.
Pick your fights wisely. You cant beat everything all the time. That is why they made it a cloaker.
Awesome setup ^^^
I'm surprised at how few people use the 2x mar + 800mm combo.
Too bad, for it to fit, you need either recon 5, or use faction hardeners. Or 1 EANM II and 1 TS/DB/SS EANM.
|

Ginaz
Veto.
|
Posted - 2006.08.18 22:05:00 -
[43]
Originally by: xenorx Well this has gone off topic by a mile.
As far as the original question I recommend 2 med reps & a 800mm named plate.
H: 3 med Dim nos, CO Cloak M: 2 Balmer TD, BZ-5 ECM, 90% web, DB scram (2pt@10km) L: 800mm (named), MAR II, SS MAR (or Med Accom), T2 active therm hard, EAN II or T2 active kin hard.
Pick your fights wisely. You cant beat everything all the time. That is why they made it a cloaker.
Not all that good tbh. You are still in web range and a 2nd TD won't change anything. 1 TD is totally sufficient. You are better off with 2 multis then 2 TDs.
Medium Diminishing Power System Drain I Medium Diminishing Power System Drain I Medium Unstable Power Fluctuator I Covert Ops Cloaking Device II
Faint Epsilon Warp Prohibitor I X5 Prototype I Engine Enervator Balmer Series Targeting Inhibitor I 'Hypnos' Multispectral ECM I 'Hypnos' Multispectral ECM I
Medium Armor Repairer II 800mm Reinforced Crystalline Carbonide Plates I Armor Kinetic Hardener II Armor Thermic Hardener II Energized Adaptive Nano Membrane II
That needs Recon 5 ofc but you can just change the energized nano for a adaptive nano membrane if you lack in cpu
------------------------------------------------ F*ck milk.... got beer? Video: 'Pilgrim - Behind enemy lines' Veto ftw |

Bluestealth
Minmatar Alcatraz Inc. Tactical Narcotics Team
|
Posted - 2006.08.18 22:16:00 -
[44]
Originally by: Ginaz
Originally by: xenorx Well this has gone off topic by a mile.
As far as the original question I recommend 2 med reps & a 800mm named plate.
H: 3 med Dim nos, CO Cloak M: 2 Balmer TD, BZ-5 ECM, 90% web, DB scram (2pt@10km) L: 800mm (named), MAR II, SS MAR (or Med Accom), T2 active therm hard, EAN II or T2 active kin hard.
Pick your fights wisely. You cant beat everything all the time. That is why they made it a cloaker.
Not all that good tbh. You are still in web range and a 2nd TD won't change anything. 1 TD is totally sufficient. You are better off with 2 multis then 2 TDs.
Medium Diminishing Power System Drain I Medium Diminishing Power System Drain I Medium Unstable Power Fluctuator I Covert Ops Cloaking Device II
Faint Epsilon Warp Prohibitor I X5 Prototype I Engine Enervator Balmer Series Targeting Inhibitor I 'Hypnos' Multispectral ECM I 'Hypnos' Multispectral ECM I
Medium Armor Repairer II 800mm Reinforced Crystalline Carbonide Plates I Armor Kinetic Hardener II Armor Thermic Hardener II Energized Adaptive Nano Membrane II
That needs Recon 5 ofc but you can just change the energized nano for a adaptive nano membrane if you lack in cpu
Or drop in True Sansha Active hardeners... they are cheap.
|

Kaylana Syi
Minmatar The Nest
|
Posted - 2006.08.18 22:28:00 -
[45]
Originally by: Bluestealth
Originally by: Anominity
Originally by: Bluestealth
I want to see you fight a PvP tempest and come back with the same opinion, I am pretty sure you'll get torn to shreads.
Tempest is pretty fast arround 450 m/s with an ab and good skills even faster with a mwd, doesnt use cap to fire its guns, can be fitted with a cap injector, and often has 2 heavy nos. You will NOT stay out of web range in a pilgrim, you will NOT disrupt its tracking enough to not get hit. It also has a decent size drone bay and can have a decent compliment of missiles. God help you if it has two webs fitted. Tempest = not juicy target for pilgrim or curse.
Point in bold, do you realise, that, with 2 Tracking disruptor 2's (Pretty standard on a Pilgrim/Curse), WITH the ship bonus, your Dual 650mm Repeating Auto 2's or whatever they are called, will be tracking worse than 1400mm 2's....
I think you will find that is plenty enough tracking disruption.
Last fight was over in under 32 seconds... pilgrim was double webbed and was trying to run... transveral was nill, not to mention the fact that 5 x tech2 valkaries hurt in and of themselves. Pilgrim doesnt get the nos range bonus, so it cant stay really far out even with faction nosses. Trust me I will hit you with autocannons when you are double webbed even if I am very tracking disrupted. A Muninn will rip you to shreads. I am not saying its not possible to kill a tempest in a pilgrim... it just isnt a juicy target, it works against your ship in many ways.
sounds to me like a) you had a very noob tempest... double webs? jeez what convenient setup to post And double NOS on a tempest... how pre-RMR of you... you want to kill something other than BCs and below? What a good BS pilot you are
Team Minmatar Carriers need Clone Vats
|

