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Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Saisin
State War Academy Caldari State
165
|
Posted - 2014.11.05 02:37:28 -
[31] - Quote
Just Another Toon wrote:Gogela wrote:The "Tug" ship carrier is coming out with this release, yes? Should be an interesting site on the space lanes. Wonder how gankable it'll be.... I'm hoping is more like an Orca, less like a Freighter. LET US FIT IT. The freighter change proved to everyone that even when given the chance to bricktank ships, most won't.. so it's not like there won't be lots of versions out there easy to kill. But it will let those of us with a few braincells to actually fit it properly, be it for space (assuming like an Orca is has Cargo in addition to the massive Maint. Bay), warp speed, agility, or a flying brick. Or, of course, just stupid fits that will make good KM's to laugh at. Personally, I see the Tug as being a reverse Orca.. Orca atm is a Hauler that can fit a few ships.. I want to see mostly a maint bay, some cargo, maybe even a little corp hangar.. So that we can move not just the fitted ships, but the ammo, and mods, they need. Would love this for both incursions and mission running, just move it all in one go, rather than currently move BS's then back for Orca with Ammo, Mods, Booster Ships, and Cruisers.. Would be a shame if this new ship let you moved the BS's but not room for the extra mods, and ammo.. Also, potential for even better lossmails.. You know someone is gonna fly around with officer BS's and officer mods..
+1
Would be great if its mass is set to be the same as the Orca!!!!
Oh, and have liquid Ozone considered like ammos, so that ships can have it in their cargo and still be transported...
"surrender your ego, be free". innuendo.
solo? There is a new hope...
http://turamarths-evelife.blogspot.com/2014/05/ok-now-im-betting-man.html
http://www.youtube.com/watch?v=OmNYWjHWwdg&t=12m18s
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Mocam
EVE University Ivy League
483
|
Posted - 2014.11.05 02:37:42 -
[32] - Quote
Mr Epeen wrote:I missed the tug boat thing. Can I get a link or a quick description of what it's about? Mr Epeen 
I like how Neville split up the changes discussed in Vegas in his blog so here: http://nevillesmit.com/ |

arrugamon Kusoni
Science and Trade Institute Caldari State
7
|
Posted - 2014.11.05 05:54:52 -
[33] - Quote
Caleb Seremshur wrote:Warde Guildencrantz wrote:arrugamon Kusoni wrote: - Gatecamps are removed. Just like that.
carebear alert, please contract your tears in the form of the heavy water commodity Gatecamps are a terrible idea. They only exist because of server changing mechanics. Modify gates in to being giant catapults that throw you to random locations with 4au of the target gate and you have more content. Oh what's that you don't believe me? Having to scan down your target with probes and warp to him for tackle sure sounds like a lot more player involvement than now. Plus you can still bubble the exit gate to catch them there if you are so scrubby.
Bubble the exit is ok. Bubble the entry feels wrong in so many ways. |

Foxfire 0031
Repercussus RAZOR Alliance
0
|
Posted - 2014.11.05 06:12:00 -
[34] - Quote
"Now that Phoebe is deployed.. lets talk Rhea"
1) Removal of the worst mechanic ever implemented in the game since I started back in 2005, Jump Fatigue.
2) Give CCP Greyscale a smack upside the head for not listening the devs several years ago that said jump fatigue was a terrible idea. |

Obsidian Hawk
RONA Corporation RONA Directorate
1239
|
Posted - 2014.11.05 06:39:31 -
[35] - Quote
Atmopsheric flying. Yes CCP I remember the videos from the 2006 / 2007 fanfest. I know you secretly have ships flying in planets.
Also all ships capable of nuking it from orbit.
MORE IMMERSION!! I want my immersion back.
Why Can't I have a picture signature.
Also please support graphical immersion, bring back the art that brought people to EvE online originaly.
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Bagrat Skalski
Poseidaon
5717
|
Posted - 2014.11.05 06:52:29 -
[36] - Quote
DaReaper wrote: Out of this world, prolly never gonna happen stuff:
Due to other games coming, we have been secretly working on WiS and we are pleased to show you... the new loby! yes the door finally opens...
and
All pos' are now replaced with a new customizable pos.
Your turn!
New anchoring graphic for POS.
As for WIS, only multiplayer labyrinth (with overhead view from station camera) and you will have to run to the exit, to the next labyrinth, and avoid other guys chasing you.
Recon makes them stronger
|

Dadrom
Twenty Questions RAZOR Alliance
0
|
Posted - 2014.11.05 09:23:11 -
[37] - Quote
Foxfire 0031 wrote:"Now that Phoebe is deployed.. lets talk Rhea"
1) Removal of the worst mechanic ever implemented in the game since I started back in 2005, Jump Fatigue.
2) Give CCP Greyscale a smack upside the head for not listening the devs several years ago that said jump fatigue was a terrible idea.
Yes!!.. please |

