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Koweim Imm'Yka
Caldari Provisions Caldari State
3
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Posted - 2014.11.18 03:11:33 -
[1] - Quote
I just got ganked for 300 million in cargo. Any advice on the best defense against being ganked in high sec by pirates? I'm flying an industrial ship, am I just vulnerable until I can pilot a freighter?
Thanks in advance for any help. |

Justin Zaine
The Scope Gallente Federation
52
|
Posted - 2014.11.18 03:39:52 -
[2] - Quote
You'll be vulnerable until the day you stop autopiloting |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
771
|
Posted - 2014.11.18 04:02:50 -
[3] - Quote
Don't autopilot. If you plan on flying through known choke points it's not a bad idea to check out the map for recent kills in that area. Don't autopilot. Also, if you have the skills for it, you may wish to consider looking into a deep space transport. Those things can be tanked to the gills, making them quite a bit more expensive to try to gank. Don't autopilot. And you might want to check out... http://evedarklord.blogspot.ca/2014/07/counter-ganking.html
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Koweim Imm'Yka
Caldari Provisions Caldari State
3
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Posted - 2014.11.18 04:06:48 -
[4] - Quote
I don't auto-pilot |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
771
|
Posted - 2014.11.18 04:14:03 -
[5] - Quote
A Bustard or Crane might be right down your alley then. Tayra's are pretty easy to pop, whereas their advanced cousins have advantages that make em harder targets. The Bustard can be ubertanked, and the Crane gains the sneakages for survival in exchange for a much smaller cargohold. |

Mitch Ryan
Zirconium Industries
1
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Posted - 2014.11.18 04:18:51 -
[6] - Quote
If you are going to move high value cargo in a standard industrial, try moving it at non peak times,, eg at server restart. Even then you are taking a chance.
Learn how to use the MWD/cloak trick https://www.youtube.com/results?search_query=eve+online+MWD+cloak+trick
Train for a freighter and if you have an alt account, learn to use the webbing technique https://www.youtube.com/watch?v=sAzjs229_kM
Fly smart and good luck
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Iyokus Patrouette
No Vacancies
197
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Posted - 2014.11.18 05:16:23 -
[7] - Quote
So I took a look at the loss mail, you were hauling 1806m3 worth of items. in a ship that can haul 7300m3 worth of cargo space before fittings.
You then went and put 4x Cargo Expander tech 2's on it, DECREASING it's EHP
And then you put Cargohold Optimization rigs on.. Decreasing the EHP even more.
I will accept you then tried to tank it as an after thought with an Invuln, Medium extender and a shield booster. But even still it was a silly ship/fitting choice to make for such limited amount of items.
So the best defense is as much tank as you can cram onto the thing and just enough cargo space to suit your needs.
---- Advocate for the initiation of purple coloured wormholes----
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
753
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Posted - 2014.11.18 05:23:55 -
[8] - Quote
warp off before they can lock and scan you this usually involves not flying a hauler. or using a t2 hauler, and/or mwd/cloak.
or fit enough EHP it isn't profitable for them to try and gank you.
I'll join the chorus asking CCP, don't take my fancy names away from me!
In the name of the Limos, the Malkuth, and the Arbalest, so help me pod
- Mara Rinn
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Cephelange du'Krevviq
Senex Legio
266
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Posted - 2014.11.18 06:13:36 -
[9] - Quote
I would advise against whichever of the Tech II Industrial hulls prevents cargo scanners from seeing what you're hauling. The gankers will automatically presume it's worth a lot and try to pop you.
"I am a leaf on the...ah, frak it!"
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Justin Zaine
The Scope Gallente Federation
52
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Posted - 2014.11.18 06:57:37 -
[10] - Quote
Koweim Imm'Yka wrote:I don't auto-pilot
Really?
It's difficult to cargo scan someone, take a look at their items, decide whether or not it's worth the gank and then lock and pop them before they have time to warp off.
Are you sure you weren't sitting afk on a gate or something?
Technically, you're vulnerable as long as the items in your cargo exceed the cost of the ships that are lost in the gank. Even then you're not safe, because lots of people don't gank for profit.
