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Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Rain6637
GoonWaffe Goonswarm Federation
25597
|
Posted - 2014.11.24 15:01:49 -
[1] - Quote
it's nice to see people who are hopeful enough to dream up a grand story to explain a picture blog.
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Rain6637
GoonWaffe Goonswarm Federation
26321
|
Posted - 2014.12.02 00:58:29 -
[2] - Quote
I'm in class right now and this is killing me. I won't be home for several hours still. Do they react to proximity at all? have you tried smartbombing the structure, etc.
...bring different ships to it, activate every type of module you can fit in eve, in close proximity, etc. ?
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Rain6637
GoonWaffe Goonswarm Federation
26382
|
Posted - 2014.12.02 05:28:12 -
[3] - Quote
so it can't be targeted? I was thinking Doomsday. something about superweapons setting them off, amirite
Alexa Coates wrote:Rain6637 wrote:I'm in class right now and this is killing me. I won't be home for several hours still. Do they react to proximity at all? have you tried smartbombing the structure, etc.
...bring different ships to it, activate every type of module you can fit in eve, in close proximity, etc. ? Lol, why would the goons care about pve? ah, right. sorry. I'll eat your pubbie firstborn rawr. better?
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Rain6637
GoonWaffe Goonswarm Federation
26384
|
Posted - 2014.12.02 07:32:14 -
[4] - Quote
hey so it looks to me like shards of rocks. not very structure-like. odd that it's cloaked though.
http://www.mediafire.com/?k4vue1fbi6uo2
twitch stream of the process
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Rain6637
GoonWaffe Goonswarm Federation
26384
|
Posted - 2014.12.02 08:04:40 -
[5] - Quote
yes, EVE peeping tom nightvision cam mode
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Rain6637
GoonWaffe Goonswarm Federation
26444
|
Posted - 2014.12.02 12:38:09 -
[6] - Quote
circadian sleeper. i like that.
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Rain6637
GoonWaffe Goonswarm Federation
26451
|
Posted - 2014.12.02 13:06:46 -
[7] - Quote
they're kinda tanky. held up for a bit under 8k dps
video
if you go out there, enable "Roaming Sleepers Cruiser" under Entity in Overview Settings (Tab Presets->Types)
it scanned me with a white light, went from ship to ship.
damn my video lag
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Rain6637
GoonWaffe Goonswarm Federation
26469
|
Posted - 2014.12.02 13:16:54 -
[8] - Quote
I didn't notice the structure becoming targetable in overview... did you try shooting it
why would they scan a lump of isogen 5
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Rain6637
GoonWaffe Goonswarm Federation
26497
|
Posted - 2014.12.02 15:48:32 -
[9] - Quote
damage notifications were registering 1/20 of volley (average 350 damage per volley). If its resist profile is the same across the board like other sleepers, it's 95%
I used All level V Vindicators with Neutron Blaster II / Void which is just shy of 6600 per volley, and also split evenly between kin/therm.
Siegfried Tahl wrote:Nighmare with 500 dps did fine. There are thin shields and thick armor unlike normal sleepers, nothing too hard though.
8k dps - if it was from BSes on a cruiser sized ship, there was no 8k there.. it had 8 vindi webs on it, as well as scrams. No one was moving. damage modifier was effectively perfect.
But you're right, there might be some tracking error (and also my memory), and its resist profile could be 90%
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Rain6637
GoonWaffe Goonswarm Federation
26593
|
Posted - 2014.12.03 00:25:32 -
[10] - Quote
Siegfried Tahl wrote:Single Nightmare with 1800 per valley / 500 dps paper damage (EM BTW) applied from 96(graze) to 1531(hits) to 1917 (penetrates) of actual damage. So I think its BS guns signature resolution and tracking thing. They arent that tough at all ;) hey i think you're right. I seem to recall orbiting now.
I wonder if this sleeper is always present somewhere in the system, warping from one entity to the next, scanning.
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Rain6637
GoonWaffe Goonswarm Federation
26693
|
Posted - 2014.12.05 16:09:13 -
[11] - Quote
those sisters of EVE are ryde or die. not many people know that.
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Rain6637
GoonWaffe Goonswarm Federation
26698
|
Posted - 2014.12.06 15:07:05 -
[12] - Quote
I would definitely evacuate anything I had in those sleeper systems.
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Rain6637
GoonWaffe Goonswarm Federation
26853
|
Posted - 2014.12.09 07:47:05 -
[13] - Quote
i doubt the attacking part of these circadian sleepers. the way they vanish into a puff of dust suggests they're here for observation only. there may be a cataclysmic event later, or an invasion, but I don't see it being carried out by circadians.