Bluestealth
Minmatar Alcatraz Inc. Tactical Narcotics Team
|
Posted - 2006.08.18 22:53:00 -
[46]
Originally by: Kaylana Syi
Originally by: Bluestealth
Originally by: Anominity
Originally by: Bluestealth
I want to see you fight a PvP tempest and come back with the same opinion, I am pretty sure you'll get torn to shreads.
Tempest is pretty fast arround 450 m/s with an ab and good skills even faster with a mwd, doesnt use cap to fire its guns, can be fitted with a cap injector, and often has 2 heavy nos. You will NOT stay out of web range in a pilgrim, you will NOT disrupt its tracking enough to not get hit. It also has a decent size drone bay and can have a decent compliment of missiles. God help you if it has two webs fitted. Tempest = not juicy target for pilgrim or curse.
Point in bold, do you realise, that, with 2 Tracking disruptor 2's (Pretty standard on a Pilgrim/Curse), WITH the ship bonus, your Dual 650mm Repeating Auto 2's or whatever they are called, will be tracking worse than 1400mm 2's....
I think you will find that is plenty enough tracking disruption.
Last fight was over in under 32 seconds... pilgrim was double webbed and was trying to run... transveral was nill, not to mention the fact that 5 x tech2 valkaries hurt in and of themselves. Pilgrim doesnt get the nos range bonus, so it cant stay really far out even with faction nosses. Trust me I will hit you with autocannons when you are double webbed even if I am very tracking disrupted. A Muninn will rip you to shreads. I am not saying its not possible to kill a tempest in a pilgrim... it just isnt a juicy target, it works against your ship in many ways.
sounds to me like a) you had a very noob tempest... double webs? jeez what convenient setup to post And double NOS on a tempest... how pre-RMR of you... you want to kill something other than BCs and below? What a good BS pilot you are
Actually I had cruise launchers on, I refit the tempest in about 20 seconds after ratting, and I don't really have my fittings hanger atm. I was actually using 800mms too so my tracking was atrocicious but I didn't have my 425mm/650mms yet. It isnt my standard setup, I lost my PvP fittings on the way down to my present location due to a game bug. Why are nosses such a bad idea anyways? You loose neglegible DPS even with good missle skills. No I am not a battleship pilot even though I have minmatar battleship 5, and large specs to 4, I am a cruiser pilot.
|

Vicious Phoenix
|
Posted - 2006.08.18 22:54:00 -
[47]
Originally by: Bluestealth
Originally by: Anominity
Originally by: Bluestealth
I want to see you fight a PvP tempest and come back with the same opinion, I am pretty sure you'll get torn to shreads.
Tempest is pretty fast arround 450 m/s with an ab and good skills even faster with a mwd, doesnt use cap to fire its guns, can be fitted with a cap injector, and often has 2 heavy nos. You will NOT stay out of web range in a pilgrim, you will NOT disrupt its tracking enough to not get hit. It also has a decent size drone bay and can have a decent compliment of missiles. God help you if it has two webs fitted. Tempest = not juicy target for pilgrim or curse.
Point in bold, do you realise, that, with 2 Tracking disruptor 2's (Pretty standard on a Pilgrim/Curse), WITH the ship bonus, your Dual 650mm Repeating Auto 2's or whatever they are called, will be tracking worse than 1400mm 2's....
I think you will find that is plenty enough tracking disruption.
Last fight was over in under 32 seconds... pilgrim was double webbed and was trying to run... transveral was nill, not to mention the fact that 5 x tech2 valkaries hurt in and of themselves. Pilgrim doesnt get the nos range bonus, so it cant stay really far out even with faction nosses. Trust me I will hit you with autocannons when you are double webbed even if I am very tracking disrupted. A Muninn will rip you to shreads. I am not saying its not possible to kill a tempest in a pilgrim... it just isnt a juicy target, it works against your ship in many ways.
I agree with you that any double-webbing tempy will shread a Pilgrim befroe it can blink, however you don't see many double web Tempests, they usually sacrafice the web for more points/ECM. So this won't be an issue to most Pilgrims taking on Tempests. Second, a Pilgrim will rip any Munnin to shreds. It won't even be close, the Munnin will die.
CFW (Certified Forum Warrior) I kill people ingame too. |

