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Mister Poopypants
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Posted - 2006.08.19 01:15:00 -
[31]
Originally by: Oberst Bergmann Explanation
And the ships' propulsion systems are powered by burning phlostigon... 
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Marund
Cooperative Freelance Navigators Association
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Posted - 2006.08.19 02:55:00 -
[32]
Originally by: Price Watcher
Let me project that into Real Life.
Yesterday, my bad neighbor shot me with a 40mm grenade.
I was holding my cat by its tail.
My dog was standing right next to me.
There was a mouse somewhere around my feet.
1. The cat sustained no damage (no hitpoints) at at all.
2. The dog got a little of his hair burned.
3. I died, but only because I was bigger than the cat and the dog.
4. The mouse did not even notice the BOOM!
All of this is silly. In real life an explosive weapon will kill me, and will also kill the dog next to me, and the cat that I am kicking, and the mouse in the corner.
Reminds me of the older editions of the Shadowrun rules, where you could place a baby and a live grenade in the same box and have the baby remain intact. No, that is not a joke, we actually tried it once. The grenade calculations were awful.
___ Eve Simulator! www.evesim2.ytmnd.com
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Maya Rkell
Sebiestor tribe
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Posted - 2006.08.19 03:13:00 -
[33]
Edited by: Maya Rkell on 19/08/2006 03:14:44 Morvak,
You're making an assumption. Eve ships clearly act in a partially inertialess way. And the answer is the same system which allows warping... a Casimir-Effect Space Curve (Spacewarp) Drive.
Price Watcher,
The explosion is NOT spherical. It is focused. The blast simply won't catch smaller, faster moving targets, and the missile has relatively simple sensors and a proximity fuse - not unreasonable, those are both simple and very hard to spoof.
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PR0ELIATOR
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Posted - 2006.08.19 03:17:00 -
[34]
Edited by: PR0ELIATOR on 19/08/2006 03:18:51 Artificial gravity?
But on a side note one thing that bothers me is, why do ur rockets/engines keep fireing when u are at max speed? You should, in theory continue to accelerate for as long as there is something pushing you(your engines). So either you should continue to accelerate forever(assuming no gravitational forces act apon you) or your engines should shut down once u hit max speed.
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Maya Rkell
Sebiestor tribe
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Posted - 2006.08.19 03:19:00 -
[35]
Again possible with a secondary twist to the field.
(I mean, a Casimir-Effect drive is THEORETICALLY possible, and the way Eve works supports in many ways what again theoerically would happen)
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Dr Happy
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Posted - 2006.08.19 03:43:00 -
[36]
Originally by: Maya Rkell Again possible with a secondary twist to the field.
(I mean, a Casimir-Effect drive is THEORETICALLY possible, and the way Eve works supports in many ways what again theoerically would happen)
Eve ships do not use this they "empty all the energy around them" which for some reasion allows them to negate physics or so the technical articles say.
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Calisto Cody
Minmatar The Black Swan Society
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Posted - 2006.08.19 03:45:00 -
[37]
magic
What makes a man? Is it the woman in his arms? Just 'cause she has big ******* Or is the way He fights everyday? No, it's probably the ******* |

Overlord Memnon
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Posted - 2006.08.19 03:59:00 -
[38]
Edited by: Overlord Memnon on 19/08/2006 03:59:31 WHAT?!
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Sentient Void
QunSegh Forces of Freedom
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Posted - 2006.08.19 04:00:00 -
[39]
I'd say that the best bet for a "subjective truth" to this question would be, as one said earlier - inertia nullifiers. I would even take it a step further by just calling it something like "Progressive Inertia Nullifiers".
It would be be progressive because the ships don't INSTANTLY stop when thrusters are switched off, it is.... duh - progressive over time... just to make it more natural-feeling for us planetborne humans ;)
Meh, regardless - "truth" and "fact" can be subjective anyways... but that's a whole 'nother discussion!
Regarding EVE Online... People really do seem to want something beautiful but unforgiving.
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Torquemanda Corteaz
Gallente Infinite Improbability Inc Dusk and Dawn
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Posted - 2006.08.19 04:14:00 -
[40]
GOD DID IT!!!

