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Jenshae Chiroptera
531
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Posted - 2014.12.04 01:14:20 -
[1] - Quote
I would like to see the end of the CSM. There are exceptions but by and large I feel mostly it is used to put forward the interests of the large voting blocks. I am in null sec but I don't think we should have the largest say just because we have managed to form into large groups. There is a lack of equal representation and the first time I spoke out about this was when Mittens was looking to gain the most votes
https://forums.eveonline.com/default.aspx?g=posts&t=70255
I said things like
Quote:Goons just zerg and try to mess with people. The mechanics make that easy and a lot of people like to do it. So in hind site it is obvious that so many troglodytes would gravitate toward each other. That; people often fear.
Now alliances like Rooks and Kings or Volition Cult? They are far more interesting, making smaller fleets and standing toe to toe with the horde. That; I can respect.
Let me refresh your memories on how it all turned out:
https://www.youtube.com/watch?v=VbYNLmtAMAw
So, when you vote for me you vote for three things:
- The abolishment of CSM
- The ability to put in a vote of no confidence on a candidate
- ... and the representation / increased awareness for the miners and indy pilots that get paper bags to fly.
As an example, it would be funny to have a reverse Hulkageddon, where for one week, strip miner modules can strip one module out of another ship (then need to be repaired at a station) so long as an asteroid is also being targetted. Just imagine when those guys warp into a fleet of you and expect you to go flying off like startled pigeons; only to have the modules vanish from their ship and they have to try escape before the drones get them!
I am not perfect, I am not well known but I have convictions and dedication.
Ideas & stuff
EVE - the only MMO that not so subtly serves up victims on a golden gate plate.
Status: Bouncing on the diving board.
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Dradis Aulmais
Ignite Llc. V.L.A.S.T
14
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Posted - 2014.12.04 02:51:05 -
[2] - Quote
No
I find the csm a usefull voice for players with out them I see us being wow like where the company does what it wants with little input from the base.
A vote of no confidence would allow the very large voting blocks you mention to remove csm that disagree with them
I like hulkageddon as a novelty idea, but not enough to vote for you.
Good luck with the campaign.
-1) |
Jenshae Chiroptera
531
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Posted - 2014.12.04 03:06:15 -
[3] - Quote
Paid GMs can weigh up the feedback, consolidate it and give it to the teams. That way it will be impartial and without vested interests.
The most even handed of players would still have a bias.
Ideas & stuff
EVE - the only MMO that not so subtly serves up victims on a golden gate plate.
Status: Tumbling off the diving board.
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Jenshae Chiroptera
532
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Posted - 2014.12.04 13:35:39 -
[4] - Quote
I think if there were a negative vote, you would have one and again one positive vote. ( Keeping it in balance with the EVE universe. ) I feel that it would play out like this (random numbers follow):
3000 Goons vote for their leader 1000 CoalitionB vote for MrXexy 500 Goons vote against MrXexy 2500 Goons vote against other CSMs 20 000 high sec dwellers vote against Goons 5000 vote high sec dwellers vote for MrXexy
Total MrXexy 5500 and Goons -17000
Ideas & stuff
EVE - the only MMO that not so subtly serves up victims on a golden gate plate.
Status: Tumbling off the diving board.
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Alan Mathison
EVE University Ivy League
7
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Posted - 2014.12.04 16:06:13 -
[5] - Quote
Jenshae:
As an old boss of mine used to quote to me many times, "Democracy is the worst form of government...except for all the others."
Yes, democracy and the CSM are far from perfect, I agree. History has shown, however, that the CSM has been effective in stopping the abuses that spawn it, so that can be seen as a win.
I've been through some of the earlier posts that you referenced and find problems there as well. You don't seem to offer any reasonable alternative to the CSM, and a few of your ideas, such as making sure someone is "qualified" to be on the CSM either don't work on the face of it, or need to be far more developed.
You may be right that large voting blocks control the CSM, but I am not convinced. If, however, that is the case, I think a reasonable stab at the situation might be to improve the apathy and misconceptions that the player base has about the CSM.
What do you think?
--
Alan Mathison
Proud Sophmore, EVE University
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corebloodbrothers
Volition Cult The Volition Cult
857
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Posted - 2014.12.04 17:30:11 -
[6] - Quote
freedom of speech matters but ffs, u are in my alliance lol, your voice is your own ofc, not mine nor provi bloc Goodluck |
Dersen Lowery
Drinking in Station
1310
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Posted - 2014.12.04 18:17:00 -
[7] - Quote
Jenshae Chiroptera wrote:20 000 high sec dwellers vote
If you can actually make that happen, you have a heretofore undiscovered talent.
Proud founder and member of the Belligerent Desirables.
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Lorelei Ierendi
State War Academy Caldari State
13
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Posted - 2014.12.04 18:30:19 -
[8] - Quote
Dersen Lowery wrote:Jenshae Chiroptera wrote:20 000 high sec dwellers vote If you can actually make that happen, you have a heretofore undiscovered talent.
That's the problem.
I would actually like to see a possibility of actively voting for "no one", so people can show that they are interested, but can't/don't/won't support any current candidate.
Hello, world!
Lorelei for CSM!
https://forums.eveonline.com/default.aspx?g=posts&t=386664
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GOB the Magician
Enlightened Industries Goonswarm Federation
61
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Posted - 2014.12.04 18:51:55 -
[9] - Quote
You have my votes OP. Let's do this! |
Jenshae Chiroptera
532
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Posted - 2014.12.05 00:53:43 -
[10] - Quote
One thing to fix would be these #$%@ing forums! I just wrote three full replies and it threw them away because it throught there was some html in it somewhere, rather than just leaving it there and maybe high lighting what it does not like.
Alan Mathison wrote: As an old boss of mine used to quote to me many times, "Democracy is the worst form of government...except for all the others." {snip} You may be right that large voting blocks control the CSM, but I am not convinced. If, however, that is the case, I think a reasonable stab at the situation might be to improve the apathy and misconceptions that the player base has about the CSM.
What do you think?
I am still in the process of writing a book on how to take societies forward into a Technocratic Meritocracy with Socialistic tendencies. How could Technocratic structures be applied to EVE? CCP are fantastic at analysing the data that we produce, market trends, ship usage, some really bizarre stuff too. It wouldn't be beyond possible to analyse who are the most active and in what types of space. There are aspects to it, how many lead fleets, how many do it without having roles, how many corp or alliance leaders are out there ratting, mining and such with their teams. The scope is boundless. Thus, it would be possible to seek people out and approach them to run for CSM.
"Those that seek power are often the worst to hold it." (Yes, I know CSM doesn't really have all that much, relatively speaking and yes that is more of a RL thing) Additionally, to misquote The Poet, "Some are born to represent, some strive to represent, and some have the role thrust upon them." Give me more of the third upon the first and curb the second.
CCP could send out messages in all local chats. A pop up much like the Down Time message could come up three times a day for three days leading up to the final vote.
corebloodbrothers wrote:freedom of speech matters but ffs, u are in my alliance lol, your voice is your own ofc, not mine nor provi bloc Goodluck I doubt that I shall garner more than a few votes tossed at me; as nothing more than a lark. As I said in your thread, you have my vote. I probably won't get past this stage but hopefully there will be some discussion toward maybe getting CCP to stop serving up victims that don't have a chance against a little gang of thugs. We need more ability to fight back AND save ships!
Lorelei Ierendi wrote: I would actually like to see a possibility of actively voting for "no one", so people can show that they are interested, but can't/don't/won't support any current candidate.
That is exactly one aspect that I strive for with this. Thank you.
Ideas & stuff
EVE - the only MMO that not so subtly serves up victims on a golden gate plate.
Status: Tumbling off the diving board.
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Lanctharus Onzo
Alea Iacta Est Universal Brave Collective
54
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Posted - 2014.12.09 03:23:59 -
[11] - Quote
Well hello there!
My name is Lanctharus Onzo and I am one of the co-host and writers of the Cap Stable Podcast.
In early 2014 our podcast interviewed a great majority of the candidates for CSM9 and we will be doing the same for CSM10.
Here is our announcement: http://capstable.net/2014/12/01/council-of-stellar-management-x-call-for-candidate-interviews/
As we stated in the announcement, you can contact us to schedule your one on one interview via any of the following methods:
Email: [email protected] Twitter: @CapStable Or via our contact form
We look forward to speaking to you about your particular skill set and expertise in EVE Online and we hope you success in your candidacy.
Sincerely,
Lanctharus Onzo Co-host & Writer of the Cap Stable Podcast Military Director, Alea Iacta Est Universal
Writer, Co-host of the Cap Stable Podcast
Twitter: @Lanctharus
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Jenshae Chiroptera
545
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Posted - 2014.12.09 15:31:15 -
[12] - Quote
Started a blog and updated the orginal post to try reflect a more considered approach.
CSM Ten movement for change.
EVE - the only MMO that not so subtly serves up victims.
Status: Rabid carebear
Blog
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Darth Terona
Black Rebel Rifter Club The Devil's Tattoo
20
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Posted - 2014.12.10 13:38:10 -
[13] - Quote
you have to be trolling.
for starters, if you think battleships are weak, then mail me in game and you can fight mine.
the rest of it must be a troll.. No sir, I dont like your version of eve at all.
your rantings sound like the rattles of a teen with too much time on her hands.
You know what eve needs? MOA PONIES!!!! |
Jenshae Chiroptera
565
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Posted - 2014.12.10 13:47:40 -
[14] - Quote
Darth Terona wrote: You know what eve needs? MOAR PONIES!!!!
Know how the Gurista logo is on some ships? I can get on board with some ponies on a ship. Little easter egg for those that zoom in far enough.
CSM Ten movement for change.
EVE - the only MMO that not so subtly serves up victims.
Status: Rabid carebear
Blog
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2051
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Posted - 2014.12.11 15:54:03 -
[15] - Quote
I admire your enthusiasm for balancing out the power, but removing the CSM is really just going to put EVE back to the way it used to be, when it was more like other games and CCP didn't hear the voices of the playerbase. I think there really is less imbalance in allowing nullsec blocs to control the voting power than you think. For instance, it was not until The Mittani went into the CSM (CSM 6) that the game development took its major swerve away from adding new features and into fixing what was available. He may have taken a little too much credit for everything that happened, but his efforts were no doubt instrumental in things that most would say really benefited people outside of nullsec, like the industrial and mining barge updates. And while he didn't focus on the wormhole aspects, he demonstrated that a player voice can matter, and then there was an outpouring of voices which eventually led to the major turn toward giving wormhole gameplay some love in CSM 8 and 9.
I think the best way to get good representation is to make sure everyone knows how to make their voice heard. For newer or less experienced players (which highsec has a larger number of), that involves taking them under our wings one by one and showing them the ropes. I've also seen a trend among the longer term highsec players in that many of them are unaware of what goes on in the rest of the game. Perhaps another big way to help get them contributing and taking advantage of the power they have is to make better ways of informing them. Maybe player-run news corporations that control in-game banners in high security space. But I think the biggest cause of unfair representation is uneven awareness of what a person can do.
Darth Terona wrote:for starters, if you think battleships are weak, then mail me in game and you can fight mine. Poor argument, you haven't compared battleships except for a generalized taunt that in a one-on-one, you believe you would win. Ship balance isn't all about one-on-one fights, and even when it is, different pilots still have different skills (in-game and as a player) and different access to other valuable bonuses. You winning against another ship in your battleship proves nothing about their viability. Statistically speaking, battleships are underused in most PVP-combat-heavy areas in EVE.
Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance)
"What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk
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Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10804
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Posted - 2014.12.11 17:34:07 -
[16] - Quote
Your post history is full of making gamebreakingly bad suggestions. And little else.
-1.
Oh, and a little tip? Defining yourself solely in opposition to something does not actually comprise having any substance. Since you pretty much have nothing but "Grr Nullsec!" and your horrendously bad ideas to recommend you... you might consider trying to stake out an actual position before running for CSM.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2961
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Posted - 2014.12.11 18:36:26 -
[17] - Quote
Darth Terona wrote: You know what eve needs? MOA PONIES!!!!
FRAKK YEAH! BRING TEH PONIEZ!
Invalid signature format
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2051
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Posted - 2014.12.11 19:36:23 -
[18] - Quote
Darth Terona wrote:You know what eve needs? MOA PONIES!!!! I also would like to see ponies on the Moa.
Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance)
"What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk
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Jenshae Chiroptera
580
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Posted - 2014.12.11 20:12:00 -
[19] - Quote
Kaarous Aldurald wrote:Oh, and a little tip? ... you might consider trying to stake out an actual position before running for CSM. This thread isn't even two pages long and you missed something. I have no hope of becoming a CSM. That is not why I am doing this.
Reaver Glitterstim wrote:Darth Terona wrote:for starters, if you think battleships are weak, then mail me in game and you can fight mine. You winning against another ship in your battleship proves nothing about their viability. Statistically speaking, battleships are underused in most PVP-combat-heavy areas in EVE. I admire your enthusiasm for balancing out the power, but removing the CSM ... I've also seen a trend among the longer term highsec players in that many of them are unaware of what goes on in the rest of the game. Perhaps another big way to help get them contributing and taking advantage of the power they have is to make better ways of informing them.
I can't think of anyone that wasn't disappointed when they realised how flimsy battleships are the first time.
Quite happy to settle for a vote of no confidence in a candidate and have struck out the lines that people seem to get so hung up on.
This CSM section should be linked in every local chat channel right now as a MoTD.
CSM Ten movement for change.
EVE - the only MMO that not so subtly serves up victims.
Status: Rabid carebear
Blog
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2051
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Posted - 2014.12.11 20:24:43 -
[20] - Quote
Jenshae Chiroptera wrote:This thread isn't even two pages long and you missed something. I have no hope of becoming a CSM. That is not why I am doing this. I believe it's in the rules that in order to run you must be prepared to win a seat. If you want to express ideas to the CSM, there is the assembly hall for that. If you wish to express ideas about the CSM or candidates to other players who may be voters soon, then you might better spend your time replying to the CSM candidacy threads.
Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance)
"What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk
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Jenshae Chiroptera
582
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Posted - 2014.12.11 20:31:00 -
[21] - Quote
Reaver Glitterstim wrote:Jenshae Chiroptera wrote:This thread isn't even two pages long and you missed something. I have no hope of becoming a CSM. That is not why I am doing this. I believe it's in the rules that in order to run you must be prepared to win a seat. If you want to express ideas to the CSM, there is the assembly hall for that. If you wish to express ideas about the CSM or candidates to other players who may be voters soon, then you might better spend your time replying to the CSM candidacy threads.
If I accidentally win it I will take it most seriously. I just find it highly improbable and am using the soap box while I have it.
CSM Ten movement for change.
EVE - the only MMO that not so subtly serves up victims.
Status: Rabid carebear
Blog
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2051
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Posted - 2014.12.11 20:32:29 -
[22] - Quote
I've seen other candidates do that, but most of them don't broadcast that little fact.
Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance)
"What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk
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Jenshae Chiroptera
582
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Posted - 2014.12.11 20:35:57 -
[23] - Quote
Reaver Glitterstim wrote:I've seen other candidates do that, but most of them don't broadcast that little fact.
I am one of those rare people. Honest. Completely unsuited for "playing the game" and smoozing up to people. I get frustrated when people are playing silly social games and just want to get the job done. Thus, I am a terrible politician but I might be the best bureaucrat you could ever hope for.
CSM Ten movement for change.
EVE - the only MMO that not so subtly serves up victims.
Status: Rabid carebear
Blog
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Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10804
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Posted - 2014.12.11 21:51:39 -
[24] - Quote
So... since you have gone ahead and admitted that you just posted this here as a gag to try and drum attention for your awful ideas...
reported for several things.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Jenshae Chiroptera
584
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Posted - 2014.12.11 23:38:35 -
[25] - Quote
Kaarous Aldurald wrote:So... since you have gone ahead and admitted that you just posted this here as a gag to try and drum attention for your awful ideas...
reported for several things.
Reported for comprehension problems.
CSM Ten movement for change.
EVE - the only MMO that not so subtly serves up victims.
Status: Rabid carebear
Blog
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ISD Dorrim Barstorlode
ISD Community Communications Liaisons
3528
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Posted - 2014.12.12 00:20:25 -
[26] - Quote
Quote:5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive, and do not contribute to the sense of community that CCP promote. Thread closed.
ISD Dorrim Barstorlode
Captain
Community Communication Liaisons (CCLs)
Interstellar Services Department
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ISD Ezwal
ISD Community Communications Liaisons
2912
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Posted - 2014.12.12 12:39:38 -
[27] - Quote
I have removed a rule breaking post and the one quoting it.
The Rules: 27. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued to the off-topic poster.
ISD Ezwal
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
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Jenshae Chiroptera
590
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Posted - 2014.12.12 15:36:10 -
[28] - Quote
ISD Ezwal wrote:Edit for clarification: If a person complies to the requirements to run for CSM is only for CCP to decide, as the forum moderators have no access to private information of the players, or access to information on or about their player accounts for that matter. And quite rightfully so I might add. The only thing we can (and will!) make decisions upon is if a character has broken the forum rules.
I confess that I am pleasantly surprised. Thank you very much.
CSM Ten movement for change.
EVE - the only MMO that not so subtly serves up victims.
Status: Rabid carebear
Blog
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Mike Azariah
DemSal Corporation DemSal Unlimited
2141
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Posted - 2014.12.12 17:18:32 -
[29] - Quote
I have said in the past that running is a great way to influence the direction of the discussion and thinking of the CSM and even CCP . . . win or lose. So I think it is fine that Jen runs and uses this platform to make the points that he/she feels need making.
Make the Voters think, Make the other candidates think.
Good goals
m
Mike Azariah-á CSM8 and now CSM9
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Jenshae Chiroptera
592
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Posted - 2014.12.12 19:08:49 -
[30] - Quote
Mike Azariah wrote:I have said in the past that running is a great way to influence the direction of the discussion and thinking of the CSM and even CCP . . . win or lose. So I think it is fine that Jen runs and uses this platform to make the points that he/she feels need making.
Make the Voters think, Make the other candidates think.
Good goals
m
Mike, thank you.
CSM Ten movement for change.
EVE - the only MMO that not so subtly serves up victims.
Status: Rabid carebear
Blog
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Dersen Lowery
Drinking in Station
1346
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Posted - 2014.12.12 19:29:40 -
[31] - Quote
I'm glad you backed down from the "delete CSM" position.
I would also be more worried about overrepresentation of sov nullsec powers if they were abusing the privilege, but as long as they send thoughtful people with an eye on the big picture (which is one thing that their lofty perch gives them access to) it seems more like an academic question to me.
Rooks and Kings are infamous--especially in wake of the latest promotional video--for pipebombing, which seems more like an example of the "suddenly dead" PVP that you dislike than any sort of stand-up brawl. Also, how do you nerf "alpha" when it's mostly a function of the number of ships? Until very recently beam lasers had terrible alpha individually (and it's still not great), but if you get enough of them to fire simultaneously at a target, it will evaporate just as surely as if you used Tornadoes. You just need more of them. Fleet alpha is a significant design problem in EVE, but I'm not sure that you're coming at it from the right angle, especially in terms of ease of implementation.
The only time ships just appear on grid is if you undock or jump onto a grid where they're already there. Otherwise, you can see them on D-scan (and, situationally, in Local). The basic survival strategies of setting standings and using D-scan are, regrettably, not taught to new players by the game itself. Is there a reason you prefer mechanical nerfs to attacks that are already in progress instead of putting greater emphasis on teaching situational awareness?
I understand how an "abstain" vote would have semantic value, especially if you could specify a reason, but I'm reasonably sure that a vote of no confidence would be terribly abused (see also: the lack of a "dislike" button on the forums) by precisely the blocs that you're worried about. Is that a larger problem than the apparent disinclination of most of the game to participate at all?
Proud founder and member of the Belligerent Desirables.
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Jenshae Chiroptera
594
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Posted - 2014.12.13 02:51:33 -
[32] - Quote
Dersen Lowery wrote: I would also be more worried about overrepresentation of sov nullsec powers if they were abusing the privilege, but as long as they send thoughtful people with an eye on the big picture; it seems more like an academic question to me. Rooks and Kings are infamous---for pipebombing, which Also, how do you nerf "alpha" when .... D-scan (and, situationally, in Local). .... Is there a reason you prefer mechanical nerfs to attacks that are already in progress instead of putting greater emphasis on teaching situational awareness? I understand how an "abstain" vote would have semantic value, but I'm reasonably sure that a vote of no confidence would be terribly abused
My reply might be a bit short and sharp, I am in space so my attention is split and it is getting late here, bear with me, please.
I doubt most of the CSM do it deliberately, for the most part people see themselves as good people, doing good things, rel- {de-railment food deleted} However, when you live in a certain place, be it a city, country or type of space, you naturally develope a familiarity and a bias. You make decisions based on the experience you have had and the freshest of those.
As I see it, the problem is two fold 1) Null has voting blocks and coalitions vote for their representative blindly The inverse is that high sec is split up, scattered and hardly knows each other. 2) The other sectors of space don't know or have lost hope of being represented in CSM
The vote against option would allow them to nullify the first part of the problem, Them knowing that and then putting coming forward to stand for their type of space would reply on CCP informing them properly through MoTDs in local and the Launcher.
The pipe bombing is a tool that will hopefully have a counter found by the players or coded. However, the root of it is that it is a small group that stand toe to toe with much larger foes.
Alpha, I have been thinking that either there is a delay where logi have a chance to respond, preventing a one shot or you can link your fleet in someway to "dissipate energy" and spread the damage.
As I said in another thread, I have slow boated between two book marks across asteroid anomolies in worm hole space, ready to warp at a moment's notice while hitting that horrible D-scan over and over again. - That is not fun. There should be manual D-scan with quicker results and a slower auto D-scan like auto pilot, some drawback to it.
So, I would say a bit of both. I like some Darwinism but I like good tools for people to use also.
71% of active pilots are in high sec. EVE essentially is a high sec game, a fair amount of them might be null sec alts but they would not exist without a purpose there. My belief is that the null blocs might vote me to 0 repeatedly because I antagonise them and am not charismatic but I still think that if high sec felt empowered then they would knock some nulls down to a level that is more competitive and vote up some of their own.
CSM Ten movement for change.
EVE - the only MMO that not so subtly serves up victims.
Status: Rabid carebear
Blog
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Mario Putzo
Welping and Dunking.
969
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Posted - 2014.12.13 07:08:28 -
[33] - Quote
I support your position on changing voting mechanics to allow players to vote against but you will still end up with Null Blocs just voting as a bloc against certain individuals, instead of for individuals, and since it is a runoff either way LS HS and WH candidates will be eliminated by the combined efforts of NS block voting.
That being said, there is nothing wrong with having NS bloc voting, but I think that CCP and CSM should encourage a format change where only a certain number of regional representatives can be voted in. A set number of spots for each region NS 2, HS 2, LS 2, WH 2 for example. This allows people who aren't being spoonfed a vote to target representation that reflects them, instead of simply picking from a list of names in a hat essentially.
As for Alpha, any reduction to it should be met by an equal nerf to logistics, as the only way to counter the logistical capability of fleets is to use enough Alpha to eliminate ships before reps land. If you eliminate Alpha strikes then what is stopping half the people who used to fly Alpha ships, from flying Logi. You end up with 2 unkillable fleets fighting each other...which makes the change redundant.
Thats my 2 cents on your issues Good Luck in your campaign! |
Jenshae Chiroptera
594
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Posted - 2014.12.13 13:48:33 -
[34] - Quote
Mario Putzo wrote: As for Alpha, any reduction to it should be met by an equal nerf to logistics, as the only way to counter the logistical capability of fleets is to use enough Alpha to eliminate ships before reps land. If you eliminate Alpha strikes then what is stopping half the people who used to fly Alpha ships, from flying Logi. You end up with 2 unkillable fleets fighting each other...which makes the change redundant.
Thats my 2 cents on your issues Good Luck in your campaign!
Thank you. I have no further arguments for the first half of your post. The voting could go either way but at least if we tried a new system then we tried.
Possibly the energy spread trick could be linked to the logi? They could sacrifice one or maybe two high slots to be used as absorb slots instead and lock onto targets with them. Any damage to them would be shared with the logi locked on.
Example:
The FC is yellow boxed by 100 Tengus that are all doing 1000 volley and he has a pure 85k EHP with 0% resists for the purpose of making the example simple. Now with 100 000 damage incoming, he would be completely wiped out in one shot. However, he warns the logistics and some (say 10/25) of them are quick enough to lock him with the absorb damage module, some of them are already damaged and don't risk it, some are locking others incase of target changes, etc. So, he takes 50% of that damage and is left with 35K EHP. The ten logi each take 5 000 direct damage, since it is a module on their ship that is relaying the damage it is direct and by passed their resists. Now they will have to repair each other, repair the further DPS the FC will take, turn offsome of their absorb modules to not die themselves and are doing this while only being 75% as effective at repairing as they were before.
... but they saved their FC and the fight goes on.
Edit: Now like previously you can argue that a fleet of 100 logi would keep one guy alive and you would end up with two fleet like that, however, EVE players find the counters. For example, more damage, attacking the logi, laughing at how little damage the other side does or jamming the logi with ECM.
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Mario Putzo
Welping and Dunking.
970
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Posted - 2014.12.13 18:38:09 -
[35] - Quote
Jenshae Chiroptera wrote: Now like previously you can argue that a fleet of 100 logi would keep one guy alive and you would end up with two fleet like that, however, EVE players find the counters. For example, more damage per second and less volley, attacking the logi, laughing at how little damage the other side does or jamming the logi with ECM.
But the same can be said of the current metrics in game to limit Alpha, there are a pile of ways to mitigate Alpha damage, one current method that is being enjoyed in large fleets currently is heavy focus on EWAR namely Damps. If you can spread damps on enough ships to the point they can no longer target your fleet with any reliability then you have already reduced the effectiveness of an Alpha doctrine. On the other side of the coin you can apply those same damps to Logi and reduce their effectiveness in engagements where you are not in an Alpha fleet.
I personally don't see the issue requiring any large change because ultimately the problem will always come down to N+1, Regardless of the mechanics at work Group A and Group B are bound to the same rule set, and thus in an everything being equal environment at the end of the day the only difference is who can bring more dudes to a fight.
As for the idea itself of limited targeting or spreading of damage, I think it is quite gimmicky. I don't see the "realism" in a ship taking hits for other ships, or inversed, ships damages being mitigated based on the number of ships firing at others. In my honest opinion the balance is there already, and if you bring the wrong fleet to the wrong engagement then that is the chance you take when you undock and engage. |
Jenshae Chiroptera
596
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Posted - 2014.12.13 19:19:44 -
[36] - Quote
Mario Putzo wrote: But the same can be said of the current metrics in game to limit Alpha, ...
.... and so Tengu fleet vs Tengu fleet .... Ishtar fleet vs Ishtar fleet.
Current meta but eHP and damage are the two you keep going for. Passive tanks, active tanks, etc there are so many varieties never mind ships that are entirely side lined because they pop far too easily.
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Migui X'hyrrn
Dreddit Test Alliance Please Ignore
161
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Posted - 2014.12.13 21:00:38 -
[37] - Quote
> For null sec voting blocks to have less power.
Do you hate democracy?
If Nullsec has too much power it is because Nullsec, along with w-bros and lowsec are the ones that care about this game enough to engage into spacepolitics and influence the gameplay.
Most people in highsec play EVE like if the ships around them were part of the landscape, they wouldn't even notice if EVE became offline.
So why would we have to give the power to people that essentially want to kill this game slowly? |
Jenshae Chiroptera
596
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Posted - 2014.12.13 22:00:00 -
[38] - Quote
Migui X'hyrrn wrote:Do you hate democracy? I think democracy in the real world is a farce. The most gullible people vote for a few charismatic faces that don't care about them. We have no voting power of the bureacracy and no real way to stop the corporations that control and bribe them. The next step would be some form of technocracy.
Migui X'hyrrn wrote:If Nullsec has too much power it is because Nullsec, along with w-bros and lowsec are the ones that care about this game enough to engage into spacepolitics and influence the gameplay. My contention is that they are simply formed into bigger groups with a few recognisable people within them. Why high-sec doesn't manage this could be down to many reasons, such as the systems being too barren or they don't face enough conflict or there are not enough defendable pipes and dead ends or or or.
Worm Holes are split off from each other, they are like tribes in a jungle who if they meet anyone else there automatically have to assume they are hostile. They can't form friendships with their neighbours because their links keep changing.
Low Sec .... well that is just a waste land. Considering the number of systems and the population, it is worse than null sec.
I am not sure how to make low sec more sustainable and I do not think there is a cure for Worm Holes but I do believe that they should have tools to give them all a fighting chance and null sec will have access to the very same tools. It will be impartial in that way.
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Jenshae Chiroptera
596
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Posted - 2014.12.14 02:30:02 -
[39] - Quote
Sentient Blade wrote:...I think the defences need to reflect that when we live in a world of cheap ganking .
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Sentient Blade
Crisis Atmosphere
1432
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Posted - 2014.12.14 15:40:29 -
[40] - Quote
I'm not sure why I find myself partially quoted here. The original post was based on if the bowhead was fit for the purposes that CCP was promoting it for. |
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Jenshae Chiroptera
601
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Posted - 2014.12.14 19:05:57 -
[41] - Quote
Sentient Blade wrote:I'm not sure why I find myself partially quoted here. The original post was based on if the bowhead was fit for the purposes that CCP was promoting it for.
