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Cant tell Ifserious
Caldari Provisions Caldari State
1
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Posted - 2014.10.29 03:36:04 -
[1] - Quote
I have a ishtar that makes about 21mil a tick in nullsec or around 80+mil an hour ratting hubs etc. Then i have a Rorq with max boosts and a mackinaw on another character mining, i cant even make close to that in nullsec.
Why is this? Why does 1 character make more isk than 2. Why does a 200mil ship make more than a 2.5bil+ ship combo make less?
shouldnt group play make more isk? ccp pls :(
|

Jegrey Dozer
Ruatha Holdings
42
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Posted - 2014.10.29 03:44:14 -
[2] - Quote
Generally speaking, risk is proportional to ISK/hour. |

somedudeinaship
Republic University Minmatar Republic
10
|
Posted - 2014.10.29 03:56:30 -
[3] - Quote
Try gas harvesting in nullsec/wormholes, I've read that is where the money is at the moment. |

Jonah Gravenstein
Machiavellian Space Bastards
21273
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Posted - 2014.10.29 04:01:56 -
[4] - Quote
Jegrey Dozer wrote:Generally speaking, risk is proportional to ISK/hour.
Edit: Oh and as a side remark, you make more ISK with 2 mining ships with no boosts compared to your current setup. IIRC it's around 4 miners before boosts pay for themselves, at least in the case of an Orca.
Nil mortifi sine lucre.
|

Hasikan Miallok
Republic University Minmatar Republic
1166
|
Posted - 2014.10.29 04:14:02 -
[5] - Quote
I am pretty sure this is actually an anti-AFK-mining and botting troll post but anyway - taking the OP seriously for now:
The miners in my mains corp log in with a couple of characters each and park in a belt and go off to watch a movie and cook dinner. They are logged in for maybe 6 or 8 hurs a night but actually "play" for about an hour of that.
In terms of ISK/hour-actually-playing the mining makes more ISK per hour than even incursions. |

PotatoOverdose
Royal Black Watch Highlanders DARKNESS.
2404
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Posted - 2014.10.29 04:24:33 -
[6] - Quote
Supply and demand. |

Emma Muutaras
State War Academy Caldari State
61
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Posted - 2014.10.29 04:30:59 -
[7] - Quote
income from ratting in hubs and such are set by CCP though the bounty payouts (Ticks) this is isk generated from nothing.
Income from mining is generated by selling ore/minerals on the market which is player driven
If the cost or ore went up the cost of minerals would also go up which in turn would effect the price of everything from a T1 afterburner to a Titan.
Yes you would make more isk/per hour on paper but because the cost of everything would go up you would be no better off in fact you would be worse off because the ratting income would remain the same.
It could be argued that Ratting income is to high but if you did lower the ratting income it would effect the ore/mineral price as people would no longer have as much isk to spend meaning less sales which leads to high supply low demand which will in turn lower the value of the item as people under cut to get rid of there stock |

Rowells
Unknown Soldiers Fidelas Constans
1568
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Posted - 2014.10.29 04:45:56 -
[8] - Quote
Sadly, if mining was more profitable in isk terms, more people would do it, making it less profitable. That's the sad reality of being at the whims of market demands. |

WhyYouHeffToBeMad IsOnlyGame
Republic Military School Minmatar Republic
1285
|
Posted - 2014.10.29 05:34:44 -
[9] - Quote
Because you are doing it WRONG.
Mining is BORING and intended for industrial material supply, not for pressing F1 and going AFK.
A.K.A Hodor Von Grootenberg
|

R0mparkin
Caldari Provisions Caldari State
0
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Posted - 2014.10.29 06:10:06 -
[10] - Quote
mining is broken, eve is dying!! |

Unsuccessful At Everything
The Troll Bridge
17411
|
Posted - 2014.10.29 06:45:28 -
[11] - Quote
Can't tell if serious....
Since the cessation of their usefulness is imminent, may I appropriate your belongings?
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Carmen Electra
SniggWaffe WAFFLES.
11575
|
Posted - 2014.10.29 06:48:17 -
[12] - Quote
Unsuccessful At Everything wrote:Can't tell if serious.... Came here for this. Was not disappointed.
Bacon makes us stronger
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Cancel Align NOW
Imperial Shipment Amarr Empire
140
|
Posted - 2014.10.29 07:27:06 -
[13] - Quote
Emma Muutaras wrote:
as for this statement
The miners in my mains corp log in with a couple of characters each and park in a belt and go off to watch a movie and cook dinner. They are logged in for maybe 6 or 8 hours a night but actually "play" for about an hour of that.
i can tell you must be new to mining
ive done a little mining and i cant go afk for any longer than 5 mins, stripminers tend to mine out a roid in 2 cycles at which point i need to relock a new roid and activate the stripminers again on top of that the ore hold fills up 2 quick to go afk for for more than 10 mins not to mention nullsec belt rats do hurt even in a skiff going afk is not advisable.
unless your mining buddys are using a decent bot to jetcan and warp off if rats turn up. i cant see how they can go afk and watch a movie or cook dinner
You in high sec Emma?
Out in the back blocks of 0.0 there are roids no one gets to for years. Those babies just grow and grow and grow. |

Jacob Holland
Weyland-Vulcan Industries
324
|
Posted - 2014.10.29 08:39:13 -
[14] - Quote
Emma Muutaras wrote:i can tell you must be new to mining You've never mined Null Anoms, have you? Set up on low competition roids (anything but the ABCMs in my experience) and you can mine the same rocks for ages, the occasional rat spawn is the biggest non-player threat. |