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Rain6637
GoonWaffe Goonswarm Federation
26854
|
Posted - 2014.12.09 10:46:26 -
[14] - Quote
When you kill them, they vanish into a puff of dust.
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Rain6637
GoonWaffe Goonswarm Federation
26920
|
Posted - 2014.12.10 08:33:28 -
[15] - Quote
Shun Makoto wrote:Rain6637 wrote:i doubt the attacking part of these circadian sleepers. the way they vanish into a puff of dust suggests they're here for observation only. there may be a cataclysmic event later, or an invasion, but I don't see it being carried out by circadians. They are equiped with a missile launcher if you look close enough. I'm breaking the bounds of RP by making this point, but basically sleepers are probably locked into a behavior type by name (sleepless guardian etc), so I'm thinking if there's a sleeper attacking force, it will be comprised of the ones we're used to seeing in combat sites. I'm guessing that circadian sleepers are going to remain this roaming investigative type of AI. I could be wrong, but there are certainly deadlier sleepers with combat AI already in place.
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Rain6637
GoonWaffe Goonswarm Federation
29626
|
Posted - 2015.01.30 10:27:06 -
[16] - Quote
Hey all, I did my best to combine the two pics that were linked in this thread.
Anyway, how do I make a Jove BS spawn?
I've read a few pages back, but I haven't found the secret to making a Jove BS spawn. I'm on Sisi with my gang, and have been for a couple hours, lurking at an Unidentified Structure. Killed maybe four sets of waves + reinforcements, but no Jove BS.
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Rain6637
GoonWaffe Goonswarm Federation
29627
|
Posted - 2015.01.31 07:13:45 -
[17] - Quote
Herzog Wolfhammer wrote:Rain6637 wrote:Hey all, I did my best to combine the two pics that were linked in this thread. Anyway, how do I make a Jove BS spawn? I've read a few pages back, but I haven't found the secret to making a Jove BS spawn. I'm on Sisi with my gang, and have been for a couple hours, lurking at an Unidentified Structure. Killed maybe four sets of waves + reinforcements, but no Jove BS. Sleeper exploration sites in known space might spawn them, "final room" I think. Getting to the end of those is going to take a team. Good luck. Well ****. I lurked at an unidentified object for... 12 hours today, while I did other things on the computer. Welp.
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Rain6637
GoonWaffe Goonswarm Federation
29696
|
Posted - 2015.02.08 08:12:31 -
[18] - Quote
Sorry, posted this in the wrong thread. Basically, I did not encounter a super weapon, nor did I die, or even come close.
If you look in the overview of the ship with damage, there are two other Drifter battleship wrecks. I went through five of them, with a spawn of 5 circadians in between the third and fourth Drifter spawn.
Was really just an afk carrier rep (non-triage) and sig tank deal, and I checked my damage logs, and no volleys were notable. They all ranged from 1k to 2k per.
Maybe they're broken today, on Sisi.
Maybe they don't respond to fighter damage, or drone damage. The hypothesis that the shields might gather damage to spit it out all at once seemed like a plausible one. I'll get back on and try using triple Vindicator DPS next. (I'm being a travelling carebear and brought fully fit Vindicators for the rains, in the carrier ship maintenance bays)
Something like Bastion mode, for being completely immobile... is probably not the best way to try to survive a Drifter.
Spotted an unidentified wormhole beacon in Scolluzer just now, if anyone is interested in seeing Drifters firsthand.
Another in Korama
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Rain6637
GoonWaffe Goonswarm Federation
29696
|
Posted - 2015.02.08 14:16:24 -
[19] - Quote
mm, about 12 hours ago?
Tried to find another unidentified wormhole outside of highsec, but failed.
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Rain6637
GoonWaffe Goonswarm Federation
29699
|
Posted - 2015.02.08 22:58:27 -
[20] - Quote
In the first round of 3 Drifters, I didn't lose any fighters. It wasn't until the fourth and fifth that I lost one each. Those first three Drifters were keen on shooting a Phobos, rather than drones. I wanted to find more Drifters last night, to test other weapon types and see whether drones would confused the Drifters consistently. I'll try again later, probably.
That's pretty funny if the superweapon activation clashes with the NPC AI and its prioritization of drones vs hull.
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Rain6637
GoonWaffe Goonswarm Federation
29730
|
Posted - 2015.02.09 04:50:07 -
[21] - Quote
Doomsdays not using tracking is news to me. I was under the impression that non-MWD Phobos might have sig-tanked the Drifters.
