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KT BlackDog
The Scope Gallente Federation
0
|
Posted - 2014.12.03 22:58:50 -
[1] - Quote
I'm somewhat new to DED sites, having run my first one a couple weeks ago. Even though my ship / drone and laser skills are not the best, I do have all the basic core skills up to 5.
I fly a stratios, armor tanked with small, med, and heavy drones and meta 4 lasers. I have done well with a few other DED sites 3/10 and assisted with one 4/10.
Recently I ran across Mul-Zatah Monastery, and had to warp out once I entered the second room.
https://wiki.eveonline.com/en/wiki/Mul-Zatah_Monastery
What happened... 1. Completed the first room with no real problems. 2. Flew to the second room and thought my best bet would be to take out the stasis towers first-6 of them! 3. Targeted the stasis towers, sent the heavy drones, and was a bit too far away to immediately hit with lasers. 4. Started flying towards the first of 6 towers on AB at 560 m/s. In a few seconds I was webbed, then a few seconds later started taking aggro from other ships. 5. Was surviving, then I noticed I was being neuted by a cruiser. 6. Still was not in laser range of the stasis towers, but drones had taken out one stasis tower. Switched all dps to the neut cruiser, but had to warp out before the neuting cruiser died.
Seems when I warped in, I was 50+k away from the stasis towers. Their range to web is 250k, so I can't think that heading away from the towers is a good idea, though heading towards them almost cost me a ship. Aggro from the other NPC ships is quite severe for my cruiser, and while webbed, my high resist + speed tank is not so strong. Suggestions from people who have completed this site in a Stratios would be much appreciated. |

Beness
Vojtech Fekete
19
|
Posted - 2014.12.04 01:29:03 -
[2] - Quote
Sentry drones are amazing in the Stratios - especially paired with a MWD and 57km drone control range. I only run 2 lasers (mainly for aggro and occasional frigate killing), with the rest of my highs being cloak, salvager, and probe launcher.
I run 4 of each Garde IIs and Bouncer IIs.
The Serpentis Phi-Outpost (High Sec DED 4/10 for Serpentis) battleship will get up in my grill sometimes, and it's only then that I'll switch to Heavies (Ogre IIs).
The other tactic I use is the headshot - your goal for DED sites (especially in High Sec) is to get the loot before anyone else. Drop a Mobile Tractor Unit (and bookmark it - always bookmark it, especially if you're using a meta version!) and have your sentries attack whatever the loot container is (in this case, the Inner Sanctum). Once you kill that, scan the resulting Cargo Container to see if you actually want the loot.
If no - scoop the MTU. If yes - tank until the MTU brings you the loots. Or warp out and warp back in a few minutes (remember to bookmark!).
Remember - loot in an MTU isn't yours yet, but anyone else who wants it has a 50/50 chance of destroying it when they destroy the MTU. In High Sec, this is much better than leaving it lying around in a wreck, even if you do make yourself more easily scanned. Less sensible in Low or Null. |

Aplysia Vejun
The Scope Gallente Federation
7
|
Posted - 2014.12.04 11:49:23 -
[3] - Quote
Mul-Zatah Monastery second room:
Stay still at the warp-In point. You should be at 38-43 km distance from the station -the heavy Missile turrets have a range of 39 km -those webbing towers have a range of about 28km
Deploy: MTU and sentries (T2 or faction ones), kill the Station wait loot the MTU done :)
Most of the times you are out of range of the turrets and sometimes you don't even aggro the cruisers. |

David Therman
University of Caille Gallente Federation
23
|
Posted - 2014.12.04 14:55:01 -
[4] - Quote
Yep, sentries are definitely the way to go here. Because popping the gate-keeper in the first room removes the sig from the probe list, you can take a bit more time in the second room; regardless, if you just target the sanctum, then trigger the sentries, all of the aggro in the room will be focused on them. Let them rip for a minute, and if you see them coming a bit too close (<25km) then simply recall the sentries and most, if not all the rats should do a u-turn and head back to their original spots. Once the sanctum is destroyed, leave an MTU (or book-mark the container, wait 2-3 mins and then warp to it) and you should be golden. |

KT BlackDog
The Scope Gallente Federation
0
|
Posted - 2014.12.04 14:59:17 -
[5] - Quote
Beness wrote:Sentry drones are amazing in the Stratios - especially paired with a MWD and 57km drone control range. I only run 2 lasers (mainly for aggro and occasional frigate killing), with the rest of my highs being cloak, salvager, and probe launcher.
I run 4 of each Garde IIs and Bouncer IIs.
The Serpentis Phi-Outpost (High Sec DED 4/10 for Serpentis) battleship will get up in my grill sometimes, and it's only then that I'll switch to Heavies (Ogre IIs).
The other tactic I use is the headshot - your goal for DED sites (especially in High Sec) is to get the loot before anyone else. Drop a Mobile Tractor Unit (and bookmark it - always bookmark it, especially if you're using a meta version!) and have your sentries attack whatever the loot container is (in this case, the Inner Sanctum). Once you kill that, scan the resulting Cargo Container to see if you actually want the loot.
If no - scoop the MTU. If yes - tank until the MTU brings you the loots. Or warp out and warp back in a few minutes (remember to bookmark!).
Remember - loot in an MTU isn't yours yet, but anyone else who wants it has a 50/50 chance of destroying it when they destroy the MTU. In High Sec, this is much better than leaving it lying around in a wreck, even if you do make yourself more easily scanned. Less sensible in Low or Null.
Thank you. Sound advice! I'll train some more sentry skills and give it a shot. Thanks. |