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Dr YD
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Posted - 2006.08.19 04:27:00 -
[41]
Originally by: Lilan Kahn how can you stop in space?
By using reverse thrusters, and i really believe these could be implemented in the game. They don't have to be some monstrous engines sticking out from all over your ship. The fighters (if you have seen any) have thhrusters on their sides which explains how they turn and such.
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Maya Rkell
Sebiestor tribe
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Posted - 2006.08.19 04:30:00 -
[42]
Originally by: Dr Happy
Originally by: Maya Rkell Again possible with a secondary twist to the field.
(I mean, a Casimir-Effect drive is THEORETICALLY possible, and the way Eve works supports in many ways what again theoerically would happen)
Eve ships do not use this they "empty all the energy around them" which for some reasion allows them to negate physics or so the technical articles say.
Yes. You REALLY need to read out about the Casimir effect works. You would generate a null-charge bubble arround the ship....
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Hub Quantum
Eve Defence Force Ascendant Frontier
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Posted - 2006.08.19 04:40:00 -
[43]
Retro thrusters, you just don't see them 
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Shaikar
Amarr
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Posted - 2006.08.19 04:47:00 -
[44]
Space construction in EVE is based around a complex composite material including sizable amounts of implausium and several varieties of unbelieviates. This allows many silly things to work.
Even a basic, elite 2 style newtonian physics engine would be very nice for basic (none warp) travel though, imo. Battleships being able to go as fast as say a frigate wouldn't matter as what does matter is your acceleration - a battleship going at a high velocity is useless in a fight if it can't change course fast enough to keep up with the area of the fight and it sails off into the distance, not to be seen for hours 
You would have to put in "recommended speeds" in some way though, or some way s corps can et their own easily - to avoid gangs splitting and having people trundle off at wildly different velocities :)
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Auraurious
Celtic Anarchy Black Reign Syndicate
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Posted - 2006.08.19 05:00:00 -
[45]
its quite simple really:
A super super massive (think supermassive comparatively to the supermassive blackholes at the centers of galaxies) black hole was recently over in this part of the universe, It got so massive that gravity holding it together was overpowered by internal pressure. It exploded, then started to reform all the while inside a galaxy it had created. This was a recent event, and now all of space is drenched in exploded black hole, which just happens to have the consistency of motor oil (see earlier posts if you don't get this). _____________________________________________
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Andargor theWise
Disbelievers of Fate
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Posted - 2006.08.19 05:17:00 -
[46]
For the would be physicists, here's an article about Gedanken spacecraft that operate using the quantum vacuum. -
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Alterari Phoenix
Gallente Aliastra
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Posted - 2006.08.19 05:31:00 -
[47]
Edited by: Alterari Phoenix on 19/08/2006 05:32:57 really it is quite simple...... the theory is that if your inertia in space is equal to the amount of force you have you are stopped but if you have slightly more propulsion you move......then if you discharge energy around you that dissipates the heat in the bulkhead in your ship causing a complete form of the metals to go back to normal there substantually making the atoms less excited and makind the metal heavier and sturdier causing your inertia to become slightly greater and therefore slowing your ship down substantually...........
DURRRRR!!!!!!! The One Who is considered smart by others is usually dumb and the excluded loser in the corner is usually the smartest of the lot!!!!! |

