
Zenoidan
Dirt 'n' Glitter
22
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Posted - 2014.12.04 19:34:18 -
[1] - Quote
You cant replicate a new player experience once you know the ins and outs of eve.
I know that if I wanted to start over and make a lot of isk, I could do it. But that doesnt mean anything to newbros because they DONT HAVE THE INFORMATION THAT I HAVE. It took me years to learn stuff about eve, years. Arguably the most important things I have learned in eve have not come from In game tutorials but by Pilots who make videos explaining things and put them on Youtube.
The community is amazing for this, however through the years Eve has changed A LOT. look up something about eve, for example: The Rifter. Google it, and you will find out dated info from when it was King of space, and guides on how to fly it. As a newbro you now have to filter through 2009 ect and then google more to make sure if the info is not Outdated.
Thats a pain in the ass for a new player. Eve is the only game I know where you can google a feature and have 5 guides explaining it, but yet all those guides will be outdated and useless. Thats frustrating.
CCP cant clean up google or the internet, but they can make it super easy for Newbro's to find information. CCP needs a youtube page dedicated with Video guides made by players and staff. The "live action movies" are great, but they dont help new players learn the game. Its time to make a change and be productive on the new player front.
1. Gather player made Videos that are not outdated and showcase current mechanics like Probing, combat site running, exploring, Faction Warfare, Mission running, ect. Have a link in game to these features, so they can be easily accessed without any forum searching.
2. Add simulations in game for the tutorials. Eve tutorials are horrid. They are confusing, full of paragraphs that no one wants to read, and pretty tedious. Everyone I have gotten into Eve always have a rougher time with the tutorial than actually playing the game. Granted, you need to get the basics down, but you also need to get people into the game.
-Have tutorials that show case a FW novice plex.
- Have a tutorial show casing the meta of PvP fights (Kite ships, Scram kiting, and Brawling, 1 tutorial for each)
-Have a tutorial that showcases how to "slingshot"
- Have a tutorial that showcases how to "spiral" into an opponent.
- Have a tutorial that showcases how a smaller ship can kill a bigger ship. (This will help curve the idea that one needs to fly the biggest ship right away to succeed in pvp)
- Have a tutorial showcases a hero tackle scenario.
Your tutorials do not direct people into "PvP." Its the players on the forums that do that. If a newbro followed your tutorials currently he would end up doing a mission for security/distribution or mining in high sec, and then they log off and never log on again because you just led them to the most boring and unrewarding part of Eve, and that is your fault as developers for doing so.
The players time and time again, bail you out of the tutorial mess by posting guides, making videos and above all, making sure every "newbro" who posts is given tons of information that you as developers neglect.
Starting a new char when you have 8+ years in eve and streaming it is a gimic, and nothing more. All you are showcasing is how many "big dicks" in eve can gank a developer while he streams. |