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Thread Statistics | Show CCP posts - 1 post(s) |

Hellspawn01
Amarr
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Posted - 2006.09.03 21:58:00 -
[1]
So my mate got invited by a noob that asked for help on a mission. This noob is in an npc corp and not in a corp that is at war with anyone. So my mate warps to the "noob" and then the noob invites 3 other pilot from 2 different corps that are at war with eachother. Then he scrambles my corp mate but concord doesnt show up and 3 pilots warp in and gank my corp mate.
My mate petitioned and all he got was "Its within the game mechanics".
Thats bullcrap! He had no chance to evade the war inside the gang because he doesnt get a warning when ppl that are at war join the gang. And somehow the noob didnt even get concorded for initiating aggression with my corp mate AND HE`S IN A NPC CORP!!!
How is that not an exploit?
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Hellspawn01
Amarr
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Posted - 2006.09.03 22:21:00 -
[2]
Originally by: lofty29 An exploit is something that cannot be avoided. This can be avoided, quite easily.
Is it true that you can still shoot at your victims for another 15 minutes even if they leave the gang?
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Hellspawn01
Amarr
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Posted - 2006.09.04 00:17:00 -
[3]
Originally by: tadig smik
Originally by: Miss Overlord i agree anyone new joining teh gang existing gang members should be warned - this is a clear exploit but given the existing problems going on atm unlikley to be fixed (if its in a noob corp) dont gang with it
You are warned... unless something has changed in the past 24 hours, you do get a warning when joining a gang where somebody is at war with somebody else...
If I invite to gang who is at war with somebody else, I get a 'dodgy candidate' warning...
Read the original post again.
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Hellspawn01
Amarr
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Posted - 2006.09.04 00:35:00 -
[4]
Originally by: Peri Helion Exploit?
Well, if CCP defines Exploit and they say this isn't, then it isn't.
Good gaming?
Well, kudos to Lofty for having figured this out.
A game worth sticking around for?
This tactic is valid and clever. If you dont't like it (or the sad fact that CCP says it is legal), then vote with your feet. For that matter, if you dont like the state of the game for any reason (lag, bugs, slow response times on petitions, crazy rules that obfuscate what one would normally consider common snese like a pop-up window telling you the asshat next to you in gang can shoot your ass), then leave.
Personally, I wouldn't use this tactic (to dumb to figure it out, to laid back to execute it). I wouldn't sanction the behaviour in game either if I were the developers. BUT I aint.
I have 8 accounts but stick around despite all the reasons above because there isnt't anything comparable out there. But if some other game company comes along with a persistent single shard world (sci-fi or fantasy) with a robust economy that has a better server architecutre (to address the lag) response times (to address bugs and petitions) and a more coherent rule set to address these kinds of issues (yeah, I like hard cruel reality, but I play games to get away from reality THAT hard and cruel ffs, so call it medium cruel reality ), CCP will finally have a real horse race on their hands and that kind of competition may finally drive them to eleveate their game in new ways.
Thank you for this nice post that has about 1% to do with this post. Read the first post again.
For those that didnt get it:
Noob invites victim Victim warps to noob Noob invites Ganker1 Noob invites Ganker2 and 3 which are at war with Ganker1 Ganker1, 2 and 3 can fire at victim Victim dies
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Hellspawn01
Amarr
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Posted - 2006.09.04 09:30:00 -
[5]
The noob that invites you waits till you are near him, then he scrambles you and invites the others. This is bypassing the warning and the part that is the exploit.
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Hellspawn01
Amarr
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Posted - 2006.09.04 09:54:00 -
[6]
Originally by: Vicious Phoenix
Originally by: lofty29
Originally by: Sergio Ling impossible to evade? now THAT'S bullcrap
just dont gang with people you don't know
Exactly why it isnt an exploit 
Honorable tactic, certainly not. Whithin game mechanics, most definatly. Stop whinning, the gang text specifically warns you about this risk when you join, reading 4tw.
I clearly stated that there was no warning at first place. Ignorance 4tw.
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Hellspawn01
Amarr
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Posted - 2006.09.04 10:07:00 -
[7]
Originally by: Vicious Phoenix No-one in this gang is currently in a corporation that is at war. However, be aware that if a fellow gang member's corporation does go to war with other corporations you become vulnerable to attack by members of those corporations. You do not have the right to attack those parties unless they attack you first.
