Pages: 1 [2] 3 4 5 6 7 8 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

King Fu Hostile
Imperial Collective Unsettled.
215
|
Posted - 2014.11.06 23:24:34 -
[31] - Quote
hey cool, it doesn't matter if you die anymore
|

Altirius Saldiaro
Royal Amarr Institute Amarr Empire
177
|
Posted - 2014.11.06 23:31:07 -
[32] - Quote
This will indeed be a great change. I can't wait for this to go live. |

Hicksimus
The Scope Gallente Federation
401
|
Posted - 2014.11.06 23:35:04 -
[33] - Quote
My bittervet side is sad. Back in the day "EvE is hard" meant good luck figuring out all the quirky gameplay mechanics it'll take you years but eventually you will be awesome or playing WoW.
Those days are coming to an end, BUT damn opening the medical tab to update my clone was annoying and it will not be missed!
Do you have it?
|

Arec Bardwin
1605
|
Posted - 2014.11.06 23:43:13 -
[34] - Quote
Indahmawar Fazmarai wrote:...and CCP Despair Clock reached 10:45 PM. I'll start running for the hills when ccp introduces lifetime subscriptions.
|

Sir Constantin
Deep Core Mining Inc. Caldari State
14
|
Posted - 2014.11.06 23:48:14 -
[35] - Quote
Please don't make Eve a no-brainer game!! Remove the isk you have to pay for upgrade but please keep the SP loss penalty. |

March rabbit
Federal Defense Union
1535
|
Posted - 2014.11.06 23:57:25 -
[36] - Quote
Jean Luc Lemmont wrote:And people with highskill points immediately rejoiced and jumped into Rifters let me guess: next reason to not jump to rifter would be implants? 
The Mittani: "the inappropriate drunked joke"
|

Nevyn Auscent
Broke Sauce
1662
|
Posted - 2014.11.07 00:01:08 -
[37] - Quote
Vincent Athena wrote:Adrie Atticus wrote:Taking bets on which isk sink is going to increase in magnitude now that clone costs are gone. It is, and will continue to be, the co-payment needed to get items from the LP store. An oldie but goodie from a Dev: "A freebie, last 24hrs transaction stats for a selection of faucets and sinks - as you can see, Concord is a very generous organization! Trade Total * Market Transaction5,848,221,406,963 Faucets * Bounty Prizes876,039,478,466 * Agent Mission Reward68,923,141,163 * Agent Mission Time Bonus 63,450,447,585 * Insurance Payouts 111,942,877,603 Sinks * Sales Tax6,227,911,218 * Brokers fee6,733,818,276 * PI Construction Costs7,575,185,000 * PI Import Tax290,289,843 * PI Export Tax3,355,153,925 * Insurance Cost43,021,823,156 * Clone Activation20,197,210,000 * Sovereignty Bill59,332,000,000 * LP Store135,343,150,000 " I note Industry costs missing off that sinks list unless I'm blind. Which I suspect is quite weighty also. |

Ama Scelesta
90
|
Posted - 2014.11.07 00:15:45 -
[38] - Quote
Sir Constantin wrote:Please don't make Eve a no-brainer game!! Remove the isk you have to pay for upgrade but please keep the SP loss penalty. SP penalty was a stupid idea at the beginning of EVE and its failures have only become more apparent with years experience. It doesn't promote good gameplay, makes people avoid nullsec more then needed because of bubbles and needlessly punishes people for losing pods. Needlessly because losing your equipment and implants, while getting a one way trip to the clone bay is already a sufficient punishment for podding. It's also something that doesn't seem to happen all that much in general.
The main reason SP loss seems to exist these days is so people could tell themselves how hardcore EVE is with permanent SP loss, even though it hardly ever happens with podding in the normal course of gameplay. The fact no one opposed to the removal of the loss could come up with sensible arguments in favor of keeping the practice was a clear sign the whole thing was ready for the scrapyard. The mere existence of medical clones is also a clear indication CCP didn't really want people to suffer from it either at any point, since they made full protection from SP loss available to the players from day one. I wouldn't be surprised if the whole mechanic was copied from another game from the start and EVE just inherited the stupid thing out of tradition instead of a consequence of proper game design with specific goals.
Good riddance to the pointless mechanic and yay for fatter wallets and more fun in cheap throwaway ships.
March rabbit wrote:Jean Luc Lemmont wrote:And people with highskill points immediately rejoiced and jumped into Rifters let me guess: next reason to not jump to rifter would be implants?  Easy to fix. Allow local clone jumps with no cooldown. Allows you to leave your clone with unwanted implants at home whenever you need to go out, but don't want to take advantage/risk them. |

Sir Constantin
Deep Core Mining Inc. Caldari State
14
|
Posted - 2014.11.07 00:24:55 -
[39] - Quote
All this little things give depth to the game.
If they want more pvp in null, then make so you cant lose your implants. I know a few players that have +4, +5 implants and they don't want to go to null and lose the implants. I know, you can jump-clone but, that's kind of annoying aswell. |