evistin
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Posted - 2006.08.19 05:52:00 -
[48]
I know its a game, but I am going to fluff up the science anyway.
Linkage
FTL engines in Eve work on a depleted vacuum system, where the energy in a given space is removed. By Applying the principle in reverse, you saturate the area with energy, that creates a web-like structure (invisible to the naked eye) which absorbs Kinetic Energy. The Full Term if this technology is called , Bipolar Repulsion Energy Array Kinetic Satisfier or BREAKS. However the technology is often referred to as a Space Breaks by most pilots.
All Space craft in eve, can use their FTL engines to create such a Web-field to slow the ship down. The Militarization of this technology lead to the development of the Web Satisfier weapon. However due to the interference the system causes with BREAKS system, it create a blue aura from the over saturation of the area around the ship.
------------------- The Multiverse Corporation-Training the next generation of Eve Officers.
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Verone
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Posted - 2006.08.19 05:54:00 -
[49]
/me waits for Dark Shikari to post.
BACKSTORY AND FAN FICTION
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Testicular Testes
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Posted - 2006.08.19 06:14:00 -
[50]
Quote:
Sure, it might be possible to train yourself to handle that sort of flight system, but how many people would be willing to go to that much effort for a game?
Managing proper Newtonian physics is actually very intuitive - however it would require a whole series of proper instrumentation and overlays to be able to do it in even a game-world acceptable frame of accuracy.
There are games which have done full Newtonian (don't quote me on this, I haven't played all/every incarnation) : The IWAR series, Elite 2, IFH and I'm sure there's some more out there. Most of them still fall short in as far as allowing for comical inaccuracy in piloting due to lack of complete set of intelligent instruments. But it's definitely possible and fun to play ;)
EvE however has little to do with space, physics wise. So who the hell cares?
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Damfoose
FISKL GUARDS Freelancer Alliance
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Posted - 2006.08.19 06:42:00 -
[51]
Did you ever play Elite 2 with its space physics ? The makers tried to get that as close to space flight as they could given the machines they had to work with, made doing any thing other then nav com flight almost impossible, hence the game floped , you dont need space physics in a game it ruins it,
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Victor Valka
Caldari Terra Incognita
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Posted - 2006.08.19 08:09:00 -
[52]
Originally by: Zaphod Jones the magic fluffy bunnies sckewered to the front of your ships kick hard against the forces of evil and in so doing create a giant backlash wave that makes your ship stop.
I know this cos the bunnies told me so.
Listen to this man! He speaks the truth! 
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F'nog
Amarr Celestial Horizon Corp. Ascendant Frontier
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Posted - 2006.08.19 08:16:00 -
[53]
A wizard did it.
Originally by: DB Preacher
The only time BoB's backs are to the wall is when backdoor bandit is in local.
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Twilight Moon
Minmatar eXceed Inc. Ascendant Frontier
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Posted - 2006.08.19 09:13:00 -
[54]
Originally by: CharlieMurphy
Quote: A true newtonian model has been tried in games before, but most are unplayable. Flying in space is completely counter-intuitive to humans.
Elite 2 managed it 
Yes.....with an autopilot that done all the work for you.
...on the other hand using a banana might be a viable alternative.
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Sha'blach
Amarr Cereal Killerz Chimaera Pact
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Posted - 2006.08.19 09:23:00 -
[55]
didnt you know?! the universe is filled with a super dense cloaked dark matter nebula! :D ------------ Peregrinus Amarria Your signature is too large. Please see the Forum Rules for the limits - Serathu ([email protected]) |

Mikal Drey
Brutor tribe
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Posted - 2006.08.19 09:25:00 -
[56]
hey hey
Im actually quite suprised that noone has seen the obvious.
Its the universe that moves around the ship and the ship remains stationary. The ship engines are based on the "Hubert Farnsworth Design"
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Sha'blach
Amarr Cereal Killerz Chimaera Pact
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Posted - 2006.08.19 09:25:00 -
[57]
Originally by: Twilight Moon
Originally by: CharlieMurphy
Quote: A true newtonian model has been tried in games before, but most are unplayable. Flying in space is completely counter-intuitive to humans.
Elite 2 managed it 
Yes.....with an autopilot that done all the work for you.
so did jumpgate. lets be honest, if you cant adapt, you're pretty stupid. it's not all that hard, I can do in orbiter too and that **** gives me a headache ------------ Peregrinus Amarria Your signature is too large. Please see the Forum Rules for the limits - Serathu ([email protected]) |

Jacob Holland
Gallente FIRMA Interstellar Alcohol Conglomerate
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Posted - 2006.08.19 10:03:00 -
[58]
If you remember way back in the tutorial Aura told you how your capacitor was constantly being refilled from a fusion reactor... Carrying sufficient fuel on board your Ibis for the journey from one end of the explored galaxy to the other is impractical to say the least, impossible in fact. Of course your fusion reactor most likely pounds Hydrogen into Helium and Hydrogen is one of the most profligate elements in the universe, all you need is some means of getting it on board. So in order to fuel your ship you might have a large magnetic field scoop to funnel the ionised interplanetary hydrogen... This of course would have to be vast to provide sufficient fuel and as every atom which was caught by it would be a small impact it generates a huge retardation force in the process - which forces you to continuously burn to maintain velocity. The larger the ship, and the more power it has to generate, the larger the reactor and scoop need to be and therefore the larger the retardation force hence the lower the maximum speed of the vessel.
Your ship's main engines are an impulse design, detonation occurs outside the ship and the explosion's forward edge carries you forward like a surfer, this is more efficient and allows for much greater velocity than a reaction design (spit huge amounts of gas backwards at very high speed in order to move your much larger mass forwards more slowly) and this is probably down to that huge retardation force. Manoeuvring thrusters allowing you to change direction or navigate at port speeds would not have to deal with that force and could be the cheaper reaction design, they could even use the waste helium from your reactor and would generate no flare so would be all but invisible in comparison.
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