That seems to make it pretty clear.
Apparently you dont really get it. THERE WAS NO WARNING ABOUT AN ONGOING WAR WHEN HE GOT INVITED.
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Hellspawn01
Amarr
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Posted - 2006.09.04 10:34:00 -
[8]
Originally by: Vicious Phoenix
Originally by: Hellspawn01
Originally by: Vicious Phoenix No-one in this gang is currently in a corporation that is at war. However, be aware that if a fellow gang member's corporation does go to war with other corporations you become vulnerable to attack by members of those corporations. You do not have the right to attack those parties unless they attack you first.
That seems to make it pretty clear.
Apparently you dont really get it. THERE WAS NO WARNING ABOUT AN ONGOING WAR WHEN HE GOT INVITED.
Lets make this simple. It said if anyone in his gang got involved in a war he'd be vulnerable, how much simpler can it get? Also, caps lock 4tl, it just makes you look childish.
Who would guess that a noob is a trick alt in disuise?? Who knows who is at war with someone AFTER you joined a gang?? Who would guess that said noob would scramble you and invite some ppl that can legally shoot you??
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Hellspawn01
Amarr
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Posted - 2006.09.04 10:39:00 -
[9]
Who had this bright idea about those gang mechanics in the first place and what were the reasons for it?
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Hellspawn01
Amarr
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Posted - 2006.09.04 10:41:00 -
[10]
Originally by: Vicious Phoenix
Originally by: Tito Taneki Edited by: Tito Taneki on 04/09/2006 10:34:51 Edited by: Tito Taneki on 04/09/2006 10:34:26
Originally by: Vicious Phoenix
Lets make this simple. It said if anyone in his gang got involved in a war he'd be vulnerable, how much simpler can it get? Also, caps lock 4tl, it just makes you look childish.
Read the post, please: 1) You are in war with noone. 2) You invite a victim. -> Victim gets no message. 3) You invite another alt, who is at war. -> Victim gets no message about this war, but becomes war target 4) The one who's at war with your alt/friend whatever kills the victim.
No warning.
Wrong. You get the message I posted earlier. Quote: No-one in this gang is currently in a corporation that is at war. However, be aware that if a fellow gang member's corporation does go to war with other corporations you become vulnerable to attack by members of those corporations. You do not have the right to attack those parties unless they attack you first.
If you do the reading thing you'll see the warning. Reading 4tw.
This warning is ok. Victim think no war, fine. why not?
The part that 2 parties get invited into the same gang that are at war with eachother is the exploitation.
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Hellspawn01
Amarr
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Posted - 2006.09.04 11:49:00 -
[11]
Originally by: Verus Potestas
Originally by: lofty29
Originally by: Galadiin Venyaa
Originally by: lofty29 An exploit is something that cannot be avoided. This can be avoided, quite easily.
Sorry, but that's not the definition of an exploit. An exploit by definition is the use of ingame mechanics to obtain a result, other than that intended by the devs, for own gain.
And buy that definition, as said before, Gate sniping, Jetcan mining, hell even putting a can at a gate with your corps info on it, is an exploit . Using a battleship to mine, or a dread / carrier, should be a bannable offence now? Poor Chribba 
Originally by: CCP's Definition # 12.1 What is an exploit?
The common definition of an exploit is ôto use the game mechanics in such a way as they were not intended for the purpose of gaining an unfair advantage over other players.ö Due to the ever-changing dynamics involved with maintaining a virtual, persistent world, it can sometimes be difficult or confusing to determine what might be considered an exploit.
Though every effort is made to avoid glitches that enable exploits to be used, they are occasionally discovered. Players have the responsibility of understanding how the game works and keeping themselves informed about changes to the game in order to comprehend what is deemed as an exploit. Those who are charged with employing the use of exploits will be reprimanded, which may include temporary suspension or a permanent ban of the account. Professing ignorance that you didnÆt know you were using an exploit will not prevent the enforcement of this rule.
# 12.2 How does CCP fix exploits?
Exploits are investigated on a prioritized, case-by-case basis. As received, information pertaining to exploits is entered into a queue. Programmers then ascertain the level of urgency in addressing them and fix them accordingly.