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Rain6637
GoonWaffe Goonswarm Federation
29730
|
Posted - 2015.02.09 05:39:57 -
[22] - Quote
at one point, yeah, I had three Drifters shooting my Phobos. None of them activated a super weapon.
I didn't have wrecks enabled in overview, but there is one in the scene somewhere. I can't spot it at the moment.
If it was easier to find another drifter womrhole beacon, I could continue testing them.
My DPS configuration was fighters delegated to cruisers, who had activated the fighters on the Drifters. So maybe somewhere in there, the Drifters got confused and never DD'd me.
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Rain6637
GoonWaffe Goonswarm Federation
29732
|
Posted - 2015.02.09 05:53:13 -
[23] - Quote
dunno, the number of Drifters doesn't coincide with the number of caps I had on grid, either. Had 4 carriers, 3 Drifters showed up. After that it was a group of 5 Circadians, then two Drifters that trickled in one at a time.
If it's a bug, I'm not filing a support ticket. It took me way too long to find the beacon in the first place, and I want CCP to use their damn forums more. So i'm just leaving the report here.
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Rain6637
GoonWaffe Goonswarm Federation
29750
|
Posted - 2015.02.09 23:05:33 -
[24] - Quote
It just occurred to me that the number of drifter spawns might coincide with the number of ships that shot at the first drifter. So basically, however many ships are shooting at drifters will be blap'd. I'm in class right now but I'm going to test this again tonight. I think the answer to this superweapon is drones, and letting one take the heat off the player's ship. I think this is a new nuance to the AI, due to the one-shot nature of the superweapon. Unless the AI is changed to account for the boom.
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Rain6637
GoonWaffe Goonswarm Federation
29753
|
Posted - 2015.02.10 01:20:18 -
[25] - Quote
I'll confirm that's more or less how capital escalations work, but man is that old news.
Anyway, I'm wondering if you could also keep the Drifter jammed until it dies, never allowing it to fire. Or, keep it damped down to arm's reach.
The only problem with using EWAR is the fact that Drifters seem to break all locks at the end of its blue shield layer. Depending on its scan res, you might be able to land EWAR before it gets a lock on anyone. If it orbits at 17km, that's what, three, maybe four Recon damps.
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Rain6637
GoonWaffe Goonswarm Federation
29790
|
Posted - 2015.02.10 23:57:36 -
[26] - Quote
I can't wait to defeat the Drifter superweapons by loading ECM onto noobships as sacrificial lambs.
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Rain6637
GoonWaffe Goonswarm Federation
29929
|
Posted - 2015.02.17 06:23:40 -
[27] - Quote
https://forums.eveonline.com/default.aspx?g=posts&m=3040743#post3040743
Don't post on the forums, devs don't read it. Send GMs your questions with support tickets. Don't be silent.
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Rain6637
GoonWaffe Goonswarm Federation
29939
|
Posted - 2015.02.17 17:01:46 -
[28] - Quote
The Revenant description is bothering me. What if Sansha Kuvakei has been trying to fight The Other or otherwise help capsuleerkind... and we've been farming his babies for ISK and LP.
Don't post on the forums, devs don't read it. Send GMs your questions with support tickets. Don't be silent.
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Rain6637
GoonWaffe Goonswarm Federation
29939
|
Posted - 2015.02.17 17:05:45 -
[29] - Quote
Dradis Aulmais wrote:It's a secrete weapon based on isogen-5. The amarr have been trying to build a weapon based of the Terran weapon the emperess has.
Or Bob is paving the way for his return! that damn hyphen! if only. so close.
Don't post on the forums, devs don't read it. Send GMs your questions with support tickets. Don't be silent.
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Rain6637
GoonWaffe Goonswarm Federation
29942
|
Posted - 2015.02.17 22:11:15 -
[30] - Quote
I didn't think to test that. oops
Don't post on the forums, devs don't read it. Send GMs your questions with support tickets. Don't be silent.
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Rain6637
GoonWaffe Goonswarm Federation
29951
|
Posted - 2015.02.19 01:53:40 -
[31] - Quote
I'm willing to bet I can blap Drifters dead before they let off a superweapon, using some Serpentis webs and target painters to lock it down nice and snug before an 18 gun salute from siege Moroses.
Don't post on the forums, devs don't read it. Send GMs your questions with support tickets. Don't be silent.
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Rain6637
GoonWaffe Goonswarm Federation
29956
|
Posted - 2015.02.20 00:42:03 -
[32] - Quote
Im trying to figure out if I have it in me this weekend for more sisi Drifter testing. I'm thinking no. They're more common in the south? Is that what I read
Don't post on the forums, devs don't read it. Send GMs your questions with support tickets. Don't be silent.
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