Bluestealth
Minmatar Alcatraz Inc. Tactical Narcotics Team
|
Posted - 2006.08.18 23:03:00 -
[48]
Edited by: Bluestealth on 18/08/2006 23:06:07
Originally by: Vicious Phoenix
Originally by: Bluestealth
Originally by: Anominity
Originally by: Bluestealth
I want to see you fight a PvP tempest and come back with the same opinion, I am pretty sure you'll get torn to shreads.
Tempest is pretty fast arround 450 m/s with an ab and good skills even faster with a mwd, doesnt use cap to fire its guns, can be fitted with a cap injector, and often has 2 heavy nos. You will NOT stay out of web range in a pilgrim, you will NOT disrupt its tracking enough to not get hit. It also has a decent size drone bay and can have a decent compliment of missiles. God help you if it has two webs fitted. Tempest = not juicy target for pilgrim or curse.
Point in bold, do you realise, that, with 2 Tracking disruptor 2's (Pretty standard on a Pilgrim/Curse), WITH the ship bonus, your Dual 650mm Repeating Auto 2's or whatever they are called, will be tracking worse than 1400mm 2's....
I think you will find that is plenty enough tracking disruption.
Last fight was over in under 32 seconds... pilgrim was double webbed and was trying to run... transveral was nill, not to mention the fact that 5 x tech2 valkaries hurt in and of themselves. Pilgrim doesnt get the nos range bonus, so it cant stay really far out even with faction nosses. Trust me I will hit you with autocannons when you are double webbed even if I am very tracking disrupted. A Muninn will rip you to shreads. I am not saying its not possible to kill a tempest in a pilgrim... it just isnt a juicy target, it works against your ship in many ways.
I agree with you that any double-webbing tempy will shread a Pilgrim befroe it can blink, however you don't see many double web Tempests, they usually sacrafice the web for more points/ECM. So this won't be an issue to most Pilgrims taking on Tempests. Second, a Pilgrim will rip any Munnin to shreds. It won't even be close, the Munnin will die.
Ive had a few fights in my muninn against pilgrims it has faired pretty well... it is a lot more risky though. BTW I dont usually run a dual web tempest... I happened to know what my opponents were flying though... I actually didn't know the pilgrim was near though before he jumped out to help his friend in a vagabond(hence dual webs)...
|

xenorx
0utbreak
|
Posted - 2006.08.19 02:03:00 -
[49]
Originally by: Andrea Jaruwalski
Originally by: Private Iron
Originally by: xenorx Well this has gone off topic by a mile.
As far as the original question I recommend 2 med reps & a 800mm named plate.
H: 3 med Dim nos, CO Cloak M: 2 Balmer TD, BZ-5 ECM, 90% web, DB scram (2pt@10km) L: 800mm (named), MAR II, SS MAR (or Med Accom), T2 active therm hard, EAN II or T2 active kin hard.
Pick your fights wisely. You cant beat everything all the time. That is why they made it a cloaker.
Awesome setup ^^^
I'm surprised at how few people use the 2x mar + 800mm combo.
Too bad, for it to fit, you need either recon 5, or use faction hardeners. Or 1 EANM II and 1 TS/DB/SS EANM.
Recon 5 ftw \o/
Oh and Ginaz, I like my set up fine for general purpose hunding deep. You are correct that a couple of multi's can be very effective but I am a bit puzzled by your concern with being in web range. The whole effective range of the pilgrim is pretty much in web range.
No one can hear you scream in space, so just shut up and die already. |

Femlin Tilith
Minmatar
|
Posted - 2006.08.19 05:38:00 -
[50]
Originally by: Agent2 Holtze single + 800mm plate
Holtze is one of the Eve resident Pilgrim ***** experts. I would listen to what he has to say about Pilgrim/Curse.
|

Testicular Testes
|
Posted - 2006.08.19 06:05:00 -
[51]
Originally by: Aramendel Edited by: Aramendel on 18/08/2006 15:28:55 With 3 it's 6.2% of original, btw, and a lovely 0.0034 tracking speed for the dual 425 II.
With about 20m/s singlewebbed velocity, he'll hit you about 60% at 9km, assuming maximum transversal.
|

smoogie
|
Posted - 2006.08.19 07:18:00 -
[52]
With any pilgrim setup, I feel a 14km+ web (TS, DB or domination) along with 14km+ medium nos/neut (TS, DB or deadspace/officer/commander) is essential. This will run you about 150-200M. The 14km web/nos combo will allow you to stay out of that 10km range -- <10km is death most of the time if you're fighting a competent pilot. The 40% extra range will also help with tracking disruptors and with high skills, you can fit 3 T2 sensor damps to cut most non-sensor booster BS below 14km.
|

Baun
Celestial Apocalypse
|
Posted - 2006.08.19 07:39:00 -
[53]
Originally by: CB Apollo Its funny, im pure amarr, and nearly maxed out my skills for pilgrim... BUT now theres a NOS and ECM nerf comming... everytime I train for something it gets nerfed. Cant Amarr have one URBER ship FFS.
NOS nerf wont be so bad i don't think.
The Enemy's Gate is Down
|

Kitty O'Shay
Tharsis Security
|
Posted - 2006.08.19 07:59:00 -
[54]
If anything the curse/pilgrim will be ok after the nos nerf. I think the same with ewar, the ships with the bonuses will function almost unchanged. When ecm/damp/nos are fitted on "normal" ships, they'll have the worst of it. --
1 in 10 chance to win a battleship! |

Aramendel
Amarr Queens of the Stone Age
|
Posted - 2006.08.19 08:51:00 -
[55]
Originally by: Testicular Testes With about 20m/s singlewebbed velocity, he'll hit you about 60% at 9km, assuming maximum transversal.
And the reason you should stay at 9km is? ACs mostly work in the falloff, so the optimal range reduction of the TD is a nonfactor, you have there to rely on the tracking reduction. A 2-3km orbit should be best there.
|