So you don't believe that ganking is very cheap?
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Sentient Blade
Crisis Atmosphere
1432
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Posted - 2014.12.15 05:03:10 -
[42] - Quote
Jenshae Chiroptera wrote:So you don't believe that ganking is very cheap?
I believe that if you have to go quoting partial sentences out of a post I made more than a month ago to back your point then you need to learn to present a better argument. Presenting arguments is of course the primary role of the CSM, the election of who is what this part of the forum is dedicated to :)
Anyway, I consider this to be a likely troll candidacy, and as such, having dealt with the issue of a barely-in-context quote, I shall retire from posting any more to it. |
Jenshae Chiroptera
605
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Posted - 2014.12.15 11:47:11 -
[43] - Quote
Sentient Blade wrote:I believe that if you have to go quoting partial sentences out of a post I made more than a month ago to back your point then you need to learn to present a better argument.
Sorry you feel that way.
a) This is not a troll candidacy. I really am this crazy. "I don't suffer from insanity - I enjoy every moment of it."
b) I would like to point out that I : i) Sent you a mail with a link so you would know that you had been quoted. ii) Have in the un-edited post a link back to the original for the full thread and context, so it is not partical, it is brief.
(Can you imagine how long winded non-fiction would become if no one could use citations but had to quote the entirety of books and chapters?)
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Dersen Lowery
Drinking in Station
1366
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Posted - 2014.12.15 15:34:00 -
[44] - Quote
Thanks for your reply, Jen. I share your frustration with D-scan as currently implemented. But I'd rather see it improved, and then taught to new players, than add some odd new damage-ablation mechanics.
Mario Putzo wrote:As for Alpha, any reduction to it should be met by an equal nerf to logistics, as the only way to counter the logistical capability of fleets is to use enough Alpha to eliminate ships before reps land. If you eliminate Alpha strikes then what is stopping half the people who used to fly Alpha ships, from flying Logi. You end up with 2 unkillable fleets fighting each other...which makes the change redundant.
I agree with this in principle, insofar as logi is as silly as it is now because fleet alpha is silly, too.
I don't know how much would change in practice, though. Have I told anyone about the time we engaged our 8 (6 DPS/2 logi) to someone else's 12 (8 DPS/4 logi) on a WH, and my scout in the hostile hole watched as they warped in 8 more logi, ready to jump in case we actually managed to bread the 4 they already had? Except for one run in Nagas, we weren't flying alpha ships, either.
So I'd say that risk aversion is already enough of a problem that nerfing logi along with a nerf to alpha won't change anything substantially.
Proud founder and member of the Belligerent Desirables.
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Jenshae Chiroptera
608
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Posted - 2014.12.16 03:11:09 -
[45] - Quote
I thought the absorb module was a rather good idea, reducing alpha > all and logi repps at the same time.
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Dracvlad
Taishi Combine Second-Dawn
524
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Posted - 2014.12.17 17:34:36 -
[46] - Quote
Interesting idea on the Orca and Rorqual, makes sense especially with the jump fatigue and range reductions.
Democracy is currently a farce in most of the West, we have no hopers in positions of power who hate their own people, the only place in Europe that has a functioning democracy at this point is Switzerland and that is because they have a binding system of referendums that gives the people some power to rein in their political class, and wow the people have actually been sensible.
The vote for none of these is rather large in real life and in Eve, so again an interesting idea, I don't vote in teh CSM because doing so would give it legitimacy, even though I do feel at times they ahve done some good things, but many have a viewpoint I do not agree with, so your suggestion would enable me to vote.
I like your comments in the mining hate thread, the key point is that there needs to be a buff to consequences for suicide ganking, I have suggested -10 to remove docking rights, but there may be others that work.
Well so far you have my support.
Ella's Snack bar
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Dersen Lowery
Drinking in Station
1378
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Posted - 2014.12.18 19:56:53 -
[47] - Quote
Jenshae Chiroptera wrote:I thought the absorb module was a rather good idea, reducing alpha > all and logi repps at the same time.
I don't think it's a bad idea in and of itself; I'm just wondering why you prefer it to better leveraging the tools that are already in the game?
I've also wondered about ablative effects, specifically as a way to allow active-tanked ships to be viable in fleets.
Proud founder and member of the Belligerent Desirables.
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Jenshae Chiroptera
The Volition Cult
622
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Posted - 2014.12.20 05:36:17 -
[48] - Quote
Dracvlad wrote:Well so far you have my support.
Thank you, much appreciated.
Dersen Lowery wrote: I don't think it's a bad idea in and of itself; I'm just wondering why you prefer it to better leveraging the tools that are already in the game?
I've also wondered about ablative effects, specifically as a way to allow active-tanked ships to be viable in fleets.
I think the absorb would be complimentary to other tools. For example, a damp ship could use more damp modules and have less tank knowing that some logi will be absorbing a lot of the damage. The problem with a lot of tools is that you are weighing them off against your tank usually if you are a shield tanked (armour could have a bit more damage and speed). So, a fleet of Ravens for the sake of example, would probably only have 1 damp each. Now if there were 50 of them + logi and they meet 100 Tengus, the damps are pretty useless to them. a) Because the Tengus can probably fire from range beyond the damps b) Because they only have enough damps for 1/2 of their opposing team.
However, say you have Blackbirds for some reason in the fleet, they could have in their six mid slots, shield extender, invul, prop mod and three damps. Now say you have 10 of them and 40 Ravents + logi, that would be 70 damps, far better odds. They black birds could actually surive long enough to do some good.
As for active tanking, I had a suggestion thread where the shield amplifier would be able to convert some of the damage energy into shield energy, so the more that are firing on you the more resistance you have. They would need a few very high damage ships to take them out.
Another option is for the active tankers to be able to store some energy from logi, just buffer up their shields or thicken their armour temporarily.
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Jenshae Chiroptera
The Volition Cult
628
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Posted - 2014.12.22 05:15:53 -
[49] - Quote
This is one reason I will not live in a worm hole again. Frigate holes are just the most ridiculous thing. I couldn't believe it when people first told me about them. Thought it was some sort of joke.
Now D-scan immune ships coming? Is the incredibly low populations in worm holes not acting as some sort of indicator to CCP that something is wrong there?
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Jenshae Chiroptera
The Volition Cult
644
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Posted - 2014.12.24 02:18:20 -
[50] - Quote
Dracvlad wrote:Well so far you have my support.
... and you have my support. Thank you for taking the time to write this piece.
D-scan immunity is a shiny idea but it is too shiny and people aren't seeing past it to how it will impact on the game.
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Jenshae Chiroptera
The Volition Cult
651
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Posted - 2014.12.26 06:05:24 -
[51] - Quote
Full thread here
Jenshae Chiroptera wrote:As it stands, mining ships and industrials are things ... to be slaughtered, easily.
You don't need a new ship with more yield. You need a ship that does not have to run all the time from every silly little three man gang of destroyers or interceptors and waste time docking / undocking and sitting in stations. It is all those cycles you keep losing and cans being shot by a few brats in a tantrum that is losing you so much potential ore.
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Jenshae Chiroptera
The Volition Cult
656
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Posted - 2014.12.26 18:10:48 -
[52] - Quote
Have to love this community.
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Sol Project
I'm So Meta Even This Acronym
1166
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Posted - 2014.12.27 08:07:25 -
[53] - Quote
Serious question.
Do you hate babies like Sabriz does? Or do you understand that babies never ever cry and scream for no good reason and simply have no other way of communicating their needs and problems?
I am definitely not going to vote for a human being that is so low and hatefull as to think that babies scream for no other reason than "just so".
Thanks. |
Jenshae Chiroptera
The Volition Cult
668
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Posted - 2014.12.28 04:55:25 -
[54] - Quote
Sol Project wrote:Do you ... think that babies scream for no other reason than "just so".
Whether I do or do not won't change my ability as a CSM nor should it reflect on Sabriz overly much. However, to answer, crying takes effort and that requires motivation; attention, food, discomfort for examples.
Now, onto a topick everyone loves:
Cloaks.
We can see when structures are going online right across the system. SOV holders needs a structure they can online and wipes out all cloaks for a given time.
Give plenty of warning to cloakers to log off or run. A way to annoy them as much as they bug us.
Edit: Can even announce it in Local: "De-cloaker coming online in xx minutes"
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Jenshae Chiroptera
The Volition Cult
674
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Posted - 2014.12.30 01:42:20 -
[55] - Quote
First post updated somewhat.
I like Shakira's voice, some people boycott her because of her beliefs. They are irrelevant, I feel she is good at her profession.
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2148
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Posted - 2014.12.30 01:47:31 -
[56] - Quote
I don't think either Jen or Sabriz have any issue in dealing with newer folk who are eager to learn. Any baby labeling is likely to be pointing out that a person is being difficult to work with. But this is a forum post about Jenshae Chiroptera, not Sabriz Adoudel.
Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance)
"What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk
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Jenshae Chiroptera
The Volition Cult
675
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Posted - 2014.12.30 01:57:12 -
[57] - Quote
Reaver Glitterstim wrote:I don't think either Jen or Sabriz have any issue in dealing with newer folk who are eager to learn.
Oh. I might have missed his meaning. This would throw some context on his comments then.
I certainly don't have anything against new people, I used to run a group in AO that was focused on helping new players; bit like EVE university.
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Cancel Align NOW
Imperial Shipment Amarr Empire
359
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Posted - 2014.12.30 02:15:17 -
[58] - Quote
1. I think your negative voting analysis is flawed. I see it as a tool that has the potential to be used by bigger blocks to exert more control over the CSM. I am willing to wager that 90% of the down votes on reddit are from people who do not have an active Eve Online account (reddit being the closest system I can imagine to the one you are proposing)
2. If a player chooses to load racial BS 1 into a skill queue and then go and play GTA or minecraft until the skill is learned in game, making the skill queue longer or deeper will not help them. Providing more in game information on how ships can be used and their weaknesses and strengths to new players will be more beneficial than inserting extra time sinks.
3. I don't think alpha is major problem in large scale fleet fights. FCs like alpha because it is a counter to logistics that can be used by the vast majority of pilots, where as jamming, damping etc are more specialised roles, thus forming a fleet of 250 takes much less time if the doctrines used are cookie cutter simple. Nerfing alpha will mean a shift in the blob that creates a new OP that suits the blob.
4. Your logistics absorb module has ramifications for high security space that I do not think you have thought about.
5. Wormholes were designed as a niche entity - creating more and creating ones specifically for frigates will help create new niches. I think the frig holes are a counter to unscannable recons. The change allows easier hunting of loot pi+¦atas while providing a safer option for wh newbies.
6. I believe your assumptions regarding ganking are incorrect, ganking has become harder over the last 5 years with insurance removal, concord changes, while mining ships and haulers have received buffs that enable a competent pilot a greater ability to influence the outcome of any conflict.
7. I am not sure why clocking needs changing. How is it broken?
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Jenshae Chiroptera
The Volition Cult
675
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Posted - 2014.12.30 02:30:17 -
[59] - Quote
Cancel Align NOW wrote:1. Negative votes 2. Newbies in T1 battleships 3. Alpha 4. Absorb Module 5. Wormholes 6. Ganking 7. Cloaking 1. It is two fold. Need announcements as local "MoTD" and on the launcher of the possibility. Only way to really know is to try it. 2. Having some skill requirements such as for T2 tank modules, would give them more of an indictator and if they are playing actively by them more time to learn. 3. Check fleet compositions. Note how in the news whole wings and fleets of Ewar are blown away. 4. I have written in various places about fleet mechanics and coalitions being recognised in the mechanics. 5. Worm holes weren't even meant to be settled. The strength was that you could stick a growing corp / alliance in there as an incubator, control access and grow. Now you can't keep the scanning ships out so all the small entities have no hope. 6. Look at a kill board. 7. AFK hot droppers.
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Jenshae Chiroptera
The Volition Cult
696
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Posted - 2014.12.31 19:26:53 -
[60] - Quote
Have one of those AFK hot droppers in my home system now. So, I am either going to do something else in EVE, such as join a PVP fleet, (not really in the mood) or I will just go play another game. I would rather completely deny mentally challenged people like that a kill. You can argue that players should find a solution, then you will argue about how many people a null sec system can support .... and who the heck wants to keep many people on standby just to deal with one little attention deficient child?
If I have enough days like this, I simply suspend my account. I can not believe that CCP haven't found a solution to this in all these years.
Before one of those children says it; yes I am mad, mad as a hatter.
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Dersen Lowery
Drinking in Station
1404
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Posted - 2014.12.31 20:01:07 -
[61] - Quote
Jenshae Chiroptera wrote:This is one reason I will not live in a worm hole again. Frigate holes are just the most ridiculous thing. I couldn't believe it when people first told me about them. Thought it was some sort of joke.
Aw, what's wrong with having terrain? WH effects are very nearly the only terrain in the game. Grand Sky Wizards were surely familiar with the effects in their home hole. They were probably taking full advantage of them.
The difference between a high sec Incursion fleet and one outside high sec is that the former can optimize for completion time with all kinds of shiny stuff, and the others have to compromise the PVE efficacy of their fleets to accommodate the possibility of PVP. Wormholes are null sec. If you field that kind of highly optimized shiny, you're accepting a very real risk of loss, which you can mitigate simply by flying cheaper and more PVP-capable ships, or by having some ships that can counter any likely attackers on standby at the POS for the subcap pilots to go back and get. RLMLs, drones and smartbombs could all have slaughtered that fleet--maybe not before taking losses, but hey, that means a good fight instead of a one-sided slaughter.
When my old corp were in WHs, we never ran fleets that couldn't at least hold their own in a PVP fight until we had a chance to reship, and that was before the frigate holes existed.
Proud founder and member of the Belligerent Desirables.
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Jenshae Chiroptera
The Volition Cult
697
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Posted - 2014.12.31 20:12:35 -
[62] - Quote
Dersen Lowery wrote:Aw, what's wrong with having terrain? WH effects are very nearly the only terrain in the game. Grand Sky Wizards were surely familiar with the effects in their home hole. They were probably taking full advantage of them. .
I have no problem with the black hole effects in WHs.
When I lived in a WH you could bait out a cloaky scanner or scan them down and kill them. Big effort but once done it was done and system was clear. Now you kick them out and they just keep coming in. No access control.
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Primary Suspect
Royal Amarr Institute Amarr Empire
0
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Posted - 2015.01.03 08:49:21 -
[63] - Quote
U have an interesting platform. The problem is - ur potential voters are casual players, most of them don't care about reading forums :) So you'll have a hard time rallying the troops so to speak. Still, good luck to you. |
Black Pedro
Yammerschooner
360
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Posted - 2015.01.03 10:02:40 -
[64] - Quote
Jenshae Chiroptera wrote:Have one of those AFK hot droppers in my home system now. So, I am either going to do something else in EVE, such as join a PVP fleet, (not really in the mood) or I will just go play another game. I would rather completely deny mentally challenged people like that a kill. You can argue that players should find a solution, then you will argue about how many people a null sec system can support .... and who the heck wants to keep many people on standby just to deal with one little attention deficient child? If I have enough days like this, I simply suspend my account. I can not believe that CCP haven't found a solution to this in all these years. Before one of those children says it; yes I am mad, mad as a hatter. I understand you are frustrated but is it really appropriate to call your fellow players "mentally challenged" and "attention deficient children"? They are after all just using a mechanic that has been in the game for many, many years.
If you make the CSM but CCP fails to change AFK cloaking, how long will it be until you "suspend your account" and have to resign from the CSM?
Sabriz Adoudel for CSM 10 is a good idea.
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Adam1337
Lauren Abbey Industries The Volition Cult
17
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Posted - 2015.01.04 16:52:25 -
[65] - Quote
Did I miss the memo ..??
Eve is still run by BoB last time I checked..
Nothing ever changes, balance is something you do on a bike.
That is all. |
Adam1337
Lauren Abbey Industries The Volition Cult
17
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Posted - 2015.01.04 16:53:48 -
[66] - Quote
Black Pedro wrote:Jenshae Chiroptera wrote:Have one of those AFK hot droppers in my home system now. So, I am either going to do something else in EVE, such as join a PVP fleet, (not really in the mood) or I will just go play another game. I would rather completely deny mentally challenged people like that a kill. You can argue that players should find a solution, then you will argue about how many people a null sec system can support .... and who the heck wants to keep many people on standby just to deal with one little attention deficient child? If I have enough days like this, I simply suspend my account. I can not believe that CCP haven't found a solution to this in all these years. Before one of those children says it; yes I am mad, mad as a hatter. I understand you are frustrated but is it really appropriate to call your fellow players "mentally challenged" and "attention deficient children"? They are after all just using a mechanic that has been in the game for many, many years. If you make the CSM but CCP fails to change AFK cloaking, how long will it be until you "suspend your account" and have to resign from the CSM?
That is indeed the best form of protest, mass account suspension. |
Adam1337
Lauren Abbey Industries The Volition Cult
17
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Posted - 2015.01.04 17:00:51 -
[67] - Quote
Many are banging on about having more BoB on the old CSM..
I really should not have to educate people as to the emergence and truth behind James and code.
Code HC = Shills, or at the very least they are guided by Shills.
Remember James came from Goonwaffe and they are part of Bob Bob = CCP and CCP make money on every plex bought on every high sec gank.
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Jenshae Chiroptera
The Volition Cult
719
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Posted - 2015.01.04 23:14:34 -
[68] - Quote
In the interview this idea was discussed grabbing it from here to talk about it futher.
Bhock wrote:Suzy RC Mudstone wrote:Needs contrast and i like the concept of some sort of cyno like beacon for the recon ship class vessels. Timer based where you can break that cloak throughout the system for as long as that beacon can be fueled just like a cyno. I think this allows the afk hunter to be hunted. In every PvP game I've played, all those years, there has always been a hunter killer able to go after cloaked characters (and sometimes dedicated mostly to that). Why not make the Force Recon (the recon without cloak, supposed to be the ultimate EWAR platform) able to scan down and hunt cloaked ships: if the cloaked pilot is active, he can see the Recon coming to him and warp to another bookmark, but if he is AFK, he's dead meat. When close enough, the Force Recon can target (which breaks the cloak)... and the rest is history :)
Okay, so as I said. SOV structure that can be used to "defend a system" However, I also like the idea of force recons being used for more targetted anti-cloak work and how I think they could work:
- D-scan cloaked ships with a distance, no matter how far within the 2AU range.
- Can probe scan general area of a cloaked ship but not pin point it.
- Can see through cloaks.
- Can target cloaked ships (this does not decloak them!) and targetting has an optimal 100% within 5km and falls offs to 0% over 25km away.
- Then they can either get within 2km to decloak them or neut their cloaks off.
- Can fire on cloaked ships but again, this won't de-cloak them.
The important aspect is that there is a limit to how many ships they can de-cloak and how they do it; not just a mobile complete system wipe.
CSM Ten movement for change.
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Winter Archipelago
Furtherance.
326
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Posted - 2015.01.06 06:30:17 -
[69] - Quote
Jenshae Chiroptera wrote:For example; it can take a sabre 1.7 seconds to get across 16 AU in warp. It takes 20 seconds for a miner to click on a location and get into warp. If the pilots both react at the same speed to each other, there is literally no hope for the miner.
In order for a Sabre to achieve a 2-second warp, they need to fit their ship out for align and warp speed, combined with some expensive implants. This severely limits their combat capabilities. A Retriever, fit out similarly, can achieve a 7-second warp.
Across a 16 AU system, if both pilots are reacting at the same time, the Sabre will never be able to catch the Retriever because, at the absolute best it can achieve for warp speed, it will still take about four seconds to warp. The Retriever would have to be sitting at the belt warp-in point for the Sabre to catch them. If the Retriever were sitting opposite the warp-in point, across the belt, there would be a 4-5 second burn for the Sabre to get into longpoint distance, or about 2-4 seconds (depending on prop mod) with an overheated point.
The Retriever would be in-warp to a safe before the Sabre could catch a point.
Of course, if the Retriever pilot were being diligent, the Sabre would never even see them on grid, unless there are a very tiny number of belts, as the Sabre pilot would first need to locate the Retriever.
Jenshae Chiroptera wrote: - Auto D-scan (slower than manually clicking but saves your mouse and fingers, worm hole love)
This would be so game-breaking that I can't even comprehend it being suggested. It would take me less than ten minutes to write a script that monitored a section of a window that would plate a chime alerting me when something changed on it. Automatic DScan would pick up a ship, this script would chime, and a person would be alerted to the change.
This script would be impossible for CCP to detect unless they were scanning my computer as a whole, which if they're doing that, I'll have a whole host of other issues with them.
Jenshae Chiroptera wrote:Anti-AFK cloaking SOV structure CSM candidates should not need to be linked to these:
https://forums.eveonline.com/default.aspx?g=posts&t=216699 https://forums.eveonline.com/default.aspx?g=posts&m=3334125#post3334125
The whole of Cloaking and AFK Cloaking have been beating around the bush so badly that even seeing a candidate suggesting it is sad.
Jenshae Chiroptera wrote:The argument is, "No profession should be risk free." Pirating can be exactly that! Anonymous alternative pilot, empty pod, cheap destroyers that you can throw away all day long. - No revenge. - No consequences. - No real cost incured. - No real skill gain and time penalty. Please give suicide ganking (aka, not piracy) a try. A fit Catalyst is 10-15m ISK, no insurance, and you can only gank once per 15 minutes. Imagine if you could only get one cycle on your mining lasers every 15 minutes. Suicide ganking is a terrible way to make good ISK. Incursions and nulsec anoms are so far above the return on suicide ganking that even comparing them is laughable.
While yes, you do have a chance at making a profit from ganking, it's entirely dependent upon your target making mistakes and you being able to capitalize on them (such as hauling a valuable cargo and then getting lucky on the 50% loot drop, then having nobody actually shoot the wreck or loot it before you, etc).
Jenshae Chiroptera wrote:The problem is the voting power of the null blocs. They are organised and quite often blindly vote for their representative because they want to put their group and interest forward. It is instinctive and human nature.
Negative votes would mean that high sec and low sec could vote against particular candidates. Even null sec would have sway against other candidates. Yes, it is sad that we would have to vote against someone (it would only ever show 0 votes if there are more negative than positive) but so far, I see it as the only way that we can level the playing field. Hopefully, we can avoid another Mittani. I would love to see the numbers on lowsec, nulsec, and wormhole voters compared to highsec voters. Highsec is a herd of cats. The other areas are generally pretty organized. As well, as you mentioned, a chunk of highsec folks are alts of the other sec-statuses, so their votes will still be going the same way.
In the grand scheme of things, though, the issue is two-fold: apathy from highsec-only folks, and the sheer organizational power that non-highsec areas have. Of course, organization comes from caring, so fixing the first will lead to a natural fix for the second.
Ransoms are accepted in Isk, Mods, Ships, and Dolls.
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Winter Archipelago
Furtherance.
326
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Posted - 2015.01.06 06:31:48 -
[70] - Quote
(Double-posting because of the five-quote limit. Sorry.)
Jenshae Chiroptera wrote: the frigate holes are killing off small corps and alliances, I spent a year in one, I remember the pain.
Frig holes came out with the Hyperion release, four months ago: http://community.eveonline.com/news/dev-blogs/into-the-known-unknowns/
If you're a time-traveller, I would greatly appreciate the PowerBall numbers.
I was laid off from my job just before the holidays. "Too expensive to maintain" was the underlying cause. Six years with the company down the drain, 11 years of actual real-world experience, replaced by a kid recently out of college.
I promise to give the bulk of my winnings to charities, I just need a little something to tide me over until a new opportunity comes along.
Jenshae Chiroptera wrote:...I would rather completely deny mentally challenged people like that a kill. ...
...one little attention deficient child?...
...Before one of those children says it... I was against voting for you before, but with this post, it takes the cake. Openly insulting people playing within the game mechanics. You aren't a CSM "candidate," you're just an angry player using the CSM campaigns to rant. I get the feeling that EVE probably isn't the right game for you.
Ransoms are accepted in Isk, Mods, Ships, and Dolls.
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2184
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Posted - 2015.01.06 11:45:31 -
[71] - Quote
Adam1337 wrote:Many are banging on about having more BoB on the old CSM..
I really should not have to educate people as to the emergence and truth behind James and code.
Code HC = Shills, or at the very least they are guided by Shills.
Remember James came from Goonwaffe and they are part of Bob Bob = CCP and CCP make money on every plex bought on every high sec gank.
EVE is a game of shills, and this is one of the first things you must learn to really get into the meat of it. If you haven't come to terms with this yet, chances are you are not enjoying EVE nearly as much as you could be. Reminds me of an argument I had with my brother, who is more of a genius than I am and understands people better than I do, but he was yet unable to fathom how players can enjoy playing EVE. He reasoned that one player's enjoyment came at the cost of someone else's displeasure. I could not come up with a suitable answer then, but now I have given it a lot more thought and I realize that the reason so many of us can enjoy playing EVE is because we can have fun not only winning against ships, but also in losing ships. Or at least, we have to enjoy the negative parts of EVE that come with the positive. We enjoy EVE not only for those sweet moments of triumph, but for the gritty underlying darkness of the game in general.
People who don't enjoy the darker parts of their experience in some way will probably eventually quit no matter what we do to save them. It's just not their game.
T3 Strategic Shuttle | T3 Flexible Battleship
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Jenshae Chiroptera
The Volition Cult
725
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Posted - 2015.01.06 16:41:29 -
[72] - Quote
Winter Archipelago wrote:In order for a Sabre to achieve a 2-second warp, they need to fit their ship out for align and warp speed, combined with some expensive implants. This severely limits their combat capabilities. You are assuming the sabre is working solo. New worm holes can pop up all the time.
D-scan. You clearly haven't heard of clicking programs / devicies that can click a specific spot really rapidly at intervals and return your mouse to the previous position.
I can talk about the Anti-AFK ideas that I support.
Suicide ganking - again you assume that I have never taken revenge on someone in the past.and again you seem to think it is a solo activity. You also assume people will only do it for profit.
Yes, I want to see the voting break down also. High sec gives up the same way that spectre fleets are so small and disorganised.
It takes some experience and a minute of common sense to realise how bad frigate holes are, as I said they strip away control of access.
Sorry to hear about your unemployment, it is a horrid over capitalistic society we are in these days with a continuing slinky recession.
[quote=Winter Archipelago](Double-posting because of the five-quote limit. Sorry.)
I don't put on a fake smile and slap people that I don't like on the back. I will lose with integrity and speaking my mind. C'est la vie.
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Jenshae Chiroptera
The Volition Cult
725
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Posted - 2015.01.06 16:53:29 -
[73] - Quote
Reaver Glitterstim wrote: He reasoned that one player's enjoyment came at the cost of someone else's displeasure. Tell him it is SchadenfreudeReaver Glitterstim wrote:enjoy playing EVE is because we can have fun not only winning against ships, but also in losing ships. All my PVPships I try and make them the first time before I fly them. In the case of scimitars recenly, I got the BPC and the bits then someone with the skills assembled it for me.
Puts more value on the ship and the gamble of losing it is higher. Gives that little kick in EVE that other MMOs are missing.
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Tengu Grib
Glorious Revolutionary Armed Forces of Highsec CODE.
816
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Posted - 2015.01.06 18:28:08 -
[74] - Quote
Your ideas are bad and your understanding flawed. I will most certainly NOT be voting for you. In fact if there were a way to vote AGAINST you I would.
Sabriz for CSMX!
A vote for Tora is a Vote for a HS Theme Park.
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corbexx
eXceed Inc. No Holes Barred
1153
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Posted - 2015.01.06 18:43:24 -
[75] - Quote
Jenshae Chiroptera wrote:This is one reason I will not live in a worm hole again. Frigate holes are just the most ridiculous thing. I couldn't believe it when people first told me about them. Thought it was some sort of joke. Now D-scan immune ships coming? Is the incredibly low populations in worm holes not acting as some sort of indicator to CCP that something is wrong there?
do you have any figures on wh population and if its going up or down to back up this claim. with the increase in blue loot they actually seem more active now than before. hinting that wh population is increasing.
Corbexx for CSM X - Wormholes still deserve better
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Rosewalker
Khumaak Flying Circus
153
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Posted - 2015.01.06 20:00:58 -
[76] - Quote
Jenshae Chiroptera wrote:For example; it can take a sabre 1.7 seconds to get across 16 AU in warp. It takes 20 seconds for a miner to click on a location and get into warp. If the pilots both react at the same speed to each other, there is literally no hope for the miner.
20 seconds to align? That's the base align of a Covetor-hull mining ship with a pilot mining solo with no navigation skills. Is that normal in null sec?
I guess that's a choice, but I'd think anyone mining in dangerous space would train up the relevant skills, at least have an alt cloaked up in space in order to get leadership bonuses, including for agility, and fit for a quicker align time. Oh, and fit a Higgs Anchor rig in order to make mining while aligned more effective. The align time sucks when you have to change celestials, but when you're aligned, you can definitely warp off before that Sabre can lock you.
The Nosy Gamer - CCP Random: "hehe, falls under the category: nice try, but no. ;)"
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Jenshae Chiroptera
The Volition Cult
726
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Posted - 2015.01.07 01:18:21 -
[77] - Quote
Rosewalker wrote:20 seconds to align? Being a logi pilot I need very high navigation skills. So, it is actually worse than that for the average player to get into warp.
corbexx wrote:Jenshae Chiroptera wrote:This is one reason I will not live in a worm hole again. Frigate holes are just the most ridiculous thing. I couldn't believe it when people first told me about them. Thought it was some sort of joke. Now D-scan immune ships coming? Is the incredibly low populations in worm holes not acting as some sort of indicator to CCP that something is wrong there? do you have any figures on wh population and if its going up or down to back up this claim. with the increase in blue loot they actually seem more active now than before. hinting that wh population is increasing.