What Lyokus said was right, you didn't need any of those expanded cargohold mods on your ship. But only in a perfect world do we ever fit only as many cargo rigs as we need. Most people tend to fit for max cargo and just try to be as cautious as possible en-route by not autopiloting, so in that respect you didn't do anything "wrong" even though you could have taken further steps to prevent it.
If what you're saying about not autopiloting is true, then i'd say you're simply a victim of bad luck. Can't say i've seen too many people get their ship ganked while not autopiloting. Then again, I don't do ganks. |
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BaByTemP
Science and Trade Institute Caldari State
1
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Posted - 2014.11.18 07:14:43 -
[11] - Quote
also what haulers dont understant is the basics of tanking. shield extenders blap your sig radius meaning those pesky catalysts are going to have even more of a great time hitting you with ease. |

Luwc
Confederation of Independent Contractors Swamphole
304
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Posted - 2014.11.18 08:11:28 -
[12] - Quote
Dont Go Afk
fit a mwd + cloak.
if you get scanned on one side or see stuff that looks like "HEY TIME TO GANK SOME HAULER"
mwd and cloak until you can either insta-warp out of cloak . i.e. the cloak warp trick or you are out of range.
http://hugelolcdn.com/i/267520.gif
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Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1880
|
Posted - 2014.11.18 10:21:00 -
[13] - Quote
Koweim Imm'Yka wrote:I just got ganked for 300 million in cargo. Any advice on the best defense against being ganked in high sec by pirates? I'm flying an industrial ship, am I just vulnerable until I can pilot a freighter?
Thanks in advance for any help.
You cannot be 100% safe. But.
Carry less
Tank a lot your ship ( makes them need more ships to gank you so lower their profit margin and reduces chances).
Scout your travel with an alt or friend
NEVER AP on anything that is not a shutle.
Use a blockade runner (by far the safest way)
"If brute force does not solve your problem.... then you are surely not using enough!"
For the rest hire PoH |
Recruitment
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Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1880
|
Posted - 2014.11.18 10:22:10 -
[14] - Quote
BaByTemP wrote:also what haulers dont understant is the basics of tanking. shield extenders blap your sig radius meaning those pesky catalysts are going to have even more of a great time hitting you with ease.
Seems You are the one with lack of understanding. Any hauler signature is already WAY LARGER than the weapon resolutiosn on a catalysis. Increasing even more makes ZERO effect because they will not be orbiting you at speed.
"If brute force does not solve your problem.... then you are surely not using enough!"
For the rest hire PoH |
Recruitment
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ggodhsup
internet spaceship relocation movement
15
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Posted - 2014.11.18 10:40:23 -
[15] - Quote
300 mil isnt that much...you should consider yourself lucky.
300 mil worth of stuffs could probably be moved in an interceptor. unless its ships. in which case you should be using t2 haulers.
if you werent afk, then your align time must be terrible. i would suggest training evasive maneuvers to 5 and spaceship command to 5.
agility is your friend, and stabs....that being said, im still not sure how you got ganked in a hauler in high sec if you werent afk....a freighter maybe....but a hauler......for 300 mil.....im just not convinced. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1880
|
Posted - 2014.11.18 10:46:25 -
[16] - Quote
ggodhsup wrote:300 mil isnt that much...you should consider yourself lucky.
300 mil worth of stuffs could probably be moved in an interceptor. unless its ships. in which case you should be using t2 haulers.
if you werent afk, then your align time must be terrible. i would suggest training evasive maneuvers to 5 and spaceship command to 5.
agility is your friend, and stabs....that being said, im still not sure how you got ganked in a hauler in high sec if you werent afk....a freighter maybe....but a hauler......for 300 mil.....im just not convinced.
do not know why ... people keep scanning haulers that arrive at JITA and take second to dock all the time. If they arrive again in the next few minutes, people expect same value... and kill it.
"If brute force does not solve your problem.... then you are surely not using enough!"
For the rest hire PoH |
Recruitment
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Bronson Hughes
The Knights of the Blessed Mother of Acceleration
751
|
Posted - 2014.11.18 15:10:39 -
[17] - Quote
When you cram several hundred million ISK worth of goods into a slow ship with the tank of a paper bag, you are going to be a target. Consider fitting more for agility and/or tank instead of capacity.