Ginaz
Veto.
|
Posted - 2006.08.19 10:02:00 -
[56]
Originally by: xenorx
Oh and Ginaz, I like my set up fine for general purpose hunding deep. You are correct that a couple of multi's can be very effective but I am a bit puzzled by your concern with being in web range. The whole effective range of the pilgrim is pretty much in web range.
Sure it aint bad ofc Well the pilgrim range is a quite tricky thing. Sometimes you might want to keep range because the TD nerfes enemies range so much and sometimes you want to come as close as possible I mostly go close up, too. Except for blasterthrons. But i mostly try to not engage blasterthrons 
------------------------------------------------ F*ck milk.... got beer? Video: 'Pilgrim - Behind enemy lines' Veto ftw |

LUKEC
Destructive Influence Band of Brothers
|
Posted - 2006.08.19 10:18:00 -
[57]
The only pilgrim i fougth didn't even bother fitting tracking disruptor, only full rack of ecm. --------------------- Looking for frentix? Mail me. |

kessah
Caldari Blood Corsairs
|
Posted - 2006.08.19 12:00:00 -
[58]
Originally by: Ginaz
Originally by: xenorx Well this has gone off topic by a mile.
As far as the original question I recommend 2 med reps & a 800mm named plate.
H: 3 med Dim nos, CO Cloak M: 2 Balmer TD, BZ-5 ECM, 90% web, DB scram (2pt@10km) L: 800mm (named), MAR II, SS MAR (or Med Accom), T2 active therm hard, EAN II or T2 active kin hard.
Pick your fights wisely. You cant beat everything all the time. That is why they made it a cloaker.
Not all that good tbh. You are still in web range and a 2nd TD won't change anything. 1 TD is totally sufficient. You are better off with 2 multis then 2 TDs.
Medium Diminishing Power System Drain I Medium Diminishing Power System Drain I Medium Unstable Power Fluctuator I Covert Ops Cloaking Device II
Faint Epsilon Warp Prohibitor I X5 Prototype I Engine Enervator Balmer Series Targeting Inhibitor I 'Hypnos' Multispectral ECM I 'Hypnos' Multispectral ECM I
Medium Armor Repairer II 800mm Reinforced Crystalline Carbonide Plates I Armor Kinetic Hardener II Armor Thermic Hardener II Energized Adaptive Nano Membrane II
That needs Recon 5 ofc but you can just change the energized nano for a adaptive nano membrane if you lack in cpu
With total respect i know ginaz can kill with his pilgrim, but so can i. Were quite divided on whats sufficient on the ship so im guna state my opinion on whether 1 or 2 tracking dis is enuf.
No 1 isnt enuf imho & my experience. Laser tracking on pulse is quite crazy, taking down an absoulution the other day 1v1 and still with two on him i still got burnt abit. Went down in the end tho.
I again tho dislike leaving my survival on two multi's ive used that setup before and i died becus i couldnt run my repper with the neut using it and the same with the ecm. Multi's use alot of cap and aswell as neuts its not looking good. Also ecm aint 100%.
Using 3x nos gives you that luxary tho. 2x TD and a caldari jammer t2 :) web \ ws thats more sufficient and what do you do with all that cap your sucking? yup dual rep's if you can get a plate on there too well thats even better 
Tho use ginaz setup if you dont agree with mine prolly 2nd setup stated hehe  --------------------------------------------------------
Forever Pirate |

Buraken v2
Amarr Amarr Defence Initiative
|
Posted - 2006.08.19 12:18:00 -
[59]
Edited by: Buraken v2 on 19/08/2006 12:21:43
Originally by: Bluestealth Edited by: Bluestealth on 18/08/2006 13:46:49
Originally by: Kaylana Syi Edited by: Kaylana Syi on 18/08/2006 13:09:27
Originally by: Lord WarATron
Originally by: Aramendel Why? With 2+ tracking disruptors on it even an autopest will have quite some problems to hit you. Nossing is to break the tank, not to stop the fireing (which will take too long either way for the pilgrim to survive it if that would be it's primary defence mechanismn).
Now, engaging a typhoon would be...unwise. 4 cruise launchers and 175m¦ dronebay = ouch.
The rumour is that tracking disrupters do not effect falloff
still has the - tracking on it... and as it started out as a BS vs cruiser fight anyways there is going to be trouble if the tempest can't web it because it doesn't have cap or the pilgrim stays out of web range.
Any ship is fair play to a pilgrim unless they have a big drone bay.... until ECM is fixed anyway.
I want to see you fight a PvP tempest and come back with the same opinion, I am pretty sure you'll get torn to shreads.
Tempest is pretty fast arround 450 m/s with an ab and good skills even faster with a mwd, doesnt use cap to fire its guns, can be fitted with a cap injector, and often has 2 heavy nos. You will NOT stay out of web range in a pilgrim, you will NOT disrupt its tracking enough to not get hit. It also has a decent size drone bay and can have a decent compliment of missiles. God help you if it has two webs fitted. Tempest = not juicy target for pilgrim or curse.
1on1 with me baby? I'll keep the loot though.
Originally by: Bluestealth A Muninn will rip you to shreads.
If i was logged in atm I would pull out the ol' killmail but oh well, maybe some other time. And dont tell me the pilot was a noob either 
Quote: Mail from: Houvire Takaerne
2006.06.06 19:25 Our research has been fruity. If you're interested, I believe I have found what might be a banana in the corner of my office draw.
|