Tora Bushido
EVE Corporation 987654321-POP The Marmite Collective
1332
|
Posted - 2014.11.05 11:08:41 -
[38] - Quote
Stop crying, soon Razor will be gone anyway How's the internal drama coming along ?
DISCLAIMER : All of the above replies are not meant as any form of harassment. It's all SciFi.
YOU EITHER LOVE US OR WE HATE YOU - ADAPT OR DIE - DELETE THE WEAK
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ENFEMUS
State Protectorate Caldari State
3
|
Posted - 2014.11.05 11:11:17 -
[39] - Quote
Caleb Seremshur wrote:Warde Guildencrantz wrote:arrugamon Kusoni wrote: - Gatecamps are removed. Just like that.
carebear alert, please contract your tears in the form of the heavy water commodity Gatecamps are a terrible idea. They only exist because of server changing mechanics. Modify gates in to being giant catapults that throw you to random locations with 4au of the target gate and you have more content. Oh what's that you don't believe me? Having to scan down your target with probes and warp to him for tackle sure sounds like a lot more player involvement than now. Plus you can still bubble the exit gate to catch them there if you are so scrubby. And then come the inevitable lowsec tears. I hear you brother, truly. Because making things in space worth fighting over isn't our objective - being a smarmy pillock who shoots people just arriving at some completely arbitrary destination with my 20 friends is so much better. But who am I kidding? Your corp has been camping Aunenen since the dawn of time I'm amazed there's anyone left to fall for that but I guess ignorance and stupidity are free.
Show me on the ship chart where the big bad pirate touched you. |

Serene Repose
1589
|
Posted - 2014.11.05 11:17:15 -
[40] - Quote
An old bull and a young bull are walking down the lane. They look into a pasture and see a whole BUNCH of cows. The young bull says, "Hey! Let's run down there and F one of those COWS!" The old bull says, "Let's walk down and F them all."
(From now on, when I say "old bull" and "young bull" you should know what I mean.)
Take the old bull approach with this. Enjoy the new update. Let the future come to us. You might find yourself in an early grave if you don't start enjoying the ride, instead of fretting about the destination.
Moo.
I have sworn upon the altar of God eternal hostility toward every form of tyranny over the mind of man.-á
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The Tomonator
Central Builders Incorporated Northern Associates.
2
|
Posted - 2014.11.05 13:48:00 -
[41] - Quote
Josef Djugashvilis wrote:Dominix
aww, I like the fat potato-whale that is the Domi ... Still prefer it when it was brown ...  |

The Tomonator
Central Builders Incorporated Northern Associates.
2
|
Posted - 2014.11.05 13:50:30 -
[42] - Quote
DaReaper wrote:I'll add two that I really am dying for...
The current moons have dried up, all moon goo is gone. As part of a pos revamp, the pos no longer can moon mine. However two new discoveries come into play...
Comets have begun to appear on scan probes.
And Ring mining/system wide astroids belts have been found. both of which will bring on new form of ore... the T2 ore (formerly moon goo)
I REALLY want moon goo to become active mining, take that income away from alliances/corps and let plays mine it, sell it, react it, and alliances can get a tax from that activity
oh my, the last time I heard about Comets was .... damn, ... before POS! They were exciting possibilities, would love to see them enter ...
(dammit, I need to stop double posting, sorry) |

Indahmawar Fazmarai
3194
|
Posted - 2014.11.05 14:48:16 -
[43] - Quote
The only thing I still expect from CCP is a return offer of 6 months for <60 euros. Would love to resub Ishtanchuk with one of those, as I did last year. 
Barred that, que sera, sera.
The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! Ingame chat channel: The Greater Fool Bar
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Caviar Liberta
Moira. Villore Accords
737
|
Posted - 2014.11.05 15:40:10 -
[44] - Quote
I see the first show is linked on Twitch however I don't see any of the other shows archived. |

DaReaper
Net 7
1190
|
Posted - 2014.11.05 16:14:02 -
[45] - Quote
Caviar Liberta wrote:I see the first show is linked on Twitch however I don't see any of the other shows archived.
that's because there was only 1 show thus far
OMG Comet Mining idea!!! Comet Mining!
|

DaReaper
Net 7
1190
|
Posted - 2014.11.05 16:15:26 -
[46] - Quote
The Tomonator wrote:DaReaper wrote:I'll add two that I really am dying for...
The current moons have dried up, all moon goo is gone. As part of a pos revamp, the pos no longer can moon mine. However two new discoveries come into play...
Comets have begun to appear on scan probes.
And Ring mining/system wide astroids belts have been found. both of which will bring on new form of ore... the T2 ore (formerly moon goo)
I REALLY want moon goo to become active mining, take that income away from alliances/corps and let plays mine it, sell it, react it, and alliances can get a tax from that activity oh my, the last time I heard about Comets was .... damn, ... before POS! They were exciting possibilities, would love to see them enter ... (dammit, I need to stop double posting, sorry)
Exodus. It was planned to come in exodus along with system wide asteroid belts. but they canned them
OMG Comet Mining idea!!! Comet Mining!
|