Desimus Maximus
Embargo.
124
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Posted - 2014.10.29 08:52:08 -
[15] - Quote
Most activities in Eve have been carefully examined by CCP. You will make relatively the same amount of ISK over a given period of time doing any form of PVE activity if you have high skill levels. It all comes down to time and effort, but you will essentially be earning the same, give or take a few milliion.
|

Cancel Align NOW
Imperial Shipment Amarr Empire
140
|
Posted - 2014.10.29 08:55:17 -
[16] - Quote
Desimus Maximus wrote:Most activities in Eve have been carefully examined by CCP. You will make relatively the same amount of ISK over a given period of time doing any form of PVE activity if you have high skill levels. It all comes down to time and effort, but you will essentially be earning the same, give or take a few milliion.
Different activities scale differently.
|

Serene Repose
1577
|
Posted - 2014.10.29 10:50:31 -
[17] - Quote
Take the "R" out of "RISK" and you got...no wait....Take the "K" out...or was it...hang on.
I have sworn upon the altar of God eternal hostility toward every form of tyranny over the mind of man.-á
|

Cynadore
3 R Corporation
6
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Posted - 2014.10.29 13:01:37 -
[18] - Quote
How about adding value to your mining by turning those minerals into something useful that people actually want. There's more profit in selling ships or ammo than in selling plain old minerals. |

Satan's Spawn
Satan's Enterprises
0
|
Posted - 2014.10.29 13:09:52 -
[19] - Quote
Cancel Align NOW wrote:[quote=Emma Muutaras]
Out in the back blocks of 0.0 there are roids no one gets to for years. Those babies just grow and grow and grow.
lol, this. |

Xavier Holtzman
Imploding Turtles Rising in Outerspace Gravity Fatal Ascension
196
|
Posted - 2014.10.29 13:22:52 -
[20] - Quote
Cant tell Ifserious wrote:I have a ishtar that makes about 21mil a tick in nullsec or around 80+mil an hour ratting hubs etc. Then i have a Rorq with max boosts and a mackinaw on another character mining, i cant even make close to that in nullsec.
Why is this? Why does 1 character make more isk than 2. Why does a 200mil ship make more than a 2.5bil+ ship combo make less?
shouldnt group play make more isk? ccp pls :(
Because of Falcon.
I do not like the men on this spaceship. They are uncouth and fail to appreciate my better qualities. I have something of value to contribute to this mission if only they would realize it.
- Bill Frug
|

Dave Stark
7078
|
Posted - 2014.10.29 13:55:46 -
[21] - Quote
because ore is worth like 17 isk/unit for veldspar.
that is the reason, and that alone.
Jonah Gravenstein wrote:Jegrey Dozer wrote:Generally speaking, risk is proportional to ISK/hour.
Edit: Oh and as a side remark, you make more ISK with 2 mining ships with no boosts compared to your current setup. IIRC it's around 4 miners before boosts pay for themselves, at least in the case of an Orca.
considering an orca's links gives you just over a 50% boost in yield, as soon as you get to 3 accounts it's paying for itself. |

Jonah Gravenstein
Machiavellian Space Bastards
21290
|
Posted - 2014.10.29 14:03:37 -
[22] - Quote
Dave Stark wrote:Jonah Gravenstein wrote:IIRC it's around 4 miners before boosts pay for themselves, at least in the case of an Orca.
considering an orca's links gives you just over a 50% boost in yield, as soon as you get to 3 accounts it's paying for itself. Thanks for the correction Dave, it's been a while since I've used my Orca and alt mining accounts so my recollection is a bit dusty.
Nil mortifi sine lucre.
|

Petre en Thielles
Center for Advanced Studies Gallente Federation
92
|
Posted - 2014.10.29 14:19:59 -
[23] - Quote
Cant tell Ifserious wrote:I have a ishtar that makes about 21mil a tick in nullsec or around 80+mil an hour ratting hubs etc. Then i have a Rorq with max boosts and a mackinaw on another character mining, i cant even make close to that in nullsec.
Why is this? Why does 1 character make more isk than 2. Why does a 200mil ship make more than a 2.5bil+ ship combo make less?
shouldnt group play make more isk? ccp pls :(
Mining isn't a profession. Mining is part of the industry profession. You can make a substantial amount from mining if you start producing stuff from the ore. |

Dave Stark
7078
|
Posted - 2014.10.29 17:19:00 -
[24] - Quote
Jonah Gravenstein wrote:Dave Stark wrote:Jonah Gravenstein wrote:IIRC it's around 4 miners before boosts pay for themselves, at least in the case of an Orca.
considering an orca's links gives you just over a 50% boost in yield, as soon as you get to 3 accounts it's paying for itself. Thanks for the correction Dave, it's been a while since I've used my Orca and alt mining accounts so my recollection is a bit dusty.
for future reference. compared to a solo miner, boosts give you somewhere just over 70% extra yield i think. however when comparing an orca boosted miner to one being boosted just by fleet boosts (so like, 15% yield from a mindlinked squad leader etc) it drops to just over 50% which still makes it worth getting the orca as your third pilot.
which is nice because it means the point for adding an orca is always 3 pilots (unless you don't have a mindlink because you're cheap) |

Medalyn Isis
Rosewood Productions
418
|
Posted - 2014.10.29 17:21:34 -
[25] - Quote
Peons, a Rorqual will pay for itself with just one miner. ;) |

Veers Belvar
Swordmasters of New Eden
205
|
Posted - 2014.10.29 17:23:14 -
[26] - Quote
Because its effortless and can easily be done AFK/boxing/botting? If anything it should offer even less rewards, and there should be active involvement required so that it cannot be done AFK. |