4% and declining. The loot is going up because there are more organised, large alliances around the size of yours still doing, really well.
I am talking about the ~10 man corps that go into a C1 or C2 and hope to scratch out their future. They can't keep out the scanning frigates and frig / destroyer swarms.
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Jenshae Chiroptera
The Volition Cult
731
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Posted - 2015.01.07 17:21:20 -
[78] - Quote
From here:
DeMichael Crimson wrote:The big population growth was nipped in the bud years ago by CCP's 'War On Bots', despite all the alt character 'Buddy Programs' constantly being offered at various times.
Initially that 'War On Bots' excuse was the go-to reason for Hulkageddon. We all know that event was just a testing ground for today's 'Ganker' activities who still use that excuse today to justify their actions.
Back when Eve Online had major population growth, existing players were creating extra accounts to perform the mundane activities in Eve, such as Mining for fuel, transporting goods, researching and copying BPO's, trade / marketing, etc..
Now in-game it's more than just a 'War On Bots', it's 'War On AFKs'. For some time now the main go-to activity in Eve is Scamming and or Ganking. It's gotten so bad now you can't even autopilot a shuttle in high sec without being ganked by Kill-Mail hors / griefer alts. Not to mention local chat in Trade Hub systems is constantly being spammed by ISK / Contract scams.
Do you people really have to wonder why this game has a hard time retaining players?
Eve Online = Grief Online
DMC Yeah, I know - Bitter Vet.
CSM Ten movement for change.
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Rosewalker
Khumaak Flying Circus
155
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Posted - 2015.01.07 18:50:11 -
[79] - Quote
Jenshae Chiroptera wrote:Rosewalker wrote:20 seconds to align? Being a logi pilot I need very high navigation skills. So, it is actually worse than that for the average player to get into warp.
Sorry, but the base time to align/warp in a Covetor-hull ship (Covetor or Hulk) with no skills/gang bonuses is 19.13 seconds, which means 20 seconds to actually warp away. That's the worst time, unless you are doing something like mining while running a MWD. Maybe you do something like that in high sec to avoid miner bumpers. Maybe. When I mine, I mine in low sec, so I don't know what the latest meta in high sec belts is.
Then again, shouldn't we be teaching miners to mine correctly? Using the Higgs Anchor Rig, not only is agility greatly increased, but the align speed is under 30 m/sec, which means it's easier to mine while aligned.
The Nosy Gamer - CCP Random: "hehe, falls under the category: nice try, but no. ;)"
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Jenshae Chiroptera
The Volition Cult
731
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Posted - 2015.01.07 21:15:21 -
[80] - Quote
Rosewalker wrote:Sorry, but the base time to align/warp in a Covetor-hull ship ( Covetor or Hulk) with no skills/gang bonuses is 19.13 seconds, which means 20 seconds to actually warp away.
+ the time to select the right thing from the overview or People & Places.
If I feel there is a high risk of threat, then I will mine between 2-4 warp off points slow boating at 76% speed. Other than that, I tank right up and my friends will jump on you (unless ofc you appear with something crazy to kill one miner but then I will accept that as a cost to doing business)
Fast sabre simply from a worm hole to bubble up only long enough for others to warp to site before escaping is not impossible. I wish they allowed us to link kill mails on these forums. There have been some absolutely crazy things dropped on miners. Seen 30 black ops, almost half of them battleships, dropped on 3 skiffs and a procurers. Seen a titan bridge in with a war gang to kill one skiff.
Bit like the fat kid deciding to use dynamite on the ant hill.
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Seraph IX Basarab
Hades Effect
484
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Posted - 2015.01.07 22:11:04 -
[81] - Quote
"For example; it can take a sabre 1.7 seconds to get across 16 AU in warp. It takes 20 seconds for a miner to click on a location and get into warp. If the pilots both react at the same speed to each other, there is literally no hope for the miner."
Guess what? Mining ship isn't suppose to stand up to a pvp ship. You know what will give you equal footing? Your own pvp ship.
-1
Your entire mentality reeks of themepark-esque notions. Terrible.
Hades Effect
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Jenshae Chiroptera
The Volition Cult
731
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Posted - 2015.01.07 23:04:58 -
[82] - Quote
Seraph IX Basarab wrote:Your entire mentality reeks of themepark-esque notions. Terrible. Seems you might want easier kills rather than good fights.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
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Seraph IX Basarab
Hades Effect
486
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Posted - 2015.01.08 00:24:14 -
[83] - Quote
Jenshae Chiroptera wrote:Seraph IX Basarab wrote:Your entire mentality reeks of themepark-esque notions. Terrible. Seems you might want easier kills rather than good fights.
A "good fight" is subjective. What you want is to be able to hide your industrial ships because you believe that the war ships and indy ships should never interact.
Hades Effect
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Jenshae Chiroptera
The Volition Cult
732
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Posted - 2015.01.08 04:13:12 -
[84] - Quote
Seraph IX Basarab wrote:A "good fight" is subjective. What you want is to be able to hide your industrial ships because you believe that the war ships and indy ships should never interact.
Incorrect. There would be more at stake and you can bet that the ball will be dropped more than once. A tool is only as good as those using it.
CSM Ten movement for change.
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Seraph IX Basarab
Hades Effect
491
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Posted - 2015.01.08 04:39:11 -
[85] - Quote
Your OP example denotes that you feel industrial ships are too easily killed by attackers. Defenders already have the majority of advantages. Local as an intel rule. You have infrastructure to reship. You have your own allies. What exactly is the issue?
Hades Effect
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Jenshae Chiroptera
The Volition Cult
732
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Posted - 2015.01.08 04:42:23 -
[86] - Quote
Seraph IX Basarab wrote:Your OP example denotes that you feel industrial ships are too easily killed by attackers. Defenders already have the majority of advantages. Local as an intel rule. You have infrastructure to reship. You have your own allies. What exactly is the issue? Cloaked ship has the intel. From that they can plan and launch an attack at their leisure; that wipes out the defenders or move on to a softer target.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
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Seraph IX Basarab
Hades Effect
491
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Posted - 2015.01.08 05:10:07 -
[87] - Quote
Jenshae Chiroptera wrote:Seraph IX Basarab wrote:Your OP example denotes that you feel industrial ships are too easily killed by attackers. Defenders already have the majority of advantages. Local as an intel rule. You have infrastructure to reship. You have your own allies. What exactly is the issue? Cloaked ship has the intel. From that they can plan and launch an attack at their leisure; that wipes out the defenders or move on to a softer target.
I asked what the issue is. You respond with cloaked ships having intel and that they can launch their attack when they choose or move on. WHY is that an issue?
Hades Effect
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Jenshae Chiroptera
The Volition Cult
734
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Posted - 2015.01.08 05:11:44 -
[88] - Quote
Seraph IX Basarab wrote:Jenshae Chiroptera wrote:Seraph IX Basarab wrote:Your OP example denotes that you feel industrial ships are too easily killed by attackers. Defenders already have the majority of advantages. Local as an intel rule. You have infrastructure to reship. You have your own allies. What exactly is the issue? Cloaked ship has the intel. From that they can plan and launch an attack at their leisure; that wipes out the defenders or move on to a softer target. I asked what the issue is. You respond with cloaked ships having intel and that they can launch their attack when they choose or move on. WHY is that an issue? "Majority of advantage"
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Seraph IX Basarab
Hades Effect
491
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Posted - 2015.01.08 05:13:14 -
[89] - Quote
How about this. You list and number all the advantages the attacker has and I'll list the advantages the defender has.
Go.
Hades Effect
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Jenshae Chiroptera
The Volition Cult
734
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Posted - 2015.01.08 05:29:43 -
[90] - Quote
Seraph IX Basarab wrote:How about this. You list and number all the advantages the attacker has and I'll list the advantages the defender has.
Go.
Attackers:
- Cloaked intel
- Cloaked warp to point
- AFK cloaked ship that can spring at *any* time
- Unknown numbers that can cyno in
- Shared corp book marks
- Increased power creep over the years.
- New interceptors, cheap, very fast and immune to defense bubbles.
- Bombs.
- Cheap bubblers like sabres
- Increased warp speeds
- Mobile cyno jammers
- The unwillingness of players to wait around to counter drop or react to defend every day miners (naturally enough)
- The lack of tools a miner can use on a barge to trap attackers.
- Lack of mobility of defenders to other systems.
- Cheap destroyers that have the damage of cruisers and the speed tank of frigates
- Anonymous alts.
- Spies
- Awoxers.
How is that for a list off the top of my head?
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Seraph IX Basarab
Hades Effect
492
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Posted - 2015.01.08 05:49:43 -
[91] - Quote
Pretty bad actually.
Cloaked warp to point, bookmarks, bombs, ceptors and awoxers? Why are things like that even on a list? I mean you can just name any arbitrary thing and list it. Half the things listed can be placed in favor of the defenders as well.
Defenders:
-Local providing instant intel -Intel channels -Stations -poses -close proximity to home -plenty of blues -venture which is cheap and naturally stabbed -prospect which has cov ops cloak -cyno jammers -jump bridges allowing quick and easy movement -can easily store caps in near by stations/poses -can set up traps to kill attackers -Unknown numbers that can cyno in -cloaked intel -cloaked warp to point -the unwillingness for players to drop on defenders if too far deep into nul -can afk in station forever -spies -awoxers -anon alts -fake edit; Maybe the defending ratter shouldn't be sleeping in the first place.
Your whole mentality just reeks of hand holding theme park style game play. Eve is a PVP game. It isn't WoW where you can choose to opt out of PvP. You undock, you agree to PvP. Industrial ships are suppose to be used to gather resources, not fight.
Hades Effect
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Jenshae Chiroptera
The Volition Cult
735
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Posted - 2015.01.08 06:06:45 -
[92] - Quote
Seraph IX Basarab wrote:Your whole mentality just reeks of hand holding theme park style game play. That is your repeated opinion and I disagree.
Defenders:
-Local providing instant intel (not in worm holes) -Intel channels (Not in most of high sec and not in worm holes) -Stations (If you can get there before they are bubbled up) -poses (If you can get there before they are bubbled up) -close proximity to home (... and?) -plenty of blues (As pointed out recently systems can only support X number of blues and it takes too long to get there, hence the mini POS bubble to risk a valuable ship and buy some time) -venture which is cheap and naturally stabbed (Cute little joke of a ship that is only good for newbies and the T2 version is okay for WH gas) -prospect which has cov ops cloak (As above) -cyno jammers (Does not stop black ops, does not stop previously logged off ships / pilots) -jump bridges allowing quick and easy movement (If you can get there) -can easily store caps in near by stations/poses (Welcome to escalations and a waste of caps for miners.) -can set up traps to kill attackers (The ones you can't hide from cloaked intel ships?) -Unknown numbers that can cyno in (They aren't there remember? They aren't going to sit around 23.5/7 while an AFK cloaker sleeps) -cloaked intel (Useful up to the point that they know what you can field and have brought something you can't handle) -cloaked warp to point (Slow boat between two or more warp off points and use a tractor beam hauler that is aligned to a safe) -the unwillingness for players to drop on defenders if too far deep into null (Why? They cloak up and can wait it out until the coast is clear.) -can afk in station forever (Denied the ability to play unless they jump clone out) -spies, awoxers, anon alts (Close recruitment when you pick out a target) -fake edit; Maybe the defending ratter shouldn't be sleeping in the first place.
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Seraph IX Basarab
Hades Effect
495
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Posted - 2015.01.08 15:46:11 -
[93] - Quote
Crap answers. And this game isn't divided between attacker and defender. Everyone has the same limitations and everyone is an attacker or defender. None of your criticisms are viable toward the current method and I doubt anyone except renters or carebears would feel the same.
Hades Effect
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Jenshae Chiroptera
The Volition Cult
738
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Posted - 2015.01.08 16:29:58 -
[94] - Quote
Seraph IX Basarab wrote:Crap answers. And this game isn't divided between attacker and defender. Everyone has the same limitations and everyone is an attacker or defender. None of your criticisms are viable toward the current method and I doubt anyone except renters or carebears would feel the same. We have a difference of opinion and I feel you are blind to my perspective. We won't resolve this. Have a good time. o7
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warfreky
Volition Cult The Volition Cult
4
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Posted - 2015.01.08 17:26:53 -
[95] - Quote
I totally agree the mechanic need to be changed in some way cloaky reds sitting all day playing with their dicks go against ccps who new direction of meaningful game play. being able to sit afk for hours and have an impact in game is counter productive to the whole new direction . /me points to iso boxer |
Garret Sidzaka
506 Irregulars The Volition Cult
0
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Posted - 2015.01.08 17:28:44 -
[96] - Quote
Jenshae Chiroptera wrote:Pirating is the real care bear profession. =
and they are whiners too, with bulls*** sense of honour.
why not make it so that there is a better chance of people suviving.
Whats the sport in a cloaked bomber with cyno who sits in your system for 3 weeks, and randomly warps to you and blops 12 sins on your butt?? Those goat-people even have the crass to say "gf"!!
fix eve? |
Jenshae Chiroptera
The Volition Cult
739
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Posted - 2015.01.08 17:43:55 -
[97] - Quote
Garret Sidzaka wrote:Jenshae Chiroptera wrote:Pirating is the real care bear profession. = and they are whiners too, with bulls*** sense of honour. fix eve? It depends what you mean. If you mean hot droppers that use *afk* cloak alts then I agree. If you mean guys that use throw away alts in throw away ships then I agree.
However, there are pirates that are really great. Those guys that go in and rob sites of their salvage or random ships for a song. Those guys that use their main character with real ships and hunt in low sec. The guys that pick out a particular person, find them, corner them and blow them up. There are pirates that play like the bounty system actually works and they do it successfully for the profit of the loot that drops.
I can respect people that play with the mechanics the way they were intended to work and don't exploit the weaknesses.
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Seraph IX Basarab
Hades Effect
497
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Posted - 2015.01.08 17:52:22 -
[98] - Quote
Would you be for removing cloaked ships from local? The issue I often hear is that an afk cloaky person stops people from doing anything in a system. If they vanished from local that effect would stop. If they attacked, they wouldn't be afk and is legitimate gameplay. What are your thoughts?
Hades Effect
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Jenshae Chiroptera
The Volition Cult
739
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Posted - 2015.01.08 18:03:54 -
[99] - Quote
Seraph IX Basarab wrote:Would you be for removing cloaked ships from local? The issue I often hear is that an afk cloaky person stops people from doing anything in a system. If they vanished from local that effect would stop. If they attacked, they wouldn't be afk and is legitimate gameplay. What are your thoughts? As said previously, the idea I support is SOV structures and Force Recon hunters. Cloakers could still operate they would just have to do it actively.
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Seraph IX Basarab
Hades Effect
497
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Posted - 2015.01.08 18:08:40 -
[100] - Quote
Vague answer that didn't address the specifics of my questions, unfortunately.
Hades Effect
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Jenshae Chiroptera
The Volition Cult
741
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Posted - 2015.01.09 02:36:19 -
[101] - Quote
Seraph IX Basarab wrote:Vague answer that didn't address the specifics of my questions, unfortunately. There is no point in answering. The answer is there if you ask anyone in a wormhole. You are wasting time asking questions that could be in a FAQ to newbies.
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Seraph IX Basarab
Hades Effect
502
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Posted - 2015.01.09 04:53:10 -
[102] - Quote
There is no FAQ for your opinions, which is the purpose of this thread. Being condescending doesn't exactly inspire constituents to vote for you either. Bit of political advice there.
Hades Effect
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Jenshae Chiroptera
The Volition Cult
741
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Posted - 2015.01.09 14:56:20 -
[103] - Quote
Seraph IX Basarab wrote:There is no FAQ for your opinions, which is the purpose of this thread. Being condescending doesn't exactly inspire constituents to vote for you either. Bit of political advice there.
Entertaining you is worse because you are argumentative with everyone on the forums.
However, I am going to assume that you have never been in a worm hole and never lived in null to spell it all out.
In a worm hole, when you notice a cloaky ship you hopefully pick them up on D-scan to know what they are. You will also probably see a worm hole entrance that has appeared because you haven't existed your statics.
Small corp / alliance 10-30 people.
See probes - get safe. Asks corp and alliance if they are scanning. Know there is a hostile there. Send out a scanner ship Find the new entrance. Sit on the entrance until they leave (decloak when they exit) De-stabilise the worm hole. Spend six hours figuring out if any other ships are in there while remaining cloaked and hidden.
You do not go out, you do not engage because you don't know what you are fighting. You do not want to get trapped outside the worm hole, you do not want to waste valuable ships, pilots or pods.
Null Sec if cloaked ships disappear from local
Every time they hit a gate they pop up in local when they de-cloak Cloak ship comes in - get safe. Wait for them to leave. Keep waiting for them to leave. They logged off? Probably a trap. Keep waiting for them to leave. When they hit gates and pop up in different systems then you might come out. Spend six hours figuring out if they have covert cyno'ed people into the system. Probably leave the system or log off and play another game for a few days.
Last things consider doing: Engage them. Go ratting Go mining Try bait them out.
They probably know what you have, they probably have more and if you feed them kills they keep coming back or they stay there day in and day out.
So, the only tactics that work for worm hole and null defense is overwhelming force or kill denial.
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Dersen Lowery
Drinking in Station
1421
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Posted - 2015.01.09 15:35:24 -
[104] - Quote
Jenshae Chiroptera wrote:So, the only tactics that work for worm hole and null defense is overwhelming force or kill denial.
In the worst possible case, maybe. My old corp's experience in wormhole life is that fighting outnumbered and often outshipped, and still making a real fight out of an engagement and being good sports about it afterward, earned us a lot of respect and a fair few larger allies--in the wormhole sense that they'll still attack us and expect us to do the same to them, but they'll also invite us on roams, answer batphones (as would we) and team up with us to attack someone larger.
It's true that many of the corps we faced could have burned us completely out of our hole at any time, but that just makes it more significant that none of them did.
I'm also reasonably sure that too much kill denial is the fastest way to get invaded.
Proud founder and member of the Belligerent Desirables.
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Jenshae Chiroptera
The Volition Cult
741
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Posted - 2015.01.09 15:50:07 -
[105] - Quote
Dersen Lowery wrote: My old corp's experience in wormhole life is that fighting outnumbered and often outshipped, and still making a real fight out of an engagement and being good sports about it afterward, earned us a lot of respect and ... Glad it worked out for you. In most cases engaging everything loses you ships, time and ISK.
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Seraph IX Basarab
Hades Effect
503
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Posted - 2015.01.09 19:03:02 -
[106] - Quote
Jenshae Chiroptera wrote:Seraph IX Basarab wrote:There is no FAQ for your opinions, which is the purpose of this thread. Being condescending doesn't exactly inspire constituents to vote for you either. Bit of political advice there. Entertaining you is worse because you are argumentative with everyone on the forums. However, I am going to assume that you have never been in a worm hole and never lived in null to spell it all out. In a worm hole, when you notice a cloaky ship you hopefully pick them up on D-scan to know what they are. You will also probably see a worm hole entrance that has appeared because you haven't existed your statics. Small corp / alliance 10-30 people.See probes - get safe. Asks corp and alliance if they are scanning. Know there is a hostile there. Send out a scanner ship Find the new entrance. Sit on the entrance until they leave (decloak when they exit) De-stabilise the worm hole. Spend six hours figuring out if any other ships are in there while remaining cloaked and hidden. You do not go out, you do not engage because you don't know what you are fighting. You do not want to get trapped outside the worm hole, you do not want to waste valuable ships, pilots or pods. Null Sec if cloaked ships disappear from localEvery time they hit a gate they pop up in local when they de-cloak Cloak ship comes in - get safe. Wait for them to leave. Keep waiting for them to leave. They logged off? Probably a trap. Keep waiting for them to leave. When they hit gates and pop up in different systems then you might come out. Spend six hours figuring out if they have covert cyno'ed people into the system. Probably leave the system or log off and play another game for a few days. Last things consider doing: Engage them. Go ratting Go mining Try bait them out. They probably know what you have, they probably have more and if you feed them kills they keep coming back or they stay there day in and day out. So, the only tactics that work for worm hole and null defense is overwhelming force or kill denial.
I have lived in null actually. And i'm not "argumentative" i'm being a critic. I'm challenging your position because I find it problematic. And you should get used to this sort of thing because as a CSM you will be challenged frequently.
I'm not sure about the rest of your comment. You detail some situations and my reaction is "so what's the problem?"
Hades Effect
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Jenshae Chiroptera
The Volition Cult
741
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Posted - 2015.01.09 19:11:25 -
[107] - Quote
Seraph IX Basarab wrote:I'm not sure about the rest of your comment. You detail some situations and my reaction is "so what's the problem?"
Jenshae Chiroptera wrote:Seraph IX Basarab wrote:Crap answers. . We have a difference of opinion and I feel you are blind to my perspective. We won't resolve this. Have a good time. o7 That is all.
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Dersen Lowery
Drinking in Station
1421
|
Posted - 2015.01.09 19:26:37 -
[108] - Quote
Jenshae Chiroptera wrote:Dersen Lowery wrote: My old corp's experience in wormhole life is that fighting outnumbered and often outshipped, and still making a real fight out of an engagement and being good sports about it afterward, earned us a lot of respect and ... Glad it worked out for you. In most cases engaging everything loses you ships, time and ISK.
It's also fun! Not always, but often enough. We flew relatively cheap (mixed T1/T2) and we had awesome space priests. Contrary to popular opinion, you don't need to roll in shiny T3s.
We weren't rich (well, except for the guys who were already rich going in), but we didn't exactly have to bust our tails to recoup losses. It was a pretty good run.
Jenshae Chiroptera wrote:Oh, one main reason to not get burned out is those timers everyone hates, having to leave someone there or a team to get them in when the tower goes out of RF and a team to stop the defenders emptying it before then Two options there, show cheap ships and look like too much trouble to melt the POS or show a lot of shiny things, few carriers multiple POSes.
If it comes to that then yeah, you're in trouble. The closest we got was some guy in a stealth bomber winging torpedoes at our POS shields at some bizarre hour because he was drunk, or bored, or something.
I will not dispute that POSes need a wholesale going-over, and I look forward to the corporation overhaul.
Proud founder and member of the Belligerent Desirables.
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Jenshae Chiroptera
The Volition Cult
743
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Posted - 2015.01.09 22:04:17 -
[109] - Quote
Dersen Lowery wrote:It's also fun! Not always, but often enough. We flew relatively cheap (mixed T1/T2) and we had awesome space priests. Contrary to popular opinion, you don't need to roll in shiny T3s. Spent first 1-3M SP in high sec mining then moving into a Class 2 with HS & C3 static. Grew into that system for a year. Probe ship, destroyer salvager, PI, fueling, mining, Cyclone for Sleepers. Most of the time I was solo'ing the whole system, so the only defense I had was to destabilise any links that came into our system. There would be others around but that fluctuated, they usually left after a week of being blasted away by ships they felt came out of no where.
I could never go back now, would suck too much:
- Recons.
- Frigate links.
- Worst of all pressing D-scan all the time, can't face that again.
As to the rest, I still have a lot of friends that are still in WHs. The only one that engages hostiles; does it because they have a standing force greater than anything that can come through a connection - due to the mass limitations.
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Dersen Lowery
Drinking in Station
1421
|
Posted - 2015.01.10 00:25:37 -
[110] - Quote
Jenshae Chiroptera wrote:I could never go back now, would suck too much: - Recons.
- Frigate links.
- Worst of all pressing D-scan all the time, can't face that again.
I'm genuinely curious to see how Recons work out. I don't see how they're necessarily worse than what's already out there. I do know that we tried a Pilgrim doctrine before this round of buffs, and it was bad.
The frigate links definitely make things more chaotic, and our enablers and instigators were not happy about the new mass/distance relationship when you jump through a WH.
Hating on D-scan is sort of a WH hobby, so, since you're running for CSM: what would you do differently, and why?
Jenshae Chiroptera wrote:As to the rest, I still have a lot of friends that are still in WHs. The only one that engages hostiles; does it because they have a standing force greater than anything that can come through a connection - due to the mass limitations.
We lived in a C2, so if we needed to, we'd drop short-range (T1) battleships on intruders, taking full advantage of the WH bottleneck. But we also got a bit tired of losing to fleets that sometimes had more Guardians than we had pilots, so, again, since you're running for CSM: CCP, and for that matter corbexx, seem happy about the state of things and they feel that the metrics CCP is using (mostly # of jumps through wormholes, AFAICT) indicate overall health. So what would you bring to that discussion?
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Jenshae Chiroptera
The Volition Cult
744
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Posted - 2015.01.10 00:50:36 -
[111] - Quote
Dersen Lowery wrote:I'm genuinely curious to see how Recons work out. I don't see how they're necessarily worse The frigate links definitely make things more chaotic, and our enablers and instigators were not happy about the new mass/distance relationship when you jump through a WH. Hating on D-scan is sort of a WH hobby, CCP, and for that matter corbexx, seem happy about the state of things and they feel that the metrics CCP is using (mostly # of jumps through wormholes, AFAICT) indicate overall health. So what would you bring to that discussion? While ratting or mining I would hit D-scan often enough to see a ship in flight and I could escape. Often I would see cloaking ships just before their cloaks flipped on.
Slower than manually clicking, auto D-scan.
There are now shattered systems, the new exploration systems as CCP originally envisioned. Allow worm holers to control access again and let them build a full settlement. They can't make a block, can't take over a region of worm holes. Stations and system occupancy upgrades. Maybe stations only in C5 and C6 with larger holes from there into null. Maybe and I say this one very cautiously; rare three day long holes with no mass limit connecting them.
I see nothing but good possibilities in letting alliances take over a single system completely. They become this drifting force that spices up the rest of known space and with a station they can turn into real industry places. With the way that CCP wants to have null trading hubs and have small null blocs these worm holes could be the "tinkers" of EVE, popping up with goods to trade and supply null.
Friend or foe? Could be very interesting.
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Protovarious
Brave Newbies Inc. Brave Collective
27
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Posted - 2015.01.11 19:56:58 -
[112] - Quote
I'm not sure after listening to your interview whether I'm relieved that you basically echoed your overall goal of running just as a placeholder on the ballot...or if I'm profoundly disappointed that someone would use an opportunity like this to essentially have no intention of winning and cry #GrrMittani as an achievement.
No, it's both.
There was nothing hopeful, profound, or even remotely optimistic about your entire interview. Your thread campain here is all negative with nothing less than vitriol. Not passion, but vehement disdain. Everything was grr this, highsec isn't safe enough, the whole CSM process is a sham, and you can't isolate a single specialty that you can point to as a core constituency source.
I understand your motivation and thank you for coming forward, but at arguably the most important time in the game's development history, the attitude you bring to this campaign is the last I want sitting across from people like CCP Seagull.
Good luck, but -1
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Malcanis
Vanishing Point. The Initiative.
15931
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Posted - 2015.01.11 22:52:43 -
[113] - Quote
I was pretty disappointed to listen to that interview and realise that the analysis of your problem with the CSM "process" begins and ends with you intensely disliking the fact that other players are free to vote for people whom you don't happen to like.
Equally disappointing was your naive idea of "votes against" somehow 'empowering hi-sec'. I'm afraid maths doesn't work that way, sir. If the ebil nullseccers are winning elections at the moment because they can get more votes for their guy, then they're going to keep on winning elections with your idea because they'll be just as able to vote against people they don't like as you'll be able to vote against people you don't like, but that's a contest they'll win because more of them vote.
"Hi-sec" doesn't need any special process magic to "win" the CSM. "Hi-sec" needs first and foremost for credible candidates who can appeal to voters with a platform a little more sophisticaed than "grr goons grrr gankers grr nullsec". Mike Azariah is the example that leaps readily to mind, and he has been elected twice. Deidre Vaal had similar success. In fact there's every reason to believe that when intelligent, insightful, skillful communicators run on a hi-sec platform, they are quite well served by the CSM process.
And secondly, of course "hi-sec" needs to vote. Your "idea" (it's far from new) runs headfirst like every other idea to "reform" the voting process into getting more people elected of the type that the reformer likes: there's no voting process that will deliver results without the actual votes. And there is no bigger enemy of hi-sec enfranchisement than people who try and claim that "the system" is rigged against them or whatever. You claim to be a student of The Mittani's campaigns; you may recall him commenting to the effect that he had zero worries about hi-sec challengers because hi-sec politicians spend most of their energy telling people that there's no point voting. In direct contrast "Ebil nullseccers" who run for the CSM, don't whine about how hard it is; they spend their time getting people to vote.
And it turns out that telling people to vote for you is a more successful strategy for getting elected than telling people not to vote at all. Such a surprise!
Thirdly, you can handwave away the facts all you like, but the reality is that a very significant percentage of "hi-sec" are alts belonging to players who identify as "nullsec" and the fact is that they're not going to follow your banner any more than turkeys are going to vote for a second Christmas. Since the 0.0 alts are the hi-sec demographic that is the most likely to vote, I strongly suggest you think of some way to appeal to them without attacking their "main" playstyle.