CCP Falcon's thoughts on suicide ganking.
Reading Comprehension: so important it deserves it's own skillbook.
I want to create content, not become content.
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Eli Stan
Center for Advanced Studies Gallente Federation
8
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Posted - 2014.11.18 16:50:23 -
[18] - Quote
Koweim Imm'Yka wrote:I just got ganked for 300 million in cargo. Any advice on the best defense against being ganked in high sec by pirates? I'm flying an industrial ship, am I just vulnerable until I can pilot a freighter?
Thanks in advance for any help.
Looks like your industrial ship was paper thin - about 5k EHP or so? Take a look at some other industrials - some have enough powergrid (such that one or more large shield extenders can be fitted) to tank over 40k EHP assuming your rigs are tank oriented too. Based on some charts I've seen, you can still be ganked for the lulz but it would require enough Tornados to not be at all profitable for the gankers. |

Paranoid Loyd
2662
|
Posted - 2014.11.18 18:02:11 -
[19] - Quote
Justin Zaine wrote: It's difficult to cargo scan someone, take a look at their items, decide whether or not it's worth the gank and then lock and pop them before they have time to warp off.
For a single player yes, but any ganker that is in it for profit will have a dedicated scanner. So its not really hard, especially with a slow aligning hauler.
Kagura Nikon wrote:NEVER AP on anything that is not a shutle. This is terrible advice, just never autopilot ever unless you don't care about losing your pod.
General rule of thumb ignoring the lolz factor is to carry less than 200 mil and be tanked for at least 15K EHP if you are using a T1 hauler. Blockade Runners and Deep Space Transports are preferred in most circumstances when carrying a high value load.
The MWD cloak trick will keep you safe as long as you are doing it properly. (I scan many that think they are doing it right but are not)
Best practice is to only fit cargo expanders to accommodate the load you are hauling and use a tankier ship whenever the load permits. Cargo rigs should rarely if ever be used when carry anything you don't want to lose. You should have been using a Badger with a healthy tank to carry that load.
Buffer is always preferable to hardeners or boosters, especially when dealing with the alpha of a Tornado as the hardeners and boosters did absolutely nothing in this case. PDUs in the lows give you extra shield hitpoints so fit them even if you don't need the power they provide.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
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Sgt Soulless
Republic Military School Minmatar Republic
8
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Posted - 2014.11.18 18:03:52 -
[20] - Quote
Train Evasive Maneuvering to at least level 4. Also train other ship and navigation skills that improve your ship's agility or acceleration. This will significantly reduce your align and warp time, giving gankers less time to decide if you're worth shooting. Also train Mechanics, Hull Upgrades, and Shield Management to at least level 4, preferably level 5. These skills all increase your ships EHP. There are also shield and armor resistance skills you may want to train to increase EHP even further.
If you don't need your max cargo space, fitting a damage control in a low slot can give you a big EHP boost for only 1 slot (don't forget to turn it on!). But realistically, the best way to avoid ganking is with a blockade runner or deep space transport. The BR is very difficult to tackle without a bubble, and is immune to cargo scans. The DST just has so much EHP that it's not profitable to gank in highsec unless you've got a hold full of plex or something silly like that, plus it has a free warp stab bonus. In my personal experience using blockade runners, nobody has ever been able to tackle me without a bubble. If you're quick on the cloak button they get a fraction of a second to lock you. It can still happen, but most gankers are not flying with the ships you need to do it.
A couple general tips: 1. Use numbers to your advantage. If you're moving into a hub and there are other indy ships moving along the same path, wait for them to jump before you jump. Likewise, wait for them to align and warp before you align and warp. The ganker can only manage so many targets at once, and they may be too busy with other targets to catch you.
2. Use a cheap fast ship and make insta-undock bookmarks at major trading stations. You're invulnerable for about 30 seconds after undocking if you don't give any ship commands, and you're moving at full speed. A properly placed bookmark straight off the station exit can be warped to almost instantly. Place it either about 120km off the station, or off grid of the station. Far enough that you're well out of tackle range, but not so far that a ganker could just warp to you.