# 12.3 What are the punishments for using an exploit?
We reserve the right to review cases involving exploits on an individual basis and take action as we deem necessary. For minor offenses, a formal warning may be issued. A second warning or a more serious offense may result in the suspension of the playersÆ account. Very serious violations or repeated offenses will lead to a permanent ban.
We reserve the right in all cases to determine the seriousness of the offense. We also reserve the right to delete characters and/or items that were gained through the use of exploits. Note that any attempts at hacking the game or the game servers will be dealt with severely, up to û and including û legal action.
# 12.14 How do I know whatÆs legal or illegal in the game?
Using the game mechanics in any way to achieve an unintended game behavior is exploiting. Stay abreast of known issues and changes to the game. Employing the use of an unauthorized third party program is always illegal. Those who create, distribute, advocate or use unauthorized third party programs will be permanently banned from EVE.
# 12.5 Do you consider it cheating if someone uses a known bug?
Yes. The circumstances are irrelevant. All cases where a player manipulates the system or the game world, knowingly or otherwise, will be treated as exploiting and dealt with harshly.
By the above I would say the rules are clear that its an exploit even if the Devs/GMs say different. The question now is:
Who is right here?
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Hellspawn01
Amarr
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Posted - 2006.09.04 12:25:00 -
[12]
Originally by: Mastin Dragonfly Edited by: Mastin Dragonfly on 04/09/2006 12:11:55 I just wonder why ppl that are at war with eachother are allowed to gang up in the first place. Only use for that that I can see is for tactics like this.
Ask the dev that came up with this "brilliant" idea.
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Hellspawn01
Amarr
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Posted - 2006.09.04 17:26:00 -
[13]
Originally by: Kharriga Tbh i wouldnt be surprised if he initiated this whole thread in some way ( ie. its his alt/main opening, he paid someone off, its his friend etc ).
I assure you I¦m not in any way connected to lofty29 except that I killed him once.
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Hellspawn01
Amarr
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Posted - 2006.09.04 17:41:00 -
[14]
Originally by: lofty29
Originally by: Hellspawn01
Originally by: Kharriga Tbh i wouldnt be surprised if he initiated this whole thread in some way ( ie. its his alt/main opening, he paid someone off, its his friend etc ).
I assure you I¦m not in any way connected to lofty29 except that I killed him once.
You killed me? Nono. Me and my old corpie where having a bit of fun, stealing your corps ore in our caracals. It was funny. You warped in, IIRC, 7 bs's and 4 HAC's to deal with 2 caracals. YOU did not kill me. Your corporation killed me. And then you posted it on the forum and got flamed off, isnt that right? 
I have the killmail and only 2 ships were shooting at you. Will that be enough evidence?
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Hellspawn01
Amarr
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Posted - 2006.09.05 15:37:00 -
[15]
The lack of response from CCP says it all.
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Hellspawn01
Amarr The Phantom Conglomerate
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Posted - 2006.09.16 12:41:00 -
[16]
Disabling the mechanic to be in the same gang as your war target would solve this too.
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Hellspawn01
Amarr The Phantom Conglomerate
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Posted - 2006.09.16 17:12:00 -
[17]
Originally by: Ranger 1 Edited by: Ranger 1 on 16/09/2006 16:57:52 Edited by: Ranger 1 on 16/09/2006 16:53:53 But if you leave the gang, they can not warp to you any longer.
And why, oh why, would you allow a person in a noob corp... that you do not know... to form the gang and be gang leader? This stranger is then in charge of gang invites, where and when you warp. The gang leader MUST be someone you trust.
Idiocy.
Truthfully, I would have no objections to the Warning message going out to all gang members when someone at war is joining the gang... but they better make sure that it does not interfere with clicking on other things, otherwise this will be exploited as well in certain situations.
Common sense, however, it far more effective than game mechanics. Your gang leader should be gang leader for a reason. If it's his mission (supposedly) have him warp to the mission area first and then you warp to him. Don't allow that stranger to control the situation by being gang leader just because you are lazy.
New players often use the gang invite to get ppl to help them. This has nothing to do with idiocy, its a call for help. They talk in local, you say you can help and you get a gang invite seconds later. The same happens to older players but they agree on a gang before sending an invite.
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