Kaylana Syi
Minmatar The Nest
|
Posted - 2006.08.19 12:51:00 -
[60]
Originally by: Bluestealth You loose neglegible DPS even with good missle skills.
Actually, 2 Siege w. thermal add signifigant DPS to your ship when your fighting an armor tanked apponent. Thermal torpedos will chew their shields down, will not hit a 70+ resistance barrier like EM on armor, and will work on the DCU as well as explosive and kinetic. It is how I have put some mega pilots in their place and gotton slaps on teh back by others who barely beat me.
NOS won't do much to a mega or Typhoon since they can deal out massive damage before they run out of injectors. Close range BS fights truely are decided by who have the largest amount of injectors except for the NOS domi ( which should still have injectors imo )
Quote:
No I am not a battleship pilot even though I have minmatar battleship 5, and large specs to 4, I am a cruiser pilot.
Fair enough.
Team Minmatar Carriers need Clone Vats
|

Bluestealth
Minmatar Alcatraz Inc. Tactical Narcotics Team
|
Posted - 2006.08.19 16:02:00 -
[61]
Originally by: Kaylana Syi
Originally by: Bluestealth You loose neglegible DPS even with good missle skills.
Actually, 2 Siege w. thermal add signifigant DPS to your ship when your fighting an armor tanked apponent. Thermal torpedos will chew their shields down, will not hit a 70+ resistance barrier like EM on armor, and will work on the DCU as well as explosive and kinetic. It is how I have put some mega pilots in their place and gotton slaps on teh back by others who barely beat me.
NOS won't do much to a mega or Typhoon since they can deal out massive damage before they run out of injectors. Close range BS fights truely are decided by who have the largest amount of injectors except for the NOS domi ( which should still have injectors imo )
Ok... occasionally I like to use hail, not that often, but I pretty much cant use it without the nos or I have severe cap issues. However if I am using hail, something probably has gone wrong or not going fast enough for my tastes, speed bonus sucks. It is about 50-100 DPS in total for 2 highslots, not completely without merit but considering the other 6 are doing 600-700 and drones 150-170  My setup is usually 6 x 650mm II/425mm II 2 Heavy Nos or 2 Cruise Launchers(could use siege but fights rarely last that long anyways) 100mn MWD or AB, Web, Disruptor, Tracking Disruptor/ECM/ECCM/SB2, Cap Injector Large Rep II, 3 x Hard II, 2 Gyro IIs 5 x medium tech2 drones, 5 x warrior II
Originally by: Buraken v2 1on1 with me baby? I'll keep the loot though.
Tempest vs Pilgrim, sure, someone already posted the stats of 425mm tracking though, I was not trying to say that it would be impossibe btw I am just trying to say you guys are making this ship out to be indistructable, which it hardly is.
Originally by: Bluestealth A Muninn will rip you to shreads.
Originally by: Buraken v2
If i was logged in atm I would pull out the ol' killmail but oh well, maybe some other time. And dont tell me the pilot was a noob either
I guess it all depends on the fittings, I could see you easily outlasting me if you had a cap injector/large plate but I know that my cap would be dry after the second volley of nos and I would be passively tanking you and you might not be able to rep. I think muninn puts out half the damage of my tempest with tech2 heavys, hail, and tech2 drones and its tracking is much better. I have had a few fights on the test server with pilrims/curses and did quite well, sacrilidge is nearly impossible because I wont break its tank before mine fails, although I do come close. Of course if you hit me with a jammer(highly likely it wont miss with the sad state of the multispec2) you would definatly win.
Pilgrims are a nice ship and I will give you that, I am just saying that autocannon ships are not a juicy target like a megathron or especially a geddon would be. Of course any long range battleships would be completly screwed unless it was a "terrible" curse pilot. A lot of flying a ship like the pilgrim is choosing your targets, and if I were pirating in a pilgrim I would probably avoid highly skilled tempest pilots, I mean there are plenty of ravens and other stuff to kill :)
Sorry if anything I said sounded like smack, it was not my intention, its just the way I am. *goes to take a breather. OK Forum tried to eat my post again.... *calms down... see I sometimes write less the 2nd time... which might explain a bit.
|

CB Cyrix
GeoTech
|
Posted - 2006.08.21 11:45:00 -
[62]
Multispec jammers are a MUST really on a pilgrim, the more they are jammed the less cap they take coz ALOT of people use nos now... -Taking Piracy To The Next Level-
|

KilROCK
Minmatar Angel Deep Corporation
|
Posted - 2006.08.21 11:48:00 -
[63]
Originally by: CB Cyrix Multispec jammers are a MUST really on a pilgrim, the more they are jammed the less cap they take coz ALOT of people use nos now...
Lol, I tried without multispecs tonight to take on something that wasn't exactly 'the best' to take on within web range.
Ginger down X_x
|