3. If you're moving especially valuable stuff from one hub to another, try to take an alternative route from the one that "set destination" gives you, and do it at off peak times. Generally after 9PM eastern on weekdays or around server restart. Never move valuable stuff on weekends if you can avoid it. |
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Cephelange du'Krevviq
Senex Legio
266
|
Posted - 2014.11.18 18:05:47 -
[21] - Quote
Here's a basic suggestion for you; I'm sure others could provide other tweaks/suggestions.
[Tayra, Basic Hauler] Inertia Stabilizers II Damage Control II Reinforced Bulkheads II Power Diagnostic System II
Medium Shield Extender II Medium Shield Extender II Medium Shield Extender II Adaptive Invulnerability Field II Kinetic Deflection Field II
[empty high slot] [empty high slot]
Medium Anti-EM Screen Reinforcer I Medium Anti-Thermal Screen Reinforcer I Medium Core Defense Field Extender I
Since the ganksters tend to be in Catalysts, that's why I slotted a Kinetic hardener instead of a second Invuln.
Here's the stats with one of my characters: http://imgur.com/BdylCnM
That fit allows you to haul a little over 8k m3 of goods with Caldari Industrial V.
"I am a leaf on the...ah, frak it!"
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350125GO
Transcendent Sedition Protean Concept
132
|
Posted - 2014.11.18 18:16:55 -
[22] - Quote
you'd be much better off with low friction nozzle thingys in the rig slots, and istabs in the lows. You also left one mid slot empty, probably because you didn't have PG or CPU to fit anything else. An active tank (i.e. using a booster) is essentially useless on a t1 indy because you'll be popped before you can benefit from it. Add extenders and hardeners to to make it the largest passive tank you can get.
When flying through HS your tank only has to last long enough for Concord to show up and volley the ganker. You want it to be a deterrent, which is why active hardeners are good (they have a visible effect).
Seriously, you were hauling 240m3 worth of cargo with essentially no tank. Always forfeit cargo space for tank or alignment.
You're young, you'll adjust.
I'm old, I'll get used to it.
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Cephelange du'Krevviq
Senex Legio
266
|
Posted - 2014.11.18 18:23:42 -
[23] - Quote
350125GO wrote:you'd be much better off with low friction nozzle thingys in the rig slots, and istabs in the lows. You also left one mid slot empty, probably because you didn't have PG or CPU to fit anything else. An active tank (i.e. using a booster) is essentially useless on a t1 indy because you'll be popped before you can benefit from it. Add extenders and hardeners to to make it the largest passive tank you can get.
When flying through HS your tank only has to last long enough for Concord to show up and volley the ganker. You want it to be a deterrent, which is why active hardeners are good (they have a visible effect).
Seriously, you were hauling 240m3 worth of cargo with essentially no tank. Always forfeit cargo space for tank or alignment.
The issue with the low friction nozzle rigs is they reduce armor amount, which the Tayra has precious little of, anyway. The Tayra has 5 mid slots, which I have full (unless you were referring to the OP?)
"I am a leaf on the...ah, frak it!"
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Paranoid Loyd
2662
|
Posted - 2014.11.18 18:29:11 -
[24] - Quote
Being able to align quickly wont do anything when a quick locking Nado is targeting you.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
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Sabriz Adoudel
Glorious Revolutionary Armed Forces of Highsec CODE.
3634
|
Posted - 2014.11.19 00:59:37 -
[25] - Quote
1806 m^3.
That should not be in an industrial, it should be in a Gnosis with a shield tank, a couple cargo mods and a damage control in the lows, and medium energy neutralizers.
Because noone expects the hauler Gnosis, but it's actually pretty good at moving 1-5k m^3 loads that have value. You have the tank to survive one Talos or two Vexors. If you get Catalyst swarmed, you can neut some of them and have a decent chance.
I still haven't got my alliance to shoot Gnosises on sight yet, but when I get caught in one and end up with a hilarious lossmail, that may start.
www.minerbumping.com - Mining accidents are increasing. Get your permit now.
Ganking doesn't need a purpose, the gank is its own purpose.
You don't ask why a plague spreads or a field burns. Don't ask why I gank.