Primary This Rifter
4S Corporation Goonswarm Federation
171
|
Posted - 2014.11.07 01:12:50 -
[40] - Quote
Ama Scelesta wrote:Easy to fix. Allow local clone jumps with no cooldown. Allows you to leave your clone with unwanted implants at home whenever you need to go out, but don't want to take advantage/risk them. This needs to happen, I think I remember CCP saying they were open to it.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|
|

Seven Koskanaiken
The Cult of Personality DARKNESS.
1363
|
Posted - 2014.11.07 01:41:08 -
[41] - Quote
Sir Constantin wrote:All this little things give depth to the game.
If they want more pvp in null, then make so you cant lose your implants. I know a few players that have +4, +5 implants and they don't want to go to null and lose the implants. I know, you can jump-clone but, that's kind of annoying aswell.
Well more realistically I think insurance on implant could be a good idea. The +5 markets could be more active and most +6s have just totally anemic sales (ie, zero sales whatsoever). Lowering the effective cost could encourage more buying, using and losing of the higher end implants, and fewer sucky empty clone killmails. This could replace the cost/benefit choice that I assume the old med clone was supposed to present. |

Nevyn Auscent
Broke Sauce
1662
|
Posted - 2014.11.07 01:52:28 -
[42] - Quote
Learning implants should just go away. +6's will be zero sales because you can't get them in game. People will spend their isk on the implants that do things instead so implant market will still move. |

Seven Koskanaiken
The Cult of Personality DARKNESS.
1363
|
Posted - 2014.11.07 02:02:33 -
[43] - Quote
Nevyn Auscent wrote:Learning implants should just go away. +6's will be zero sales because you can't get them in game. People will spend their isk on the implants that do things instead so implant market will still move.
I'm talking about the +6% hardwirings, not attribute enhancers. |

Chopper Rollins
Lantean Empire
982
|
Posted - 2014.11.07 02:13:49 -
[44] - Quote
Finally null will swarm with idiots... well, way , way more than usual... and hisec will become the dull, shallow rookie pond it was always meant to be.
A man can dream.
Goggles. Making me look good. Making you look good.
|

Cpt Lift-Leg Ahab
Brave Newbies Inc. Brave Collective
1
|
Posted - 2014.11.07 03:31:46 -
[45] - Quote
i missed the episode is there a way that i can watch a recording? |

Primary This Rifter
4S Corporation Goonswarm Federation
172
|
Posted - 2014.11.07 03:41:49 -
[46] - Quote
Cpt Lift-Leg Ahab wrote:i missed the episode  is there a way that i can watch a recording? http://www.twitch.tv/ccp/b/585962541
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|

Cpt Lift-Leg Ahab
Brave Newbies Inc. Brave Collective
1
|
Posted - 2014.11.07 03:47:48 -
[47] - Quote
Primary This Rifter wrote: thank you
|

Cpt Lift-Leg Ahab
Brave Newbies Inc. Brave Collective
1
|
Posted - 2014.11.07 04:15:06 -
[48] - Quote
i am really happy about all this |

Tau Cabalander
Retirement Retreat Working Stiffs
4300
|
Posted - 2014.11.07 04:19:33 -
[49] - Quote
Wild ideas: * Charge ISK for advanced clones, e.g. per hardwire implant slot. Clone without hardwire slots is free. * Clones with bonuses.
There are still a lot of possibilities to make clones more interesting, and useful. |

Saisin
State War Academy Caldari State
168
|
Posted - 2014.11.07 04:44:38 -
[50] - Quote
Great news, and another good step to remove totally pointless and counter productive features. Eve is not hard because of the risk of losing SP if you do not upgrade your clone, it is hard for plenty of other better game design choices... Good riddance of that clone upgrade and SP loss thingy...
"surrender your ego, be free". innuendo.
solo? There is a new hope...
|
|

Obsidian Hawk
RONA Corporation RONA Directorate
1241
|
Posted - 2014.11.07 06:08:17 -
[51] - Quote
This has two sides
1. one risk has been removed and can / encourage more people to try new things especially older ones.
on the other hand
We lose a major isk sink in game. I am kind of curious to see what will be used to remove isk from game to prevent inflation.
Why Can't I have a picture signature.
Also please support graphical immersion, bring back the art that brought people to EvE online originaly.
|