CB Cyrix
GeoTech
|
Posted - 2006.08.21 12:07:00 -
[64]
Originally by: KilROCK
Originally by: CB Cyrix Multispec jammers are a MUST really on a pilgrim, the more they are jammed the less cap they take coz ALOT of people use nos now...
Lol, I tried without multispecs tonight to take on something that wasn't exactly 'the best' to take on within web range.
Ginger down X_x
HEHE, milti's 4tw! -Taking Piracy To The Next Level-
|

Spiff Starbuster
|
Posted - 2006.08.21 13:22:00 -
[65]
I use 2x Tracking Disruptors & 1x Hypnos. TD's will always affect it's target, while the ECM is chance based.
NOS isn't that much of a problem.
|

CB Cyrix
GeoTech
|
Posted - 2006.08.21 13:45:00 -
[66]
Edited by: CB Cyrix on 21/08/2006 13:46:59
Originally by: Spiff Starbuster I use 2x Tracking Disruptors & 1x Hypnos. TD's will always affect it's target, while the ECM is chance based.
NOS isn't that much of a problem.
They may be chance based, BUT multi's are good defence against nos, being jammed yourself, and generally anything with missiles. I see ALOT of ferox's and ravens about.
Plus once they are jammed you have the entire cycle time to repair/warpout/kill etc. And its a nice time to remove the targets drones with Hobgoblin II's HEHEHE.
-Taking Piracy To The Next Level-
|

CB Cyrix
GeoTech
|
Posted - 2006.08.23 16:07:00 -
[67]
I wonder how the EWAR nerf will change the pilgrim...
|

Kaylana Syi
Minmatar The Nest
|
Posted - 2006.08.23 16:22:00 -
[68]
Originally by: CB Cyrix I wonder how the EWAR nerf will change the pilgrim...
Considering I only use 1 racial caldari... not much to me.
Team Minmatar Carriers need Clone Vats
|

CB LoKi
|
Posted - 2006.08.24 13:40:00 -
[69]
Edited by: CB LoKi on 24/08/2006 13:39:54 What drones are people using on these?
Im thinking a few heavys, few meds and a light?
Thermal seems a good alrounder (saves training more than once race to spec 4)?
Please resize your signature, oh and I love you - Jacques |

Aramendel
Amarr Queens of the Stone Age
|
Posted - 2006.08.24 13:55:00 -
[70]
Edited by: Aramendel on 24/08/2006 13:56:17 Well. 2 heavies, 2 meds and 1 light is the combo which gives the best dps, but for PvP 5 meds & 5 lights should be far better. If you run into frigates you will get problems with the 2/2/1 config and in 1v1 you rarely win by outdpsing the target, but by making it unable to dps you. Also, AFAIK lights are the best drones to kill enemy drones - if you go vs BSs a swarm of 5 heavies is the biggest danger to a curse/pilgrim.
For lights exp are the best ones (fastest & best tracking), for meds therm or kin.
|

Hydrogen
Art of War
|
Posted - 2006.08.24 14:01:00 -
[71]
Originally by: Bluestealth I want to see you fight a PvP tempest and come back with the same opinion, I am pretty sure you'll get torn to shreads.
Tempest is pretty fast arround 450 m/s with an ab and good skills even faster with a mwd, doesnt use cap to fire its guns, can be fitted with a cap injector, and often has 2 heavy nos. You will NOT stay out of web range in a pilgrim, you will NOT disrupt its tracking enough to not get hit. It also has a decent size drone bay and can have a decent compliment of missiles. God help you if it has two webs fitted. Tempest = not juicy target for pilgrim or curse.
A tempest has zero chance against a well fitted and skilled Pilgrim pilot. In best case it is a draw, but never a loss for the Pilgrim. But even then a draw is unlikely too if the Tempest is not heavily equipped with WCS.
AF Guide |

Julio Torres
|
Posted - 2006.08.24 14:06:00 -
[72]
Originally by: CB LoKi Edited by: CB LoKi on 24/08/2006 13:39:54 What drones are people using on these?
Im thinking a few heavys, few meds and a light?
Thermal seems a good alrounder (saves training more than once race to spec 4)?
5 Medium & 5 Light. Light vs drones and frigs. Medium for rest. Replace lost Mediums with Lights as the fight goes on.
I pick drones for whats most usual for the area I'm stalking. Thermal is a good guess, when you dont know whats around.
|

Hydrogen
Art of War
|
Posted - 2006.08.24 14:07:00 -
[73]
Back to topic on setup. My recommendation on a Pilgrim is as follows:
Hi: 3x med dim, cov ops cloak Med: Webber, scrambler, and 3 EW/ECM to your liking Low: 2xSAR II (or better faction), 2xEANM II, 1600 mm Rolled Tungsten
a decent setup for Energy management and huge Armor Points without any see-saw effect.
AF Guide |

Hydrogen
Art of War
|
Posted - 2006.08.24 14:10:00 -
[74]
Originally by: Julio Torres 5 Medium & 5 Light. Light vs drones and frigs. Medium for rest. Replace lost Mediums with Lights as the fight goes on.
I pick drones for whats most usual for the area I'm stalking. Thermal is a good guess, when you dont know whats around.
Verified several times: 2 hvy T2, 2 med T2 and 1 Light T2. This drone layout offers the highest dps. The Mediums hit hard still versus frigs.
I recommend Kinetic dmg in any case.
AF Guide |

