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Love Squad Confederation of xXPIZZAXx
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Posted - 2014.11.09 06:51:00 -
[1] - Quote
>colors most of them are ok, but minmatar just looks....pink. I hope this one will get a little more tweaking.
>tabs
In the blog post i got the impression ya'll wanted to invoke some real world instrument panels. so when I look at the tabs, all i can think of is an annunciation panel.
that said, the inactive tabs look fine. the active tabs do not. bright color with white text on top of it doesn't look good. well, seeing as I am no designer, i'll just say that it stands out to me and i find it irritating. i have to strain too much to read which tabs/buttons are selected because there isn't enough contrast. this applies to other buttons elsewhere in the interface as well.
here are real life annunciator panels.
http://www.trottercontrols.com/tc-content/products/LEDannunciatorpanel/20091007-9147-warninglights.jpg
http://home.hccnet.nl/jwopdenakker/image/hessel%20annunciatorpanel.jpg
https://c2.staticflickr.com/8/7153/6670946893_1b27e02fd1_z.jpg
http://1.bp.blogspot.com/-JmOD6pf0Yy8/UcPZjfWqEPI/AAAAAAAAAs8/C9rKgtYWWeo/s1600/BK-117+Caution+Panel+-+WEB+3.jpg
https://missions.capnhq.gov/ops/dot/school/C172r1_files/slide0021_image083.jpg
i think you can see what I am trying to point out. annunciators are either black text on a light, or lit text on a dark/opaque background. Have you guys experimented with something like that?
>new icons
I feel like I am using some kind of ubuntu fork. in the tranq interface, i can find icons by color, shape, and distinctive features. not so much anymore. im trying to get over the whole...you know...everything is different so i have to do all kinds of mental translations and whatnot. i think I can get past that for most things (wallet, assets, map, mail, repairs,LP, sov, and fleet), there are a few that i REALLY hope you revisit or replace (clone bay, inventory, implants, jump clones, employment history, standings, and browser), and there are a few that I just kinda hope you rethink (people+places, skills, insurance, bounty office, fitting, market, and corporation)
>final thoughts
I, and at least a few others, are really wondering why you are even doing this. eve's interface doesn't look old at all and I am surprised to hear that anyone even thinks that.
further, no functionality in the interface seems to be changing at all. no gameplay has really changed to force an interface re-skin like this (because that's what it is), and it kind of feels like change for the sake of change and not to satisfy any game requirement.
****.it doesn't even seem 'modernized' at all. i feel like I am staring at a recolored macbook desktop from 2006 or something.
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