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Neon Genesis
Gallente Hooligans Of War
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Posted - 2006.08.21 23:56:00 -
[61]
The problem imo is that with the current system, you don't even have to dedicate your setup to ecm only and you can still completely disable multiple ships at once, whilst fielding an otherwise very acceptable setup in most, and in some case all, other aspects. The dominix is the worst example of this.
It's way too powerful at the moment considering it can be used effectively with such a limited sacrifice of slots.
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Vera Nosfyu
Minmatar Stormriders
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Posted - 2006.08.22 00:34:00 -
[62]
Originally by: Tuang Pao Would it be better if the Multispec ECM module was removed from the game and we were left with only the specific ECM types to select from?
That would give us the interesting choices good game design requires, diminish ECM presence in battle and reward advance preparation. That's good play.
It would be nice variation, but that isn't the problem, really. The problem is that:
A. Any (pvp) ship with spare midslots fits ECM, THIS INCLUDES SHIPS WITH BONUSES TO OTHER EW. B. A Rook, with racial jammers, can neutralize 2-4 ships(depending on class) at any range. What other ship can do that? Curse/Lachesis can neutralize one, maybe two or three if they're very small. Don't get me started on the Huginn. -----------------------------------------------------------
"Violence solves all problems, no man, no problem." --Josef Stalin |

Tiuwaz
Minmatar Omacron Militia Veritas Immortalis
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Posted - 2006.08.22 00:38:00 -
[63]
'buff' ecm and make it as powerful and useful as Targetpainters 
Originally by: Oveur This is not the conspiracy you are looking for.
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Nyxus
GALAXIAN
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Posted - 2006.08.22 02:01:00 -
[64]
Originally by: Tiuwaz 'buff' ecm and make it as powerful and useful as Targetpainters 
Better yet, make them just like Tracking Disruptors - except that they only work against missile ships. 
THAT would be perfect.
Nyxus
Originally by: Tux The thought of a missile spewing armor tanking cool black looking ship makes me happy in the pants
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The Fates
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Posted - 2006.08.22 02:04:00 -
[65]
Quote: The issue revolves primarily around denying the player the chance to actually play in combat.
QFT ^^
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