CB LoKi
|
Posted - 2006.08.24 15:17:00 -
[75]
Originally by: Hydrogen
Originally by: Julio Torres 5 Medium & 5 Light. Light vs drones and frigs. Medium for rest. Replace lost Mediums with Lights as the fight goes on.
I pick drones for whats most usual for the area I'm stalking. Thermal is a good guess, when you dont know whats around.
Verified several times: 2 hvy T2, 2 med T2 and 1 Light T2. This drone layout offers the highest dps. The Mediums hit hard still versus frigs.
I recommend Kinetic dmg in any case.
Whatever you are firing at will be webbed and nosed to hell so even heavys will hit frigs.
Therefore the 2/2/1 setup with its near 300 DPS is far better than the normal 200 ish DPS.
If your going up against a drones ship, in the time you get your drones back and release warriors and remove their drones you will be dead.
So get the kill first with the 2/2/1 setup.
Comments?
Please resize your signature, oh and I love you - Jacques |

Wolverine PL
Gallente Bermuda Syndrome
|
Posted - 2006.08.24 20:46:00 -
[76]
Killing bs with dualrep pilgrim is easy. I killed few, even dominix, its all what setup you have. everyone here writes what in hi or low, but what with med slots, they keep you alive. Thats Tracking disruptor, AB, Web and 2xjammers (racials if you know what you hunting on) Dual rep keeps you live long enough to kill all his drones. Only missiles ships are pain in but (tracking disruptor dont works).
|

Bluestealth
Minmatar Alcatraz Inc. Tactical Narcotics Team
|
Posted - 2006.08.24 21:16:00 -
[77]
Originally by: Hydrogen A tempest has zero chance against a well fitted and skilled Pilgrim pilot. In best case it is a draw, but never a loss for the Pilgrim. But even then a draw is unlikely too if the Tempest is not heavily equipped with WCS.
LOL, my point exactly, you are vastly overestimating your ship, curse vs tempest I will give you, pilgrim vs tempest I wont. There is no pilot or setup that can guarantee success. Your arrogance over this issue is amazing, after all I was just trying to say of all targets, a Tempest is probably the most dangerous. This will be especially true after ECM nerf since you wont be able to keep him jammed all the time. Anyways the pilgrim/curse are terrible at engaging multiple targets, even if they are good at solo work. 
|

Hydrogen
Art of War
|
Posted - 2006.08.25 11:45:00 -
[78]
Originally by: Bluestealth Anyways the pilgrim/curse are terrible at engaging multiple targets, even if they are good at solo work. 
I bow to your wisdom and ask you most kindly to proove it to me. When and where - send me an ingame Mail.
AF Guide |

Leilani Solaris
Gallente 0utbreak
|
Posted - 2006.08.25 18:41:00 -
[79]
Pilgrim can easily take on multiple targets, just depends on what they are.
Setup i use is:
High: 3 med nos (e50 or better), Cov ops cloak Mids: 2 Balmer tracking disruptors, 20km scram, web, Best named caldari racial jammer Lows: 800mm Plate II, MAR II, 2 EANM II, CPR
Just about fits with recon lvl 4.
Just be wary about what you take on... I found out that even while i had a vagabond nossed, webbed, orbiting it he could still fire and hit me pretty easily 
|

Isonkon Serikain
Gallente Band of Builders Inc. Firmus Ixion
|
Posted - 2006.08.25 19:40:00 -
[80]
Edited by: Isonkon Serikain on 25/08/2006 19:45:07 I'm pretty sure an ac tempest would eventually die to a skilled pilgrim, unless it had 2 webs fitted... Don't play... with 2 webs on the pilgrim will get torn apart, even with tracking disruptors on.
And against a Raven? the only chance for the pilgrim is ew... really now. Pity the fool |

Bluestealth
Minmatar Alcatraz Inc. Tactical Narcotics Team
|
Posted - 2006.08.25 20:46:00 -
[81]
Originally by: Isonkon Serikain Edited by: Isonkon Serikain on 25/08/2006 19:45:07 I'm pretty sure an ac tempest would eventually die to a skilled pilgrim, unless it had 2 webs fitted... Don't play... with 2 webs on the pilgrim will get torn apart, even with tracking disruptors on.
And against a Raven? the only chance for the pilgrim is ew... really now.
Woohoo some one understood my point :).... After ECM nerf Ravens will be nearly impossible to kill unless you can tank them during the cooldown period and jam them 100% of the time during active cycles. It may be possible though. BTW I keep hearing about a NOS nerf coming as well, whats that about? I can't keep up with tuxford... btw apparently my alliance is in Stain atm Hydrogen.
|

Liet Traep
Minmatar Black Lance Dusk and Dawn
|
Posted - 2006.08.25 22:06:00 -
[82]
Originally by: Ginaz single rep + 800mm plate and 2nos 1 neut in highs
Same setup I use. Very happy with it.
|