KT BlackDog
The Scope Gallente Federation
0
|
Posted - 2014.12.04 15:01:09 -
[6] - Quote
Aplysia Vejun wrote:Mul-Zatah Monastery second room:
Stay still at the warp-In point. You should be at 38-43 km distance from the station -the heavy Missile turrets have a range of 39 km -those webbing towers have a range of about 28km
Deploy: MTU and sentries (T2 or faction ones), kill the Station wait loot the MTU done :)
Most of the times you are out of range of the turrets and sometimes you don't even aggro the cruisers.
Thanks for the info. How did you learn the range of the web towers? When I Googled them, the EVE page stated their range was 250k. I thought that was strange. Did you learn from experience or is there another source of info I haven't discovered yet? |

KT BlackDog
The Scope Gallente Federation
0
|
Posted - 2014.12.04 15:03:22 -
[7] - Quote
David Therman wrote:Yep, sentries are definitely the way to go here. Because popping the gate-keeper in the first room removes the sig from the probe list, you can take a bit more time in the second room; regardless, if you just target the sanctum, then trigger the sentries, all of the aggro in the room will be focused on them. Let them rip for a minute, and if you see them coming a bit too close (<25km) then simply recall the sentries and most, if not all the rats should do a u-turn and head back to their original spots. Once the sanctum is destroyed, leave an MTU (or book-mark the container, wait 2-3 mins and then warp to it) and you should be golden.
Haha! I love the strategy involved in these DED sites. Perhaps I was approaching them from a missioner perspective, kill all the rats, collect the bounties, and clear the room. Sounds like I need to rethink DED sites.
Yes, always bookmark the MTU. ;-) Learned that the hard way. |

KT BlackDog
The Scope Gallente Federation
0
|
Posted - 2014.12.04 15:09:09 -
[8] - Quote
Beness wrote:Sentry drones are amazing in the Stratios - especially paired with a MWD and 57km drone control range. I only run 2 lasers (mainly for aggro and occasional frigate killing), with the rest of my highs being cloak, salvager, and probe launcher.
I run 4 of each Garde IIs and Bouncer IIs.
The Serpentis Phi-Outpost (High Sec DED 4/10 for Serpentis) battleship will get up in my grill sometimes, and it's only then that I'll switch to Heavies (Ogre IIs).
The other tactic I use is the headshot - your goal for DED sites (especially in High Sec) is to get the loot before anyone else. Drop a Mobile Tractor Unit (and bookmark it - always bookmark it, especially if you're using a meta version!) and have your sentries attack whatever the loot container is (in this case, the Inner Sanctum). Once you kill that, scan the resulting Cargo Container to see if you actually want the loot.
If no - scoop the MTU. If yes - tank until the MTU brings you the loots. Or warp out and warp back in a few minutes (remember to bookmark!).
Remember - loot in an MTU isn't yours yet, but anyone else who wants it has a 50/50 chance of destroying it when they destroy the MTU. In High Sec, this is much better than leaving it lying around in a wreck, even if you do make yourself more easily scanned. Less sensible in Low or Null.
Do you have a fit for your sentry drone focused Stratios? If so, could you send it to this character by in game mail? Thanks! |

Sam Spock
The Scope Gallente Federation
28
|
Posted - 2014.12.04 15:12:04 -
[9] - Quote
I will second what they said about sentries. I only did my first Blood 4/10 site last week and was shocked that when using sentries with my Ishtar I was able to do the whole site without even getting agro! I am used to the Gurista Scout Outpost so this site was a breeze. Just kill everything in the first room, starting with the gate-keeper, with sentries (towers too so you don't have to deal with them shooting at you as you head for the gate.) In the second room just drop the mtu, kill the inner-sanctum, Profit!
I noticed that they were moving towards me but as soon as I killed the inner sanctum and recalled my drones they headed back. They may have had agro on my drones but I am not sure. No shots came my way.
Giving you Inconsistent grammar, speilling and Punct-uation since 1974!
|