Petre en Thielles
Center for Advanced Studies Gallente Federation
92
|
Posted - 2014.10.29 17:57:38 -
[27] - Quote
Veers Belvar wrote:Because its effortless and can easily be done AFK/boxing/botting? If anything it should offer even less rewards, and there should be active involvement required so that it cannot be done AFK.
So we need to kill more miners in high sec so that the reward for mining goes down?
Great suggestion. I think I will do a bit of that tonight. |

Regnag Leppod
Science and Trade Institute Caldari State
91
|
Posted - 2014.10.29 18:03:27 -
[28] - Quote
Petre en Thielles wrote: You can make a substantial amount from mining if you start producing stuff from the ore.
Bullshit. You can break even or get a small profit on top of it, nothing more, and the only way you're going to make any profit is by opening up Excel and turning Eve into a *JOB*. Most modules and ships you might want to build you are competing with builders who have perfect BPO's, and half of them sell their product at a loss over mineral value. |

Veers Belvar
Swordmasters of New Eden
205
|
Posted - 2014.10.29 18:16:08 -
[29] - Quote
Petre en Thielles wrote:Veers Belvar wrote:Because its effortless and can easily be done AFK/boxing/botting? If anything it should offer even less rewards, and there should be active involvement required so that it cannot be done AFK. So we need to kill more miners in high sec so that the reward for mining goes down? Great suggestion. I think I will do a bit of that tonight.
No, you need to find a way to permanently shut down the 50 ship russian bot fleets. Killing one miner may make you feel good, but it won't actually solve the problem. |

sereneabt
28
|
Posted - 2014.10.29 18:17:06 -
[30] - Quote
Xavier Holtzman wrote:Cant tell Ifserious wrote:I have a ishtar that makes about 21mil a tick in nullsec or around 80+mil an hour ratting hubs etc. Then i have a Rorq with max boosts and a mackinaw on another character mining, i cant even make close to that in nullsec.
Why is this? Why does 1 character make more isk than 2. Why does a 200mil ship make more than a 2.5bil+ ship combo make less?
shouldnt group play make more isk? ccp pls :(
Because of Falcon.
Stop messing around with the classics
Love me...
Hate me...
...as long as you pay me
|

Vol Arm'OOO
Imperial Academy Amarr Empire
313
|
Posted - 2014.10.29 18:42:10 -
[31] - Quote
IMO the only way to make money by mining is by shooting miners.
OTH occasionally I do mine. But for me its the zen like nature of mining that is the attraction - so mining is its own reward.
I don't play, I just fourm warrior.
|

Pen Ris
Deep Core Mining Inc. Caldari State
4
|
Posted - 2014.10.29 18:54:40 -
[32] - Quote
Petre en Thielles wrote: Mining isn't a profession. Mining is part of the industry profession. You can make a substantial amount from mining if you start producing stuff from the ore.
Because the stuff you mine is free so the profits are bigger. amiright? |

Ima Wreckyou
The Conference Elite CODE.
392
|
Posted - 2014.10.29 18:59:24 -
[33] - Quote
Because Highsec
the Code ALWAYS wins
|

DaReaper
Net 7
1165
|
Posted - 2014.10.29 19:34:50 -
[34] - Quote
mining though I love it, is the lowest rung of the industry chain.
Its the equivlant of being a simple miner in real life and mining something like coal, and expecting to be as rich as the guys who turn that coal into something else.
Its decent isk, but its not a way to get rich fast. If you wan tto make more money you need to move up the food chain and make stuff.
Mining is a simple task so there are TONS of minerals on the market, thus flooded, thus prices for ore are kept relatively low
OMG Comet Mining idea!!! Comet Mining!
|

Cant tell Ifserious
Caldari Provisions Caldari State
1
|
Posted - 2014.10.29 19:37:10 -
[35] - Quote
WhyYouHeffToBeMad IsOnlyGame wrote:Because you are doing it WRONG.
Mining is BORING and intended for industrial material supply, not for pressing F1 and going AFK.
what do you think ishtar ratting is? |

Petre en Thielles
Center for Advanced Studies Gallente Federation
92
|
Posted - 2014.10.29 19:43:42 -
[36] - Quote
Regnag Leppod wrote:Bullshit. You can break even or get a small profit on top of it, nothing more, and the only way you're going to make any profit is by opening up Excel and turning Eve into a *JOB*. Most modules and ships you might want to build you are competing with builders who have perfect BPO's, and half of them sell their product at a loss over mineral value.
Yes, you have to use a few spreadsheets, but if you do you can make a lot of ISK. Yes, you need to have connections to research BPOs, have connections to have a perfect nullsec refiner refine your ore, etc...but this IS a social game. If you don't want to do all that, I understand, but that is the 'endgame' of mining.
Veers Belvar wrote:No, you need to find a way to permanently shut down the 50 ship russian bot fleets. Killing one miner may make you feel good, but it won't actually solve the problem.
Shut down bot fleets? If you see one, report it. Botting is not allowed per EULA.
Pen Ris wrote:Because the stuff you mine is free so the profits are bigger. amiright?
No, because there are certain items (if you follow the market) that are cheap to make and sell for substantially more than their raw materials. Find a buddy who can research BPOs for you, find a buddy who has perfect refining, and get to your spreadsheets. |

Cancel Align NOW
Imperial Shipment Amarr Empire
144
|
Posted - 2014.10.29 19:47:29 -
[37] - Quote
Regnag Leppod wrote:Petre en Thielles wrote: You can make a substantial amount from mining if you start producing stuff from the ore. Bullshit. You can break even or get a small profit on top of it, nothing more, and the only way you're going to make any profit is by opening up Excel and turning Eve into a *JOB*. Most modules and ships you might want to build you are competing with builders who have perfect BPO's, and half of them sell their product at a loss over mineral value.
1. Get a perfect BPO. It is much easier now than it ever has been to have perfect BPO's.
2. High-Sec regional market variance is over 30% in some high volume low yield items. Don't join the rush to the bottom in the busiest places. Find a small niche area and enjoy the lack of competition.
or
3. Some low sec/0.0 hubs have 70% - 120% variance from the across regional average. Some low sec/0.0 regions have no hubs.
There are plenty of places to maximise your profits - your time investment in market research will pay dividends - it can also be done while your mining fleet is grinding the rocks. |