Mr M
Sebiestor Tribe
417
|
Posted - 2014.11.05 17:04:38 -
[47] - Quote
* Shoulderpads. Huge ones. * Santa's hat. * Satan's hat. (For dyslectics.) * False moustaches for women. (It's Movember, baby.) * Trains that comes on time.
Share your experience
Write for the EVE Tribune
www.eve-tribune.com
|

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
3255
|
Posted - 2014.11.05 17:14:12 -
[48] - Quote
Saisin wrote:Just Another Toon wrote:Gogela wrote:The "Tug" ship carrier is coming out with this release, yes? Should be an interesting site on the space lanes. Wonder how gankable it'll be.... I'm hoping is more like an Orca, less like a Freighter. LET US FIT IT. The freighter change proved to everyone that even when given the chance to bricktank ships, most won't.. so it's not like there won't be lots of versions out there easy to kill. But it will let those of us with a few braincells to actually fit it properly, be it for space (assuming like an Orca is has Cargo in addition to the massive Maint. Bay), warp speed, agility, or a flying brick. Or, of course, just stupid fits that will make good KM's to laugh at. Personally, I see the Tug as being a reverse Orca.. Orca atm is a Hauler that can fit a few ships.. I want to see mostly a maint bay, some cargo, maybe even a little corp hangar.. So that we can move not just the fitted ships, but the ammo, and mods, they need. Would love this for both incursions and mission running, just move it all in one go, rather than currently move BS's then back for Orca with Ammo, Mods, Booster Ships, and Cruisers.. Would be a shame if this new ship let you moved the BS's but not room for the extra mods, and ammo.. Also, potential for even better lossmails.. You know someone is gonna fly around with officer BS's and officer mods.. +1 Would be great if its mass is set to be the same as the Orca!!!! Oh, and have liquid Ozone considered like ammos, so that ships can have it in their cargo and still be transported... Wait. Who said the Tug can jump? Not CCP. Not yet anyway... |

The Tomonator
Central Builders Incorporated Northern Associates.
3
|
Posted - 2014.11.05 17:37:36 -
[49] - Quote
DaReaper wrote:The Tomonator wrote:DaReaper wrote:I'll add two that I really am dying for...
The current moons have dried up, all moon goo is gone. As part of a pos revamp, the pos no longer can moon mine. However two new discoveries come into play...
Comets have begun to appear on scan probes.
And Ring mining/system wide astroids belts have been found. both of which will bring on new form of ore... the T2 ore (formerly moon goo)
I REALLY want moon goo to become active mining, take that income away from alliances/corps and let plays mine it, sell it, react it, and alliances can get a tax from that activity oh my, the last time I heard about Comets was .... damn, ... before POS! They were exciting possibilities, would love to see them enter ... (dammit, I need to stop double posting, sorry) Exodus. It was planned to come in exodus along with system wide asteroid belts. but they canned them
that was it ... they was good plans!!! :) |

Warde Guildencrantz
TunDraGon Cynosural Field Theory.
1080
|
Posted - 2014.11.05 18:11:20 -
[50] - Quote
Caleb Seremshur wrote: And then come the inevitable lowsec tears. I hear you brother, truly. Because making things in space worth fighting over isn't our objective - being a smarmy pillock who shoots people just arriving at some completely arbitrary destination with my 20 friends is so much better.
But who am I kidding? Your corp has been camping Aunenen since the dawn of time I'm amazed there's anyone left to fall for that but I guess ignorance and stupidity are free.
You're under the assumption that we think killing people on gatecamps makes us good at PvP. It is only for making ISK, which we have made plenty of for quite a while. We haven't been in Aunenen for half a year, however, so this just shows that you have latent tears from years past.
And yes, we wondered how stupid people could get, but they continued jumping through.
It makes complete sense that there are choke points in travel. In highsec it is Uedama and Niarja, and in lowsec it is Aunenen, Rancer, Kinakka, Akidagi, etc. etc.
Believe it or not almost any ship can get through a gate camp via cloaky warp, so they aren't even that dangerous. All they require is not being an idiot, but this is too much to ask of some players apparently.
TunDraGon Director ~ Low sec piracy since 2003 ~
Youtube ~ Join Us
My ship fits
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Skydell
Bad Girl Posse Somethin Awfull Forums
644
|
Posted - 2014.11.05 18:29:51 -
[51] - Quote
I prefer Phoebe. When I think Phoebe I think Phoebe Cates Rhea makes me think of Rhea Perlman
Love 'Carla' but kinda want to keep Phoebe in my head.. |