KT BlackDog
The Scope Gallente Federation
0
|
Posted - 2014.12.04 15:16:02 -
[10] - Quote
David Therman wrote:Yep, sentries are definitely the way to go here. Because popping the gate-keeper in the first room removes the sig from the probe list, you can take a bit more time in the second room; regardless, if you just target the sanctum, then trigger the sentries, all of the aggro in the room will be focused on them. Let them rip for a minute, and if you see them coming a bit too close (<25km) then simply recall the sentries and most, if not all the rats should do a u-turn and head back to their original spots. Once the sanctum is destroyed, leave an MTU (or book-mark the container, wait 2-3 mins and then warp to it) and you should be golden.
Do you use sentries for most DED sites? Once one deploys sentries, is it a good idea to orbit the MTU at 5k or so in order to reduce incoming damage? I know you said that most aggro will go to the sentries, but there are quite a few frigates in these sites as well as cruisers who will come close. Thanks. |
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KT BlackDog
The Scope Gallente Federation
0
|
Posted - 2014.12.04 15:18:16 -
[11] - Quote
Sam Spock wrote:I will second what they said about sentries. I only did my first Blood 4/10 site last week and was shocked that when using sentries with my Ishtar I was able to do the whole site without even getting agro! I am used to the Gurista Scout Outpost so this site was a breeze. Just kill everything in the first room, starting with the gate-keeper, with sentries (towers too so you don't have to deal with them shooting at you as you head for the gate.) In the second room just drop the mtu, kill the inner-sanctum, Profit!
I noticed that they were moving towards me but as soon as I killed the inner sanctum and recalled my drones they headed back. They may have had agro on my drones but I am not sure. No shots came my way.
I use the Stratios for the scanning bonus, but it sounds like you can locate the 4/10 sites in your Ishtar. Is that correct? Do you have your probing skills maxed out? Thank you. |

Praxis Ginimic
Whine T3ar Brewery
849
|
Posted - 2014.12.04 15:19:09 -
[12] - Quote
The Eve Uni Wiki has a comprehensive list of complexes including what to expect and who may drop what. |

KT BlackDog
The Scope Gallente Federation
0
|
Posted - 2014.12.04 15:33:47 -
[13] - Quote
Thank you. |

Nam Dnilb
Universal Frog
219
|
Posted - 2014.12.04 15:46:05 -
[14] - Quote
This is the normal CCP game wiki and it is sometimes a bit outdated. Eve Uni is here. |

Aplysia Vejun
The Scope Gallente Federation
8
|
Posted - 2014.12.04 18:12:41 -
[15] - Quote
KT BlackDog wrote:
Thanks for the info. How did you learn the range of the web towers?
I learned it by doing the sites. Most webbing towers have a range of 28-40km, with some exceptions.
You can scan all high-and lowsec combat sites with lvl 3 skills. You have to use sister core probes though. ..and all sites can be done with an ishtar. A stratios is a very good ship too - no need to change it.
A great site for information is (better than the wikis): http://de.sistersprobe.wikia.com/wiki/EVE_Sister_Core_Scanner_Probe_Wiki
its half german, but most descriptions are in english. |

Aiyshimin
Shiva Furnace Unsettled.
173
|
Posted - 2014.12.04 18:55:47 -
[16] - Quote
Sad to hear the site is still broken after all these years. I used to farm monasteries in an untanked sentry Vexor. |

Sam Spock
The Scope Gallente Federation
29
|
Posted - 2014.12.04 19:54:59 -
[17] - Quote
KT BlackDog wrote:Sam Spock wrote:I will second what they said about sentries. I only did my first Blood 4/10 site last week and was shocked that when using sentries with my Ishtar I was able to do the whole site without even getting agro! I am used to the Gurista Scout Outpost so this site was a breeze. Just kill everything in the first room, starting with the gate-keeper, with sentries (towers too so you don't have to deal with them shooting at you as you head for the gate.) In the second room just drop the mtu, kill the inner-sanctum, Profit!
I noticed that they were moving towards me but as soon as I killed the inner sanctum and recalled my drones they headed back. They may have had agro on my drones but I am not sure. No shots came my way.
I use the Stratios for the scanning bonus, but it sounds like you can locate the 4/10 sites in your Ishtar. Is that correct? Do you have your probing skills maxed out? Thank you.
I can locate all the High Sec combat sigs in my Ishtar with just a t1 launcher and Sisters probes. I don't have max skills either. I have Astrometrics to 4, Pinpointing is only 1 and Rangefinding is at 2. I also use an alt in either a Buzzard or Astero that does have better scan skills but I don't need to use him just for the combats. I use him for Data/Relics and the new Sleeper sites.
Giving you Inconsistent grammar, speilling and Punct-uation since 1974!
|

KT BlackDog
The Scope Gallente Federation
0
|
Posted - 2014.12.04 20:10:47 -
[18] - Quote
Aplysia Vejun wrote:KT BlackDog wrote:
Thanks for the info. How did you learn the range of the web towers?
I learned it by doing the sites. Most webbing towers have a range of 28-40km, with some exceptions. You can scan all high-and lowsec combat sites with lvl 3 skills. You have to use sister core probes though. ..and all sites can be done with an ishtar. A stratios is a very good ship too - no need to change it. A great site for information is (better than the wikis): http://de.sistersprobe.wikia.com/wiki/EVE_Sister_Core_Scanner_Probe_Wiki
its half german, but most descriptions are in english.
Very interesting site, with a little Google translate. ;-) Thanks for the info. |
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