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Paranoid Loyd
2663
|
Posted - 2014.11.19 01:30:23 -
[26] - Quote
Good call on the Gnosis, I don't ever scan those, not that I could take one solo anyway. 40K EHP and 5.8K m3 cargo, with a 5 second align time.
I guess the only downsides when comparing it to the Badger are the price tag and the warp speed. Neither of those factor into safety so it is the right choice.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
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Cephelange du'Krevviq
Senex Legio
266
|
Posted - 2014.11.19 01:41:46 -
[27] - Quote
[Gnosis, Spanish Inquisition] Damage Control II Inertia Stabilizers II Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II Nanofiber Internal Structure II
Large Shield Extender II Large Shield Extender II Large Shield Extender II Adaptive Invulnerability Field II Adaptive Invulnerability Field II Adaptive Invulnerability Field II
220mm Vulcan AutoCannon II, Phased Plasma M 220mm Vulcan AutoCannon II, Phased Plasma M 220mm Vulcan AutoCannon II, Phased Plasma M 220mm Vulcan AutoCannon II, Phased Plasma M 50W Infectious Power System Malfunction 50W Infectious Power System Malfunction
Medium Anti-Kinetic Screen Reinforcer I Medium Anti-Thermal Screen Reinforcer I Medium Core Defense Field Extender I
Hobgoblin II x5 Warrior II x5 Hornet EC-300 x5
1865 m3 cargo space, other stats: http://imgur.com/zNOCFyF
"I am a leaf on the...ah, frak it!"
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Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1881
|
Posted - 2014.11.19 10:06:03 -
[28] - Quote
Paranoid Loyd wrote:Justin Zaine wrote: It's difficult to cargo scan someone, take a look at their items, decide whether or not it's worth the gank and then lock and pop them before they have time to warp off.
For a single player yes, but any ganker that is in it for profit will have a dedicated scanner. So its not really hard, especially with a slow aligning hauler. Kagura Nikon wrote:NEVER AP on anything that is not a shutle. This is terrible advice, just never autopilot ever unless you don't care about losing your pod.
Lies... unless youa re traveling a certain pipe your chances of being killed are near zero. I move my alts trough AP all time in shuttles, probably ranging up to hundreds of jumps per day combined for years.. never any one of them got killed.
Only when really bored people care to shoot at shuttles outside the evil commerce pipe.
"If brute force does not solve your problem.... then you are surely not using enough!"
For the rest hire PoH |
Recruitment
|

Paranoid Loyd
2674
|
Posted - 2014.11.19 14:48:27 -
[29] - Quote
Kagura Nikon wrote:Paranoid Loyd wrote:Justin Zaine wrote: It's difficult to cargo scan someone, take a look at their items, decide whether or not it's worth the gank and then lock and pop them before they have time to warp off.
For a single player yes, but any ganker that is in it for profit will have a dedicated scanner. So its not really hard, especially with a slow aligning hauler. Kagura Nikon wrote:NEVER AP on anything that is not a shutle. This is terrible advice, just never autopilot ever unless you don't care about losing your pod. Lies... unless youa re traveling a certain pipe your chances of being killed are near zero. I move my alts trough AP all time in shuttles, probably ranging up to hundreds of jumps per day combined for years.. never any one of them got killed. Only when really bored people care to shoot at shuttles outside the evil commerce pipe. 45 shuttles killed in highsec yesterday. 50 T1 indys killed. Im not disagreeing that they mostly get killed in pipes but what you dont seem to understand is the majority of folks dont even know what a pipe is, so telling them it is OK to AP their shuttles is bad advice.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
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Froggy Storm
Paragon Trust The Bastion
329
|
Posted - 2014.11.19 15:06:43 -
[30] - Quote
Also there are those special few thrasher pilots who seem to specialize in blaping shuttles and pods as they migrate between incursions. |
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Agondray
Avenger Mercenaries VOID Intergalactic Forces
157
|
Posted - 2014.11.19 21:47:08 -
[31] - Quote
Koweim Imm'Yka wrote:I just got ganked for 300 million in cargo. Any advice on the best defense against being ganked in high sec by pirates? I'm flying an industrial ship, am I just vulnerable until I can pilot a freighter?
