
drunkenmaster
Evolution Band of Brothers
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Posted - 2006.08.29 11:46:00 -
[1]
I remember having this exact same argument back in the day.
What it amounted to for me, as a high-quality pirate, was that the only people I would be able to target and get a shot off at were noobs, and people on their first visits to the perilous 0.0 systems. Anyone with anything worth being pirated for warped directly in to the gate, and jumped out.
With the right support, I could sometimes scramble someone when they tried to jump away from the gate, but by support, I'm talking about a scorpion with 4-6 remote sensor boosters, on top of the two sensor boosters on my ship. But targetting lag (which is still a problem) often made this impossible. Despite being able to lock a frigate in (technically) 0.4 seconds, it would still take 2 seconds before I could do anything with the lock. And adding the general lag between someone uncloaking locally, and other people nearby seeing them uncloak, made this practically impossible.
And I'm not talking about the '180km from the gate stabbed sniper' wusses here, this was the web/scramble close range ransoming kind of piracy. The type where, if the wrong type of people came through the gate, you were actually in some amount of trouble.
For the entire first year of playing, this was made harder and harder. So I complained about it.
Did it help?
I would say 'not in the slightest'.
I suggested that such things were changed before most of the playerbase started taking them for granted. Nothing.
I pointed out that having 0.0 as easily accessible as 0.4 would make it less of a challenge. Nothing.
I also said that the sub-warp speeds of ships didn't make a dot of difference if they can all use instas, and that a fully loaded hauler can travel across multiple systems almost as fast as a frigate. There was no down side to fitting cargo expanders, as the reduction in sub-warp speed didn't matter any more. Still nothing.
You can fit out pretty much any ship with as many inertial stabs as you can manage, and have it be untouchable, save for lag and pilot error.
So don't hold your breath. Everyone has gotten used to it, and I think it's too deeply entrenched to remove now. .
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