
ShahFluffers
Ice Fire Warriors Snuffed Out
6691
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Posted - 2014.12.04 01:41:53 -
[1] - Quote
Daichi Yamato wrote:id rather this didnt happen, caps suck the fun out of EVE. But CCP said in a dev blog that they'd like it to, and with no restrictions would you believe. I believe their exact words were "capitals are still not allowed to enter high-sec... but we might revisit this in the future."
Underlined the important word.
When someone says "might" it is usually a safe bet that they won't do it unless they have a compelling reason to... which there isn't. In fact, there are more compelling reasons to keep capitals OUT of high-sec.
Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?"
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ShahFluffers
Ice Fire Warriors Snuffed Out
6691
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Posted - 2014.12.04 01:58:17 -
[2] - Quote
Interesting. But the wording is still vague and non-committal.
Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?"
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ShahFluffers
Ice Fire Warriors Snuffed Out
6711
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Posted - 2014.12.06 18:56:31 -
[3] - Quote
Ersahi Kir wrote:Bronson Hughes wrote:Can you, or anyone else, provide any compelling reason to maintain the current hisec restriction on capitals? "It's always been done that way", HTFU, etc. are not compelling reasons. Because we have to ban the usage of just about every single module that a carrier can use so it isn't abusive in high sec? That's only been brought up half a dozen times in this thread alone, and is a fairly compelling reason to limit their use off the bat. Not to mention their relatively massive ehp is a problem.
If you ban capital mod use in high-sec then people will just switch to using large local and remote reppers... which a capital can sustain almost indefinitely (I am looking at an Archon lol-fit with 4 large reppers that can tank 1200 dps). And if it can't... well... that wall of ehp can help the capital ride out the engagement timer to dock up again.
I have said it before in other threads like this and I'll say it again; there isn't any one aspect of a capital that makes it unreasonably powerful in high-sec. It is everything combined... base ehp, capacitor levels, ancillary abilities, fitting ability, etc.
The reason that capitals are not [too] unreasonably powerful in low and null-sec is because anyone and everyone can engage them at will without warning.
Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?"
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