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Aramendel
Amarr Queens of the Stone Age
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Posted - 2006.08.22 17:39:00 -
[31]
Originally by: Lord WarATron Using 2heavy, 2 med 1 light and 4 launchers + mednos and a 6 slot shield tank, it is easaly doing lvl4's so far. And I have have a weeks worth of shield skills compared to my 1year + maxout of all armour tanking skills. You really appreciate the shield tank with the curse.
Remember - The Curse is a super version of the Cerb
Thanks for the info. Standard t2 equipment or gisti stuff (especially for the shieldtank), though?
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C3RN
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Posted - 2006.08.22 17:56:00 -
[32]
Would you use the same shield tanking setup in pvp? kinda defeats the essential role of it I think.
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xenorx
0utbreak
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Posted - 2006.08.22 18:39:00 -
[33]
Originally by: Wrayeth Pilgrim (and Verone) ftw!
LMAO! That is so wrong it feels kinda right.
No one can hear you scream in space, so just shut up and die already. |

Ogdru Jahad
Amarr
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Posted - 2006.08.23 04:47:00 -
[34]
Originally by: Ginaz Pilgrim = solo very good since your damage is coming from drones and nos/ecm is little bit overpowered Curse = nice gang support
But Arazu is a nice solo ship aswell, same counts for lachesis. Both can deal a fair amount of damage while surviving well (damps + ecm + range)
actually ... a pilgrim will deal damage to both of them if it gets the jump.
and if a pilgrim does get dampened .. at 3km range wont matter that much tbh...
it will loose its cap and doe fast. I jumped a gall force recon once and had it into 50% armour b4 the rest of his fleet came along via the jump gate Great Quotes...
INNOMINATE NIGHTMARE > Your mother is an Exotic Dancer and your Sister works in a Quafe Factory..... |

Kaylana Syi
Minmatar The Nest
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Posted - 2006.08.23 08:06:00 -
[35]
Originally by: Aramendel
Originally by: Lord WarATron Using 2heavy, 2 med 1 light and 4 launchers + mednos and a 6 slot shield tank, it is easaly doing lvl4's so far. And I have have a weeks worth of shield skills compared to my 1year + maxout of all armour tanking skills. You really appreciate the shield tank with the curse.
Remember - The Curse is a super version of the Cerb
Thanks for the info. Standard t2 equipment or gisti stuff (especially for the shieldtank), though?
gist stuff... even the sleipnir/claymore shield tank is pretty meh when used with t2 gear.
Team Minmatar Carriers need Clone Vats
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Lord WarATron
Amarr Out Siders Ascendant Frontier
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Posted - 2006.08.23 08:23:00 -
[36]
Edited by: Lord WarATron on 23/08/2006 08:23:19
Originally by: C3RN Would you use the same shield tanking setup in pvp? kinda defeats the essential role of it I think.
Perhaps not, but a curse can fit a xlbooster and all nos's to actually maintain that xlbooster for as long as the opponents have cap. Perhaps to be used as a joke to make people laugh at you, or for carrier tackling.
Though for PvP, I received a mail from a guy who thanked me for the info and stated that he uses a 4 slot shield tank, a ab and a warp scram, and is doing far better with it than armour tanking it.
Oh Yeah - He also has WCS :( --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |

Masochist
Shinra
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Posted - 2006.08.23 08:45:00 -
[37]
Originally by: Lord WarATron Oh Yeah - He also has WCS :([/quote


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Phoenix vajaa
SUBLIME L.L.C. Prime Orbital Systems
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Posted - 2006.08.23 09:16:00 -
[38]
Curse.
1v1 this ship will beat: Any frig sized ship. Any des sized ship. All T1 cruisers. Amarr hac's and Command ships. Caldari Hac's and CMD'S. Munin + arty fitted min Hac's and CMD.
It has a 50/50 chance of beating most turret bs with the exception of AC and blaster setups.
on the hole its 1 of the best solo ship's around and by far the amarr pinical of raider guerilla warfare.
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Lord WarATron
Amarr Out Siders Ascendant Frontier
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Posted - 2006.08.23 09:54:00 -
[39]
Originally by: Phoenix vajaa by far the amarr pinical of raider guerilla warfare.
Using Caldari Launchers and Gallente Drones...... --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |
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