Hasikan Miallok
Republic University Minmatar Republic
1166
|
Posted - 2014.10.29 22:12:05 -
[38] - Quote
Emma Muutaras wrote:
ive done a little mining and i cant go afk for any longer than 5 mins, stripminers tend to mine out a roid in 2 cycles at which point i need to relock a new roid and activate the stripminers again on top of that the ore hold fills up 2 quick to go afk for for more than 10 mins not to mention nullsec belt rats do hurt even in a skiff going afk is not advisable.
unless your mining buddys are using a decent bot to jetcan and warp off if rats turn up. i cant see how they can go afk and watch a movie or cook dinner
Not my experience, though have not mined for years. So long as you scan the rocks and choose the good ones you get at least 10 minutes a rock maybe more and that was in a fleet with an orca and mining boosts. You must be in crap belts. As far as rats go someone in your fleet is likely to be on even if you are not plus a large fleet does mean an awful lot of warriors out.
Regardless ... even if you mine on a second screen so you can keep an eye on things, while playing Farmtown or Candy Crush in Facebook on your main screen, mining is a low attention activity that lets you do other stuff at the same time and hence lots of people do it and that reduce the income. |

Decian Cor
Trust Doesn't Rust Triumvirate.
185
|
Posted - 2014.10.29 22:14:10 -
[39] - Quote
1) stop mining 2) shoot things 3) Profit
[u]Unfiltered for the masses.[/u]
http://imgur.com/mzSl1Ie
|

Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
1747
|
Posted - 2014.10.29 22:55:59 -
[40] - Quote
Shooting rats straight up gives you isk. Ore is only worth what other players are willing to pay for it.
|

Derath Ellecon
Washburne Holdings Situation: Normal
2332
|
Posted - 2014.10.29 23:34:11 -
[41] - Quote
PotatoOverdose wrote:Supply and demand.
This.
There are too many miners. |

Hicksimus
Plan-It Xpress Greater Western Co-Prosperity Sphere
391
|
Posted - 2014.10.29 23:58:28 -
[42] - Quote
To put it a different way....people in nullsec are making piles of money and if they want ore they can buy a pile of alts which will all be self-sustaining and then some in the isk department. It's a side profession for people in nullsec and so you are doing alt work and you are getting paid like an alt for it.
Edit: And that's the downside of having nearly unlimited ore and so many types of minerals in highsec.....mining is easy while you pay attention to the important characters.
Do you have it?
|

Cattegirn
Tribal Liberation Force Minmatar Republic
8
|
Posted - 2014.10.30 00:02:46 -
[43] - Quote
Cancel Align NOW wrote:Desimus Maximus wrote:Most activities in Eve have been carefully examined by CCP. You will make relatively the same amount of ISK over a given period of time doing any form of PVE activity if you have high skill levels. It all comes down to time and effort, but you will essentially be earning the same, give or take a few milliion.
Different activities scale differently.
Could you explain what you are referring to? |

Anthar Peva
Hedion University Amarr Empire
0
|
Posted - 2014.10.30 03:32:21 -
[44] - Quote
Well for one, the activity requirement. I know you can semi-AFK rat, but I don't think it was intended to be done like that. I doubt they intended mining to be anything but semi-afk isk making, because it's like structure bashing. But alone. |

Josef Djugashvilis
2636
|
Posted - 2014.10.30 16:40:08 -
[45] - Quote
[quote=Cant tell Ifserious]I have a ishtar that makes about 21mil a tick in nullsec or around 80+mil an hour ratting hubs etc. Then i have a Rorq with max boosts and a mackinaw on another character mining, i cant even make close to that in nullsec.
Why is this? Why does 1 character make more isk than 2. Why does a 200mil ship make more than a 2.5bil+ ship combo make less?
shouldnt group play make more isk? ccp pls :( [/quote
Kill all the other miners, then you will make a fortune.
This is not a signature.
|

Mr Epeen
It's All About Me
6563
|
Posted - 2014.10.30 17:05:22 -
[46] - Quote
Derath Ellecon wrote:PotatoOverdose wrote:Supply and demand. This. There are too many miners.
And not enough ship destruction. Hopefully that is about to change with the low/ null changes.
Three things make this game possible. Harvesting, building, destruction. For the longest time now, we've only seen two of these happening. That needs to change and CCP seems to be taking steps to get that balance back again.
It will take some time to burn through the massive stockpiles of ships sitting in the currently stagnant null alliances, but I have faith that we'll see some interesting gameplay in the future that will boost the price of minerals again.
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
|

Notorious Fellon
348
|
Posted - 2014.10.30 17:08:43 -
[47] - Quote
Simple answer:
Because the activity requires little interaction. As soon as mining cannot be done afk and it actually becomes more engaging and maybe even a touch more risky then the ores supply will drop as AFK miners can no longer perform the task. Thus, prices go up.
Crime, it is not a "career", it is a lifestyle.
|

Frostys Virpio
The Mjolnir Bloc The Bloc
1344
|
Posted - 2014.10.30 17:50:28 -
[48] - Quote
The ease of macro managing a group of miner is what kills it at the end of the day. Players can do the work of tens without breaking a sweat so the work of a single character become about 1/10th or less of a player. If it was not possible to make it afk or via automation/cloning of imput, the pay would probably rise a bit. |