Caleb Seremshur
The Atomic Fallout Kids
405
|
Posted - 2014.11.06 00:15:21 -
[52] - Quote
Regarding the vindi loss that was a mis click of the mjd. Press the wrong prop mod and you die who knew?
https://forums.eveonline.com/default.aspx?g=posts&t=348015
T3 OHing subsystem review and rebalance
https://forums.eveonline.com/default.aspx?g=posts&t=290346
LP faction weapon store costs rebalancing
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Caiman Graystock
Confederation Navy Research Epsilon Fleet
23
|
Posted - 2014.11.06 03:17:55 -
[53] - Quote
CCP why u no bring back stupid gallente/amarr headwear. **** like this: http://cdn1.eveonline.com/community/devblog/2011/EVE%20Online_Incursion%20AmarrFemale_BeforeAndAfter.png
http://www.fluffy72.pwp.blueyonder.co.uk/1290796838.bmp |

Arronicus
Fusion Enterprises Ltd Brothers of Tangra
1225
|
Posted - 2014.11.06 04:25:18 -
[54] - Quote
Milla Goodpussy wrote:Caviar Liberta wrote:Gogela wrote:The "Tug" ship carrier is coming out with this release, yes? Should be an interesting site on the space lanes. Wonder how gankable it'll be.... Tug on gate to [insert low sec system here], warp the drednaughts in now. sorry caviar.. let me fix that for you Tug on gate {insert high-sec system}, warp BLIGHTED ships on it..collect the isk and tears..
Lol. So, ignoring the fact that it isn't called blighted weaponry, that got changed pretty quick a week or two back, the briefest bit of research on your part would show why this would be cost prohibitive, and the only tears present would be on the part of the suicide gankers who lost their polarized shiny weapons. =P |

Jur Tissant
The TERRA Guardians of Serenity
273
|
Posted - 2014.11.06 04:31:56 -
[55] - Quote
More PI clicks, please. The more PI clicks, the fewer people doing PI, the fewer competitors for me. |

Saisin
State War Academy Caldari State
168
|
Posted - 2014.11.07 04:04:53 -
[56] - Quote
Gogela wrote:Saisin wrote:
Oh, and have liquid Ozone considered like ammos, so that ships can have it in their cargo and still be transported...
Wait. Who said the Tug can jump? Not CCP. Not yet anyway...
I was just referring to the ships carried inside the Tug, like for the ones inside the Orca.. having to remove the liquid ozone before scooping them to ship maintenance bay is a pain, as you have to think everytime to put the liquid ozone back in.. as the Tug would increase the capacity to carry ships around, it would be nice to see liquid ozone considered like ammo
"surrender your ego, be free". innuendo.
solo? There is a new hope...
http://turamarths-evelife.blogspot.com/2014/05/ok-now-im-betting-man.html
http://www.youtube.com/watch?v=OmNYWjHWwdg&t=12m18s
|

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
3256
|
Posted - 2014.11.07 06:35:57 -
[57] - Quote
Saisin wrote:Gogela wrote:Saisin wrote:
Oh, and have liquid Ozone considered like ammos, so that ships can have it in their cargo and still be transported...
Wait. Who said the Tug can jump? Not CCP. Not yet anyway... I was just referring to the ships carried inside the Tug, like for the ones inside the Orca.. having to remove the liquid ozone before scooping them to ship maintenance bay is a pain, as you have to think everytime to put the liquid ozone back in.. as the Tug would increase the capacity to carry ships around, it would be nice to see liquid ozone considered like ammo Oh. Fair enough. That IS a good point and I agree. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1860
|
Posted - 2014.11.07 08:46:38 -
[58] - Quote
BuckStrider wrote:Gogela wrote:The "Tug" ship carrier is coming out with this release, yes? Should be an interesting site on the space lanes. Wonder how gankable it'll be.... Really? You have to ask how gankable it will be? Like it matters.....If you violate the Code while flying through James 315 space, it doesn't matter what you're flying. Be it a noob ship, a battleship or a capital ship.
aa sure.. try goign to ammarr and gankign the dread there. You will notice how inneficient is to try to kill something that big with suicide dessies. Probably you would not kill it before enough peopel gathered aroudn to watch and crash the node.
"If brute force does not solve your problem.... then you are surely not using enough!"
For the rest hire PoH |
Recruitment
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Annah Sun-Scape
Temet Nosce Ex Astra
0
|
Posted - 2014.11.07 12:48:03 -
[59] - Quote
Lets repair POS, Corp and Ally UI and add some division logs for miners "KillBoard"  |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
4140
|
Posted - 2014.11.07 13:22:09 -
[60] - Quote
Have you looked in the NES recently?
Woo! CSM 9!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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