In summary I would strongly advice you to rethink your campaign from scratch, and focus less on stopping the players you don't like from doing things you don't want them to, and much less on why they shouldn't even want a CSM in the first place, and start emphasising how you can help the players you claim to represent do the things they do want to by getting elected to the CSM.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Jenshae Chiroptera
The Volition Cult
750
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Posted - 2015.01.12 00:32:13 -
[114] - Quote
Been a long night and day, unrelated things. Too tired to care, right now. Respond to you guys at a later date. Just letting you know I have read your feedback.
If anyone else wants to nod their heads sagely and chime in on the chorus, there is the source they are talking about - http://capstable.net/2015/01/11/jenshaechiroptera/
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Jenshae Chiroptera
The Volition Cult
751
|
Posted - 2015.01.12 14:00:10 -
[115] - Quote
Malcanis wrote:1) ... your problem with the CSM "process" begins and ends with ... players are free to vote for people whom you don't happen to like. 2) ebil nullseccers... will be just as able to vote against people they don't like 3) "grr goons grrr gankers grr nullsec". 4) And secondly, of course "hi-sec" needs to vote. 5) And it turns out that telling people to vote for you is a more successful strategy for getting elected than telling people not to vote at all. 6)... "hi-sec" are alts belonging to players who identify as "nullsec" and the fact is that they're not going to follow your banner any more than turkeys are going to vote for a second Christmas. 7) In summary 1) Power of voting blocks and coalitions getting a candidate in purely on associate with the group. Applies to all of null and some WH alliances, not just GRRR Goons. 2) Can't vote against all the mushrooms that pop up in the garden. 3) See next section. 4) Yes, MoTD in local chat, etc, high sec needs to even know what CSM is. Number of people I have spoken to and have never heard of the CSM, who have been playing for years is staggering. 5) Missed the fact I want more people to mark the ballots, even if it is to abstain. Make sure we are reaching people and see what types of players we reach. Bit of market research. 6) Bubble Rorquals, absorb modules, anti AFK-cloaking just to name what is in this very thread are aimed at helping null sec. People are stuck on the idea that I am some high sec player. 7) Summary, see next section.
Protovarious wrote:I'm not sure after listening to your interview whether There was nothing hopeful, profound, or even remotely optimistic about your entire interview. That was a strange post. On one hand shooting me down on the other wishing me luck and thanking me for running. Buttering both sides of the toast?
It seems you guys think I am shooting EVE down, being negative about it, how about looking at it from this perspective:
I think EVE is a fantastic game
The fixes, improvements and such that I am campaiging for are relatively small things in order to take what I feel is excellent toward perfection!
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Malcanis
Vanishing Point. The Initiative.
15941
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Posted - 2015.01.12 22:45:01 -
[116] - Quote
Your handwaving abilities are extremely impressive. It will be interesting to watch the progress of your campaign.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Jenshae Chiroptera
The Volition Cult
757
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Posted - 2015.01.16 01:46:35 -
[117] - Quote
Malcanis wrote:Your handwaving abilities are extremely impressive. It will be interesting to watch the progress of your campaign. It is a minority campaign. Most MMOs dumb down and make killing easier for financial reasons.
However, EVE is too PVP centric. At some point, the power to the aggressors is going to be too weighted, then when it hits a tipping point; the "prey" in the game will cascade out. Bit like how coalitions and alliances cascade collapse - only those will be players leaving the game instead.
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Koz Katral
Sanctuary of Shadows
84
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Posted - 2015.01.16 17:39:39 -
[118] - Quote
Your ham fisted blunder-posting in everyone else's CSM threads made me want to come here and check yours for extra entertainment value - you did not disappoint.
11/10. The CSM is in dire need of people like yourself who clearly have no idea how to play EVE. |
Jenshae Chiroptera
The Volition Cult
757
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Posted - 2015.01.16 18:50:18 -
[119] - Quote
Koz Katral wrote:Your ham fisted blunder-posting in everyone else's CSM threads made me want to come here and check yours for extra entertainment value - you did not disappoint.
11/10. The CSM is in dire need of people like yourself who clearly have no idea how to play EVE. Thanks for the bump.
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Jenshae Chiroptera
The Volition Cult
757
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Posted - 2015.01.16 19:40:41 -
[120] - Quote
Jenshae Chiroptera wrote:Nikk Narrel wrote:Sure, null sec is dangerous, UNLESS you are even in your own claimed space. What are the current solutions?1) Wait with a counter drop 23/7 and try catch them when they drop (No sane person is going to sit on 100% ready status to jump at a moment all day long) 2) Camp every gate into your region, all the time with a perfect composition. (Gate camping is as boring as mining and often less rewarding) Meanwhile, the AFK cloaker sits in perfect safety picking and choosing choice targets. They are better off than in a station because they can fly to various points and can D-scan.
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THE FOURTHKIND
Copperhead Arsenal The Fourth District
0
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Posted - 2015.01.18 22:42:13 -
[121] - Quote
afk cloakers shud not be perfectly safe |
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2252
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Posted - 2015.01.20 07:18:29 -
[122] - Quote
I just took a second look through your main post. I like your general idea for the most part, though I have a few disagreements with it. Firstly, I feel that the high amount of nullsec representation has actually been very good for the game. I have followed some of those candidates and watched carefully what they were pushing for, and have seen some of the best changes in EVE come out of CSM 6, 7, and 8. They very much broke the stereotype again and again, and pushed for changes that benefited everyone. A lot of people still hate The Mittani but I remain convinced he is the best CSM representative we've ever had.
Secondly I feel that your views on the ease of gankers staying safe is a little exaggerated. I think perhaps you miss a lot of the work they do to maintain that safety, and don't see when it fails. I've been on both ends quite a bit and I must say that the prey tend to have it easier in EVE. However, I am not at all without sympathy for them, especially newer players, as many of them still do not understand how to detect threats let alone run from them. So I would agree with a push toward giving people more tools to defend themselves, and especially toward giving new players more and better education on how to access those tools. But ultimately there's still going to be bloodshed and hurt feelings, and I'm more than okay with that, I love it.
CSM X: Sabriz Adoudel, Mike Azariah, Sugar Kyle
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Jenshae Chiroptera
The Volition Cult
771
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Posted - 2015.01.20 07:46:01 -
[123] - Quote
Reaver Glitterstim wrote:I just took a second look through your main post. I like your general idea for the most part, though I have a few disagreements with it. Firstly, I feel that the high amount of nullsec representation has actually been very good for the game. I have followed some of those candidates and watched carefully what they were pushing for, and have seen some of the best changes in EVE come out of CSM 6, 7, and 8. They very much broke the stereotype again and again, and pushed for changes that benefited everyone. A lot of people still hate The Mittani but I remain convinced he is the best CSM representative we've ever had.
Secondly I feel that your views on the ease of gankers staying safe is a little exaggerated. I think perhaps you miss a lot of the work they do to maintain that safety, and don't see when it fails. I've been on both ends quite a bit and I must say that the prey tend to have it easier in EVE. However, I am not at all without sympathy for them, especially newer players, as many of them still do not understand how to detect threats let alone run from them. So I would agree with a push toward giving people more tools to defend themselves, and especially toward giving new players more and better education on how to access those tools. But ultimately there's still going to be bloodshed and hurt feelings, and I'm more than okay with that, I love it. As ever, your posts are solid and well written. Thank you.
Right, to the meat of it then. We disagree on our opinion of Mittens. I see him as detrimental to EVE over all. So, I hold him up as an example of where I feel null alliances and coaltions vote blindly for the candidate that they feel is representing their "constituency". I like some of the things Sion has to say for himself. I am not blindly going, "GRR Goons," despite the perception people may have.
The unhealthy factor comes from where the representatives, "live." I am not a particularly good candidate, because it has been some time since I lived in high sec or worm holes and I think low sec is a really strange case of being neither fish nor fowl. There have been changes to analysing and hacking sites, which I have not kept up with since I stopped being in a worm holes, changes that I don't experience and so fall outside of my notice or don't impact me directly, so I won't become so impassioned by them. As much as we can argue for the mind and personality behind a candidate, their perceptions are still skewed by where they "live."
There needs to be a balance of representation. Ideas that might impact worm holes for example, need more than one voice. Corbexx for example comes from a large alliance in WHs. If there was a representative from a small WH corp, there might have been a stronger stance against D-scan immunity during the concept stages.
I am not so much trying to stop ganking, as I am trying to push for ways that the victims can counter ambush or stand up against the gankers instead of running. Add another layer to this aspect of game play.
Maybe we need a general guide for newbies that they will have access to when they start the game that:
- Gives them an idea of good fits, e.g. do not dual tank.
- Ways to detect danger and avoid being killed.
- Videos demonstrating some situations.
- The benefits of joining a good corp / alliance.
- An idea of what to expect in low sec, null and WHs.
I will say though; the rage against multi-boxers and now AFK miners has killed an aspect of game play. The low ISK rewards of cheap ores in high-sec did not matter, when you could do other things, like check your corp forum, chat on Team Speak, share links, check your e-mails, get some work done from home. You could still be in touch with the game and yet get some other things done, while earning some ISK.
Now, it has become one of the lowest paid routes (yes, even in null (capped income rate)) while, being as big a nuisance, as trying to get some ratting done.
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2258
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Posted - 2015.01.20 08:03:34 -
[124] - Quote
Correct me if I'm wrong, but it seems that the income from mining has gone up significantly over the years, and I mean after correcting for inflation.
Jenshae Chiroptera wrote:I am not so much trying to stop ganking, as I am trying to push for ways that the victims can counter ambush or stand up against the gankers instead of running. Add another layer to this aspect of game play. See now this is an idea I can get behind. It has always bothered me that mining ships are so one-sided. They should be given the tools to fight back, even if fitting for combat reduces their mining output. That's a choice to let the player make, not one that should be forced upon them.
All too often I hear people say the Procurer is what I want, because it has a lot of hit points and damage. Well it doesn't have a lot of slots, it has zero utility highs, and it doesn't have much powergrid. You can't fit an active tank to a procurer, you can't fit neuts. It's stuck with its super-drones as a freebie for people who are just going to AFK mine and hope that anything attacking them will die before they come back.
You know what I'd like to see on mining ships? Utility highs with unbonused missiles, instead of or along with drones! With the right balance, it can be slightly weaker than a normal combat ship when fit with mixed turrets and launchers (extra cargo space meets lack of powergrid) or when fit for mining it still has a significant power to fight back. And the beauty of unbonused launcher hardpoints is how easily you can instead fit a cloaking device, probe launcher, or capacitor mod in them.
And that still offers an advantage to miners who are busy with things at or near the computer than those who do not monitor at all, because the ones within earshot and only managing one mining ship can jump into action when combat starts and let their missiles or neuts pick up where the drones left off.
I just feel that a big part of why miners feel powerless is because their ships ARE powerless.
CSM X: Sabriz Adoudel, Mike Azariah, Sugar Kyle
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Jenshae Chiroptera
The Volition Cult
776
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Posted - 2015.01.20 20:07:32 -
[125] - Quote
Reaver Glitterstim wrote:Jenshae Chiroptera wrote:I am not so much trying to stop ganking, as I am trying to push for ways that the victims can counter ambush or stand up against the gankers instead of running. Add another layer to this aspect of game play. See now this is an idea I can get behind. It has always bothered me that mining ships are so one-sided. They should be given the tools to fight back, ... Quoting you to the OP. Another stellar post. Thank you. --------- From here because it will probably be lost in the depths of that threadnaught, I can not agree more with the sentiment expressed.
Vigilanta wrote:Gabriel Elarik wrote:Nothing should be 100% safe in eve
make a safe cloak 100% safe thats wrong nothing else as long as he is cloaked he cant harm anyone I agree, cloaking should not be 100% safe (hint it is now), how people are not up in arms about this I have literally no idea considering how much they hate on hs freightors, 250 caps circle jerk repping each other ect ect. I have seen this dead horse beaten often, and there will be no change i'm sure this time around. The fact that so many individuals vehemently defend the permanent duration of the cloaking module just astounds me. I have no problem with someone who wishes to cloaky camp a system, but you should have to be paying at least a modicum of attention to do so. (also i haven't done PVE in YEARS so i really dont have a horse in the race other than pointing out players inconsistent viewpoints). I think the part that gets me the most is this particular line is that people have perfect intel with local and ls/ns shouldn't be that safe. Okay I don't completely disagree, but that local works both ways, both parties have perfect Intel on who in system, so its effectively balanced. The irony is the safety said cloak camper has, the only way a cloaky camper is dieing, is if he is mentally incapable. He has 100% engagement control, he can pick the fight, and trust me no cloaky camper is going to pick a fight he thinks he has even a slim chance of losing. The only trap that really can be laid is a counter drop on a bait carrier or something, but since most BLOPS are MJD fit, they use their coward module and are out before the first counter dropper loads grid. So please tell me how this equation is balanced (hint, its not), I will grant you though that this is more than just cloak rebalancing, this is issues with modules like MJD's and at the end of the day the amount of time it takes to load system (which isn't likely to change anytime soon) Further more as is often cited in eve, a group of people should always be stronger than a single individual, cloaky camping is one of a very few instances left in eve where this is inverted, a single individual has the ability to do much more damage than the group. Again the cries of perfect local intel would be heard and the THIS ISNT A PROBLEM IN WORMHOLES JUST REMOVE LOCAL. The WH argument doesnt apply at all because you cant light these things called cyno in wormholes, BLOPS or otherwise, so what you have in system is what you get and all your entrances have mass limitations, and finally, your PVE content is worth ALOT more cash, than null or low. You would basically have to remove jump drives from the game, or seriously up the payout of null pve activities to balance the risk versus reward equation of a no local or delayed local nullsec.
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2258
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Posted - 2015.01.20 20:49:43 -
[126] - Quote
My favorite idea for fixing the threat of AFK-cloaking is setting limits on how many ships can come through a single cyno and/or time delays on ships coming through or lighting another cyno, to make hotdrops smaller and/or slower. Still a threat but less of a OMG ITS OMEGAFLEET THEY INSTABLAPPED MY TANKED CARRIER!!!
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Seraph IX Basarab
Hades Effect
525
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Posted - 2015.01.22 04:02:36 -
[127] - Quote
Reaver Glitterstim wrote:My favorite idea for fixing the threat of AFK-cloaking is setting limits on how many ships can come through a single cyno and/or time delays on ships coming through or lighting another cyno, to make hotdrops smaller and/or slower. Still a threat but less of a OMG ITS OMEGAFLEET THEY INSTABLAPPED MY TANKED CARRIER!!!
Because we need less hot drops and more ratting carriers.
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2271
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Posted - 2015.01.22 04:18:29 -
[128] - Quote
Actually, smaller/slower hotdrops will lead to more ratting carriers which will lead to more (in total) hotdrops.
CSM X: Sabriz Adoudel, Mike Azariah, Sugar Kyle
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Seraph IX Basarab
Hades Effect
525
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Posted - 2015.01.22 04:20:38 -
[129] - Quote
Reaver Glitterstim wrote:Actually, smaller/slower hotdrops will lead to more ratting carriers which will lead to more (in total) hotdrops.
I tackle your carrier in one ship, light a cyno. 5 guys jump through, each one has a cyno, 25 guys jump in. Each one has a cyno, 125 guys jump in....so it's a bad idea, but also a bad idea that wouldn't work.
Hades Effect
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Jenshae Chiroptera
The Volition Cult
781
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Posted - 2015.01.22 05:13:15 -
[130] - Quote
Seraph IX Basarab wrote:I tackle your carrier in one ship, light a cyno. 5 guys jump through, each one has a cyno, 25 guys jump in. Each one has a cyno, 125 guys jump in....so it's a bad idea, but also a bad idea that wouldn't work. 31 weaker enemies on the field.
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Seraph IX Basarab
Hades Effect
526
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Posted - 2015.01.22 05:14:51 -
[131] - Quote
There's already jump fatigue. Why not just make all of Eve highsec =/
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Jenshae Chiroptera
The Volition Cult
781
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Posted - 2015.01.22 05:55:57 -
[132] - Quote
Seraph IX Basarab wrote:There's already jump fatigue. Why not just make all of Eve highsec =/ I am in null. When I see reds coming on intel channels - know what I do? I dock up! Yup, I dock right up. Then I undock in a covert ship. Why? Being in a covert cloak ship is better than being in a station.
Everyone knows it is over powered. It needs to change.
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Seraph IX Basarab
Hades Effect
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Posted - 2015.01.22 05:56:56 -
[133] - Quote
Jenshae Chiroptera wrote:Seraph IX Basarab wrote:There's already jump fatigue. Why not just make all of Eve highsec =/ I am in null. When I see reds coming on intel channels - know what I do? I dock up! Yup, I dock right up. Then I undock in a covert ship. Why? Being in a covert cloak ship is better than being in a station. Everyone knows it is over powered. It needs to change.
What?! That's a horrible argument. And who is "everyone?"
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Jenshae Chiroptera
The Volition Cult
781
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Posted - 2015.01.22 06:01:05 -
[134] - Quote
Seraph IX Basarab wrote:What?! That's a horrible argument. And who is "everyone?"
Jenshae Chiroptera wrote:Seraph IX Basarab wrote:Crap answers. . We have a difference of opinion and I feel you are blind to my perspective. We won't resolve this. Have a good time. o7 Try take those sunglasses off and think a bit before you argue so blindly. Refute the reasons why I prefer a covert ship over a station.
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Seraph IX Basarab
Hades Effect
526
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Posted - 2015.01.22 06:03:15 -
[135] - Quote
Because you can get eyes on your enemy. So what? That's overpowered?
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Jenshae Chiroptera
The Volition Cult
781
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Posted - 2015.01.22 06:08:39 -
[136] - Quote
Seraph IX Basarab wrote:Because you can get eyes on your enemy. So what? That's overpowered? Again. A quick reply with very little thinking and only one benefit or use mentioned.
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Seraph IX Basarab
Hades Effect
526
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Posted - 2015.01.22 06:09:49 -
[137] - Quote
Jenshae Chiroptera wrote:Seraph IX Basarab wrote:Because you can get eyes on your enemy. So what? That's overpowered? Again. A quick reply with very little thinking and only one benefit or use mentioned.
It's not my job to list every single way that YOU think cloaks are overpowered. It's yours. It's called your campaign because it's yours.
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Jenshae Chiroptera
The Volition Cult
781
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Posted - 2015.01.22 06:12:34 -
[138] - Quote
Seraph IX Basarab wrote:It's not my job to list every single way that YOU think cloaks are overpowered. It's yours. It's called your campaign because it's yours. Already done, multiple times in multiple places and multiple times with you. Is your goal in life to waste people's time?
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Jenshae Chiroptera
The Volition Cult
781
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Posted - 2015.01.22 07:06:14 -
[139] - Quote
From here.
Even a Goon is not so blind.
Mr Omniblivion wrote:AFK cloaking is much, much less of a threat since the changes to Jump Range and Jump Fatigue. The threat has never really been about the one cloaked ship- the threat was what they could cyno in at any time.
If there is still a problem, the problem would be that the cloaking module can stay on indefinitely, requires no fuel, and there is absolutely no way to track down someone that is cloaked (unless they decloak somehow).
This brings about a situation where a person can have many "afk cloaking" accounts logged in at once (like me!) and go between being "AFK Cloaked" to "Active Cloaked" instantly without anyone being aware, across several tens of accounts. This means that I can always have near-perfect information before I strike or bridge in blops.
If anything, I can keep an alt cloaked up with a private stream in a hostile staging system and be providing real time intel 23/7, without being at my computer.
I don't really want CCP to make more changes to AFK Cloaking, but part of me can see why this mechanic is slightly broken as-is.
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Seraph IX Basarab
Hades Effect
528
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Posted - 2015.01.22 07:37:20 -
[140] - Quote
Then clearly your issue is the cyno, not the cloak. How can you complain about what intel a cloaked ship can gain when you have local as the perfect intel tool?
With all do respect, you're a pver, a miner, an industrialists, etc. And that's fine. But it really sounds like you're trying to bring a little too much highsec into my null/lowsec. If you have a problem with afk cloakers and cynos...why not just play in highsec?
For you to claim that the mechanic is over powered, you'd actually have to show some strong stats. Back when Drakes and Hurricanes were the ships to fly in 0.0, there was real stats backing up why they were over powered. When every capital fight summoned everyone with a cyno from literally all over new eden, you could see that was a game breaking problem. Even Isthars today are a bit of an issue. But as far as cloaky ship and hot dropping goes, there's no stats backing this up. Miners aren't dying in droves. People are still doing their ratting just fine.
Here let's see if you can answer this question. For every 10 ratting or mining ships out there flying in a non hs area of Eve, how many get hot dropped? If it's SUCH an issue you need to actually back up your argument with some statistics or something. Because right now, it honestly just looks like someone that does pve complaining about someone doing pvp.
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Jenshae Chiroptera
The Volition Cult
782
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Posted - 2015.01.22 07:42:32 -
[141] - Quote
Seraph IX Basarab wrote:Here let's see if you can answer this question. For every 10 ratting or mining ships out there flying in a non hs area of Eve, how many get hot dropped? It is too logically evident to me to believe it needs that effort. So, counter argument. Disprove it. Give me stats on how many hours miners and ratters don't stay docked up, move to another system or are playing another game when there is an AFK cloaker in their home system.
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Seraph IX Basarab
Hades Effect
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Posted - 2015.01.22 07:44:44 -
[142] - Quote
Jenshae Chiroptera wrote:Seraph IX Basarab wrote:Here let's see if you can answer this question. For every 10 ratting or mining ships out there flying in a non hs area of Eve, how many get hot dropped? It is too logically evident to me to believe it needs that effort. So, counter argument. Disprove it. Give me stats on how many hours miners and ratters don't stay docked up, move to another system or are playing another game when there is an AFK cloaker in their home system.
Once again, I would respectfully remind you that the burden of proof is on you as a CSM candidate to prove your point.
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Kaarous Aldurald
Sebiestor Tribe Minmatar Republic
11371
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Posted - 2015.01.22 07:45:58 -
[143] - Quote
Seraph IX Basarab wrote:Because right now, it honestly just looks like someone that does pve complaining about someone doing pvp.
That's the TL;DR of their entire post history, dude. "playing the wrong game" has rarely fit anyone better.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2274
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Posted - 2015.01.22 09:09:07 -
[144] - Quote
Seraph IX Basarab wrote:Reaver Glitterstim wrote:Actually, smaller/slower hotdrops will lead to more ratting carriers which will lead to more (in total) hotdrops. I tackle your carrier in one ship, light a cyno. 5 guys jump through, each one has a cyno, 25 guys jump in. Each one has a cyno, 125 guys jump in....so it's a bad idea, but also a bad idea that wouldn't work. Easy solution: delay before you can light a cyno after jumping to one.
Before you say something can't work, stop and ask yourself if you have closed off all of the possibilities. If you don't have special training in this field of mental brainstorming work, you're probably better off with the simple mantra: never say it's impossible.
CSM X: Sabriz Adoudel, Mike Azariah, Sugar Kyle
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2274
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Posted - 2015.01.22 09:22:06 -
[145] - Quote
Seraph IX Basarab wrote:Reaver Glitterstim wrote:Actually, smaller/slower hotdrops will lead to more ratting carriers which will lead to more (in total) hotdrops. I tackle your carrier in one ship, light a cyno. 5 guys jump through, each one has a cyno, 25 guys jump in. Each one has a cyno, 125 guys jump in....so it's a bad idea, but also a bad idea that wouldn't work. Easy solution: delay before you can light a cyno after jumping to one.
Before you say something can't work, stop and ask yourself if you have closed off all of the possibilities. If you don't have special training in this field of mental brainstorming work, you're probably better off with the simple mantra: never say it's impossible.
Seraph IX Basarab wrote:What?! That's a horrible argument. And who is "everyone?" Perhaps not everyone, per se, but I'd figure a large percentage of the PVPers I know who have flown a covert ship would agree to this.
Kaarous Aldurald wrote:Seraph IX Basarab wrote:Because right now, it honestly just looks like someone that does pve complaining about someone doing pvp. That's the TL;DR of their entire post history, dude. "playing the wrong game" has rarely fit anyone better. Perhaps if you had been reading Jenshae's posting history, you'd notice she's come a long way. Where I once saw a lot of blind hatred toward nullsec, I now see a much more informed view. Jenshae was once a rookie but will perhaps someday be a bitter vet. I think you spend too much time assuming people never change and should perhaps check back once in a while before you make accusations about someone that might no longer be true. Also, constructive criticism is always many times more helpful than destructive criticism.
CSM X: Sabriz Adoudel, Mike Azariah, Sugar Kyle
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Jenshae Chiroptera
The Volition Cult
787
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Posted - 2015.01.22 13:19:50 -
[146] - Quote
Seraph IX Basarab wrote:Once again, I would respectfully remind you that the burden of proof is on you as a CSM candidate to prove your point. "The wheel is round!" "No! No! No! I demand you waste your time to do a three year investigation with proof of it rolling down different hills, that you find a new way to calculate Pi and then prove to me how round it is compared to a square!"
That is how absurd this seems to me.
Reaver Glitterstim wrote:Perhaps if you had been reading Jenshae's posting history, you'd notice ... blind hatred toward nullsec, I now see a much more informed view. Quote:"I sense great fear in you. You have hate. You have anger. But you don't use them." "I can feel your anger, it gives you focus, makes you stronger." "You have control of your fear, now release your anger, only your hatred can destroy me." "I must hold onto the hate! It is the best tool for channeling my energies and controlling the force! "
Seriously, though, if I end up being one of the CSM, I need to hold onto a little bit of everything I can. Confusion, indignation and that annoyance that took me to the brink of deleting EVE forever; are some of the tools to empathise with newbies, for example. (Maybe CCP should make some innuendo statement, such as, "Do not worry, it hurts the most the first time but soon you will enjoy it," as a pop up when someone dies to another player for the first time.
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Jenshae Chiroptera
The Volition Cult
789
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Posted - 2015.01.22 14:48:19 -
[147] - Quote
I think this also applies. Leannor wrote:Calexis Atredies wrote:I'm going to need a bigger bucket, the amount of null-bear tears is excessive. Cloaking to gather intel is a legitimate tactic, why complain about tactical game play? I don't think anyone is complaining about that. This thread is about those are are not 'gathering' intel, because they're at work, watching telly, ... doing anything but looking at their screen all day. Yes there might be the odd exception of a guy who actually 'seems' afk, but is actually dedicated to watching a screen all day to gather intel on the system he's cloaked in. But, that kind of player is quite rare. By your statement above, you seem to be having a different discussion about wether cloaks should be allowed. (Which clearly they should). What most people seem to agree on, is that (like any other undocked activity) it should not be 100% safe, which it currently is.
Reaver Glitterstim wrote:Seraph IX Basarab wrote:Reaver Glitterstim wrote:Actually, smaller/slower hotdrops will lead to more ratting carriers which will lead to more (in total) hotdrops. I tackle your carrier in one ship, light a cyno. 5 guys jump through, each one has a cyno, 25 guys jump in. Each one has a cyno, 125 guys jump in....so it's a bad idea, but also a bad idea that wouldn't work. Easy solution: delay before you can light a cyno after jumping to one. Before you say something can't work, stop and ask yourself if you have closed off all of the possibilities. If you don't have special training in this field of mental brainstorming work, you're probably better off with the simple mantra: never say it's impossible. Actually, there is a pretty simple solution to what Seraph believes would happen of exponential cynos - cool down timer before someone that just jumped until they can generate a point for someone to jump to them.
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Dradis Aulmais
By Light and Banner's Fallen
649
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Posted - 2015.01.22 15:07:41 -
[148] - Quote
Cloaked inte gatherer is rare? Where's the proof? And how is someone who is actually AFK going to hurt you? I don't see the argument here. We are arguing what ifs. The AFK cloaky camper argument is like arguing with code over ganking. If your scared to play because someone is cloaked then he is doing his job.
CSM 10: Mike Azariah, Sugar Kyle
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Seraph IX Basarab
Hades Effect
529
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Posted - 2015.01.22 15:14:29 -
[149] - Quote
Reaver Glitterstim wrote:Easy solution: delay before you can light a cyno after jumping to one.
Before you say something can't work, stop and ask yourself if you have closed off all of the possibilities. If you don't have special training in this field of mental brainstorming work, you're probably better off with the simple mantra: never say it's impossible.
Congrats, you've just ruined a mechanic completely. You'll find no one to support this except other carebears. By all means go ask literally any 0.0 nullsec candidate or current csm member since you have "special training in the field of mental brainstorming work." Go on i'll wait.
Reaver Glitterstim wrote:Perhaps not everyone, per se, but I'd figure a large percentage of the PVPers I know who have flown a covert ship would agree to this.
Are most of them in TEST Alliance?
Jenshae Chiroptera wrote:"The wheel is round!" "No! No! No! I demand you waste your time to do a three year investigation with proof of it rolling down different hills, that you find a new way to calculate Pi and then prove to me how round it is compared to a square!"
That is how absurd this seems to me.
If it's so easy to do as proving the wheel is round, surely even you can do that. It's not a crazy idea to back up your statements with actual facts.
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2277
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Posted - 2015.01.22 15:35:30 -
[150] - Quote
Seraph IX Basarab wrote:Reaver Glitterstim wrote:Easy solution: delay before you can light a cyno after jumping to one.
Before you say something can't work, stop and ask yourself if you have closed off all of the possibilities. If you don't have special training in this field of mental brainstorming work, you're probably better off with the simple mantra: never say it's impossible.