Cant tell Ifserious
Caldari Provisions Caldari State
1
|
Posted - 2014.10.31 00:02:58 -
[49] - Quote
Notorious Fellon wrote:Simple answer:
Because the activity requires little interaction. As soon as mining cannot be done afk and it actually becomes more engaging and maybe even a touch more risky then the ores supply will drop as AFK miners can no longer perform the task. Thus, prices go up.
you cant afk mine in nullsec. You have to worry about battleship rat spawns that kick ur ass and over powered interceptors warping to your belt..... |

Petre en Thielles
Center for Advanced Studies Gallente Federation
95
|
Posted - 2014.10.31 13:59:00 -
[50] - Quote
Cant tell Ifserious wrote:you cant afk mine in nullsec. You have to worry about battleship rat spawns that kick ur ass and over powered interceptors warping to your belt.....
Sure you can. Just have one guy in the belt watching with fleet warp on. |

Mark O'Helm
Fam. Zimin von Reizgenschwendt
5
|
Posted - 2014.11.01 05:16:05 -
[51] - Quote
Cant tell Ifserious wrote:I have a ishtar that makes about 21mil a tick in nullsec or around 80+mil an hour ratting hubs etc. Then i have a Rorq with max boosts and a mackinaw on another character mining, i cant even make close to that in nullsec.
Why is this? Why does 1 character make more isk than 2. Why does a 200mil ship make more than a 2.5bil+ ship combo make less?
shouldnt group play make more isk? ccp pls :(
I make at least 60 mil/hour with 1 orca and 2 hulks mining blue ice in hs. I think thats pretty good. In null i guess i could make 100mil/hour by replacing the orc with a rorq. Am i wrong?
Btw. While mining i watch tv or youtube on the second screen. |

Arronicus
Bitter Lemons Brothers of Tangra
1211
|
Posted - 2014.11.01 09:26:59 -
[52] - Quote
Jegrey Dozer wrote:Generally speaking, risk is proportional to ISK/hour.
Edit: Oh and as a side remark, you make more ISK with 2 mining ships with no boosts compared to your current setup.
rorq boosts yield by 100% with max links (between speed and amount mined) so IF you were factoring hauling out of the equation, ie, actually had the rorq on site like ccp wants, and mined directly into it, you make the same isk/hour with 2 hulks as 1 hulk 1 rorq.
However, with incursions a single decently skilled player can make over 100m an hour between isk and LP. Same with fast blitzing level 4s. Or even soloing level 5s in a passive tengu.
100m an hour takes THREE or more hulk pilots. (or 2 + rorqual) |

BrundleMeth
Caldari Provisions Caldari State
290
|
Posted - 2014.11.01 10:25:36 -
[53] - Quote
This is an AFK cloaking thread isn't it??? |

Arronicus
Bitter Lemons Brothers of Tangra
1211
|
Posted - 2014.11.01 12:40:50 -
[54] - Quote
Mark O'Helm wrote:Cant tell Ifserious wrote:I have a ishtar that makes about 21mil a tick in nullsec or around 80+mil an hour ratting hubs etc. Then i have a Rorq with max boosts and a mackinaw on another character mining, i cant even make close to that in nullsec.
Why is this? Why does 1 character make more isk than 2. Why does a 200mil ship make more than a 2.5bil+ ship combo make less?
shouldnt group play make more isk? ccp pls :(
I make at least 60 mil/hour with 1 orca and 2 hulks mining blue ice in hs. I think thats pretty good. In null i guess i could make 100mil/hour by replacing the orc with a rorq. Am i wrong? Btw. While mining i watch tv or youtube on the second screen.
Ignoring ice belt size for a minute here;
60m an hour with 1 orca 2 hulks. perfect orca boosts = 70% yield/hour boost. So your base yield on the 2 hulks is 35.28m/hour. Perfect rorq boosts = 100%, so your nullsec isk/hour = 70.56m. Lets say null ice is worth 15% more/hour, that puts you at 81.15mil an hour. |

Mark O'Helm
Fam. Zimin von Reizgenschwendt
5
|
Posted - 2014.11.01 16:58:30 -
[55] - Quote
Arronicus wrote:
Ignoring ice belt size for a minute here;
60m an hour with 1 orca 2 hulks. perfect orca boosts = 70% yield/hour boost. So your base yield on the 2 hulks is 35.28m/hour. Perfect rorq boosts = 100%, so your nullsec isk/hour = 70.56m. Lets say null ice is worth 15% more/hour, that puts you at 81.15mil an hour.
My Orca Boost is not maxed out. Neither are my Hulks. And i mine ore too if the 3 Ice belts around my home are out. Its just more profitable, easier and more sozial to mine ice, together with 20 other pilots, then standing all day long alone in a belt, although its less stressful. So there is more to gain for me i guess. I cant wait to see the change of the rorqual to come.
Sorry for my bad english. |

13kr1d1
Hedion University Amarr Empire
23
|
Posted - 2014.11.02 04:54:49 -
[56] - Quote
To put it simply: Selling ore and minerals is ultra competitive and people need high turnover compared to high profit. If Miners sold their ore for more, ships and modules would also have to increase their prices to sell profitably, and they'd have to then RISK not selling units as often. Same with miners.
Everyone's willing to sell their time and effort as cheaply as possible because they don't want to opt for something better.
[quote] So 50 retreivers and 1 ganker walk into a bar, and the ganker turns to all the retreivers and says "I know how to play this game, you're wrong, now give me your money and then let me blow you up". That's the joke. [/quote]
|

