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Daoden
The Scope Gallente Federation
93
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Posted - 2014.10.23 21:40:26 -
[1] - Quote
Progression of a logi pilot
Logi frigate --> T1 logi Cruiser --> T2 Logi Cruiser --> Carrier
a T2 logi frigate would be interesting but a logi BC is not needed and we don't really need anything between cruiser and carrier for logi. A small gang of nesters (if you actually manage to run across them) is already tough to crack and they really aren't considered to be a logi ship. Adding a bigger more tankier logi ship is not a good idea, if anything it would be abused in trade hubs for neutral logi. |

Daoden
The Scope Gallente Federation
93
|
Posted - 2014.10.23 22:00:45 -
[2] - Quote
No offense but ever since Bastion module came out everyone and their mother wants a "something" mode on a new ship or an existing one. If you want a logi ship you don't need a "mode". You just need a logi ship. trying to add in something for the sake of adding something doesn't make the game any better.
The idea of having a BC with crappy reps is indeed possible already, but adding a module that will boost their repping power but make it so they cannot receive any assistance seems like a waste. Sounds more like I sacrifice my ship to save another, and there are other ways to do that, (RIP my kitsune but you saved our carrier)
I would prefer more ships like the scimitar with a bonus to shield reps and tracking links, only instead of tracking links lets add something else to it like maybe a ship with a bonus to remote SEBOs or ECCM. |

Daoden
The Scope Gallente Federation
93
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Posted - 2014.10.23 22:18:12 -
[3] - Quote
Cr Turist wrote:baltec1 wrote:What we need is something like stacking penalties on logi to end the unkillable fleets. i find most people that say a fleet is not killable dont know what a falcon are. maybe a keres? people dont put pressure on logi thats teh problem the people that do have no issue with them. you have to make the logi work. switch targets. use jamming drones, damp them. wear down their cap make them make a navagation error. thats how u kill logi how ever i must say having a optimal range on logi would be kinda cool. the farther away you are the less effective your reps and i think thats funny as hell coming from a goon.
Guardian setup I fly for PvP logi has ECCM, guess how many falcons itll take to jam 1 logi with that setup 100% of the time. no multiply by the number of logi on grid, subtract DPS for each falcon you have to field, and now watch your fleet get torn to pieces.
You clearly have not gone up against a large fleet, and by large I don't just me 10-20 players.
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Daoden
The Scope Gallente Federation
93
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Posted - 2014.10.23 22:23:41 -
[4] - Quote
I vote they increase the lockbreaker bombs jam strength to make it useable |
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