Thanks in advance for any help.
freighter wont matter if you ap or manually fly and you can have 0 isk of loot/mats in your hold and die in high sec
"Sarcasm is the Recourse of a weak mind." -Dr. Smith
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Sabriz Adoudel
Glorious Revolutionary Armed Forces of Highsec CODE.
3644
|
Posted - 2014.11.20 09:51:46 -
[32] - Quote
Froggy Storm wrote: Also there are those special few thrasher pilots who seem to specialize in blaping shuttles and pods as they migrate between incursions.
If you want to collect bounties, this is the way to do it.
www.minerbumping.com - Mining accidents are increasing. Get your permit now.
Ganking doesn't need a purpose, the gank is its own purpose.
You don't ask why a plague spreads or a field burns. Don't ask why I gank.
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baltec1
Bat Country Goonswarm Federation
13958
|
Posted - 2014.11.20 10:56:54 -
[33] - Quote
Let the lesson begin.
First never use the auto pilot. Now for the ship You chose the badger 2 (yes Im old) which is a not bad hauler but you made some basic mistakes. Firstly you don't active tank your haulers, you want as much buffer as you can so the first order of the day is to drop the booster. The second big mistake you made was to anti-tank your ship. What is anti tank I hear you say?
Anti-tanking is when you add on mods that reduce your tank. This means the cargo expanders in your lows. Each one will reduce you hull HP by 20% and as we can see you have a lot of them. Now don't get me wrong, they are nice tools to have but for your cargo they arn't what you need. So what do you need?
[Tayra, Tayra fit]
Damage Control I 400mm Reinforced Rolled Tungsten Plates I Prototype Energized Explosive Membrane I Prototype Energized Adaptive Nano Membrane I
Medium Shield Extender I EM Ward Field I Thermic Dissipation Field I Adaptive Invulnerability Field I Medium Shield Extender I
[Empty High slot] [Empty High slot]
Medium Core Defense Field Extender I Medium Core Defense Field Extender I Medium Core Defense Field Extender I
Tanky enough to survive a single nado and upgradeable to t2 as and when your skills allow.
The final step is knowing the value of your cargo and what your tank can protect. The above ship cannot haul 300 mil safely, it can manage around 100 mil. If you want to transport 300 mil in subsystems and High-Tech Transmitters then your ship of choice would be the blockade runner. Its as close to uncatchable in high sec as your can get.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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Meyr
Destructive Influence Northern Coalition.
355
|
Posted - 2014.11.21 07:33:24 -
[34] - Quote
I'll toss out a silly-seeming suggestion - for your smaller-sized cargoes, use a Magnate!
With one T1, and two T2 cargo rigs, and Cargo II's in the lows, you can haul about 1750 m3 for about 12 million fitted, with frigate agility. I've used one for moving moderately expensive stuff around with good success (so far). |

Tore Smith
Science and Trade Institute Caldari State
21
|
Posted - 2014.11.21 09:53:47 -
[35] - Quote
Im hauling in transport ships (blockade runner versions) and never on ap.
cargo space is more than sufficient and fitted for fast align times you are practically save from anything even without a tank.
in busy systems like jita use a bookmark for instant warps away from the station and do it fast so you wont get bumped.
like this ive transported billions and never got caught.
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Aeryn Maricadie
Periphery Bound Dominatus Atrum Mortis
2
|
Posted - 2014.11.21 22:11:22 -
[36] - Quote
Justin Zaine wrote:Koweim Imm'Yka wrote:I don't auto-pilot Really? It's difficult to cargo scan someone, take a look at their items, decide whether or not it's worth the gank and then lock and pop them before they have time to warp off. Are you sure you weren't sitting afk on a gate or something? Technically, you're vulnerable as long as the items in your cargo exceed the cost of the ships that are lost in the gank. Even then you're not safe, because lots of people don't gank for profit. What Lyokus said was right, you didn't need any of those expanded cargohold mods on your ship. But only in a perfect world do we ever fit only as many cargo rigs as we need. Most people tend to fit for max cargo and just try to be as cautious as possible en-route by not autopiloting, so in that respect you didn't do anything "wrong" even though you could have taken further steps to prevent it. If what you're saying about not autopiloting is true, then i'd say you're simply a victim of bad luck. Can't say i've seen too many people get their ship ganked while not autopiloting. Then again, I don't do ganks. It is actually not that hard, the campers simply put someone in a freighter or other unassuming ship on one side of the gate to scan (with passive targeter so you never know) and they tell the gankers whether to shoot it when it lands or not. |

Aeryn Maricadie
Periphery Bound Dominatus Atrum Mortis
2
|
Posted - 2014.11.21 23:08:50 -
[37] - Quote
split loads up.
