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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.08.24 17:31:00 -
[61]
Been in 0.0 for 3 years now and never ever has it been this boring really. POS has ruined alliance vs alliance warfare and TBH the old station ping pong was more desireable. I live in 0.0 for the action, POS warfare has ended this action for me.
The problem with spamming POS is that it wont make you win but it will get the opposing side bored enough to quit.
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Nebuli
Caldari Art of War
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Posted - 2006.08.24 18:32:00 -
[62]
Originally by: Kunming Been in 0.0 for 3 years now and never ever has it been this boring really. POS has ruined alliance vs alliance warfare and TBH the old station ping pong was more desireable. I live in 0.0 for the action, POS warfare has ended this action for me.
The problem with spamming POS is that it wont make you win but it will get the opposing side bored enough to quit.
Agree with this totaly, I'm a 2003 player and lived in 0.0 more or less the entire time, our corp has left 0.0 behind and moved to empire, its more fun, 0.0 warfare is no fun anymore it sucks, tbqh empire warfare isnt a whole lot better, but at least no more POS wars.
As the game progresses it seems to be increasingly difficult to get fights, people either blob you, dock, run away or log, good fights still happen, but its nothing like the good old days 
Think it says alot when people who have lived in 0.0 pretty much their entire career are now moving to empire because its more fun and there is more pvp to be had lol.
CEO - Art of War
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Nebuli
Caldari Art of War
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Posted - 2006.08.24 18:42:00 -
[63]
Originally by: Hayabusa Fury So the OP is saying that a smaller fleet is moving POS stuff in 0.0. Well sounds like you scout these guys out and take them out. should be easier that they think it is so easy and will have less support.
If a corp goes to all the trouble of setting up a frieghter convoy it is almost untouchable if you run acroos it by chance. But this tactic you speak of sounds like a perfect target of oppurtunity that will cost the target plenty.
I say if you don't like it, kill those that do it and they will stop. We, as players, can solve our own problems and we don't always need a Dev nerf. That is the beauty of this game and the tools/weapons they have given us.
Let us rise as players to make change in game and let go of the Dev teet.
Think you need to learn how to read lol.
OK POS in system a-bcd, carrier is in nice safe 0.4 8 jumps away, casualy undocks, friend opens field inside ub3r deathstar POS, carrier jumps to it, fuels POS, and then back to safe 0.4, within dock range, and docks.
Which part of this allows you to kill them?
And which part of this involves this freighter you speak of?
CEO - Art of War
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Tatiana JInMei
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Posted - 2006.08.24 20:40:00 -
[64]
What I see the trouble is not Jump Drive ships but the actual concept of POS it self.
Maybe 0.0 should be what it realy is a law less jungle where POS have nothign to do over sovereignity....
IA be abel to build them anywehre, everywhere. They are just bases of operation....
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