Aqriue
Center for Advanced Studies Gallente Federation
707
|
Posted - 2014.11.07 06:37:39 -
[52] - Quote
Sir Constantin wrote:All this little things give depth to the game.
If they want more pvp in null, then make so you cant lose your implants. I know a few players that have +4, +5 implants and they don't want to go to null and lose the implants. I know, you can jump-clone but, that's kind of annoying aswell. POS fuels at a station instead of implants. Implants are a one time cost, but imagine burning a cheaper "fuel" to raise +5 to a stat while pew pewing all day long. Now imagine six months later you didn't lose that implant, so the cost didn't change but imagine how much fuel you burned which consumed taxes and transferred isk to other players who sold that fuel....would balance out over six months (or what ever time scale you chose) cause in the end, you would be gaining more skill points, blowing up more ships, isk sink from taxes, lots more industry, lots more taxing going on, lots more destruction.
But hell, that idea was shot down when I suggested it several years ago. So f-it, go back to SP loss cause that's how everyone wants it and increase the cost of medical clones while decreasing the coverage with smaller ships getting punished (t1 frigs/dessie) getting a T3 like loss to skill points and force players to fly bigger ships. In the end, its the size of the kill mail is it not? 
note: I am opposing CCP's change cause it causes more tears and whining since in the end the players are risk adverse regardless of their KB/pompous forum explanations or soapbox grandstanding about protecting rocks from evil miners, not for any real game play/mechanics/buff to fix stagnation. In the end, they are only looking at their SP / subscription = cost of their money, while demanding nerf level 4, blow up miners, highsec has to go yada yada yada....basically just lose that last layer of protection to the customer (the pod and the clone) and I would never complain again. |

Char Aznobel
Remnants Of Zeon
0
|
Posted - 2014.11.07 06:59:52 -
[53] - Quote
I wonder if this will also affect the use of T3 cruisers... |

Primary This Rifter
4S Corporation Goonswarm Federation
173
|
Posted - 2014.11.07 07:24:20 -
[54] - Quote
Char Aznobel wrote:I wonder if this will also affect the use of T3 cruisers... T3 cruisers will still incur SP loss on death, if that's what you're asking.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|

Luwc
Confederation of Independent Contractors Swamphole
281
|
Posted - 2014.11.07 07:34:22 -
[55] - Quote
happy with that aslong as they come up with a new system with rhea.
http://hugelolcdn.com/i/267520.gif
|

March rabbit
Federal Defense Union
1535
|
Posted - 2014.11.07 07:57:05 -
[56] - Quote
Ama Scelesta wrote:March rabbit wrote:Jean Luc Lemmont wrote:And people with highskill points immediately rejoiced and jumped into Rifters let me guess: next reason to not jump to rifter would be implants?  Easy to fix. Allow local clone jumps with no cooldown. Allows you to leave your clone with unwanted implants at home whenever you need to go out, but don't want to take advantage/risk them. skill attributes and attribute implants were bad idea to start with. They limit players, gate them from content, remove choice (after all who does do without +6 anyway??? You just lose your speed of SP!!!) etc....
My proposition here: remove attributes and attribute implants. Make all skills train equally (as fast as you could get it now with +6 implants and right remap) and get rid of attribute implants. \o/ No more 'i cannot pvp in null because of bubbles!'
The Mittani: "the inappropriate drunked joke"
|

Luwc
Confederation of Independent Contractors Swamphole
281
|
Posted - 2014.11.07 08:36:26 -
[57] - Quote
post#2 :
Welcome to the new world of ta... ehh spaceships. Easy mode and autism. I miss the times where eve was unforgiving and it already filtered the ******* r3tards on the tutorial.
on the other hand. more stupid people to scam and shoot,
-1 and +1
the easier you make eve the more ways we will find to exploit idiots coming with that.
http://hugelolcdn.com/i/267520.gif
|

Adrie Atticus
Shadows of Rebellion The Bastion
486
|
Posted - 2014.11.07 08:56:00 -
[58] - Quote
I'll make a call here and guess that instead of having to pay for the medical clones we need to pay a rental fee per jump clone.
You heard it here first. |

Indahmawar Fazmarai
3210
|
Posted - 2014.11.07 09:20:10 -
[59] - Quote
Primary This Rifter wrote:Indahmawar Fazmarai wrote:...and CCP Despair Clock reached 10:45 PM. You just think every good change is a desperate attempt to improve subscriptions.
I didn't said that it was a bad change. It's a good change, actually, and probably will achieve the intended goal.
That doesn't changes that CCP is removing a risk without modifying the rewards, though.
The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! Ingame chat channel: The Greater Fool Bar
|

Baneken
Arctic Light Inc. Arctic Light
360
|
Posted - 2014.11.07 09:20:30 -
[60] - Quote
Tau Cabalander wrote:Wild ideas: * Charge ISK for advanced clones, e.g. per hardwire implant slot. Clone without hardwire slots is free. * Clones with bonuses.
There are still a lot of possibilities to make clones more interesting, and useful.
Well they could always get rid of attribute impants and istead sell you a fully upgraded clones such as a +5 'fast learner grade theta' for 150mils, a +1 'slow poke grade alpha' and so forth. |
|
|
|
|
Pages: 1 [2] 3 4 5 6 7 8 :: one page |
First page | Previous page | Next page | Last page |