Congrats, you've just ruined a mechanic completely. You'll find no one to support this except other carebears. By all means go ask literally any 0.0 nullsec candidate or current csm member since you have "special training in the field of mental brainstorming work." Go on i'll wait. I only want a pilot jump limit and re-cyno delay on covert cynos, but that's beside the point. I was pointing out that you were being to quick to seal the idea off as not possibly working. Go ahead and disagree with it, or pick out problems with it. But you should slow down a bit before dropping accusations that it's ill-conceived from the ground up and couldn't possibly be further balanced to work decently.
Seraph IX Basarab wrote:Reaver Glitterstim wrote:Perhaps not everyone, per se, but I'd figure a large percentage of the PVPers I know who have flown a covert ship would agree to this.
Are most of them in TEST Alliance? I hope not. Most of us are able to find ways to die even while cloaked.
Seraph IX Basarab wrote:Once again, I would respectfully remind you that the burden of proof is on you as a CSM candidate to prove your point. The burden of proof always lies on the one making an extraordinary claim, regardless of political position. source
I'm not really sure who was making extraordinary claims as I can't really tell what you guys were going on about for sure.
CSM X: Sabriz Adoudel, Mike Azariah, Sugar Kyle
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Seraph IX Basarab
Hades Effect
531
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Posted - 2015.01.22 15:59:34 -
[151] - Quote
Reaver Glitterstim wrote:I only want a pilot jump limit and re-cyno delay on covert cynos, but that's beside the point. I was pointing out that you were being to quick to seal the idea off as not possibly working. Go ahead and disagree with it, or pick out problems with it. But you should slow down a bit before dropping accusations that it's ill-conceived from the ground up and couldn't possibly be further balanced to work decently.
If anyone needs local numerical superiority it's covert cyno ships that are much less tanky than conventional ships. It isn't that i didn't think through the possibilities, it's that I did and still saw how bad they were.
Reaver Glitterstim wrote:The burden of proof always lies on the one making an extraordinary claim, regardless of political position. source
I'm not really sure who was making extraordinary claims as I can't really tell what you guys were going on about for sure.
Since the current game mechanics are the norm, and Jen wants to change them, I'd imagine he's making the extraordinary claims. When slowcats were rebalanced, when blaptitans were rebalanced, when drakes and canes were rebalanaced, people provided stats to back their argument.
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Dradis Aulmais
By Light and Banner's Fallen
651
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Posted - 2015.01.22 16:07:39 -
[152] - Quote
I think we are getting away from Jen's campaign.
CSM 10: Mike Azariah, Sugar Kyle
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Jenn aSide
Smokin Aces.
9411
|
Posted - 2015.01.22 20:35:32 -
[153] - Quote
Kaarous Aldurald wrote:Your post history is full of making gamebreakingly bad suggestions -AND A WHOLE LOT OF VICTIMHOOD THINKING-. And little else.
-1.
No need for me to have original thought when i can just add to Kaarous' Can't speak for the rest of the pve community, but -1 from this one as well.
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Kaarous Aldurald
Sebiestor Tribe Minmatar Republic
11380
|
Posted - 2015.01.23 00:03:24 -
[154] - Quote
Reaver Glitterstim wrote: Perhaps if you had been reading Jenshae's posting history, you'd notice she's come a long way.
Yeah, she used to hate nullsec, now she hates PvP of any kind. I have seen her recently speak out against several things, and the only thing they had in common is that they all enable PvP of some kind.
I see no merit whatsoever in their candidacy. So here's my endorsement. If you don't hate PvP of every kind, don't vote for the OP.
Quote: I think you spend too much time assuming people never change and should perhaps check back once in a while before you make accusations about someone that might no longer be true.
And I think a good player can never grow out of a bad attitude. And I still see that in spades.
Quote: Also, constructive criticism is always many times more helpful than destructive criticism.
But so much less fun. Nevermind that this is not an F&I suggestion, no matter how much it looks like one. This is the CSM campaign. "constructive" criticism is quite simply not called for here. Especially towards someone who rabidly refuses to answer any criticism with anything other than summary dismissals.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2278
|
Posted - 2015.01.23 00:17:17 -
[155] - Quote
Kaarous Aldurald wrote:This is the CSM campaign. "constructive" criticism is quite simply not called for here. correction: not required, but it is recommended
But I'm tired of dealing with ignorant folks and you have no excuse as we've been down this road enough times before, you and I. So I'll suffice to say that your accusations of Jenshae are in fact factually inaccurate as is demonstrated by her more recent posts as well as her edits to the original CSM 10 candidacy platform which you would know if you had read any of it.
CSM X: Sabriz Adoudel, Mike Azariah, Sugar Kyle
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2278
|
Posted - 2015.01.23 00:31:33 -
[156] - Quote
Seraph IX Basarab wrote:If anyone needs local numerical superiority it's covert cyno ships that are much less tanky than conventional ships. It isn't that i didn't think through the possibilities, it's that I did and still saw how bad they were. But they can warp while cloaked. Main reason I think covert cyno hotdrops should be limited in size is because they so easily evade intel that you never know if they're coming except when the system is completely free of non-blues. It seems unreasonable to me that one red in local could potentially turn into 250 reds in an instant and not at a gate or other beacon visible on the overview, and there's no way for you to calculate the probability with available intel.
I would have limited the size to 10 ships per covert cyno, which is plenty enough for a good gank and to hold ground while waiting out a brief timer of, say, 1 minute until they can light a regular cyno or more covert cynos. Also, easy way around the limitation is to bring multiple covert ops ships through the gates in the first place. Depending on how that pans out, might have to limit to 5 per covert cyno after all, but I'm optimistic about it.
A brief summary of views expressed in this thread, for comparison:
Jenshae Chiroptera: The ease of forcing PVP upon an unwilling participant should be balanced with the unwilling participant's ability to prevent PVP. Both parties should have to work toward their goal, and both should be given the tools to do so.
Most responders: We don't want you on CSM because you are anti-PVP and you want themepark gameplay, but this is a PVP game and themepark gameplay should be marginalized to a strong degree.
Most supporters: Themepark gameplay is currently over-marginalized and while PVP is acceptable, we want enough safety to make PVE activities outside of highsec even viable at all.
Reaver Glitterstim: Jenshae's proposals have undergone many edits and reiterations since the original, and I recommend you all to take a look at what has changed. While I am only partially in support of Jenshae's candidacy platform, that support is growing quickly and I am eager to see what she comes up with next. I suspect Jenshae will make an excellent CSM candidate in a later election.
CSM X: Sabriz Adoudel, Mike Azariah, Sugar Kyle
|
Jenshae Chiroptera
The Volition Cult
793
|
Posted - 2015.01.23 00:38:09 -
[157] - Quote
Dradis Aulmais wrote:I think we are getting away from Jen's campaign. Activity draws attention and helps spread the campaign thread and message.
Dradis Aulmais wrote: And how is someone who is actually AFK going to hurt you? I don't see the argument here. The AFK cloaker: - is perfectly safe - has the potential to drop at any moment - can not be evicted or hunted even in your home system.
I am looking for ways that they need to play actively to get the benefits of what they do. They shouldn't get a free lunch in our home.
(Other posts, I will read fully and respond after some sleep).
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
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Kaarous Aldurald
Sebiestor Tribe Minmatar Republic
11380
|
Posted - 2015.01.23 00:41:31 -
[158] - Quote
Reaver Glitterstim wrote:which you would know if you had read any of it.
I did. I also reported her posting here in the first place, since she was doing this as a deliberate farce to advocate for the dissolution of the CSM.
And since you went ahead and reposted a TL;DR, it turns out I was right.
Quote: Jenshae Chiroptera: The ease of forcing PVP upon an unwilling participant should be balanced with the unwilling participant's ability to prevent PVP. Both parties should have to work toward their goal, and both should be given the tools to do so.
My rebuttal.
Go back to WoW. PvP is a fundamental part of EVE, non consensual PvP included. There exist already more than enough means for prevention of PvP, in all areas of space. Well, that is, if you use your whole ass.
The OP's candidacy exists solely to campaign for the right of people to play the game deliberately incorrectly and still be safe from harm.
If you want a themepark, go play one. Stop trying to shove that distasteful thing into my sandbox game, it is most unwelcome.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2279
|
Posted - 2015.01.23 00:44:04 -
[159] - Quote
Jenshae Chiroptera wrote:AFK cloaker: - is perfectly safe - has the potential to drop at any moment - can not be evicted or hunted even in your home system.
I am looking for ways that they need to play actively to get the benefits of what they do. They shouldn't get a free lunch in our home. Well said. An excellent example of some of the hypocrisy we see in common viewpoints about themepark gameplay. If it is wrong for PVEers to avoid PVP with no ability to be pursued, then it is wrong for PVPers to avoid PVP with no ability to be pursued.
CSM X: Sabriz Adoudel, Mike Azariah, Sugar Kyle
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Kaarous Aldurald
Sebiestor Tribe Minmatar Republic
11380
|
Posted - 2015.01.23 00:47:14 -
[160] - Quote
Reaver Glitterstim wrote: Well said. An excellent example of some of the hypocrisy we see in common viewpoints about themepark gameplay.
It's an excellent example of an obvious strawman, anyway.
Quote: If it is wrong for PVEers to avoid PVP with no ability to be pursued, then it is wrong for PVPers to avoid PVP with no ability to be pursued.
A PvE player can just as easily cloak in a safe. Nothing prevents them from doing this, it is not some exclusive activity, nor do you make money while doing so. In fact, you can't do a whole lot of anything.
What PvE players want, on the other hand, is to be safe while performing lucrative activities.
That is 100% unacceptable.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|
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Jenshae Chiroptera
The Volition Cult
793
|
Posted - 2015.01.23 01:16:29 -
[161] - Quote
Reaver Glitterstim wrote:Kaarous Aldurald wrote:Seraph IX Basarab wrote:Because right now, it honestly just looks like someone that does pve complaining about someone doing pvp. That's the TL;DR of their entire post history, dude. "playing the wrong game" has rarely fit anyone better. Perhaps if you had been reading Jenshae's posting history, you'd notice she's come a long way. Where I once saw a lot of blind hatred toward nullsec, I now see a much more informed view. Jenshae was once a rookie but will perhaps someday be a bitter vet. I think you spend too much time assuming people never change and should perhaps check back once in a while before you make accusations about someone that might no longer be true. Also, constructive criticism is always many times more helpful than destructive criticism. This caught my eye before I closed the thread.
Reaver, waste no more time, energy or your finely crafted words on Kaarous. (I have his posts hidden, told him openly that he is just a waste of my time and asked him to stop following me around the forums like a sulky child because I got his "Coup de gr+óce"reversed). By his own admission, he is here for forum PVP. He does nothing to forward ideas, develop them or try and take EVE as a whole forward.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2279
|
Posted - 2015.01.23 01:56:02 -
[162] - Quote
Here I will heed your wishes, but my normal response is to adamantly continue to treat all criticisms with a serious, honest, and direct tone and give them reasonable attention as if they were meaningful posts, whether or not I suspect them to be.
CSM X: Sabriz Adoudel, Mike Azariah, Sugar Kyle
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Kaarous Aldurald
Sebiestor Tribe Minmatar Republic
11382
|
Posted - 2015.01.23 02:03:35 -
[163] - Quote
Reaver Glitterstim wrote:Here I will heed your wishes, but my normal response is to adamantly continue to treat all criticisms with a serious, honest, and direct tone and give them reasonable attention as if they were meaningful posts, whether or not I suspect them to be.
Which is why you, of the two, have my respect. The person you're adhering to on the other hand displays astonishing intellectual dishonesty. Even Dinsdale was better than this.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Seraph IX Basarab
Hades Effect
537
|
Posted - 2015.01.23 07:23:00 -
[164] - Quote
Reaver Glitterstim wrote:Seraph IX Basarab wrote:If anyone needs local numerical superiority it's covert cyno ships that are much less tanky than conventional ships. It isn't that i didn't think through the possibilities, it's that I did and still saw how bad they were. But they can warp while cloaked. Main reason I think covert cyno hotdrops should be limited in size is because they so easily evade intel that you never know if they're coming except when the system is completely free of non-blues. It seems unreasonable to me that one red in local could potentially turn into 250 reds in an instant and not at a gate or other beacon visible on the overview, and there's no way for you to calculate the probability with available intel. I would have limited the size to 10 ships per covert cyno, which is plenty enough for a good gank and to hold ground while waiting out a brief timer of, say, 1 minute until they can light a regular cyno or more covert cynos. Also, easy way around the limitation is to bring multiple covert ops ships through the gates in the first place. Depending on how that pans out, might have to limit to 5 per covert cyno after all, but I'm optimistic about it.
And the defender can do the same, fit his own cyno, lay his trap.
The type of gameplay you advocate gives less power to small groups, furthers a carebear mentality and cements the strength of powerblocs even more. I don't speak as a "goon" or an N3 member but as someone that flies in groups of 2-5 often dealing with enemies that are better equipped and numerically superior.
My mind is eased knowing for certain such a mentality will never have a relevant voice in affecting Eve's gameplay.
Hades Effect
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Tora Bushido
EVE Corporation 987654321-POP The Marmite Collective
1835
|
Posted - 2015.01.23 10:09:22 -
[165] - Quote
After reading the first page, I had the impression that the OP was a troll on steroids and stopped reading the rest. So any good points you might have made after page 1 are wasted on me. If you want people to listen to you, you might want to consider making a more serious OP.
TORA FOR CSM X - A NEW HIGH-SEC
YOU EITHER LOVE US OR WE HATE YOU - ADAPT OR DIE - DELETE THE WEAK
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2280
|
Posted - 2015.01.23 10:38:37 -
[166] - Quote
Seraph IX Basarab wrote:And the defender can do the same, fit his own cyno, lay his trap.
The type of gameplay you advocate gives less power to small groups, furthers a carebear mentality and cements the strength of powerblocs even more. I don't speak as a "goon" or an N3 member but as someone that flies in groups of 2-5 often dealing with enemies that are better equipped and numerically superior.
My mind is eased knowing for certain such a mentality will never have a relevant voice in affecting Eve's gameplay. I'm not convinced that is the case. An aggressor is not limited to ten covert aggressors total, but rather is limited to ten covert aggressors per covert cyno per minute. The major thing I see coming out of this is a small window to react to a covert hotdrop. Anyone who wants to bypass it can merely use a non-covert hotdrop.
This will make it easier to fly capital ships in small groups, which may or may not be used more by large alliances (probably will). This in turn will lead to capital deaths which will make it easier for small groups to roam free. I'm speculating here, I'm uncertain of the effects and I really do support anything that gives large blocs like TEST less power. We have plenty to share.
CSM X: Sabriz Adoudel, Mike Azariah, Sugar Kyle, Corbexx
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Dradis Aulmais
By Light and Banner's Fallen
655
|
Posted - 2015.01.23 13:24:15 -
[167] - Quote
Jenshae Chiroptera wrote:Dradis Aulmais wrote: And how is someone who is actually AFK going to hurt you? I don't see the argument here. The AFK cloaker: - is perfectly safe - has the potential to drop at any moment - can not be evicted or hunted even in your home system. I am looking for ways that they need to play actively to get the benefits of what they do. They shouldn't get a free lunch in our home. (Other posts, I will read fully and respond after some sleep).
Nether could a station docker everywhere but your home system and if I really don't want u to remove me from your home system you never will.
Remove the cyno from everything smaller than a cruiser.
CSM 10: Mike Azariah, Sugar Kyle
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2281
|
Posted - 2015.01.23 15:14:15 -
[168] - Quote
Docking is not like cloaking, because a cloaked pilot (in a covert ops ship) can roam about and watch what's going on, gather intel, relay intel, set up for an ambush, and make plans. A docked player can only do what doesn't include gathering intel or moving into a strategic position.
CSM X: Sabriz Adoudel, Mike Azariah, Sugar Kyle, Corbexx
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Dradis Aulmais
By Light and Banner's Fallen
656
|
Posted - 2015.01.23 16:03:06 -
[169] - Quote
I can from dock see who's in systems cross check their kill boards to see what ships they most offten use. From there I can tell when these players gather they most offten do this. Flying this. So now I know a fleet is being form. Ok why would the form a fleet. Well I know this timer here and here is about to pop. Now I know if they are going for this timer they will have to Travel here to get to the timer. Ambush set.
Intel gathered
CSM 10: Mike Azariah, Sugar Kyle, Jenshae chrioptera
Do No Vote For: Tora Bushido, Bobmon
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2281
|
Posted - 2015.01.23 16:11:59 -
[170] - Quote
If you consider that intel to be on par with intel gathered from and strategic placement of ships in covert cloak, then you're just bad at using intel and strategic placement options.
CSM X: Sabriz Adoudel, Mike Azariah, Sugar Kyle, Corbexx
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Dradis Aulmais
By Light and Banner's Fallen
657
|
Posted - 2015.01.23 16:16:30 -
[171] - Quote
Reaver Glitterstim wrote:If you consider that intel to be on par with intel gathered from and strategic placement of ships in covert cloak, then you're just bad at using intel and strategic placement options.
Not as good yes
But when the cloak gets nerfed it will be the next thing you will be crying about
CSM 10: Mike Azariah, Sugar Kyle, Jenshae chrioptera
Do No Vote For: Tora Bushido, Bobmon
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2281
|
Posted - 2015.01.23 16:17:53 -
[172] - Quote
Dradis Aulmais wrote:Reaver Glitterstim wrote:If you consider that intel to be on par with intel gathered from and strategic placement of ships in covert cloak, then you're just bad at using intel and strategic placement options. Not as good yes But when the cloak gets nerfed it will be the next thing you will be crying about Are you sure about that? What's the last nerf I ever cried about?
edit: startling realization on my part: I don't think I have ever disliked any nerfs thus far in EVE.
CSM X: Sabriz Adoudel, Mike Azariah, Sugar Kyle, Corbexx
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Dradis Aulmais
By Light and Banner's Fallen
657
|
Posted - 2015.01.23 16:26:32 -
[173] - Quote
You was being used in the communal sense suh as you all sry I wasnt clear
I don't personaly follow your every post
CSM 10: Mike Azariah, Sugar Kyle, Jenshae chrioptera
Do No Vote For: Tora Bushido, Bobmon
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2281
|
Posted - 2015.01.23 16:38:10 -
[174] - Quote
I don't think most of Jenshae's supporters will complain about covert cloak nerfs.
CSM X: Sabriz Adoudel, Mike Azariah, Sugar Kyle, Corbexx
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Dradis Aulmais
By Light and Banner's Fallen
657
|
Posted - 2015.01.23 16:59:59 -
[175] - Quote
Rephrase when cloaking gets nerfed , dock campers will be the next thing you will cry about.
CSM 10: Mike Azariah, Sugar Kyle, Jenshae chrioptera
Do No Vote For: Tora Bushido, Bobmon
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2281
|
Posted - 2015.01.23 17:05:42 -
[176] - Quote
I'm interested to learn how dock campers are really all that scary.
CSM X: Sabriz Adoudel, Mike Azariah, Sugar Kyle, Corbexx
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Dradis Aulmais
By Light and Banner's Fallen
657
|
Posted - 2015.01.23 17:19:48 -
[177] - Quote
I feel the same way about cloakers
CSM 10: Mike Azariah, Sugar Kyle, Jenshae chrioptera
Do No Vote For: Tora Bushido, Bobmon
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Seraph IX Basarab
Hades Effect
543
|
Posted - 2015.01.23 18:58:41 -
[178] - Quote
Reaver Glitterstim wrote:Docking is not like cloaking, because a cloaked pilot (in a covert ops ship) can roam about and watch what's going on, gather intel, relay intel, set up for an ambush, and make plans. A docked player can only do what doesn't include gathering intel or moving into a strategic position.
Here's what you're having problems understanding though. Both the attacker AND the defender can use cloaked ships. If there is a tool in the game and I use it better than you, that's not the tool's fault. It's yours.
Hades Effect
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Tengu Grib
Glorious Revolutionary Armed Forces of Highsec CODE.
876
|
Posted - 2015.01.23 19:56:13 -
[179] - Quote
The way that the OP responds to comments, whether he agrees with them or disagrees, shows me that he would be terrible member of the CSM. Summary dismissal of people without views other than your own is the exact opposite of what a good CSM candidate needs to demonstrate. Seeing how the OP seems to think the CSM should be dissolved anyways I think that anyone who is considering voting for him should seriously reconsider. There are other people who hold similar views who would actually be useful contributors to the game and it's development.
I urge everyone to NOT vote for the OP.
Sabriz for CSMX!
Consider voting Tora as well.
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2283
|
Posted - 2015.01.23 20:05:55 -
[180] - Quote
Seraph IX Basarab wrote:Here's what you're having problems understanding though. Both the attacker AND the defender can use cloaked ships. If there is a tool in the game and I use it better than you, that's not the tool's fault. It's yours. Wrong. A planned attack can heavily involve covert ops ships, but it is not nearly as possible to respond to a covert ops attack with covert ops ships because the defenders did not have enough warning time to suspect a covert ops attack.
My problem with the current cloaking mechanic is not that it hurts some people more than others (it doesn't) but that it stagnates PVP in general and leads to fewer kills due to increased danger, due to decreased intel.
CSM X: Sabriz Adoudel, Mike Azariah, Sugar Kyle, Corbexx
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|
Jenshae Chiroptera
The Volition Cult
803
|
Posted - 2015.01.24 09:53:57 -
[181] - Quote
I love that my detractors are from CODE. and Marmite, it tells me I am on the right course.
A few tactics I have seen recently with AFK cloakers:
- every system camped - two cloakers, one sneaks up and tackles, the other cynos at range, they hit, score and MJD away. Counter drop lands on nothing - AFK cloaker sits around for ages, people decide to fly some cheap stuff to make some ISK, a loan saber rushes up the systems and tackles a few ratters working together or a mining fleet. Then the cyno goes up at range for an MJD escape.
T3s under most situations can't be killed before the blop gets in. As far as I know there is also no way to jam a covert cyno with say a scrambler or neuting the cyno ship.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
|
Jenshae Chiroptera
The Volition Cult
819
|
Posted - 2015.01.26 17:55:23 -
[182] - Quote
From Reddit:
mr throwz wrote:Jenshae Chiroptera wrote: For example; it can take a sabre 1.7 seconds to get across 16 AU in warp. It takes 20 seconds for a miner to click on a location and get into warp. If the pilots both react at the same speed to each other, there is literally no hope for the miner. Assuming the Sabre warps to the correct belt, and lands within point range of the miner - bubbles don't affect people who initiative/enter warp before the bubble is activated. Also the Procurer aligns in 9 seconds so your math is wrong.
It relies on some factors, yes. Worm holes can be close to the sun and D-scan can be quick. If there is a resident AFK cloaker they can go right to the perfect spot directly. For miners, there is the day dreaming factor. You relax, slow down, have to find and click the right book mark or thing from the overview.
The attacker is jazzed up, full of adrenalin and intent aimed right on the hunt.
Miners will have slower reactions, just how humans work.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
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Seraph IX Basarab
Hades Effect
561
|
Posted - 2015.01.26 18:06:49 -
[183] - Quote
Reaver Glitterstim wrote:Seraph IX Basarab wrote:Here's what you're having problems understanding though. Both the attacker AND the defender can use cloaked ships. If there is a tool in the game and I use it better than you, that's not the tool's fault. It's yours. Wrong. A planned attack can heavily involve covert ops ships, but it is not nearly as possible to respond to a covert ops attack with covert ops ships because the defenders did not have enough warning time to suspect a covert ops attack. My problem with the current cloaking mechanic is not that it hurts some people more than others (it doesn't) but that it stagnates PVP in general and leads to fewer kills due to increased danger, due to decreased intel.
Posting in a thread where people complain about well planned attacks work.
Hades Effect
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Jenshae Chiroptera
The Volition Cult
819
|
Posted - 2015.01.26 18:54:22 -
[184] - Quote
Regarding newbies and the bloodlines.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
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Dradis Aulmais
By Light and Banner's Fallen
666
|
Posted - 2015.01.26 19:00:08 -
[185] - Quote
Jenshae Chiroptera wrote:I love that my detractors are from CODE. and Marmite, it tells me I am on the right course. A few tactics I have seen recently with AFK cloakers: - every system camped - two cloakers, one sneaks up and tackles, the other cynos at range, they hit, score and MJD away. Counter drop lands on nothing - AFK cloaker sits around for ages, people decide to fly some cheap stuff to make some ISK, a loan saber rushes up the systems (or logs on), warps to the cloaker at range which lands him on the targets and tackles a few ratters working together or a mining fleet. Then the cyno goes up at range for an MJD escape. T3s under most situations can't be killed before the blop gets in. As far as I know there is also no way to jam a covert cyno with say a scrambler or neuting the cyno ship.
I oppose two of your platform issues, so I must be in code?
CSM 10: Mike Azariah, Sugar Kyle, Jenshae chrioptera
Do No Vote For: Tora Bushido, Bobmon
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Jenshae Chiroptera
The Volition Cult
819
|
Posted - 2015.01.26 19:04:05 -
[186] - Quote
Dradis Aulmais wrote:Jenshae Chiroptera wrote:I love that my detractors are from CODE. and Marmite, it tells me I am on the right course. I oppose two of your platform issues, so I must be in code? Jen is a troll - Marmite Jen would be a terrible CSM member - CODE.
That is essentially all they said. There was nothing to discuss. You actually make a stance Dradis, that I can try refute or negotiate with you about it.Dradis Aulmais wrote:Remove the cyno from everything smaller than a cruiser. Frigates are easier to kill and disrupt the cyno they light. I would actually prefer if T3s couldn't cyno.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
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Samantha Achasse
Lauren Abbey Industries The Volition Cult
0
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Posted - 2015.01.26 19:10:51 -
[187] - Quote
yes this tactic i have seen in person in a system.
while i do like it for its simplicity it does hamper game play and pvp fights, they know what we deploy to fights and can counter it long before we are encountered.
it also hampers pve and mining ops, we cant mine well with good efficent ships or rat in good efficent ratting ships.
generally cloaking should use alot more cap or a fuel source. |
Seraph IX Basarab
Hades Effect
561
|
Posted - 2015.01.26 19:18:47 -
[188] - Quote
Samantha Achasse wrote:yes this tactic i have seen in person in a system.
while i do like it for its simplicity it does hamper game play and pvp fights, they know what we deploy to fights and can counter it long before we are encountered.
it also hampers pve and mining ops, we cant mine well with good efficent ships or rat in good efficent ratting ships.
generally cloaking should use alot more cap or a fuel source.
"they know what we deploy to fights and can counter it "
Why would a small group want to go head to head with a sov holding alliance such as yourself.
"Stop moving so I can hit you!" Come on...
Hades Effect
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Jenshae Chiroptera
The Volition Cult
819
|
Posted - 2015.01.26 19:29:37 -
[189] - Quote
Seraph IX Basarab wrote:"they know what we deploy to fights and can counter it " Why would a small group want to go head to head with a sov holding alliance such as yourself. Again, I have to question your null sec knowledge.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
|
Seraph IX Basarab
Hades Effect
561
|
Posted - 2015.01.26 19:40:25 -
[190] - Quote
Jenshae Chiroptera wrote:Seraph IX Basarab wrote:"they know what we deploy to fights and can counter it " Why would a small group want to go head to head with a sov holding alliance such as yourself. Again, I have to question your null sec knowledge.
Considering I've been involved/been writing about 0.0 for the past 3 or 4 years, I think your question says more about you.
Hades Effect
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Jenshae Chiroptera
The Volition Cult
820
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Posted - 2015.01.26 19:56:39 -
[191] - Quote
Seraph IX Basarab wrote:Jenshae Chiroptera wrote:Seraph IX Basarab wrote:"they know what we deploy to fights and can counter it " Why would a small group want to go head to head with a sov holding alliance such as yourself. Again, I have to question your null sec knowledge. Considering I've been involved/been writing about 0.0 for the past 3 or 4 years, I think your question says more about you. Clear example pops to mind. They had less than 20 guys in their corp and gave us hell for a long time. They knew how to uses the mechanics, (yes some multi-boxing) and their pilots effectively.
What they did can easily be achieved by 50 determined guys. Look at the recent Solar system that was reclaimed by a small group.
So again, you seem rather ignorant from my perspective.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
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Seraph IX Basarab
Hades Effect
561
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Posted - 2015.01.26 19:58:31 -
[192] - Quote
Yes I'm ignorant of the carebear-want to turn Eve into a theme park-want pvp to be optional perspective.
Hades Effect
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Jenshae Chiroptera
The Volition Cult
820
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Posted - 2015.01.26 20:10:04 -
[193] - Quote
Seraph IX Basarab wrote:Yes I'm ignorant of the carebear-want to turn Eve into a theme park-want pvp to be optional perspective. That is a cop-out In response I direct you to this:
Reaver Glitterstim wrote:Jenshae Chiroptera wrote:AFK cloaker: - is perfectly safe - has the potential to drop at any moment - can not be evicted or hunted even in your home system.
I am looking for ways that they need to play actively to get the benefits of what they do. They shouldn't get a free lunch in our home. Well said. An excellent example of some of the hypocrisy we see in common viewpoints about themepark gameplay. If it is wrong for PVEers to avoid PVP with no ability to be pursued, then it is wrong for PVPers to avoid PVP with no ability to be pursued. I am trying to get Orcas and Rorquals into mining belts and have more fights.