Mark O'Helm
Fam. Zimin von Reizgenschwendt
5
|
Posted - 2014.11.02 05:25:11 -
[57] - Quote
13kr1d1 wrote:Everyone's willing to sell their time and effort as cheaply as possible because they don't want to opt for something better. Maybe i understand that incorrectly, but doesn't want everybody sell their time as highly as possible? |

13kr1d1
Hedion University Amarr Empire
23
|
Posted - 2014.11.02 06:58:38 -
[58] - Quote
That's true, you'd think that, but then again look at how low people have to price their ore in order to sell.
[quote] So 50 retreivers and 1 ganker walk into a bar, and the ganker turns to all the retreivers and says "I know how to play this game, you're wrong, now give me your money and then let me blow you up". That's the joke. [/quote]
|

Mark O'Helm
Fam. Zimin von Reizgenschwendt
5
|
Posted - 2014.11.02 07:37:04 -
[59] - Quote
I only look for the best buy order in 2 regions (i live in a border system) and sell it right there. Blue ice = 240000 - 245000 isk. Would i refine ... i mean reprosses it. I would only make around 224000 isk. And i had to haul it a longer way. (There are 2 buyers, who try to outdo each other.) Better price for me.  |

Robert Caldera
Caldera Trading and Investment
763
|
Posted - 2014.11.02 11:35:28 -
[60] - Quote
Cant tell Ifserious wrote:I have a ishtar that makes about 21mil a tick in nullsec or around 80+mil an hour ratting hubs etc. Then i have a Rorq with max boosts and a mackinaw on another character mining, i cant even make close to that in nullsec.
Why is this? Why does 1 character make more isk than 2. Why does a 200mil ship make more than a 2.5bil+ ship combo make less?
shouldnt group play make more isk? ccp pls :(
because too many people farm afk-money, many have their own isbotter mining fleets. |

Jenn aSide
Smokin Aces.
8891
|
Posted - 2014.11.02 11:58:06 -
[61] - Quote
Cant tell Ifserious wrote:I have a ishtar that makes about 21mil a tick in nullsec or around 80+mil an hour ratting hubs etc. Then i have a Rorq with max boosts and a mackinaw on another character mining, i cant even make close to that in nullsec.
Why is this? Why does 1 character make more isk than 2. Why does a 200mil ship make more than a 2.5bil+ ship combo make less?
shouldnt group play make more isk? ccp pls :(
21 mil per tick is 63 mil per hour not 80. Perhaps your problem is basic math?
|

Dave stark
7117
|
Posted - 2014.11.02 18:09:36 -
[62] - Quote
Josef Djugashvilis wrote:Kill all the other miners, then you will make a fortune. can't, ccp is removing awoxing. |

Mr Epeen
It's All About Me
6606
|
Posted - 2014.11.02 18:15:16 -
[63] - Quote
Dave Stark wrote:Josef Djugashvilis wrote:Kill all the other miners, then you will make a fortune. can't, ccp is removing awoxing.
I'm pretty sure that more miners die each day to suicide ganks than have been destroyed in 10 years from awoxing. And no one is suggesting that ganking be removed. In fact, no one is suggesting that awoxing be removed either. Just that it has consequences.
Find something to have a meltdown about that has a hint of reality to it.
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
|

Syn Shi
School of Applied Knowledge Caldari State
42
|
Posted - 2014.11.02 18:16:50 -
[64] - Quote
Petre en Thielles wrote:Cant tell Ifserious wrote:you cant afk mine in nullsec. You have to worry about battleship rat spawns that kick ur ass and over powered interceptors warping to your belt..... Sure you can. Just have one guy in the belt watching with fleet warp on.
How is it afk if someone is at the keyboard waiting to hit fleet warp.
|

Sol Project
Sebiestor Tribe Minmatar Republic
85
|
Posted - 2014.11.02 18:32:55 -
[65] - Quote
Jenn aSide wrote:Cant tell Ifserious wrote:I have a ishtar that makes about 21mil a tick in nullsec or around 80+mil an hour ratting hubs etc. Then i have a Rorq with max boosts and a mackinaw on another character mining, i cant even make close to that in nullsec.
Why is this? Why does 1 character make more isk than 2. Why does a 200mil ship make more than a 2.5bil+ ship combo make less?
shouldnt group play make more isk? ccp pls :(
21 mil per tick is 63 mil per hour not 80. Perhaps your problem is basic math? Isn't a tick every fifteen minutes? |

Dave Stark
7117
|
Posted - 2014.11.02 18:35:12 -
[66] - Quote
Mr Epeen wrote:Dave Stark wrote:Josef Djugashvilis wrote:Kill all the other miners, then you will make a fortune. can't, ccp is removing awoxing. I'm pretty sure that more miners die each day to suicide ganks than have been destroyed in 10 years from awoxing. And no one is suggesting that ganking be removed. In fact, no one is suggesting that awoxing be removed either. Just that it has consequences. Find something to have a meltdown about that has a hint of reality to it. Mr Epeen 
we're talking about becoming rich... suicide ganking ain't cheap. |

Mr Epeen
It's All About Me
6606
|
Posted - 2014.11.02 18:37:32 -
[67] - Quote
Dave Stark wrote:Mr Epeen wrote:Dave Stark wrote:Josef Djugashvilis wrote:Kill all the other miners, then you will make a fortune. can't, ccp is removing awoxing. I'm pretty sure that more miners die each day to suicide ganks than have been destroyed in 10 years from awoxing. And no one is suggesting that ganking be removed. In fact, no one is suggesting that awoxing be removed either. Just that it has consequences. Find something to have a meltdown about that has a hint of reality to it. Mr Epeen  we're talking about becoming rich... suicide ganking ain't cheap.
Then you're doing it wrong.
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
|