carry small blingy **** (faction/purple/melted nanoribbons/skillbooks/blue loot) in bait tanked combat ships
Stuff like normal Salvage, normal mods, Ammo, cheap skill books in the agility variant of the industrial (Nereus/badger)
ship hulls go in Tayra's or Bestowers (you can fit 3-4 Cruiser hulls in each respectively) but dont put other mods with them and dont haul anything but T-1's like this
For PI and Ore/Gas use the respective Gallente ships no one will normally gank these because its too much a pain to haul anything that drops (there are some who won't care especially if auto-piloting) Treat expensive Gas like Salvage
You can Also scout WH chains which is a great way to move **** especially if you have the cloaky transports and depending on how many trips you intend to make can save alot of time, just remember to never travel back through the chain so the residents (who ARE watching you) can't predict when you will come back through.
as far as fitting for tank dont use armor the agility penalty will be a right pain plus makes it more likely that you can't warp in time, I prefer to use a mix of nanofiber/warp stabs, Warp stabs mean that more ships must be used which impacts ISK efficiency which increases the likelihood they will not attempt Nanofitting an agility Indy can get you down to a 4 sec align time on a Nereus which increases the likelihood they will fail to get all their points on you in time. Some of the Indy ships can fit a LASB which is better than an extender if you are traveling through low response time systems with the added benefit of not increasing your sig size, use resistance mods not more than one extender especially if you mount shield rigs |

Paranoid Loyd
2705
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Posted - 2014.11.21 23:41:25 -
[38] - Quote
Aeryn Maricadie wrote:the campers simply put someone in a freighter or other unassuming ship on one side of the gate to scan (with passive targeter so you never know) and they tell the gankers whether to shoot it when it lands or not. Oh really? How do you fit scanning mods to a freighter? Scanners are in frigates, anything else (except a skiff) will have too low of a scan res to operate efficiently.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
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Aeryn Maricadie
Periphery Bound Dominatus Atrum Mortis
2
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Posted - 2014.11.22 03:29:13 -
[39] - Quote
Paranoid Loyd wrote:Aeryn Maricadie wrote:the campers simply put someone in a freighter or other unassuming ship on one side of the gate to scan (with passive targeter so you never know) and they tell the gankers whether to shoot it when it lands or not. Oh really? How do you fit scanning mods to a freighter? Scanners are in frigates, anything else (except a skiff) will have too low of a scan res to operate efficiently. whoops my bad I meant industrial. Just stick a cargo scanner, ship scanner, and passive targeter on an Itty V and no one will ever be the wiser |

McChicken Combo HalfMayo
The Happy Meal
75
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Posted - 2014.11.23 07:47:47 -
[40] - Quote
Aeryn Maricadie wrote:Paranoid Loyd wrote:Aeryn Maricadie wrote:the campers simply put someone in a freighter or other unassuming ship on one side of the gate to scan (with passive targeter so you never know) and they tell the gankers whether to shoot it when it lands or not. Oh really? How do you fit scanning mods to a freighter? Scanners are in frigates, anything else (except a skiff) will have too low of a scan res to operate efficiently. whoops my bad I meant industrial. Just stick a cargo scanner, ship scanner, and passive targeter on an Itty V and no one will ever be the wiser Actually now that im looking through Pyfa I never realized that scan res was so low on those, i never really looked cuz I dont actually use them for that I was just brainstorming. Anyway just replace industrial with any frigate w/3 mid slots. Frigate is a good way to get yourself ganked by the competition actually. Legion is a great choice.
~ Bookmarks in overview
~ Fleet improvements
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