So Seraph: Does that sounds like your typical carebear?
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
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Tamoyo Hoshi
GeneSia-IRC
0
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Posted - 2015.01.26 22:14:53 -
[194] - Quote
About the AFK Cloak issue. I don-¦t think means to uncloak ships at will would be good. That goes against the idea of cloaking ships for espionage or safe transport..
On the other side, having camping pilots who just log in and cloak in some safe spot and goes away is against the idea that the game is meant to be played.
So some risk should be added for balance.
A simple solution would be to have a timer so that the ship would decloak if no orders were given to it (afk). It can be a long one(1-2 hours) and with some sort of early warning so the pilot can react to avoid decloaking.
If some structure solution would be the way, it could be something like an "particle emmiter" with a very low percentage to decloak ships in pulses. Hardly effective to decloak active ships at will but could be a threat for afk cloakers.
Just suggestions, anyway...
Of course those wouldn-¦t work with the new Recon ships DSCAN invisibility. But this is another issue... |
Seraph IX Basarab
Hades Effect
561
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Posted - 2015.01.26 22:23:47 -
[195] - Quote
Jenshae Chiroptera wrote:Seraph IX Basarab wrote:Yes I'm ignorant of the carebear-want to turn Eve into a theme park-want pvp to be optional perspective. That is a cop-out In response I direct you to this: Reaver Glitterstim wrote:Jenshae Chiroptera wrote:AFK cloaker: - is perfectly safe - has the potential to drop at any moment - can not be evicted or hunted even in your home system.
I am looking for ways that they need to play actively to get the benefits of what they do. They shouldn't get a free lunch in our home. Well said. An excellent example of some of the hypocrisy we see in common viewpoints about themepark gameplay. If it is wrong for PVEers to avoid PVP with no ability to be pursued, then it is wrong for PVPers to avoid PVP with no ability to be pursued. I am trying to get Orcas and Rorquals into mining belts and have more fights. So Seraph: Does that sounds like your typical carebear? The strangest thing of all is that there is so much anti-AFK hate for miners .... .... and yet ... ... let us defend AFK cloaking like they want to take our air away!
Boosts only work when ship is on grid. Bam. Solved.
Hades Effect
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Jenshae Chiroptera
The Volition Cult
820
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Posted - 2015.01.26 23:36:20 -
[196] - Quote
Seraph IX Basarab wrote:Boosts only work when ship is on grid. Bam. Solved. So, the Orca / Rorqual stays out of rat range, keep aligning between two POSes or safe points, has a cloak and runs away as soon as a red is within 3-5 systems? That is if people do not: - Stop using boosters - Stop mining all together.
You put 2 seconds thought into that post like all the others, right?
Tamoyo Hoshi wrote:A simple solution would be to have a timer so that the ship would decloak if no orders were given to it (afk). It can be a long one(1-2 hours) and with some sort of early warning so the pilot can react to avoid decloaking.
This is probably along the sort of lines that is the best compromise, much like the fuel to cloak ideas. However, there are a lot of ways to seem like you are at the keyboard when you are not. (Like attach a pencil to a fan and have it tap a key over and over)
Tamoyo Hoshi wrote: If some structure solution would be the way, it could be something like an "particle emmiter" with a very low percentage to decloak ships in pulses. Hardly effective to decloak active ships at will but could be a threat for afk cloakers. Even if you have to have someone sit on a structure and flip it on to de-cloak people while others hunt and you can only do that every 5-10 minutes per system at least it means you remove the AFK cloakers.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
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Seraph IX Basarab
Hades Effect
564
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Posted - 2015.01.26 23:45:03 -
[197] - Quote
Jenshae Chiroptera wrote:So, the Orca / Rorqual stays out of rat range, keep aligning between two POSes or safe points, has a cloak and runs away as soon as a red is within 3-5 systems? That is if people do not: - Stop using boosters - Stop mining all together.
You put 2 seconds thought into that post like all the others, right?
Boosts don't work if you're cloaked. Are you f&$%ing serious?
So if we got rid of AFK cloakers suddenly orcas would be in belts because....?
No one is going to stop mining all together. If people stop mining, profit on mining goes up. Thus people will go mining to get that isk.
2 seconds is about twice as long as you seem to have put into your campaign.
Hades Effect
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Kaarous Aldurald
Sebiestor Tribe Minmatar Republic
11455
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Posted - 2015.01.27 01:18:57 -
[198] - Quote
Seraph IX Basarab wrote: You put 2 seconds thought into that post like all the others, right?
I don't think he actually plays the game. It would fit in with his original troll of running for CSM only to try and dissolve it.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Jenshae Chiroptera
The Volition Cult
820
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Posted - 2015.01.27 03:01:27 -
[199] - Quote
Seraph IX Basarab wrote:Boosts don't work if you're cloaked. Are you f&$%ing serious? You do not want to boost with red there.Seraph IX Basarab wrote:So if we got rid of AFK cloakers suddenly orcas would be in belts because....? You haven't read the OP.Seraph IX Basarab wrote:No one is going to stop mining all together. If people stop mining, profit on mining goes up. Thus people will go mining to get that isk. I would. "To hell with it - reprocess T1 loot."Kaarous Aldurald wrote:I don't think he actually plays the game. Not difficult to prove - https://zkillboard.com/br/24062/ https://zkillboard.com/character/90698063/
You two are such time wasters.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
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Seraph IX Basarab
Hades Effect
564
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Posted - 2015.01.27 03:06:56 -
[200] - Quote
1. So then what does cloaking have to do with anything? What are you even talking about?
2. You don't even know what YOU'RE talking about.
3. Of course you would because your mentality is risk averse carebear themepark wowesque.
Hades Effect
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Samantha Achasse
Lauren Abbey Industries The Volition Cult
0
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Posted - 2015.01.27 15:44:47 -
[201] - Quote
the only time i would like an rorqual on the mining belt if as a bonus, it jams covert cynos within say 100km to 150km,
gives time to undeploy the rorq and allow it to warp / tank.
some safety from the the covert cloak afk hotdrop, hell that currently makes them pos addons.
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Koz Katral
Sanctuary of Shadows
94
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Posted - 2015.01.27 17:37:16 -
[202] - Quote
Jenshae Chiroptera wrote:I love that my detractors are from CODE. and Marmite, it tells me I am on the right course. A few tactics I have seen recently with AFK cloakers: - every system camped - two cloakers, one sneaks up and tackles, the other cynos at range, they hit, score and MJD away. Counter drop lands on nothing - AFK cloaker sits around for ages, people decide to fly some cheap stuff to make some ISK, a loan saber rushes up the systems (or logs on), warps to the cloaker at range which lands him on the targets and tackles a few ratters working together or a mining fleet. Then the cyno goes up at range for an MJD escape. T3s under most situations can't be killed before the blop gets in. As far as I know there is also no way to jam a covert cyno with say a scrambler or neuting the cyno ship.
"Quick everyone, lock your MJD's onto that cyno so we can make our get away! Operation dankprovifrags is complete! Lets all go back to base and talk about how we are all sociopaths irl for blowing up ratters, BLACKOPSAWAAAAAAY!"
^ How I imagine a black ops drop happens in Jenshae's head |
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2292
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Posted - 2015.01.27 17:51:29 -
[203] - Quote
Jenshae Chiroptera wrote:I am trying to get Orcas and Rorquals into mining belts and have more fights. That's it, you're going on my list, NAO!
Seraph IX Basarab wrote:Jenshae Chiroptera wrote:So, the Orca / Rorqual stays out of rat range, keep aligning between two POSes or safe points, has a cloak and runs away as soon as a red is within 3-5 systems? That is if people do not: - Stop using boosters - Stop mining all together.
You put 2 seconds thought into that post like all the others, right? Boosts don't work if you're cloaked. Are you f&$%ing serious? So if we got rid of AFK cloakers suddenly orcas would be in belts because....? No one is going to stop mining all together. If people stop mining, profit on mining goes up. Thus people will go mining to get that isk. 2 seconds is about twice as long as you seem to have put into your campaign. Guys, guys! Chill out for a sec. You've both spent more than 2 seconds on your posts, and I submit that your points aren't so incompatible after all.
Orca can fit a cloak to cloak up in a safe spot when enemies come in system, but it loses a high slot for that. But if ganglinks are forced to on-grid only, then Orcas will start going out into the belts. If an Orca pilot is able to get safe from danger 90% of the time or more, that's still reasonable or else it wouldn't be profitable to bring the ship out in any but the most remote parts of space. All that remains is to balance the danger vs survivability such that Orcas are getting sent out to the belts but are also getting shot down every once in a while.
Can't we just agree to agree?
CSM X: Sabriz Adoudel, Mike Azariah, Sugar Kyle, Corbexx, Jenshae Chiroptera
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Jenshae Chiroptera
The Volition Cult
825
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Posted - 2015.01.27 18:55:01 -
[204] - Quote
This thread looks like it could be rather interesting.
Oddly enough, the more people have told me how terrible I am, how I would be a bad CSM and so forth without even putting forward a discussion, the more determined I have become to get votes. When I look at what they do say and who they support, it makes me more concerned for the future of CSM and EVE as a whole.
Thanks guys for motivating me to re-double my efforts.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
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Mag's
the united
18874
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Posted - 2015.01.27 19:17:13 -
[205] - Quote
I think there may have been one occasion, that I agreed with something you said. But what it was, escapes me now.
I sincerely hope you do not win a seat. In my honest opinion, you have a toxic approach to many subjects and for that alone, it's a no vote from me.
**Destination SkillQueue:- **
It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless.
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Tengu Grib
Glorious Revolutionary Armed Forces of Highsec CODE.
891
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Posted - 2015.01.27 22:36:35 -
[206] - Quote
I think you misunderstand Jen, I do plan on voting for some people one might consider to be my enemies. There are some carebears who's opinions and views I value. You are not one of them.
Sabriz for CSMX!
Consider voting Tora as well.
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Jenshae Chiroptera
The Volition Cult
825
|
Posted - 2015.01.27 22:38:02 -
[207] - Quote
Tengu Grib wrote:I think you misunderstand Jen, I do plan on voting for some people one might consider to be my enemies. There are some carebears who's opinions and views I value. You are not one of them.
Tora and Sabriz aren't carebears and nor am I My signature is tongue in cheek.
"Themepark! Themepark!" Yeah? Absorb modules that are aimed mostly at making null sec blobs more tactical is carebear?
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
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Kaarous Aldurald
Sebiestor Tribe Minmatar Republic
11470
|
Posted - 2015.01.27 22:47:36 -
[208] - Quote
Carebear is a state of mind.
And you reek of it.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Dradis Aulmais
By Light and Banner's Fallen
671
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Posted - 2015.01.27 23:23:19 -
[209] - Quote
I don't undertand your voting system. Wouldn't the the group with the larger number of active voters put their candidate in? If say goons have 200 active vote ballots and high sec has 100 and they vote against eachc other goons would win by their numbers so how does that change anything
CSM 10: Mike Azariah, Sugar Kyle, Jenshae chrioptera
Do No Vote For: Tora Bushido, Bobmon
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Jenshae Chiroptera
The Volition Cult
825
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Posted - 2015.01.28 00:16:29 -
[210] - Quote
Dradis Aulmais wrote:I don't undertand your voting system. Wouldn't the the group with the larger number of active voters put their candidate in? If say goons have 200 active vote ballots and high sec has 100 and they vote against eachc other goons would win by their numbers so how does that change anything There would be too many candidates to down vote them all using one coalition.
I had CODE. join me in a channel today. Quite a noisy bunch and people were resorting to convos but I will give due, they were rather polite. The funny part was, what they were saying, it almost sounded like this:Quote:Hello sir / madam, Have you heard about our lord and saviour 'James 315'? We wish to discuss Permits with you. We hope you will accept the New Code into your heart. Thanks for the amusement guys.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
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Jenshae Chiroptera
The Volition Cult
825
|
Posted - 2015.01.28 01:26:49 -
[211] - Quote
With all the noise about high sec dunking, I thought gankers might want to show how hardcore they are.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
|
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2294
|
Posted - 2015.01.28 07:03:35 -
[212] - Quote
Jenshae Chiroptera wrote:Tengu Grib wrote:I think you misunderstand Jen, I do plan on voting for some people one might consider to be my enemies. There are some carebears who's opinions and views I value. You are not one of them.
Tora and Sabriz aren't carebears and nor am I My signature is tongue in cheek. "Themepark! Themepark!" Yeah? Absorb modules that are aimed mostly at making null sec blobs more tactical is carebear? Wouldn't hurt to try a little harder to not sound like a carebear. When you're a highsec candidate, you already inherit a negative stigma, and people come to your platform looking to verify their fears and topple you. To rise above that, you have to go out of your way to convince them that they have you pegged wrong. Now you can stick to your guns against the hordes of sheeple and declare that their prejudice is not your fault till the end of the world, but it will just leave you with about the same level of progress as Xenuria. Or, you can take a lesson from the popular highsec candidate Mike Azariah (#1 on my list {Sabriz is #0}) and downplay your being a highsec candidate and instead focusing on inclusiveness and telling them what they want to hear. Mike wants to be able to log in and mine and hang out with friends and chat, but he doesn't call himself a mining candidate. He hates gankers and wants em all to DIAF but he listens to them and takes a glance from their standpoint. He includes them among his followers and seeks out ways to better their experience, too. After all, they are EVE players and they have a vote, as well as every right to enjoy the game their way.
CSM X: Sabriz Adoudel, Mike Azariah, Sugar Kyle, Corbexx, Jenshae Chiroptera
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Jenshae Chiroptera
The Volition Cult
826
|
Posted - 2015.01.28 16:32:17 -
[213] - Quote
Reaver Glitterstim wrote:Jenshae Chiroptera wrote:Tengu Grib wrote:I think you misunderstand Jen, I do plan on voting for some people one might consider to be my enemies. There are some carebears who's opinions and views I value. You are not one of them.
Tora and Sabriz aren't carebears and nor am I My signature is tongue in cheek. "Themepark! Themepark!" Yeah? Absorb modules that are aimed mostly at making null sec blobs more tactical is carebear? Wouldn't hurt to try a little harder to not sound like a carebear. When you're a highsec candidate, you already inherit a negative stigma, ....
Now this is a story all about how my life got flip-turned upside - down, and I'd like to take a minute just sit right there, I'll tell you how I became the eccentric of an alliance called Volt-aire
In West Amarr, not born but raised, in High Secwas where I spent someof my days, ..... As a newbie, I got into a corp that was quite focused on mining. Chillin' out, maxin' relaxin', around in a belt, chatting about politics, our lives, sharing youtube links, et cetera. It was very social. When a couple of guys, they were up to no good, started making trouble in the neighbourhood, Someone had declared war on us. They did it knowing that we had no ships or skills to fight back so we had to hide and hide and hide. I think half of those original people are still hiding, bouncing from corp to corp and leaving as soon as a war is declared. However! Some of us started training combat ships! <-- scary face.
I do not remember if it was the first one or one of the subsequent ones but they didn't like it and dropped the war. Not the soft target they expected. We started liking it and looked for corps the same size as us to declare war on. (I think at this point we made two corps, one for miners and one for fighters that could join under an alliance of the miners had war declared on them)
I think my most exhilarating PVP was in 10 to 15 people vs about as many. Solo fights i don't really care but with a gang you can see your impact in the battle. I would jump the gate first with a Cyclone and break cloak first, be primary. Then it was on! Had to hold my tank long enough for my gang to break the primary of the other gang. Over heat, cap boost, orbit around, trying to be close enough to be a threat at the same time.
We had no logi. It was always a case of kill or be killed.
My CO saw one little worm hole and got excited and said, "Ya movin' wit ya corp mates to Worm Holesover there."
I begged and pleaded, with him day after day, but he packed his suitcase and took himself away.
I think he was in there for only a few months before he decide a C2 linked to high sec and C3s were not good enough and he wanted a C4 link. Off he went to do it mostly solo while most of the ones that had moved to the first worm hole system left. I was mostly solo in a worm hole that was burnt out, war declare on it, the POS fuel was taken out of it, everything stolen and stranded for weeks without a good exit (how many times can it link to high sec island!?) full of loot, all my ships and you end up being very paranoid.
It was there that I became very generalised. Could solo everything in the Class 2 with my Cyclone, salvage, analyse, hack, mine (both ore and gas) started doing Plantary Interactions.
Then he wanted everyone in incursions. I stayed in the worm hole. Then he wanted everyone to move to Null Security space as renters. I had a huge argument with him about how he was spreading us thin, everywhere and most of us didn't have enough SP to do most of the things he wanted done.
I had already joined VC Academy but I left HW and joined them again in a final parting. There was so much antagonism against me for standing up to him and being sensible, it was astounding. The alliance did implode in Null Sec and I am not surprised in the least. It was pretty much exactly as I said it would happen.
Spend some more time living in high sec while I was in VC Academy, did it basically solo except for meeting up for some PVP operations and helping newbies. I had to take a break from EVE (involving a hospital - totally fine now)
I put my walk man on and said, "I might as well kick it" First fleet, yo this is bad, Drinkin' orange juice out of a champagne glass,
Is this what the people of Volt-aire livin' like?
Hmmm... this might be alright.
Null Sec
I lead some fleets, there is a standing fleet that we rotate FCs in. Often fly logi in main fleets or in defense fleets scout and direct from a suicide bomber, so the things you see on my kill board are a drop in the ocean.
Loads and loads of organising.
However, essentially, I would say I am mostly a worm hole / null sec player.
I can understand and remember how horrible it was at times as a new player, especially the time I nearly quit. On the forums there is so much posturing and the most aggressive voices tend to be the loudest, so I end up arguing against them for the most part and landing up in the carebear seat.
In fleets? "Jen, that is too evil," is said quite a lot.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
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Jenshae Chiroptera
The Volition Cult
832
|
Posted - 2015.01.29 15:08:41 -
[214] - Quote
One person's take on why people quit EVE.
The commentary is pretty slow and dreary, so I will give you the highlights of the complaints:
1) Difference in skill points and newbies 2) They want to get into a capital ship and wipe out whole gangs and fleets solo. 3) EVE is a harsh game translates to CCP developers do not care about their players. 4) There is not enough spoon feeding of new players and leading them by the nose, telling them what to do next. 5) EVE is too slow and boring. 6) Their favourite ship, which they are emotionally attached to is lost. 7) Fitting takes too long. 8) Lose their battleship and all their ISK
1) As he says, he puts most of his skills into PVE. Personally, I have so few skill points that anyone who focuses on missions and Incursions will over take me in a year. You do not need a lot of skill points. You need a good fit for a ship that falls within that skill limitation and your budget. 2) Welcome to the entitled immediate gratification generation. Need I say more or can I just ask them to try EVE again when they have grown up a bit? 3) I feel CCP is a mixed bag of people just doing their jobs but by and large they are passionate about their work. There is also a thin like that they walk; one hand they can be considered too but on the other people can think they have gone too carebear and are turning EVE into a theme park. 4) Newbie free for all, for a day in a seperate sector of space / tutorial area? Virtual worlds to have the freedom that you do not have in real life? 5) EVE is not a first person space shooter. It is a tactical and strategic (maybe a tactical and political) game. There is so very much to do, you just have to figure out all the stuff. I have so many things to do right now regarding EVE that I don't make much in the way of ISK at all. Talk to people! Get involved in things! This is not designed to be a solo game. If you make it into a solo game of you versus and asteroid or the rats in the same missions; then obviously you will become bored! 6) Salvage the old ship if you can and build some of the next one from that. Continue the generations. I give my ships Roman numerals to see what version of one I am on. 7) We could do with a replicate option. Buy multiple fits into one giant container, set one up then sourcing from there drag the fit onto other ships that are the same. A bit like how blue prints work, checking that you have all the bits and pieces. 8) Similar to 2) they want to get into a bigger and what they believe is a safer ship. Please CCP add some tank and weapon requirements. 8 days to sit in a battleship is really bad for the game.
One comment that stood out, "Every other game is based on WoW except for EVE," I am not sure if the cracking sound was my skull or my desk. How are people believing that?
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
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Jenshae Chiroptera
The Volition Cult
832
|
Posted - 2015.01.29 15:44:58 -
[215] - Quote
Getting veterans out of the nest.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
8683
|
Posted - 2015.01.29 16:05:27 -
[216] - Quote
i would recommend you not schill your campaign in the newbro sub forum, You looked worse than the socialist party farming drunken teenagers on the weekend for petition signatures on things no one in their right mind would sign (dublin is a silly place).
exept less funny.
-1 vote for you madame.
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Azda Ja
Green Skull LLC
3166
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Posted - 2015.01.29 16:07:11 -
[217] - Quote
Ralph King-Griffin wrote:i would recommend you not schill your campaign in the newbro sub forum, You looked worse than the socialist party farming drunken teenagers on the weekend for petition signatures on things no one in their right mind would sign (dublin is a silly place).
exept less funny.
-1 vote for you madame.
This.
Have some class.
"I only lose ships when I fly with Azda." - Barry Cuttlefish
GSLLC Recruitment
Join Today!
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Jenshae Chiroptera
The Volition Cult
832
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Posted - 2015.01.29 16:15:06 -
[218] - Quote
Ralph King-Griffin wrote:i would recommend you not schill your campaign in the newbro sub forum, You looked worse than the socialist party farming drunken teenagers on the weekend for petition signatures on things no one in their right mind would sign (dublin is a silly place). exept less funny. -1 vote for you madame. *Shrugs*
I don't expect to win a seat. At this point, this thread is turning into a pseudo blog.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
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Jenshae Chiroptera
The Volition Cult
832
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Posted - 2015.01.29 18:46:38 -
[219] - Quote
Original post updated.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
8686
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Posted - 2015.01.29 19:00:34 -
[220] - Quote
Jenshae Chiroptera wrote:Ralph King-Griffin wrote:I would recommend that you not shill hawk your campaign in the newbro_ player sub forum, You looked appear worse than the socialist party (political flame bait) farming soliciting drunken teenagers on the weekend for signatures to petition against things no one in their right mind wouldshould sign (dublin is a silly place) (Meaningless geographical reference that no one cares about). Except this was less funny. -1 vote for you madame. *Shrugs* I don't expect to win a seat. At this point, this thread is turning into a pseudo blog. Edit: When you attempt to lecture me and actually believe I will care, at least attempt to write in a coherent fashion. no I ment what I said as I said it (and as an ardant socialist so keep your flamebait ).
If you can't even be relied upon to address what was said to you in a straight forward answer, why in the name of jamil should anyone want you near a representative position.
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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J'Poll
Green Skull LLC
5723
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Posted - 2015.01.29 19:49:13 -
[221] - Quote
What a bunch of crap.
If this makes the CSM, it shows how bad people are at making choices.
-infinity
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2298
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Posted - 2015.01.29 20:17:22 -
[222] - Quote
Jenshae Chiroptera wrote:I have ganked. . . Your story is surprisingly similar to mine! I also watched my original corpmates run and hide when we got into a war. I had intended to troll them with evasive mining ships (we were a mining corp) and ride it out, but two things disappointed me: 1.) I never saw a war target, despite spending a considerable amount of time in our known home system 2.) the corp evaporated and I had to leave as the CEO was repurposing the skeleton for other things
I got into wormhole space a couple of times and also used a cyclone for its versatility, though I mostly went that path because I love versatile ships. I made a masterpiece Swiss Army Ship out of a Myrmidon to which Ossian Boone, a corpmate, said the memorable quote which now sits in my bio. That ship was lost on its maiden voyage to a ganker I didn't see coming, and it got no further than partway through a class 1 combat site.
I later went into nullsec but I got with a sub-alliance of IT Alliance right before the catastrophic topple and then Gentlemen's Agreement afterward, and finally in Test. I found out about Providence during my time in Test after I had joined Dromedaworks, and after I was already giving up on trying to unite highsec players into a fighting force to combat highsec piracy. I dream that in another life I could have been very happy in Providence, but I'm also happy in Test--and the two seem diametrically opposed to each other.
More recently I am postulating getting involved in some CODE. activities. I like their stance on punishing AFK "gameplay" and teaching newer players how to fit and fly defensively. I'd be more lenient perhaps, focusing on the teaching and doing less of the mafia-style extortion. But it'll perhaps provide me with some networking to help me find people to gank with me when I go ouot to shoot bot miners--which gets me to my last point:
I have also ganked. My first blood happened when I was jet-can mining in a Retriever and a guy came by in an Iteron Mk 3 and stole my ore. I did what I normally do, continue as if nothing happened. He came back for more. So I went to station and fit a warp scrambler. Sure enough, he comes for a third helping. He didn't get away with it. I later was mining in Tekaima (I don't only mine but it fuels my need to gank it seems) and was really fed up with all the bot miners moving in and constantly clearing out the ore. Couldn't talk to them, there was nobody present. So I got with a guy who was willing to gank with me, we went up against hulks each in a catalyst. I first selected targets carefully and gave them several minutes to respond, and then when I was convinced they were bot miners, I got him over to help gank.
Good fun. I am interested to see that you and I have a rather similar history, though it divides suddenly when we enter Nullsec. You're one of the good guys now and I'm one of the bad guys. :(
CSM X: Sabriz Adoudel, Mike Azariah, Sugar Kyle, Corbexx, Jenshae Chiroptera
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Jenshae Chiroptera
The Volition Cult
835
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Posted - 2015.01.30 23:37:45 -
[223] - Quote
Reaver Glitterstim wrote:Jenshae Chiroptera wrote:I have ganked. . . Good fun. I am interested to see that you and I have a rather similar history, though it divides suddenly when we enter Nullsec. You're one of the good guys now and I'm one of the bad guys. :( You just keep jumping up and down on that side of the seesaw, I will keep bouncing on this side and maybe we can balance the force!
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
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Charles Muffins
A-31 Advanced Vector
15
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Posted - 2015.01.30 23:56:08 -
[224] - Quote
Would be nice to see who you stand for. Seems more of a generic speech.
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Jenshae Chiroptera
The Volition Cult
835
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Posted - 2015.01.31 00:08:58 -
[225] - Quote
Charles Muffins wrote:Would be nice to see who you stand for. Seems more of a generic speech. I stand for a better game that has more tools in it. I want to see all areas of space prosper. I can't say much about low sec, it is the one place I have not lived at length in, yet.
You will see me on one hand saying things like: - how we need to nudge people out of NPC corps so they stop hiding and farming ISK with greater security. - how miners need actual tools to react to live long enough for friends to warp to them and help them - how null sec blobs would benefit from absorb modules, so logi might pop but they might stop people losing the target lottery and vanishing instantly.
I don't favour any one group. I just want a game that requires more tactics, strategy and such beyond just gathering up a zerg.
So, I favour better mechanics, regardless of opinions from people complaining that it will change their way of play. Often they are defending it tooth and nail because it is broken and unbalanced.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2302
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Posted - 2015.01.31 03:00:50 -
[226] - Quote
Jenshae Chiroptera wrote:I can't say much about low sec, it is the one place I have not lived at length in, yet. I haven't either, mostly because it is boring and for the most part devoid of defining characteristics. Fortunately, Sugar Kyle has it in good hands.
CSM X: Sabriz Adoudel, Mike Azariah, Sugar Kyle, Corbexx, Jenshae Chiroptera
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Xenophilius Lovegood
League of Non-Aligned Worlds Triumvirate.
22
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Posted - 2015.02.01 02:45:37 -
[227] - Quote
I'm voting for Aram Kachaturian, EVE's French Prophet, and progod, the best FC in the game. Because they're attractive and witty in real life. |
Seven Koskanaiken
Brave Newbies Inc. Brave Collective
1398
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Posted - 2015.02.01 05:02:52 -
[228] - Quote
I do what I do every year which is to take the quiz and enter the results as votes, and get the same results as every year which is none of them win. |
Samantha Achasse
Lauren Abbey Industries The Volition Cult
1
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Posted - 2015.02.01 12:43:44 -
[229] - Quote
yea having been a mostly high sec dweller moving to null is way more fun and safe |
Samantha Achasse
Lauren Abbey Industries The Volition Cult
1
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Posted - 2015.02.01 12:48:59 -
[230] - Quote
Samantha Achasse wrote:yea having been a mostly high sec dweller moving to null is way more fun and safe
way much safer than low. |
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Jenshae Chiroptera
The Volition Cult
846
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Posted - 2015.02.01 21:51:29 -
[231] - Quote
Seven Koskanaiken wrote:I do what I do every year which is to take the quiz and enter the results as votes, and get the same results as every year which is none of them win. That is why we need the abstain option!
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
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Malcanis
Vanishing Point. The Initiative.
16048
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Posted - 2015.02.01 22:20:18 -
[232] - Quote
Seven Koskanaiken wrote:I do what I do every year which is to take the quiz and enter the results as votes, and get the same results as every year which is none of them win.
What, specifically do you look for in a CSM?
Have you considered the possibility that your expectations are unrealistic if not one of the several hundred candidates who have run for election in the past few years is even close to what you want?
If not, have you considered running yourself, since there is clearly an unserved constituency.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2319
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Posted - 2015.02.02 02:58:51 -
[233] - Quote
Jenshae Chiroptera wrote:Seven Koskanaiken wrote:I do what I do every year which is to take the quiz and enter the results as votes, and get the same results as every year which is none of them win. That is why we need the abstain option! It's interesting to speculate upon, but it just wouldn't affect the outcome even slightly. Abstaining from a candidate is the same as not putting them on your list.