Jenn aSide
Smokin Aces.
8891
|
Posted - 2014.11.02 18:58:56 -
[68] - Quote
Sol Project wrote:Jenn aSide wrote:Cant tell Ifserious wrote:I have a ishtar that makes about 21mil a tick in nullsec or around 80+mil an hour ratting hubs etc. Then i have a Rorq with max boosts and a mackinaw on another character mining, i cant even make close to that in nullsec.
Why is this? Why does 1 character make more isk than 2. Why does a 200mil ship make more than a 2.5bil+ ship combo make less?
shouldnt group play make more isk? ccp pls :(
21 mil per tick is 63 mil per hour not 80. Perhaps your problem is basic math? Isn't a tick every fifteen minutes?
20
|

Dave Stark
7117
|
Posted - 2014.11.02 19:29:46 -
[69] - Quote
Mr Epeen wrote:Dave Stark wrote:Mr Epeen wrote:Dave Stark wrote:Josef Djugashvilis wrote:Kill all the other miners, then you will make a fortune. can't, ccp is removing awoxing. I'm pretty sure that more miners die each day to suicide ganks than have been destroyed in 10 years from awoxing. And no one is suggesting that ganking be removed. In fact, no one is suggesting that awoxing be removed either. Just that it has consequences. Find something to have a meltdown about that has a hint of reality to it. Mr Epeen  we're talking about becoming rich... suicide ganking ain't cheap. Then you're doing it wrong. Mr Epeen 
if you're ganking miners for their rocks, no amount of "doing it right" will make it particularly profitable. |

Bluespot85
Cherry Popper Mining Company
13
|
Posted - 2014.11.02 19:34:26 -
[70] - Quote
Rowells wrote:Sadly, if mining was more profitable in isk terms, more people would do it, making it less profitable. That's the sad reality of being at the whims of market demands.
it's not just that, the mineral values in all blueprints are wrong which makes mining unprofitable.
Mineral values that are required by blueprints need to be altered to cater for todays game. It's crazy that blueprints need huge amounts of trit and very little zyd and mega, thats what is wrong with mining.
Thats why mining trit in a 1.0 system will allways pay more than mega in a -1.0 system.
If the values of zyd and mega required by blueprints were increased by a factor of 10 or more, then mining in 0.0 would become worthwhile, and give people plenty to fight over. |

Altirius Saldiaro
Royal Amarr Institute Amarr Empire
174
|
Posted - 2014.11.02 21:18:40 -
[71] - Quote
I wish that making isk from mining was as lucrative as ratting. Doubt it will ever happen though. |

Nevyn Auscent
Broke Sauce
1645
|
Posted - 2014.11.03 03:21:03 -
[72] - Quote
Bluespot85 wrote:Rowells wrote:Sadly, if mining was more profitable in isk terms, more people would do it, making it less profitable. That's the sad reality of being at the whims of market demands. it's not just that, the mineral values in all blueprints are wrong which makes mining unprofitable. Mineral values that are required by blueprints need to be altered to cater for todays game. It's crazy that blueprints need huge amounts of trit and very little zyd and mega, thats what is wrong with mining. Thats why mining trit in a 1.0 system will always pay more than mega in a -1.0 system. If the values of zyd and mega required by blueprints were increased by a factor of 10 or more, then mining in 0.0 would become worthwhile, and give people plenty to fight over. Other than the small fact it doesn't most of the time. Right now is one of the first times that Ark is worth less than Veld (Other ores have priced higher for a bit, but not Veld). And that you can mine Trit in a -1.0 system also with larger rocks, more rocks, AND better 5% & 10% ores. Anything you can mine in High or Low sec exists in Null also. Null miners are just so stuck in their ways they can't even think of doing anything but what the 5 year old guides say (Or their bots are too old and need updating). Null mining is always more profitable than High sec if you actually do it right. |

Josef Djugashvilis
2639
|
Posted - 2014.11.03 07:42:09 -
[73] - Quote
Dave Stark wrote:Josef Djugashvilis wrote:Kill all the other miners, then you will make a fortune. can't, ccp is removing awoxing.
Sir, are you drunk?
CCP has no intentions of removing suicide ganking.
This is not a signature.
|

Vizjira
Nanashi no Geemu FOX.HOUND
0
|
Posted - 2014.11.03 10:21:46 -
[74] - Quote
1) Don't bring in other parts of the industrial chain to justify/evaluate the profitability of mining, you can always buy ore and do only the second part which means those processes have to be considered seperate
2) The entire problem can be explained in one single word: Scalability
The problem with mining is that it is so amazingly simpel and passive that you can, esp given those handy and regrettably allowed tools like ISBoxer, just add more and more miners to your fleet with nearly proportional scaling. In one world you need 50 miners with 1 ship to satisfy the supply needs for x, in this world you can just have 1 miner with 50 ships - less hassle organizing, way less vulnurable to ganks in HS (loosing a ship as a single miner hurts/is a non issue in mboxing - allowing for thin tanked setups) etc.
Or the other way around, if you single boxing can make a lot of money, someone else will get more and more chars until he reaches financial equilibrium and resets the system back to square one. |

Nick Starkey
Future Corps Sleeper Social Club
85
|
Posted - 2014.11.03 11:34:45 -
[75] - Quote
For the same reason every other easily scalable activity doesn't make much isk: because anyone can do it, with little effort and in large numbers. Since the value of minerals is fully related to market supply and demand, it is never going to be worth much when the barrier of entry is so miniscule.
..
|

Robert Caldera
Caldera Trading and Investment
763
|
Posted - 2014.11.03 13:18:48 -
[76] - Quote
Altirius Saldiaro wrote:I wish that making isk from mining was as lucrative as ratting. Doubt it will ever happen though.
this wont happen as afk ratting isnt as easy as afk mining. Effort = Reward is somewhat valid in this formula. |