Vicious Phoenix
|
Posted - 2006.08.25 23:53:00 -
[83]
Edited by: Vicious Phoenix on 25/08/2006 23:55:30
Originally by: Bluestealth
Originally by: Hydrogen A tempest has zero chance against a well fitted and skilled Pilgrim pilot. In best case it is a draw, but never a loss for the Pilgrim. But even then a draw is unlikely too if the Tempest is not heavily equipped with WCS.
LOL, my point exactly, you are vastly overestimating your ship, curse vs tempest I will give you, pilgrim vs tempest I wont. There is no pilot or setup that can guarantee success. Your arrogance over this issue is amazing, after all I was just trying to say of all targets, a Tempest is probably the most dangerous. This will be especially true after ECM nerf since you wont be able to keep him jammed all the time. Anyways the pilgrim/curse are terrible at engaging multiple targets, even if they are good at solo work. 
No, no and no again. Unless you double web me, you will have a snowball's chance in hell of landing a single shot seeing as my 3x .4 mod tracking disruptors will take you down to about a 10th of your original tracking (think even worse than 1400mm) And my nos will kill your cap fairly quickly especially if you're reping. The fight could last quite a while if you have a full hold of cap boosters, but you'd still die in the end.
Edit: Originally by: Liet Traep
Originally by: Ginaz single rep + 800mm plate and 2nos 1 neut in highs
Same setup I use. Very happy with it.
I use this setup too and tbh its the best I've found. BTW love your vid of the Pilgrim Ginaz, its what turned me on to this sexy ships in the first place.
CFW (Certified Forum Warrior) I kill people ingame too. |

Testicular Testes
|
Posted - 2006.08.26 00:12:00 -
[84]
Originally by: CB LoKi
Originally by: Hydrogen
Originally by: Julio Torres 5 Medium & 5 Light. Light vs drones and frigs. Medium for rest. Replace lost Mediums with Lights as the fight goes on.
I pick drones for whats most usual for the area I'm stalking. Thermal is a good guess, when you dont know whats around.
Verified several times: 2 hvy T2, 2 med T2 and 1 Light T2. This drone layout offers the highest dps. The Mediums hit hard still versus frigs.
I recommend Kinetic dmg in any case.
Whatever you are firing at will be webbed and nosed to hell so even heavys will hit frigs.
Therefore the 2/2/1 setup with its near 300 DPS is far better than the normal 200 ish DPS.
If your going up against a drones ship, in the time you get your drones back and release warriors and remove their drones you will be dead.
So get the kill first with the 2/2/1 setup.
Comments?
Backup drones are nice, and with ~1.1k topspeed on Berserkers MWDing they're just terrible.
Also additional training time (T2 Heavys) and the fact that if a frigate moves too slowly you won't hit it with heavys crimps that alot. Effectively it would just be launching 2 meds/1 light out for frigs.
So in a Curse it's not very tempting due to having to scoop heavies under fire from ~18 out while moving and for the Pilgrim unwebbing the target is not an option (as you won't be able to hold it beyond 10k).
|

Bluestealth
Minmatar Alcatraz Inc. Tactical Narcotics Team
|
Posted - 2006.08.26 00:34:00 -
[85]
Originally by: Vicious Phoenix No, no and no again. Unless you double web me, you will have a snowball's chance in hell of landing a single shot seeing as my 3x .4 mod tracking disruptors will take you down to about a 10th of your original tracking (think even worse than 1400mm) And my nos will kill your cap fairly quickly especially if you're reping. The fight could last quite a while if you have a full hold of cap boosters, but you'd still die in the end.
No one in their right mind would fit 3 tracking disruptors, would be completly ineffective against raven/drone ships. Anyways in the end my point was your ship was not invincible, not trying to say tempest would win every time. Maybe I should stop responding because no one seems to get that? If I want to I can fit a retarted setup to my tempest like 3 tech2 sensor damps and possibly stay just out of your lock range(would be a few hundred to thosand km, but probably possible), but if I could what if setups all day I could win every fight. So amarr have two GREAT ships in a giant pile of mediocrity, awesome, but no ship is perfect for all situations, if you are really delusional enough to think that then I don't know what to say.
|

Aramendel
Amarr Queens of the Stone Age
|
Posted - 2006.08.26 08:33:00 -
[86]
Originally by: Bluestealth No one in their right mind would fit 3 tracking disruptors, would be completly ineffective against raven/drone ships.
Who says it has to be? It has a cloak, it can pick it's target.
|

Bluestealth
Minmatar Alcatraz Inc. Tactical Narcotics Team
|
Posted - 2006.08.26 11:18:00 -
[87]
Originally by: Aramendel
Originally by: Bluestealth No one in their right mind would fit 3 tracking disruptors, would be completly ineffective against raven/drone ships.
Who says it has to be? It has a cloak, it can pick it's target.
True but there are A LOT of caldari pilots out there.
|

CB Apollo
|
Posted - 2006.09.01 15:34:00 -
[88]
Edited by: CB Apollo on 01/09/2006 15:34:57 With skillz who multispecs arnt bad, not as urber as race specific, but still jams most things 40-50% of the time...
But 2xreps+3x nos > rep+plate+2xnos+neut
One rep just dont have to tank to last, plated you are still going down slowly, so against anything bigger than you a 2x rep is best.
|
| |
|
| Pages: 1 2 3 :: [one page] |