CSM X: Sabriz Adoudel, Mike Azariah, Xander Phoena, Sugar Kyle, Corbexx, Jenshae Chiroptera, Marlona Sky
Highsec reform thread
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Jenshae Chiroptera
The Volition Cult
851
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Posted - 2015.02.02 03:43:14 -
[234] - Quote
Reaver Glitterstim wrote:Jenshae Chiroptera wrote:Seven Koskanaiken wrote:I do what I do every year which is to take the quiz and enter the results as votes, and get the same results as every year which is none of them win. That is why we need the abstain option! It's interesting to speculate upon, but it just wouldn't affect the outcome even slightly. Abstaining from a candidate is the same as not putting them on your list. Active vs passive.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
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Seven Koskanaiken
Brave Newbies Inc. Brave Collective
1400
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Posted - 2015.02.02 18:11:08 -
[235] - Quote
Malcanis wrote:Seven Koskanaiken wrote:I do what I do every year which is to take the quiz and enter the results as votes, and get the same results as every year which is none of them win. What, specifically do you look for in a CSM? Have you considered the possibility that your expectations are unrealistic if not one of the several hundred candidates who have run for election in the past few years is even close to what you want? If not, have you considered running yourself, since there is clearly an unserved constituency.
The top 14 which the quiz gives are the ones closest and they are where my vote goes to (can't remember the quiz name, but gets reposted always near the time). |
Jenshae Chiroptera
The Volition Cult
854
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Posted - 2015.02.03 01:12:51 -
[236] - Quote
They are looking for additional questions at the moment.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
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Jenshae Chiroptera
The Volition Cult
856
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Posted - 2015.02.04 02:55:19 -
[237] - Quote
Is some of Null Sec too safe?
Possibly it requires more shrinking of Null Blocs, making them viable in less systems so more alliances can fit out there?
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
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Seraph IX Basarab
Hades Effect
581
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Posted - 2015.02.04 02:56:51 -
[238] - Quote
Jenshae Chiroptera wrote:
That I can agree with. The way you make it more dangerous is by allowing cloaky players their tools to compete with larger entities through asymmetric warfare. Get rid of jump fatigue for cloaky ships/blops.
Hades Effect
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Jenshae Chiroptera
The Volition Cult
867
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Posted - 2015.02.07 03:36:43 -
[239] - Quote
I tried this, "being diplomatic," thing today and it went something like this:
Them, "What do you think of bot mining?" Jen, "Back in the day, I would have been tempted to sniff their IP address and deliver a program to their RAM, which would nuke their boot sector and partially flash their BIOS." Them, "Do you think that The Order is right?" Jen, "I think that if you do not enjoy mining with its social and relaxing aspects then there are plenty of other things to do in EVE." Them, "So you do believe in The Order!" Jen, "The Order is a non-factor in my life. Everyone is entitled to be a part of what ever cult or religion they choose." Them, ".... "
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
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Samantha Achasse
Lauren Abbey Industries The Volition Cult
2
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Posted - 2015.02.07 08:06:39 -
[240] - Quote
dont know if this is relevant,
but I think alliances should have a LP store system like the big NPC corps.
you can trade in the npc corps lp at a 3-1 (changeable) rate. |
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Jenshae Chiroptera
The Volition Cult
870
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Posted - 2015.02.08 01:51:34 -
[241] - Quote
Samantha Achasse wrote:dont know if this is relevant, but I think alliances should have a LP store system like the big NPC corps. you can trade in the npc corps lp at a 3-1 (changeable) rate. That could be really interesting. The alliance leader or who ever has LP roles can set up an LP store (in their SOV controlled stations) with doctrine ships, gear, etc in it. The more people your alliance has set red that you kill, the more LP you gather. War targets should be at a fixed rate to that, say ((reds = # LP) x 1.5)
This would help subsidise your most active PvPers and ensure that active members are getting the gear supplied rather than neutrals and reds buying up the stuff and raising the prices or hauling it back out of null sec.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
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Jenshae Chiroptera
The Volition Cult
873
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Posted - 2015.02.09 03:37:54 -
[242] - Quote
This blog post, other feedback that I get and various things I have gleemed, do give me some misgivings.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
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Jenshae Chiroptera
The Volition Cult
879
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Posted - 2015.02.10 01:07:29 -
[243] - Quote
Jenshae Chiroptera wrote:Lorelei, you have my support. Maybe the OP title could be a statement rather than a question? Mike Azariah wrote:Some will tell you that this is Nulls year . . . with expected sov changes. m I would like this to be EVE's year. I have a dream This galaxy will rise up, and live out the true meaning of its existance: "We hold these truths to be self-evident, that all pilots are created equal."
I have a dream that one day on the red hills of Minmatar, the friends of former carebears and the newbies of former SOV owners will be able to sit down together at the table of brotherhood.
I have a dream that one day even the waste land of low sec, a space sweltering with the heat of injustice, sweltering with the heat of barrenness, will be transformed into an oasis of thriving systems and conflict.
I have a dream that our four types of space will one day live in a galaxy where they will not be judged by the alliance they are in (except Goons ) but by the content of their character.
I have a dream today!
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
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Jenshae Chiroptera
The Volition Cult
895
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Posted - 2015.02.10 01:13:30 -
[244] - Quote
Jenshae Chiroptera wrote:Celestia Via wrote:Leannor wrote:Thorn en Distel wrote:[quote=Elenahina] Part of it may be the fact that most women like communities and social interaction. Having an environment where you cannot even trust your own corp mates is a strong disincentive to playing. This! General assumption of trust and being sensible, and reliable (aka mature) is missing in much of EVE. ... agreed, as i mentioned above, but community is made up by the individuals. How can we have better community and social interaction without women to help us? You cant expect men to simply change and be better all by themselves, nor can women expect to find a great community laid out for them without taking interest in it and working towards making it better. Mature well advertised corporations and alliances that kick the immature guys out will attract women.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
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Jenshae Chiroptera
The Volition Cult
895
|
Posted - 2015.02.10 23:37:06 -
[245] - Quote
Had a fruitful chat with some random people I found in EVE today.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
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Jenshae Chiroptera
The Volition Cult
899
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Posted - 2015.02.11 04:46:17 -
[246] - Quote
Unezka Turigahl wrote:As for the suicide gankers... Committing suicide should be unattractive. We don't need people slitting their wrists all over the place all willy nilly. You damn emos.
(To preserve it.)
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
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Jenshae Chiroptera
The Volition Cult
907
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Posted - 2015.02.11 14:45:55 -
[247] - Quote
Jenshae Chiroptera wrote:Jessica Danikov wrote: It's always going to be down to a variety of things, some of them being what CCP and the community does wrong, and some of them being nothing you could ever hope to change, and those with an pre-existing agenda or bias are liable to use one of those against the other.
However any constructive discussion in that area is prone to be drowned out both by extremists and saboteurs (controversial subjects being the easiest to sabotage).
With an election coming up, the CSM is probably the best venue for such a discussion. If you have genuine concerns, posing questions to the candidates and voting for those who could fight for your viewpoints best is more likely to achieve any actual results than a quagmired forum thread.
*Stops laughing, coughs and puts on serious face.* Okay, Firstly, there is no control by CCP over third party communication. Secondly, we could at least be able to invite each other's avatars into our captain's quarters to socialise "face to face" Thirdly, CCP can not code more maturity into the player based. It is the responsibility of group leaders to single out immature players and tell them their behaviour is not acceptable, grant women moderation abilities on third party communications and take internal disciplinary action. Finally, corporations could have an option to be searchable by various factors but this may back fire by singling them out as targets to attack, so again, community and word of mouth is probably the best solution. As ever, if there is any breaks in the EULA or TOS, do not hesitate to report them. If enough people come forward with their complaints then they need to be taken seriously and not dismissed as a few disgruntled people. From over here.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
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Jenshae Chiroptera
The Volition Cult
909
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Posted - 2015.02.11 21:14:49 -
[248] - Quote
Jenshae Chiroptera wrote:Barbara Nichole wrote: high sec ... due to the fact that it houses 80% of the player base.. . I took a Spectre fleet through Provi tonight and out into Catch. We welped but they got to see what Null can be like, how empty so many system are, how it is not full of people out there waiting to drop capitals on them. I think that 80% are hiding in high sec, where it is safe and far too profitable means they are missing out on so much that EVE has to offer and indicates to me that EVE must have some core design flaws if it is weighted that way. From over here.
CSM Ten movement for change.
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Jenshae Chiroptera
The Volition Cult
922
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Posted - 2015.02.15 06:29:38 -
[249] - Quote
I hope that you all had a great VD and the health clinics won't be hard pressed.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
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Jenshae Chiroptera
The Volition Cult
925
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Posted - 2015.02.16 00:05:48 -
[250] - Quote
Today was about for me had my head full of:
- Headshots
- Honour
- Mechanics
[*] Absorb module
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
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Jenshae Chiroptera
The Volition Cult
940
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Posted - 2015.02.17 05:49:21 -
[251] - Quote
Jenshae Chiroptera wrote:Market McSelling Alt wrote:There is no reason to go to low sec. Part time players like High sec and all the isk is in Null and WHs... Lowsec has nothing to offer players that aren't gatecampers. Yup. Discussion today went along these lines: - Low Sec could have some Faction NPCs that come and assist the side that is attacked first, picks up corp, alliance and fleet, repairs a bit and can be destroyed. Mechanics based on factionstanding and the system you are in. Some assistance but nothing that definitely swings the fight just brings it closer to even. - What about the Faction Warefare people that like it how it is now? - The what? 6% who have so many systems? I think they could have a few "war frontier systems" that cater to them. There also needs to be less penalty for aggressing in low sec, security status. - Low Sec and High Sec should be distinctly different. Not a gradual slide. - If it isn't seen as a next step then it is fundementally flawed. ... - High Sec Incursions pay more per hour than Null Sec run of the mill activities and Null Incursions are limited on access. - Low Sec Incursions need to pay significantly more than High Sec ones OR High Sec Incursions should be reduces and that would keep better in line with Null Sec also.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
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Jenshae Chiroptera
The Volition Cult
942
|
Posted - 2015.02.17 14:59:00 -
[252] - Quote
Jenshae Chiroptera wrote:Market McSelling Alt wrote:Scipio Artelius wrote:Market McSelling Alt wrote:Jenshae Chiroptera wrote:Null Sec done right is actually the safest place to mine. aka with your intel channels open. That's one tool that can help, but not essential. I have an alt mining in Syndicate right now so that character can build a Moros for me. Just a Procurer. Nothing else. The amount of trying to convince the game population that you guys mine in low/null and therefore deserve to desecrate the highsec population at will is startling. Do any of us carebears start claiming to be gankers on our mains or something? Do you think anyone cares how much veld you crush in whatever region you are in, doesn't make your vision for the game any more palpable. Ummm .... no. Go through my kill board, try find an indy or miner kill. Have a look through my post history, I talk about things that make high sec more challenging and things that give miners more tools to protect themselves. Particularly look at my CSM thread in signature. I am not and I repeat this, I am not trying to flush newbies out of high sec and into low or null sec to be slaughtered by gate campers. We haven't got it quite right yet but I guess I will describe how Null Sec mining can work: 1) Yes, first of all you need intel channels open because some ships can warp across systems stupidly fast and you need a few systems warning to be able to react. 2) You need people able to re-ship to instant locking pairs (with remote boosters) to grab interceptors and cloakers for the others to murder. 3) You have a dead end system or a pocket, you dock up and overwhelm when you re-ship or you call in a larger fleet than them, trap and slaughter them. 4) Go around ship scanning your fleet members, there are always a few with asteroid scanner (put those on your hauler) or who are going for max yield and gimping their tank. 5) Forget about Mackinaws, Retrievers and Covetors, they are a waste of time. The gain on yield vs the tank is useless. Skiffs or Procurers are your bread and butter, Hulks are good for well orchastrated operations. 6) Operations i ) Make sure everyone is together (not too close for bombs but close enough to be under the drones "umbrella" ii ) Have a few haulers with tanks. iii ) Have eyes spread wide and have PVPers ratting in PVP ships in squads, loot and salvage goes to funds, they aren't so bored and they can warp directly to a gate for a fast response. iv ) Drones in just in case you are bombed v) Shield doctrine, do not split your logi When all else fails if you are solo mining such as in a worm hole, make two warp off points that are off grid from your asteroid belt and slow boat at 76% speed between them. Drop jet cans along the way. Use a hauler with tractor beams, sensory boosters and aligned to a random safe that you can then ping at an oblique angle to your POS. From over here.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
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Jenshae Chiroptera
The Volition Cult
943
|
Posted - 2015.02.17 16:06:36 -
[253] - Quote
Jenshae Chiroptera wrote:Dave Stark wrote:ever considered just introducing things that players would actually want to work together for that offers some tangiable benefit other than a wardeccable chat channel?. Completely rough idea but jotting it down before I forget it. What if high sec systems worked a bit like null sec in that: - If your corp HQ is in a system - and your faction with the rulers of that system as a corp and individual are high - then you can raise the value of that system. Value: - better ore anomolies with larger rocks (not suggesting low, null or WH ore be in them) - better ratting, tougher sites, more frequent and paid sites (again in line with how high sec ISK levels should be) - better trade with your home station - better piracy options - missions get directed to your system more often. Now, you have a system you want to defend, either keeping people out or drawing them in and into your corporation. If everyone leaves the corporation then all that value degrades rapidly and they have to try build it up again. Could this be a big step forward to solving war declaration problems coupled with the "white knight" corporation list?
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
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Jenshae Chiroptera
The Volition Cult
944
|
Posted - 2015.02.17 17:45:02 -
[254] - Quote
Jenshae Chiroptera wrote:CCP Sharq wrote:EDIT: These are just things we are looking into doing, non of this has been planned for any release... I would like an "unstack" all option. Then I will dream about being able to replicate a fit. - Set up one ship with a fitting. - Select stacked identical ships. - Select (shift, ctrl w/e) can with modules. - Choose the replicate option Code then attempts to assemble all the ships and fill in the modules from the can. The modules must be identical. If there is a shortage of one type then they it keeps going to the next ship and continues with the other modules. From over here.
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Jenshae Chiroptera
The Volition Cult
954
|
Posted - 2015.02.19 04:14:05 -
[255] - Quote
How often and what frequency do you question yourself for playing this game?
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
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Dracvlad
Taishi Combine Second-Dawn
558
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Posted - 2015.02.19 06:51:39 -
[256] - Quote
Jenshae Chiroptera wrote:Jenshae Chiroptera wrote:Dave Stark wrote:ever considered just introducing things that players would actually want to work together for that offers some tangiable benefit other than a wardeccable chat channel?. Completely rough idea but jotting it down before I forget it. What if high sec systems worked a bit like null sec in that: - If your corp HQ is in a system - and your faction with the rulers of that system as a corp and individual are high - then you can raise the value of that system. Value: - better ore anomolies with larger rocks (not suggesting low, null or WH ore be in them) - better ratting, tougher sites, more frequent and paid sites (again in line with how high sec ISK levels should be) - better trade with your home station - better piracy options - missions get directed to your system more often. Now, you have a system you want to defend, either keeping people out or drawing them in and into your corporation. If everyone leaves the corporation then all that value degrades rapidly and they have to try build it up again. Could this be a big step forward to solving war declaration problems coupled with the "white knight" corporation list?
That is a good solution and more complete then what was defined by the other candidate, that being said I also had my eye on giving meaningful fights to war dec corps so they are more focussed, so my suggestion of time off from war decs based on kills and shots plus this would be a win win, because people must not forget giving content to people who declared the war too.
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Axloth Okiah
Future Corps Sleeper Social Club
544
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Posted - 2015.02.19 08:33:03 -
[257] - Quote
so you'd like to make wormholes safer?
W-Space Realtor
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Jenshae Chiroptera
The Volition Cult
963
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Posted - 2015.02.19 13:46:48 -
[258] - Quote
Axloth Okiah wrote:so you'd like to make wormholes safer? I felt they were pretty insane when I lived in one. I would like to point out that first of all you are in a large worm hole alliance. When you are in a small corp and living there almost solo it is very different. D-scan is your "eyes" when you see someone just before they cloak after entering your system or when they log back on and are warping to last position, this gives you a tiny chance to know someone is there.
D-scan immunity eliminates that. So, you don't even have the tip off to get to your POS and get out the probing ship. It effectively blinds you, completely.Dracvlad wrote:That is a good solution and more complete then what was defined by the other candidate, that being said I also had my eye on giving meaningful fights to war dec corps so they are more focussed, so my suggestion of time off from war decs based on kills and shots plus this would be a win win, because people must not forget giving content to people who declared the war too and it has to be better than locking people into a war dec where they decide not to log in for a week. I am not actually clear on your idea. Do you mean that if a defender wins a battle that they buy a reprieve in time from the war?
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Dracvlad
Taishi Combine Second-Dawn
570
|
Posted - 2015.02.19 14:27:44 -
[259] - Quote
When you look at war dec's you have on one side certain entities war decc'ing on a scatter gun type approach to get access to people operating in space, they want kills to keep their players active, they catch stupid people and people that want to fight, the rest just hide up and wait it out. So we have wasted war dec fees on one side and on the other people not playing Eve for a week and maybe more.
In many cases when a corp does fight other people see that and want to join in, so they start throwing in war dec's, so the industry corp now starts to die as people decamp to NPC corps. The people who throw carebears around as a term want to tie all these people into the corp so they can not walk away from the war, they don't care if those people leave the game because as far as they are concerned they are not Eve players anyway, but for CCP its a problem.
The last war dec I had I looked at my strengths and weaknesses and theirs, I assessed their time zones and did a lot of research on them including activating my scout account and watching them, by day 5 I had gathered the intel to become a major pain, my objective was to cause them issues in one of their activities, in doing so they did not renew the war dec, in fact I could have killed two T3's, but I found it more amusing to make them panic warp. I could do that because I am used to fighting against greater odds and my two PvP accounts are high SP. The intel I got was hard work, but included almost all their RR characters.
The issue here is that most hisec corps cannot deal with this, they do not have the will or the SP to do so, or so they believe, but most of all if they do fight back they get dog piled. There is no benefit in fighting back for them.
What I wanted to suggest was a mechanism where Concord records the defenders PvP activities, be it hits on the enemy ship, kills and even time out in space uncloaked, even losses but this excludes noob ships and shuttles. This gets lumped together and a calculation made to define a value in terms of hours or even days or maybe weeks depending on how active they were.
Simplistically I thought about applying that to the corp that war decc'd them only, so that this gave them a period of immunity for a period of time based on how well they fought, but having studied a number of corps that had been war decc'd recently I saw planty of dog piling going on, so realised it had to deal with mutliple war dec's. The mechanism gets a bit more difficult at this point because of that but could still be worked out with a bit of thought.
But my giving time of peace to corps based on their ability and efforts in fighting a war or wars, they could gain the most precious thing in hisec, a breathing space, which is something that I hope certain types of people would go for, thus giving content to the people that war dec.
Hopefully leading to less scatter gun war decs and a benefit from engaging no matter your skills.
I read the comments by corps that war dec and understood their issues, but its like so many things in this game, as soon as you try to build something the pressure hits you as you just start because there are too many bored big groups looking for something to shoot and then you fail before you start, and most people in what they define as the carebear group want to play a game which is not always death, but Eve is a PvP game in the main so they need something that is a benefit from fighting, there is nothing in terms of defending a war dec at the moment.
Personally I like the challenge of this game against people who have the mechanics all on their side even though when you read the forums you would think otherwise, but if you are under the cosh day after day, its no longer a game its an ordeal and how many people can stand that.
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Kaarous Aldurald
Sebiestor Tribe Minmatar Republic
11838
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Posted - 2015.02.19 14:52:34 -
[260] - Quote
Dracvlad wrote: But my giving time of peace to corps based on their ability and efforts in fighting a war or wars, they could gain the most precious thing in hisec, a breathing space, which is something that I hope certain types of people would go for, thus giving content to the people that war dec.
You're not stupid, so I can only assume that you know how blatantly broken this would be in favor of the defender. Just undock a freighter or something else expensive, sit on the dock point, then if trouble arrives, dock back up, to rack up free immunity points.
Between this and so many other mechanics strongly weighed in favor of the defender, it would make wardecs functionally pointless.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Dracvlad
Taishi Combine Second-Dawn
573
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Posted - 2015.02.19 15:02:44 -
[261] - Quote
Kaarous Aldurald wrote:Dracvlad wrote: But my giving time of peace to corps based on their ability and efforts in fighting a war or wars, they could gain the most precious thing in hisec, a breathing space, which is something that I hope certain types of people would go for, thus giving content to the people that war dec.
You're not stupid, so I can only assume that you know how blatantly broken this would be in favor of the defender. Just undock a freighter or something else expensive, sit on the dock point, then if trouble arrives, dock back up, to rack up free immunity points. Between this and so many other mechanics strongly weighed in favor of the defender, it would make wardecs functionally pointless.
As most engagements in hisec happen on the undock then its down to the attacker to drive them off of it, but yes it can be gamed like so many mechanics in Eve. In any case the points from just being in space could be adjusted to be less from being on the undock.
Also the war dec's come to an end then the immunity applies, there may have to be a period where no new war dec's can go in so that the break occurs, but the thing is to give the people a reason to come out and fight even though they will get their butts kicked.
Ella's Snack bar
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Jenshae Chiroptera
The Volition Cult
964
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Posted - 2015.02.20 20:56:28 -
[262] - Quote
Dracvlad wrote:But my giving time of peace to corps based on their ability and efforts in fighting a war or wars, they could gain the most precious thing in hisec, a breathing space, which is something that I hope certain types of people would go for, thus giving content to the people that war dec.. I can agree to this intent, though I would say defenders need to score some kills .... and maybe have higher ISK win.
That might make undocking shiny worth it to buy time to earn more. Risk and reward.
CSM Ten movement for change.
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Jenshae Chiroptera
The Volition Cult
965
|
Posted - 2015.02.21 15:27:45 -
[263] - Quote
Get out your pop-corn, I had a rather interesting day already and the day is young.
So, I went around doing a bit of campaigning and was flooded by Tora Bushido, supporters in a channel where people could come to ask me questions and have a discussion. Naturally kicked them out and ended up closing access to the channel.
EVE System Channel MOTD: Please do not spam or harass or I will be forced to block / mute. What are your concerns or questions?
Jenshae > You really want to try spam a moderated channel? You only make Tora look bad t m > he never look bad buddy Jenshae > You are putting mud on his face t m > just tell him and we will see what he think Jenshae > Sure
I sent Tora a mail, letting him know what his supporters are up to with the above. I will put the mails that followed in chat format for greater entertainment.
Jen > Hi Tora, I hope you are not encouraging this. I sincerely hope that you are trying to show your strengths as a candidate rather than encouraging your fans to harass other candidates. Have a great weekend. Tora > Assumption are the mother of all f---ups.... How about I have no clue what any of them were doing ? Then got an invite to some random channel... Jen > If I were assuming anything, I would say, "stop encouraging," rather than, "I hope you are not encouraging," meaning that I do not know. You are also assuming I dragged them into a channel. Tora > How about you stop spamming me with stupid mails,. before I do show you what my CSM slogan is. Jen > Seems like a fair bit defensive hostility? Hmm ... So, what is this magic slogan that isn't on your CSM thread? Tora > Have it your way..... (CC:s some guy into the mails at that point and blocks me)
Well ... after that interaction, I can't say that I am overwhelmed with how approachable and even handed, Tora can be.
CSM Ten movement for change.
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Jenshae Chiroptera
The Volition Cult
966
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Posted - 2015.02.21 17:30:13 -
[264] - Quote
Perhaps EVE gives new players the wrong impression of the game and directs them into PVE and lets them think that high sec is the PVE area?
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
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Tora Bushido
EVE Corporation 987654321-POP The Marmite Collective
1998
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Posted - 2015.02.21 20:23:23 -
[265] - Quote
Jenshae Chiroptera wrote:Well ... after that interaction, I can't say that I am overwhelmed with how approachable and even handed, Tora can be. IFirst of all, I am not interested in your crybaby mails, which made no sense to me at all. Then I block you and you start spamming me with mails via another char. Bad move, war!, you die.
Then in stead of taking it like a man, you start crying on the forums about it again.
And that's exactly why no one should vote for you. Deal with it and HTFU
TORA FOR CSM X - A NEW HIGH-SEC
YOU EITHER LOVE US OR WE HATE YOU - DELETE THE WEAK , ADAPT OR DIE !
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Jenshae Chiroptera
The Volition Cult
966
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Posted - 2015.02.21 20:46:27 -
[266] - Quote
Tora Bushido wrote:Jenshae Chiroptera wrote:Well ... after that interaction, I can't say that I am overwhelmed with how approachable and even handed, Tora can be. IFirst of all, I am not interested in your crybaby mails, which made no sense to me at all. Then I block you and you start spamming me with mails via another char. Bad move, war!, you die. Then in stead of taking it like a man, you start crying on the forums about it again. And that's exactly why no one should vote for you. Deal with it and HTFU Oh, you declared war? Can you come and gate camp our high sec exit please? We are trying to encourage our local market more.
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Tora Bushido
EVE Corporation 987654321-POP The Marmite Collective
2000
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Posted - 2015.02.22 01:02:09 -
[267] - Quote
I wont mess up your CSM post any more. You seem to do fine doing that alone. Good luck with your campaign /
TORA FOR CSM X - A NEW HIGH-SEC
YOU EITHER LOVE US OR WE HATE YOU - DELETE THE WEAK , ADAPT OR DIE !
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Jenshae Chiroptera
The Volition Cult
966
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Posted - 2015.02.22 01:05:01 -
[268] - Quote
Tora Bushido wrote:I wont mess up your CSM post any more. You seem to do fine doing that alone. Good luck with your campaign / Oh, how you wound me, so! I am entirely and absolutely, devastated! Good luck, you'll need it. *Cheap shots returned over the bow*
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
5166
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Posted - 2015.02.22 10:41:55 -
[269] - Quote
Jen, just ignore Tora and his minions. Rather than attempting to win by putting together a good campaign, it seems he's chosen "Spam propaganda and insult other CSM candidates" as a way forward.
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Aram Kachaturian
Verge of Collapse
156
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Posted - 2015.02.22 11:18:18 -
[270] - Quote
I'm surprised CCP didnt clean this thread yet full of your attempts to destabilize Tora without real argument.
Please, step up your game. Dont pose or pretend, be real.
Eternal Bushido Skymarshal - French Prince - Wielder of the Flame of Ballin' - Wisdom of Kings
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ISD Ezwal
ISD Community Communications Liaisons
3886
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Posted - 2015.02.22 11:39:36 -
[271] - Quote
I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay. Please people, keep it on topic and above all civil!
The Rules: 4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.
12. Discussion of forum moderation is prohibited.
The discussion of EVE Online forum moderation actions generally leads to flaming, trolling and baiting of our ISD CCL moderators. As such, this type of discussion is strictly prohibited under the forum rules. If you have questions regarding the actions of a moderator, please file a support ticket under the Community & Forums Category.
27. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued to the off-topic poster.
ISD Ezwal
Vice Admiral
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Jenshae Chiroptera
The Volition Cult
968
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Posted - 2015.02.22 16:51:13 -
[272] - Quote
Mmmmm .... I feel all warm and rosey now. Thanks.
CSM Ten movement for change.
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Jenshae Chiroptera
The Volition Cult
969
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Posted - 2015.02.23 05:39:16 -
[273] - Quote
Jenshae Chiroptera wrote:Sibyyl wrote:Jenshae Chiroptera wrote:Making a spawn point for a character is hardly a new and huge piece of code. Invite people into your Captain's Quarters would be a big difference for a small effort. I don't actually understand why it is not implemented already. Any engineering project is requires time, resources, and money and never are all three available in plentiful supply. Do we want SOV changes? Then we can't have WiS. ... stream of consciousness opium dream kitchen sink vision people keep referring to. Seriously. I talk about one little mechanic and you go on about entire stations. (Stations and ship interiors that can be largely player built with the right tools.) The human mind is a funny thing.
CSM Ten movement for change.
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Jenshae Chiroptera
The Volition Cult
974
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Posted - 2015.02.24 01:38:57 -
[274] - Quote
I was sent an e-mail asking about multiboxing and such.
Jenshae Chiroptera wrote:I am glad they are putting in the bans. Going against multiple perfectly timed logistics, snipers and such really sucked. Further on that: If you can ALT+Tab then control your characters, that is fine ...
... and maybe some very specific instances of mapping keys from one keyboard to another computer or client but they would be keys unique to each client and this would then cut down the available keys per client for each one you run; reducing possible commands, not having timed broadcasts from one key and having an inherent cost to benefit ratio.
CSM Ten movement for change.
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Jenshae Chiroptera
The Volition Cult
978
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Posted - 2015.02.24 21:49:52 -
[275] - Quote
The way that EVE has plateaued and considering the learing curve, I think the sort of people drawn to EVE are the sort drawn to Linux. I really feel it would be important to try get EVE on Ubuntu's software centre listing and make some song and dance about it.
CSM Ten movement for change.
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Jenshae Chiroptera
The Volition Cult
979
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Posted - 2015.02.25 17:55:42 -
[276] - Quote
Considering that this post was 2-3 years ago and Dust is here, Legion is coming, maybe ... just maybe Dust can EVE can link in a more meaningful way?
Imagine walking out of your Captain's Quarters and there are loyal Dust troops rushing about, finding a ship to get to another planet ... and they see you, "What can you fly?! How fast can you get there?!" "Erm ... umm ... a suicide bomber, could fit like 15 of you guys, with your equipment in there." ... and so it could go.
