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Thread Statistics | Show CCP posts - 5 post(s) |

Purgatori
Minmatar Cutting Edge Incorporated RAZOR Alliance
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Posted - 2006.08.23 17:38:00 -
[1]
As soon as i saw the queue icon on loadup i knew i was gna read something i didnt like
This is sucky :S If you thought the reinbursment peetions were high . lock and load there about to get higher . countless ways of which people can get killed for reasons beyond there fault which just spoils it . :S hope you know what u doing ... :S
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Purgatori
Minmatar Cutting Edge Incorporated RAZOR Alliance
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Posted - 2006.08.23 17:55:00 -
[2]
This has so runied my day 
Say theres Fleet A and Fleet B in system x . Numbers in the system x are 400 plus . which in fleet cases we know can cause node crashes which now cause these queues.
Fleet A is out numberd . Fleet A warps to the gate so there backup can jump in.
Fleet B warp to the gate with higher numbers. basicly will pwn fleet A. Fleet A's backup fleet are now in queue and cannot jump
I can think of at least 10 cases just off the top of my head which is awfull . If it works like this.. dammm..
Did some one hire a dev from SOE?
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Purgatori
Minmatar Cutting Edge Incorporated RAZOR Alliance
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Posted - 2006.08.23 18:24:00 -
[3]
Originally by: Jim McGregor
Originally by: tiller Edited by: tiller on 23/08/2006 17:29:15
Originally by: Eris Discordia Queues have been changed, their default value was too low. It now only kicks in if there are more than 600 people in the system or the node is at 95% CPU.
But I¦m not promising anything because I¦m in content and I poked someone else for this information and I had way wya wya way too much coffee today
This happened 10 mins ago in a very quiet area of space. 
Sorry if someone already answered this (im just scrolling through the thread), but its perfectly possible for it to kick in in a very quiet area of space since the node takes care of several systems. If you are on the same node as a busy system, the node load could be 95% and you will suddenly experience a queue in the quiet system.
This is not good.
backed ... SOE..i mean ccp.. fix it plz 
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Purgatori
Minmatar Cutting Edge Incorporated RAZOR Alliance
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Posted - 2006.08.23 20:16:00 -
[4]
Your character is located within (Jita), which has reached maximum capacity. You are #29 in queue for entrance. Please try again in a moment.
Urghh thats not good . So considering we have a empire war , If i could of ran a empire war blockade but this happens.. my fault for not knowing how many is in next system lol.. or ccp's ?
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Purgatori
Minmatar Cutting Edge Incorporated RAZOR Alliance
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Posted - 2006.08.23 20:41:00 -
[5]
Originally by: Agarttha so far, all i've seen are pilots in hysterics over what >could< happen.
has anyone actually been gate ganked yet as a direct result of The Que?
perhaps one of the more notoriusly known pirate corps[es] could test this "weakness" so we know for sure?
i'm just sayin.
-Ag.
Your character is located within (Jita), which has reached maximum capacity. You are #19 in queue for entrance. Please try again in a moment.
yes.. that and our empire war is a BIG no no..
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Purgatori
Minmatar Cutting Edge Incorporated RAZOR Alliance
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Posted - 2006.08.24 20:51:00 -
[6]
Made comments before even tested it and hated it.. Tested it.. To put it nicley... awfull in so many ways.
It has ruined alot of key movments which made eve. eve with system queues? thats a no no .. and flame me all you want. its game breaking . I personally think its foul .
bleh.. one very sad purgatori
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Purgatori
Minmatar Cutting Edge Incorporated RAZOR Alliance
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Posted - 2006.08.25 16:46:00 -
[7]
Needs sorting. With a bump
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Purgatori
Minmatar Cutting Edge Incorporated RAZOR Alliance
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Posted - 2006.08.25 19:28:00 -
[8]
Edited by: Purgatori on 25/08/2006 19:31:36
Originally by: cRaNbErRy MuFfInMaN Dev said: Queues have been changed, their default value was too low. It now only kicks in if there are more than 600 people in the system or the node is at 95% CPU.
-Has this already been put into effect?
-If it hasnt when will it?
-Are people still having these problems?
Doesnt matter if it is or isnt in effect . It will still cause big problems. Ie fleet stuff and other countless reasons. A system can easily hit 95% cpu causing a node to queue up.. queues does not work in eve . . To fix it it needs taking out
And from what jim said more to the point.. Sorry if someone already answered this (im just scrolling through the thread), but its perfectly possible for it to kick in in a very quiet area of space since the node takes care of several systems. If you are on the same node as a busy system, the node load could be 95% and you will suddenly experience a queue in the quiet system.
This is not good
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