
Toddfish
Multiplex Gaming The Bastion
30
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Posted - 2014.11.07 21:47:52 -
[1] - Quote
I ran one of these sites in Null Sec the other day. The first time I tried, the site had already been completed (couldn't hack cans, plasma/fire clouds in space, etc.). The next day I went to the same bookmark (it was also able to be scanned with probes) and was able to do the hacking, but all of the cans were empty and the clouds were already spawned and doing damage. I'm guessing there was an issues with despawning?
Comments on the site: - Scanning difficulty was good. With max skills, in a dedicated scanning ship (sisters launcher, probes, mid-slot mods, etc.) I was able to get 100% lock at 0.5 AU probe size. It was obviously harder than other sites (similar to when I find a crystal quarry or a H-PA Blue Pill site), without being overly impossible (requiring virtue implants).
It would be nice if these sites didn't just show up on the system scanner. They are meant for the more experienced explorers, so make people work for them. Bring back the days where explorers were actually exploring for sites... not just warping system to system looking for sigs on the system scanner. With the increased speed from the new scanning/probe formations experienced explorers shouldn't have a problem needing to scan each system to find rare sites. This also brings a sense of unknown into exploration... there could be a site just waiting for you to find it, but you'll have to drop probes to check.
- Having to only use a frigate was a bit disappointing, as it required changing ships (thankfully it was SiSi and markets were seeded). Hopefully when this goes live there is a range of sizes... not just the frig sites with larger ones to come at a later date. If there are different size sites, with scaled damage from clouds, then there should be scaled rewards.
- Hacking difficulty was good, challenging... but doable with good skills and fit. The ability to fail the hack more than 2 times is nice. The damage that comes from a failed hack is a good motivator for getting it right the first time rather than just "brute force" hacking (like can be done in the H-PA Blue Pill sites).
- Not being able to use a MWD was a bit annoying, especially with damage based on time in the cloud, so I'm glad to hear there are changes coming for that.
- Can't comment on the loot, since all the cans were empty for me, but as long as there is something of greater value than the current data/relic sites (e.g. the ghost sites) I think the risk is worth the rewards.
- It's nice to have choices when it comes to the risks (other than just adding rats)... fly carefully in a lightly tanked ship, or tank (at the expense of scanning/hacking) to fly through clouds. Reminds me a bit of ghost sites... if everything goes right first time no tank is needed; so, do I feel lucky this time? or do I refit a tank?
Increasing the depth of the exploration profession
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