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Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
606
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Posted - 2014.11.29 13:26:52 -
[31] - Quote
Steppa Musana wrote: OP take your idea to F&I, it's not a bad one, unlimited death clone jumping between HQ and birth system seems reasonable at least for newer players without having to use corp flip mechanics .
Because corporations cant just change their HQ at will right? (and have to be able to in case their home system gets taken away)
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Jarod Garamonde
Sardaukar Merc Guild General Tso's Alliance
2281
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Posted - 2014.11.29 17:01:45 -
[32] - Quote
"Suicide in public areas is strictly prohibited"
That moment when you realize the crazy lady with all the cats was right...
[#savethelance]
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Max Deveron
Deveron Shipyards and Technology
96
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Posted - 2014.11.29 17:39:45 -
[33] - Quote
tsk tsk tsk *shakes head*
Sounds like someone in nullsec has no business offering advice to a new player.
Or
a.) that someone is not really part of the organizations new player recruitment and training group or b.) that organization still needs to figure out its logistical capability with the changes.
Either way this could have been easily avoided.......that or quit trying to recruit new players to use as cannon fodder. |

Aben Sokoln
Concordiat Spaceship Samurai
2
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Posted - 2014.11.29 17:46:28 -
[34] - Quote
http://gyazo.com/4fb7a781a75126b612707f15ba2795ea
Please stop talking **** about me having no logistics, I just wasnt anywhere nearby to give the skillbook and nobody else was on that could so I told him to pod himself, yeah Im stupid and Im not trying to cover up that I mis perceived the patch. But still, think of it, this limits newbros only into large newbie specific corps. They simply can't join a small npc null corp that lives at the end of venal because it would be so much trouble. |

J'Poll
CDG Playgrounds
4887
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Posted - 2014.11.29 17:46:57 -
[35] - Quote
Lucrii Dei wrote:Build a Providence and fill it with skillbooks, use it as a mobile library to deliver skillbooks to the far reaches of New Eden and beyond. You could even make an escort fleet and call them The Librarians, in costume with black framed glasses.
Lucrii, that would be an awesome idea....
If only all the nullsec owners would open up their stations to said fleet, you would even do a regular scheduled tour so that new players can schedule when they can pick up their skillbooks.
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
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Max Deveron
Deveron Shipyards and Technology
98
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Posted - 2014.11.29 18:26:35 -
[36] - Quote
Aben Sokoln wrote:http://gyazo.com/4fb7a781a75126b612707f15ba2795ea
Please stop talking **** about me having no logistics, I just wasnt anywhere nearby to give the skillbook and nobody else was on that could so I told him to pod himself, yeah Im stupid and Im not trying to cover up that I mis perceived the patch. But still, think of it, this limits newbros only into large newbie specific corps. They simply can't join a small npc null corp that lives at the end of venal because it would be so much trouble.
Wow im impressed........lots of skill books....but couldnt give one the "new bro" ? |

Celise Katelo
State War Academy Caldari State
28
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Posted - 2014.11.29 18:36:14 -
[37] - Quote
Quote:The general who wins the battle makes many calculations in his temple before the battle is fought. The general who loses makes but few calculations beforehand.
Sun Tzu
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Aben Sokoln
Concordiat Spaceship Samurai
2
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Posted - 2014.11.29 18:41:15 -
[38] - Quote
Max Deveron wrote:Aben Sokoln wrote:http://gyazo.com/4fb7a781a75126b612707f15ba2795ea
Please stop talking **** about me having no logistics, I just wasnt anywhere nearby to give the skillbook and nobody else was on that could so I told him to pod himself, yeah Im stupid and Im not trying to cover up that I mis perceived the patch. But still, think of it, this limits newbros only into large newbie specific corps. They simply can't join a small npc null corp that lives at the end of venal because it would be so much trouble. Wow im impressed........lots of skill books....but couldnt give one the "new bro" ?
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Zappity
Stay Frosty. A Band Apart.
1590
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Posted - 2014.11.29 19:10:03 -
[39] - Quote
Your newbro could probably petition successfully if he explains EXACTLY how ignorant you were of the new mechanics. Or just drop corp. But does it work for the same corp twice?
Zappity's Adventures for a taste of lowsec.
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Toria Nynys
Surly Dinos
4
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Posted - 2014.11.29 20:04:35 -
[40] - Quote
This is not a game about internet spaceships, gate camping or logonski ganks.
It's a game of logistics. You have just lost eve.
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Winter Archipelago
Thera Industries
300
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Posted - 2014.11.30 00:07:52 -
[41] - Quote
The total Frig + Dessie combo comes out to around 50m ISK: http://puu.sh/daIRB/092a346e55.jpg (it's going to be a bit higher as ECM and Missile skills were not sold in the station I was near). There are probably also a few skills that I missed, I simply went off the top of my head regarding what is useful to have as a newbie (besides "everything").
There are several skills that I personally consider a part of a "newbie pack" that others won't necessarily put in there:
Advanced Planetology @ 7.5m ISK Customs Code Expertise @ 3m ISK Thermodynamics @ 4.5m ISK Nanite Operation @ 1m ISK Nanite Interfacing @ 5m ISK Medium Drone Operation @ 100k ISK Leadership @ 20k ISK Armored Warfare @ 100k ISK Information Warfare @ 100k ISK Siege Warfare @ 100k ISK Skirmish Warfare @ 75k ISK
That's about 21.5m additional ISK that you can shave off, right there, so even with ECM and Missile skills tossed in, you're looking at a whopping 25-30m ISK for a full frig+dessie newbie skillpack.
Surely your nulsec group can afford to keep a few of these packs available at your home station, no?
Join the channel Thera Industries in-game for a general public channel for Thera-based industrialists.
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Aben Sokoln
Concordiat Spaceship Samurai
2
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Posted - 2014.11.30 00:25:33 -
[42] - Quote
Winter Archipelago wrote:The total Frig + Dessie combo comes out to around 50m ISK: http://puu.sh/daIRB/092a346e55.jpg (it's going to be a bit higher as ECM and Missile skills were not sold in the station I was near). There are probably also a few skills that I missed, I simply went off the top of my head regarding what is useful to have as a newbie (besides "everything"). There are several skills that I personally consider a part of a "newbie pack" that others won't necessarily put in there: Advanced Planetology @ 7.5m ISK Customs Code Expertise @ 3m ISK Thermodynamics @ 4.5m ISK Nanite Operation @ 1m ISK Nanite Interfacing @ 5m ISK Medium Drone Operation @ 100k ISK Leadership @ 20k ISK Armored Warfare @ 100k ISK Information Warfare @ 100k ISK Siege Warfare @ 100k ISK Skirmish Warfare @ 75k ISK That's about 21.5m additional ISK that you can shave off, right there, so even with ECM and Missile skills tossed in, you're looking at a whopping 25-30m ISK for a full frig+dessie newbie skillpack. Surely your nulsec group can afford to keep a few of these packs available at your home station, no? You should probably read the thread |
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