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Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
857
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Posted - 2014.11.07 20:39:45 -
[1] - Quote
^^ I definitely think the whole tech3 nature of them should maybe be disassociated and become just strategic cruisers with the ability to do fits like now but with the options of either going for cruiser like resist sub-system fits that have low sig, high resists, etc. and not monster EHP or closer to battlecruiser/commandship like with the augmented plating sub-systems where the extra EHP comes with a bigger penalty to sig and mobility and produces something more like a fastish BC than a super tanked HAC. |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
858
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Posted - 2014.11.08 03:29:07 -
[2] - Quote
Reaver Glitterstim wrote:Tell me more about how a percentage bonus to a small signature radius available in a module you have to equip fixes the problem that is partially based on high base resistances.
Come on, if you guys are going to shoot my idea down, at least try to sound like you have an argument.
Triple web and a couple of bonused faction tp w/ infowar bonus will make very bad day for t3 (and that is probably overkill but hey bring a gun to a gun fight, I see way too many people complaining about t3s due to trying to bring a knife to a gun fight).
EDIT: That isn't to say I think sig and tank, etc are balanced as is. |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
858
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Posted - 2014.11.08 19:07:59 -
[3] - Quote
Reaver Glitterstim wrote:Zan Shiro wrote:Personally, my main quick and easy for now fix for the "hac version" of t3 (the one I will admit has some issues) is one that is not to contentious,imo, and is quite simple. Hard code no 100mn AB. This alone fixes a few issues. The ease they have in fitting the 100MN AB is directly related to other aspects that set these out of balance: the ease of fitting 1600mm armor plates, and other things they can do with vast amounts of excess powergrid. A better bandaid fix would be to reduce the powergrid of the fits that clearly don't need nearly that much.
I dunno about other areas of eve but I've never seen endemic oversized prop mod use of T3s in the areas I've experience of - sure you get the odd 100MN AB Loki (DON'T chase it) but they handle like a brick and a rapier or another loki depending on circumstances deals with it handily the other is the odd 100MN AB Tengu - usually accompanied with 2.5+BN ISK worth of implants another 2.5-4+BN ISK of fittings and a links alt and its a lot harder to fly well than it sounds.
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Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
858
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Posted - 2014.11.10 18:37:44 -
[4] - Quote
Lloyd Roses wrote: Tl;dr: Go piloting 101, T3s are slow as ****. If you got caught, either your pvp setup sucks or you derped, but don't blame a hull that needs love, not nerfs. In case your fleet got owned by a few T3s with guards, don't blame fleet, improve your target calling or bring ecm next time, it slaughters T3 fleets with their average 15SS across their dps.
Don't agree with everything you say but this seems to be the source of a large amount of moaning about T3s - people trying to bring a knife to a gun fight. |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
858
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Posted - 2014.11.10 23:44:54 -
[5] - Quote
Triana Pure wrote:Here is a link to typical Tengu fit in null: Tengu fitMore than BS EHP, HAC sig radiu and excelent DMG projection. But I think simple rehaul of engineering and def subs could fix this.
Fairly anaemic dps and only really suited to medium to large gang use - even an eagle in that role has over 100K EHP and slightly better damage projection. |
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