Awesome MILF
Imperial Academy Amarr Empire
0
|
Posted - 2014.11.03 16:03:50 -
[77] - Quote
Because of reprocessing loot stuff.
This can bring billions of minerals so the ore from mining is less neccesary, thus prices drop.
If CCP changed loot stuff, for example just spawn T2 items or rare expensive items, or just meta4 stuff that is a waste to reprocess...
|

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
800
|
Posted - 2014.11.03 17:27:50 -
[78] - Quote
Awesome MILF wrote:Because of reprocessing loot stuff.
This can bring billions of minerals so the ore from mining is less neccesary, thus prices drop.
If CCP changed loot stuff, for example just spawn T2 items or rare expensive items, or just meta4 stuff that is a waste to reprocess...
Didn't reprocessing already get a boot to the nuts in the last few months? |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2889
|
Posted - 2014.11.03 17:42:32 -
[79] - Quote
Robert Caldera wrote:this wont happen as afk ratting isnt as easy as afk mining. Effort = Reward is somewhat valid in this formula.
Well, I don't know about it. I never saw my strip miners going postal on rocks by themselves and my bouncers quite often melt rats even when I get lost in archives of redtube :)
Invalid signature format
|

Abrazzar
Vardaugas Family
5043
|
Posted - 2014.11.03 18:02:24 -
[80] - Quote
I think passive mining should be less profitable than it is now, while hands-on, competetive mining should be of greater reward, while the medium of somewhat interactive mining stays around the same.
But that would require new mining mechanics.
Sovereignty and Population
New Mining Mechanics
|

Phedina Borbonica
Claws of the Demon Skeleton Crew.
0
|
Posted - 2014.11.03 18:33:55 -
[81] - Quote
"hands-on, competetive mining"
Lol |

Abrazzar
Vardaugas Family
5043
|
Posted - 2014.11.03 18:49:42 -
[82] - Quote
Phedina Borbonica wrote:"hands-on, competetive mining"
Lol Small volume high value veins that need active moving around rocks, scanning and luck, thus hands-on. Limited amount of those means competition through extinction pressure.
Sovereignty and Population
New Mining Mechanics
|

Hasikan Miallok
Republic University Minmatar Republic
1169
|
Posted - 2014.11.04 06:03:44 -
[83] - Quote
Abrazzar wrote:Phedina Borbonica wrote:"hands-on, competetive mining"
Lol Small volume high value veins that need active moving around rocks, scanning and luck, thus hands-on. Limited amount of those means competition through extinction pressure.
You are suggesting mining anoms as a new exploration activity ?
Curious. May actually work. |

Skydell
Bad Girl Posse Somethin Awfull Forums
641
|
Posted - 2014.11.04 07:20:08 -
[84] - Quote
Altirius Saldiaro wrote:I wish that making isk from mining was as lucrative as ratting. Doubt it will ever happen though.
I guarantee it never will. NPCs pay bounties, players buy minerals and they need an income to pay for those minerals. Mining missions need A LOT of love before mining becomes a faucet. |

Alavaria Fera
GoonWaffe
6480
|
Posted - 2014.11.04 07:20:34 -
[85] - Quote
Gallowmere Rorschach wrote:Awesome MILF wrote:Because of reprocessing loot stuff.
This can bring billions of minerals so the ore from mining is less neccesary, thus prices drop.
If CCP changed loot stuff, for example just spawn T2 items or rare expensive items, or just meta4 stuff that is a waste to reprocess... Didn't reprocessing already get a boot to the nuts in the last few months? Yeah, it was nerfed. Among other reasons, preventing this form of gunmining was one consideration...
Not that it was PARTICULARLY major in the first place, though (modules I mean)
^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers.
|

Rek Seven
Probe Patrol
1954
|
Posted - 2014.11.04 07:54:28 -
[86] - Quote
Because high sec has too much of the different ores.
+1
|

Kiandoshia
Applied Anarchy SpaceMonkey's Alliance
1828
|
Posted - 2014.11.04 11:25:21 -
[87] - Quote
Hasikan Miallok wrote:Abrazzar wrote:Phedina Borbonica wrote:"hands-on, competetive mining"
Lol Small volume high value veins that need active moving around rocks, scanning and luck, thus hands-on. Limited amount of those means competition through extinction pressure. You are suggesting mining anoms as a new exploration activity ? Curious. May actually work.
I don't think mining will ever be more complicated than it currently is. It needs to be doable by people who run 30 character operations on their own. They make good money and are probably part of the reason why mining is a bad way to make ISK for everyone else. |

Sol Project
Sebiestor Tribe Minmatar Republic
90
|
Posted - 2014.11.04 17:31:50 -
[88] - Quote
People who ask this show that they have no clue how the game works.
I need a stack/queue for mass payments of ISK ingame
Click the above link!
|

Seven Koskanaiken
The Cult of Personality DARKNESS.
1363
|
Posted - 2014.11.04 18:52:02 -
[89] - Quote
Prime Arkonor is the rarest of the rare; the king of ores. Giving a 10% greater mineral yield than regular ark, this is the stuff that makes billionaires out of people lucky enough to stumble upon a vein.
The rarest and most sought-after ore in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. |

Dave Stark
7119
|
Posted - 2014.11.04 19:06:54 -
[90] - Quote
Seven Koskanaiken wrote:Prime Arkonor is the rarest of the rare; the king of ores. Giving a 10% greater mineral yield than regular ark, this is the stuff that makes billionaires out of people lucky enough to stumble upon a vein.
The rarest and most sought-after ore in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time.
i lol'd |
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