CSM Ten movement for change.
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Sibyyl
Gallente Federation
23417
|
Posted - 2015.02.25 23:25:03 -
[277] - Quote
Jen, I think we disagree on things.. perhaps even maybe a large number of things. But I think you have spirit, and I like your communication style and brain. I hope you carry this attitude into CSM.
You will receive my vote. Good luck to you with the election.
Rush to danger, wind up nowhere
Sabriz for CSM go go go
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Jenshae Chiroptera
The Volition Cult
979
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Posted - 2015.02.26 01:07:22 -
[278] - Quote
Sibyyl wrote:Jen, I think we disagree on things.. perhaps even maybe a large number of things. But I think you have spirit, and I like your communication style and brain. I hope you carry this attitude into CSM.
You will receive my vote. Good luck to you with the election. Thank you for your support. I have not received a lot of positive feedback and most of my friends have quit during the time that I was forced to take a break.
I have been feeling very negative toward EVE lately, feeling that all the "good" ones have gone and it is only the ones that want the game dumbed down more and kills made easier who are left.
Please, as ever, tell others to vote. I am relying on word of mouth.
Even if they vote for others; more votes means more of the majority will be represented.
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tempezt
Vanguard Frontiers
1
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Posted - 2015.02.26 01:11:58 -
[279] - Quote
well I have voted for you... well you looked very sexly i sort of voted for all the girls but I think you the was the best looking. |
Sibyyl
Gallente Federation
23449
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Posted - 2015.02.26 01:44:42 -
[280] - Quote
I imagine these campaigns can get nasty sometimes, just like RL politics.
I am here if you ever needed to talk.
Rush to danger, wind up nowhere
Sabriz for CSM go go go
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Jenshae Chiroptera
The Volition Cult
979
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Posted - 2015.02.26 02:28:15 -
[281] - Quote
tempezt wrote:well I have voted for you... well you looked very sexly i sort of voted for all the girls but I think you the was the best looking. Thanks. Don't look at my AV in 3D view. Sibyyl wrote:I imagine these campaigns can get nasty sometimes, just like RL politics. I am here if you ever needed to talk. Thank you. This has contributed but it is more general and game wide.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
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Jenshae Chiroptera
The Volition Cult
986
|
Posted - 2015.02.27 03:46:49 -
[282] - Quote
When you break down all the stats into effect, Mackinaws, Covetors and Retrievers are really shocking paper bags.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
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Sibyyl
Gallente Federation
23488
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Posted - 2015.02.27 06:40:39 -
[283] - Quote
Isn't any mining vessel a paper bag outside of hisec?
It is midday and I am feeling sleepy for some reason..
Rush to danger, wind up nowhere
Sabriz for CSM go go go
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Jenshae Chiroptera
The Volition Cult
991
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Posted - 2015.02.27 12:22:56 -
[284] - Quote
Sibyyl wrote:Isn't any mining vessel a paper bag outside of hisec? It is midday and I am feeling sleepy for some reason.. Skiffs have the right sort of tank done right that in many instance help can warp to you before you pop. However, there is a big fat price tag on those. So, your one and only real option when reds are around is Procurers, mine for an hour or two in that and it has paid for itself.
The thing I am saying is that a Retriever has 30% of the Procurers tank (time to live) with 96% of the yield. So, it is an utterly useless ship except for AFK mining (for the cargo hold), where you do not care about your losses.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
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Sibyyl
Gallente Federation
23495
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Posted - 2015.02.27 12:55:09 -
[285] - Quote
Hi. I fell asleep earlier. What a strange thing..
Yield isn't everything. Besides being blown up, travel time reduces your ISK/hr significantly. Rettys have a superior ore hold.
Around reds no amount of tank is going to help if you get scrammed. As far as warping out of grid goes, you should already be aligned. An untanked, always-aligned Retty has been my goto ninja ice miner. I pick systems with an empty Local, but I don't bother leaving if someone comes in.
Adding more tank to the Retty is like piling on lingerie in the Arctic. I honestly would prefer the ore hold stay as it is..
Rush to danger, wind up nowhere
Sabriz for CSM go go go
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Jenshae Chiroptera
The Volition Cult
993
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Posted - 2015.02.27 13:13:13 -
[286] - Quote
Sibyyl wrote:Around reds no amount of tank is going to help if you get scrammed. Only if you are solo.
I think the scaling on the ships are all wrong. I would like to see :
Tank go up: Procurer --> Covetor Skiff ---> Hulk
Ore Hold go down: Procurer (at retriever levels) --> Covetor Skiff (at Mackinaw levels) --> Hulk
Ore Hold go up: Barge --> Exhumer
Align time go down: Procurer --> Covetor Skiff ---> Hulk Barge --> Exhumer
Acceleration to warp go down: Procurer --> Covetor Skiff ---> Hulk Barge --> Exhumer
Yield go up: Procurer --> Covetor Skiff ---> Hulk Barge --> Exhumer
This would make Procurers cheap, nimble ships that are reasonable (mostly as they are now) While Hulks would have a decent yield to be worth the risk, large tanks but slow, so they would need support. Anyone solo mining in one would be a fool.
.... and yes, this if you haven't seen it.
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Jenshae Chiroptera
The Volition Cult
995
|
Posted - 2015.02.27 20:50:41 -
[287] - Quote
Had a hilarious mail of support from an old alliance mate.
My old alliance got spread pretty thin. We keep jump dream to dream too fast. I warned the leader at the time about this, it become a flaming argument, with most of them against me, so I left. Fast forward and the alliance has imploded almost exactly as predicted.
I got a message basically saying that he voted for me in the hopes that I attack the other CSM members and it lands up on Youtube.
(Might be too much of an inside joke) >.>
CSM Ten movement for change.
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Dersen Lowery
Drinking in Station
1465
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Posted - 2015.02.27 22:11:53 -
[288] - Quote
Jenshae Chiroptera wrote:The thing I am saying is that a Retriever has 30% of the Procurers tank (time to live) with 96% of the yield. So, it is an utterly useless ship except for AFK mining (for the cargo hold), where you do not care about your losses.
This is exactly the way my old alliance used them on those occasions when we'd mine in our wormhole: easy for anyone to fly, and so cheap that nobody cared if they popped. We had a big stack of them packaged in the POS.The cloud of small drones that even a small group of Retrievers could muster was a decent disincentive, too: you might pop one barge before getting swarmed, but if you're in a tin-can cloaky ship, good luck once they get to you. And yeah, sure, there are counters, but again, we didn't care, and nobody ever bothered to bring a hard counter because that's a lot of effort to take down a few disposable ships.
In the year or so we were in the WH we might have lost two? three? But you also have to factor in that we hardly ever mined.
Proud founder and member of the Belligerent Desirables.
I voted in CSM X!
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Jenshae Chiroptera
The Volition Cult
995
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Posted - 2015.02.27 23:16:59 -
[289] - Quote
Ventures are cheaper
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
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Sibyyl
Gallente Federation
23507
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Posted - 2015.02.28 02:38:21 -
[290] - Quote
In the "don't care if I lose it" space, I think Retty's are good for ice and the Ventures for gas.
Rush to danger, wind up nowhere
Sabriz for CSM go go go
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Jenshae Chiroptera
The Volition Cult
996
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Posted - 2015.02.28 03:56:43 -
[291] - Quote
Sibyyl wrote:In the "don't care if I lose it" space, I think Retty's are good for ice and the Ventures for gas. ... but it has two lasers! It must be better! Like those battle ships! They are bigger and must be stronger! Hold on while I fill one with T1 modules.
Point being counter intuitive designs and newbie traps.
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Dersen Lowery
Drinking in Station
1467
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Posted - 2015.02.28 04:55:17 -
[292] - Quote
Jenshae Chiroptera wrote:Ventures are cheaper
All of ours were fitted for the more profitable job of sucking gas.
Proud founder and member of the Belligerent Desirables.
I voted in CSM X!
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Jenshae Chiroptera
The Volition Cult
998
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Posted - 2015.02.28 15:07:36 -
[293] - Quote
Dersen Lowery wrote:Jenshae Chiroptera wrote:Ventures are cheaper All of ours were fitted for the more profitable job of sucking gas. WHAT!? How DARE you not use a Prospect! Did you miss my decree that these must be used for gas and worm holes?!
CSM Ten movement for change.
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Candi LeMew
Isogen 5
22752
|
Posted - 2015.02.28 16:36:17 -
[294] - Quote
You got our votes Jen, right next to corbexx across all my accounts.
Good luck and thank you for raising your hand, regardless of the result.
Keeping limbs crossed for you!
=ƒÉÆ Bob Is Always Watching ...
Jack Miton > everyone knows im the best dusette
"I been kicked out of better homes than this" - Rick James
corbexx for CSM X
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Jenshae Chiroptera
The Volition Cult
998
|
Posted - 2015.02.28 17:17:21 -
[295] - Quote
Candi LeMew wrote:You got our votes Jen, right next to corbexx across all my accounts. Good luck and thank you for raising your hand, regardless of the result. Keeping limbs crossed for you! Much appreciated! Which type of sun are you using for that sun tanning? (Referencing a silly out of pod post)
CSM Ten movement for change.
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Dersen Lowery
Drinking in Station
1471
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Posted - 2015.02.28 18:22:46 -
[296] - Quote
Jenshae Chiroptera wrote:Dersen Lowery wrote:Jenshae Chiroptera wrote:Ventures are cheaper All of ours were fitted for the more profitable job of sucking gas. WHAT!? How DARE you not use a Prospect! Did you miss my decree that these must be used for gas and worm holes?!
Hard to use a ship that doesn't exist yet.
Besides, we fit ours with surprise tackle, because it's fun to turn the tables on people. But that means that a fair number of them blew up.
Proud founder and member of the Belligerent Desirables.
I voted in CSM X!
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Jenshae Chiroptera
The Volition Cult
1003
|
Posted - 2015.03.01 00:00:39 -
[297] - Quote
Dersen Lowery wrote:Jenshae Chiroptera wrote:Dersen Lowery wrote:Jenshae Chiroptera wrote:Ventures are cheaper All of ours were fitted for the more profitable job of sucking gas. WHAT!? How DARE you not use a Prospect! Did you miss my decree that these must be used for gas and worm holes?! Hard to use a ship that doesn't exist yet. Besides, we fit ours with surprise tackle, because it's fun to turn the tables on people. But that means that a fair number of them blew up. You haven't invented time travel yet?!
Opened a thread to discuss mining in general and Low Sec. TL;DR - "Dock or die" vs "stand and fight" playstyles.
CSM Ten movement for change.
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Jinrai Tremaine
Meanwhile Elsewhere...
80
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Posted - 2015.03.01 00:10:53 -
[298] - Quote
Jenshae Chiroptera wrote: I think the scaling on the ships are all wrong. I would like to see :
Tank go up: Procurer --> Covetor Skiff ---> Hulk
Ore Hold go down: Procurer (at retriever levels) --> Covetor Skiff (at Mackinaw levels) --> Hulk
Ore Hold go up: Barge --> Exhumer
Align time go down: Procurer --> Covetor Skiff ---> Hulk Barge --> Exhumer
Acceleration to warp go down: Procurer --> Covetor Skiff ---> Hulk Barge --> Exhumer
Yield go up: Procurer --> Covetor Skiff ---> Hulk Barge --> Exhumer
This would make Procurers cheap, nimble ships that are reasonable (mostly as they are now) While Hulks would have a decent yield to be worth the risk, large tanks but slow, so they would need support. Anyone solo mining in one would be a fool.
From a hisec mining perspective, this would basically eliminate the Skiff completely. As we've seen from both the big Odyssey change and the smaller Kronos revisit, hisec as a whole only cares about 1) tank and 2) yield, in that order. Putting the Hulk as the best in both those categories would make it the go-to any time there was a hauler around (not to mention opportunists either jetcan mining or mining into a freight container). Agility and speed just rarely matter in hisec, because being surrounded by neutrals all the time makes it a lot harder to pre-emptively warp before threats land.
Outside of hisec, and into the realm of speculation, I suspect that rather than having Procs/Skiffs take a niche as ninja miners, they simply won't be used in favour of using better mining ships fitted with Higgs rigs that are permanently aligned. Align time/warp acceleration don't mean anything when you're always two clicks away from entering warp, especially when the non-Proc/Skiff ships bring both better tank AND better yield to the party.
Finally, I'm not so sure that "Anyone solo mining in [a Hulk] would be a fool"; If I were a solo miner in nullsec I would definitely use your improved hulk, I'd simply use jetcans as an external ore bay rather than warping it back to station every few minutes. When a couple of cans are full, or when hostiles are reported in intel anywhere nearby, just park the Hulk in a POS/station, grab a cloak+mwd Miasmos and clear out the cans. You get the benefits of strong tank (vs the nullsec belt rats) and high yield and you mostly sidestep the issue of the small ore hold. |
Jenshae Chiroptera
The Volition Cult
1003
|
Posted - 2015.03.01 00:16:12 -
[299] - Quote
What if the differences are as pronounced as between Cruisers (Proc & Skiff), Battle Cruisers (Mack & Ret) and Battle Ships (Cov & Hulk)?
CSM Ten movement for change.
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Bellak Hark
New Eden Media Organization
82
|
Posted - 2015.03.01 09:38:48 -
[300] - Quote
Here is your ad |
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Jinrai Tremaine
Meanwhile Elsewhere...
80
|
Posted - 2015.03.01 10:18:43 -
[301] - Quote
Jenshae Chiroptera wrote:What if the differences are as pronounced as between Cruisers (Proc & Skiff), Battle Cruisers (Mack & Ret) and Battle Ships (Cov & Hulk)?
Miners will pick the ships based on the differences they like and then structure their fleets to cover the differences they do not like.
For example, they like more yield and they like more tank, so they pick Cov/Hulk almost exclusively. They do not like small ore holds or slow align, so they bypass them with fleet haulers and with higgs rigging and permanent align.
But they're not going to trade off both tank and yield for ore hold or agility, not when there are alternatives. |
Jenshae Chiroptera
The Volition Cult
1005
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Posted - 2015.03.01 18:16:20 -
[302] - Quote
Jinrai Tremaine wrote:Miners will pick the ships based on the differences they like and then structure their fleets to cover the differences they do not like.. This would be the aim. Procs and Skiffs would be the best solo / ninja miners That is brilliant, going to try squeeze it in my bio and the OP of this thread.
Now, did you stalk me or just felt inspired because I often say, "I got lucky with this profile image just don't look at me in 3D" makes it really funny!
CSM Ten movement for change.
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Bellak Hark
New Eden Media Organization
82
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Posted - 2015.03.01 23:01:34 -
[303] - Quote
I'm glad you enjoyed it. I had been thinking of doing that kind of video but hadn't yet. You just got lucky or unlucky, which ever way you see it. |
Jenshae Chiroptera
The Volition Cult
1006
|
Posted - 2015.03.01 23:11:55 -
[304] - Quote
Bellak Hark wrote:I'm glad you enjoyed it. I had been thinking of doing that kind of video but hadn't yet. You just got lucky or unlucky, which ever way you see it. I am linking it in a URL to people as, "Awesome (lewd videos) share it with your friends"
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
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Jenshae Chiroptera
The Volition Cult
1017
|
Posted - 2015.03.02 22:53:11 -
[305] - Quote
Strange how long it takes to buy and set up some ships in another system. *Sigh.*
Can you believe that some people actually play the game?
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
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Jenshae Chiroptera
The Volition Cult
1020
|
Posted - 2015.03.03 06:39:31 -
[306] - Quote
Jenshae Chiroptera wrote:Pok Nibin wrote:... There's no way you're going to get me to believe CCP is oblivious of this. If they were intent upon creating this community, the steps to be taken to do so are no secret. That they aren't taking such steps speaks volumes as to their intent. What this does is reduces the CSM election to the equivilent of electing the homecoming queen and court. It's relevant to certain sorts of people, but is essentially insubstantial ... Indeed. I am here with the experience to say how it is a farce.
CSM Ten movement for change.
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Jenshae Chiroptera
The Volition Cult
1027
|
Posted - 2015.03.03 16:10:54 -
[307] - Quote
Jenshae Chiroptera wrote:Dominique Vasilkovsky wrote:It is impossible for one or two devs to calculate every possible combination for each ship. As a result they will simply have to tweak the most popular combinations and boost the least used one's. The game has never been as well balanced over all as it is now. I liked how the Bowhead needed the players to design it in the feedback threat but at least that dev heard them. T3 Destroyers .... having them before T3 Battlecruisers ... before fleshing out Battleships and tweaking them .... That T3 Ds are so ridiculously over powered ... I think it is possible to make "fitting" programs that run through most sane optimal fits, then any ship changes can be seen and compared. CCP needs better code tools for balancing.
They took a step in the right direction by looking at the roles that hulls are best at taking up. My prime example at the moment is this: (Artillery vs Rails) Loki has more speed tank than Tengu (751 vs 632 m/s) Loki wants to avoid webs. (Speed tank) Loki has shorter optimal range than Tengu (19km vs 35km) Loki has less sustained damage. (260 vs 412 DPS) Tengu has larger resist and buffer tank than Loki (200K eHP vs 123K eHP) Tengu has less volley. (1994 vs 1359 ) Loki need to get closer to apply a quick volley hit, hope they kill, not get webbed, not get tackled, wants to be 19km away at most, while avoiding far faster tackle ships that they wouldn't be able to hit. So, ** IF ** you were balancing only these two ships against each other. Then you would probably want to improve the optimal range of artilleries, drop the volley to 1700 or so and raise the DPS to about 340 and give them a slightly better tracking to pick off approaching tackle.
P.S. I think %s get in the way of balancing. They can be rather exponential. There should be harder numbers and limits, setting boundaries of min and max performance. From over here.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
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Jenshae Chiroptera
The Volition Cult
1029
|
Posted - 2015.03.03 20:01:44 -
[308] - Quote
Jenshae Chiroptera wrote:Sibyyl wrote:... CCP should never go overboard and "design by committee", ... To chime in here, what people think the CSM does in a lot of ways is silly. Players are not game designers. They can crunch down the results and find the flaws but going along and trying to redesign things (like most of my pipe dream Features and Ideas threads ) is a bit like questioning a surgeon because you use a few herbs to smell nice at home, while calling it aroma therapy. Same thread as above but with highlighting.
CSM Ten movement for change.
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Sibyyl
Gallente Federation
23607
|
Posted - 2015.03.03 22:04:50 -
[309] - Quote
Poke. Voting ends Mar 10? How are ya feeling?
Rush to danger, wind up nowhere
Sabriz for CSM go go go
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Jenshae Chiroptera
The Volition Cult
1041
|
Posted - 2015.03.04 03:02:52 -
[310] - Quote
Sibyyl wrote:Poke. Voting ends Mar 10? How are ya feeling? Resigned to either fate. A great endorsement.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
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Jenshae Chiroptera
The Volition Cult
1043
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Posted - 2015.03.04 18:43:33 -
[311] - Quote
Jenshae Chiroptera wrote:I hope they limit those Entosis to battleships, marauders (NOT Black OPs) and Capitals, otherwise we are in for a lot of annoying fly swatting while empty-clone-alt after empty-clone-alt flies rookie ship after rookie ship over to every SOV thing to mess with it. What is the drug budget at CCP? (... or swarms of interceptors, T3 destroyers, etc)
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
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Jenshae Chiroptera
The Volition Cult
1043
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Posted - 2015.03.04 23:04:34 -
[312] - Quote
Jenshae Chiroptera wrote:Scipio Artelius wrote:Desimus Maximus wrote:The only players who are ever elected to the CSM are from the large monolithical coalition entities. Did you fact check this before you wrote it? Let's break it down though shall we?Mangala Solaris - RvB - large alliance (HS) DJ FunkyBacon - EVE Radio - spot light position Sion Kumitomo - Goons - large alliance (Null) Progodlegend - Nulli - large alliance (Null) Corebloodbrothers - Volt - large alliance (Null) Ali Aras - Noir - large alliance (?) Xander Phoena - Gents - large alliance (Null) mynnna - Goons - large alliance (Null) Asayanami Dei - no idea who this is or what their alliance is but not very big only 250 active members Corbexx - No Holes - large alliance (Worm Holes) Gorski Car - RvB - large alliance (HS) Steve Ronuken - 3rd Party stuff - spot light position Sugar Kyle - Low Sec campaigner. Mike Azariah - High Sec newbie cuddle bear. - - - - 2 - major exceptions 2 - high publicity characters 1 - wth? 5/14 definitely from Null Sec 9/14 definitely from large alliances. Two from Goons Two from Red vs BlueIf alliances are managing to elect two CSM candidates then clearly not enough people care about CSM. Highest votes ever for CSM elections? Call it 50K / 500K so 10% of EVE voted.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
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Jenshae Chiroptera
The Volition Cult
1051
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Posted - 2015.03.06 00:45:31 -
[313] - Quote
We have been running through scenarios. As the SOV changes are planned right now, there is no point defending SOV. This is a really heavy handed solution with very short sightedness.
It will be a lot of small gangs fighting ... mechanics perfect for Low Sec, not for an aging player population that wants to build things and work strategically.
Griefer's Paradise and Interceptors Online, here we come. (All the interceptors spreading out everywhere to hack every SOV unit in a region)
CSM Ten movement for change.
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Jenshae Chiroptera
The Volition Cult
1054
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Posted - 2015.03.06 15:11:12 -
[314] - Quote
Jenshae Chiroptera wrote:Cloak fine. Let me get out a Force Recon and play cat and mouse with you then.
AFK? Oh well, nom nom nom.
CSM Ten movement for change.
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Jenshae Chiroptera
The Volition Cult
1063
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Posted - 2015.03.07 01:49:27 -
[315] - Quote
Jenshae Chiroptera wrote:The trouble is that Low Sec isn't the next step from High Sec, if it was a valid place to build a large alliance then Null Sec would not be stagnant, right now. Null is a symptom of bad Low Sec design..
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
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Jenshae Chiroptera
The Volition Cult
1064
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Posted - 2015.03.07 17:20:07 -
[316] - Quote
A possible alternative to how SOV works combining current and Fozzie SOV.
CSM Ten movement for change.
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Jenshae Chiroptera
The Volition Cult
1070
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Posted - 2015.03.08 17:52:51 -
[317] - Quote
So, I found out that Tora's war declaration is still active today! A guy from my alliance went all the way up and had a look at Jita, went something like this, "Hey guys there is a bunch of war targets on Jita station," "Really? We are at war?" "Yeah, why didn't anyone tell me?" " ... because it isn't serious. We lose and destroy more in a night in one fleet fight than they have managed in two weeks."
I mean come on, we had three war decs on us already when he declared war. Did he really think it would bother us? (I suppose that he has to believe he achieves something or he would just have to give up). Now, I am interested to see how long he keep the declaration running non-stop.
This whole thing is like dealing with a toddler: "Johnny, have you been naughty?* John starts pummelling your thigh* "Hey! Don't be silly little guy, you can't hurt me with your tiny fists. Why didn't you just answer the question?"
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2374
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Posted - 2015.03.09 03:05:52 -
[318] - Quote
You do seem more worked up about it than he is, even if you also believe you're winning. I don't think he really puts much thought into who he decs, he just likes lots of red targets and a constant influx of tears.
CSM X: Sabriz Adoudel, Mike Azariah, Xander Phoena, Sugar Kyle, Corbexx, Jenshae Chiroptera, Marlona Sky, Tora Bushido
Highsec reform thread
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Jenshae Chiroptera
The Volition Cult
1077
|
Posted - 2015.03.09 03:09:11 -
[319] - Quote
Reaver Glitterstim wrote:You do seem more worked up about it than he is, even if you also believe you're winning. I don't think he really puts much thought into who he decs, he just likes lots of red targets and a constant influx of tears. I am having a very public laugh at his impotence and how there is a candidate that is so unapproachable.
I do like your idea about making supers and Titans have various sub roles and access levels, so you can "moor" them to a POS. (Have to destroy the POS to get the super / Titan) and then be able to go about your business, while others with the roles can use some of the ship abilities.
(By the way, Marlona Sky biomassed).
CSM Ten movement for change.
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Jenshae Chiroptera
The Volition Cult
1082
|
Posted - 2015.03.09 04:02:20 -
[320] - Quote
For the giggles:
Jenshae Chiroptera wrote:Guys! I am amazing! I discovered something! There is this thing, right? It is sort of wooden. Well actually, it is a slice of a log. So, anyway, like I put a stick through the middle and it rolls around. I want to call it a wheel. Aren't I clever? Now this wheel it is not very good because I cut it from a pine tree and I totally blame forestry department for not planting the mahogany trees where I wanted to cut trees! HOW DARE THEY DO THAT?! FREAKING GREENIES?! Listen! LISTEN! I have an opinion about this! What you say doesn't matter! I HAVE THIS UNIQUE IDEA and PERSPECTVE!!! Mahogany trees much be planted over here so I can make better wood wheels! What do you mean you have metal alloy wheels with rubber tires?! SHUT UP AND LISTEN TO MY OPINION!!! IT MATTERS!!! I MATTER!!! FFS!!!1! I AM SPEHAL!!1! EVE is dying, don't you know?
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
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Jenshae Chiroptera
The Volition Cult
1083
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Posted - 2015.03.10 02:51:33 -
[321] - Quote
Keep spamming Locals in High Sec. Ask people to vote. Try and beat 10% of the population voting this year.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
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Sibyyl
Gallente Federation
23802
|
Posted - 2015.03.10 22:53:44 -
[322] - Quote
Poke. Checking on Jen.
Friendship is the best ship
Sabriz for CSM go go go
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Jenshae Chiroptera
The Volition Cult
1085
|
Posted - 2015.03.11 01:13:05 -
[323] - Quote
Sibyyl wrote:Poke. Checking on Jen. Focusing on other things until the Key Notes. The Fozzie Logic has me hoping I lose. (Yes, a pun on Fuzzy Logic)
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
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Jenshae Chiroptera
The Volition Cult
1099
|
Posted - 2015.03.14 04:58:49 -
[324] - Quote
PeeVeePee
Today, I was the slippery little tomato that escaped the sandwich.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
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Jenshae Chiroptera
The Volition Cult
1119
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Posted - 2015.03.19 15:56:14 -
[325] - Quote
Limiting the number of Titans and Supers rather than nerfing them.
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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Jenshae Chiroptera
The Volition Cult
1119
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Posted - 2015.03.19 17:33:52 -
[326] - Quote
Oh well.
Thanks for voting guys.
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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Jenshae Chiroptera
The Volition Cult
1119
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Posted - 2015.03.19 20:47:24 -
[327] - Quote
Closing statement:
It has been quite an experience. Quite some day ago, I said that win or lose, I won't be running again next year. The whole process reinforced my belief that CSM is a farce where mostly only a few people from large alliance win seats. (Few token ones from other parts of EVE). Notice how much of Goons slate won seats, for example. The way CCP Fozzie Logic is going ahead with Low Sec 2.0 and ignoring player and CSM feedback further fortifies my beliefs that CSM is a PR puppet that looks good when they dance to the right tune. I am glad that I will not share in the blame for such bone-headed design changes.
To future candidates, remember that Marlona Sky biomassed over the process of running for CSM.
Fortunately, good ones from CSM 9 were re-elected. If people voted for me over some others, who I am glad lost the election, then I have done my part for EVE.
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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Mr Epeen
It's All About Me
8004
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Posted - 2015.03.19 21:21:49 -
[328] - Quote
Jenshae Chiroptera wrote: The whole process reinforced my belief that CSM is a farce where mostly only a few people from large alliance win seats. (Few token ones from other parts of EVE). Notice how much of Goons slate won seats, for example.
Not that I disagree, but posting this just hours after you lost just makes you look like a butthurt whiner. Intended or not, it's distinctly lacking in class.
Don't turn into a Xenuria just when you have the chance to show you can handle a loss with grace. Act like an adult today and go back on the attack tomorrow.
Mr Epeen
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
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Jenshae Chiroptera
The Volition Cult
1120
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Posted - 2015.03.20 00:43:16 -
[329] - Quote
I am pleased. Please note the following from the first page:
Jenshae Chiroptera wrote: ... and it is said in the post above.
I was leaving a message for next year's hopeful candidates. That message is, my experience is, "Do not bother."
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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Kiryen O'Bannon
Silver Guardians Fidelas Constans
227
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Posted - 2015.03.20 03:05:03 -
[330] - Quote
You're surprised that groups vote for their own members, that large numbers help those people win - and you think this represents a problem?
Eternal Father, King of birth, /Who didst create the heaven and earth, /And bid the planets and the sun/ Their own appointed orbits run; /O hear us when we seek thy grace /For those who soar through outer space.
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Jenshae Chiroptera
The Volition Cult
1148
|
Posted - 2015.03.20 13:03:51 -
[331] - Quote
Kiryen O'Bannon wrote:You're surprised that groups vote for their own members,... ? No. I said they would from the outset. Tribilism behaviour. Zuma was up on violent sexual assault charges, arms dealing and collaboration before he was elected. He simply became president due to being a Zulu, they are 60% of the population and their closely related tribe the Xhosa vote for the Zulu representative if they do not have one themselves.
I still advocate that CCP inform their player base better of what CSM is. There was a brief thing on the launcher with the shuttles and then it was gone. The average players used up much of my time explaining that there is a CSM and what it is.
Once again, most of the CSM represent a minority. Good going CCP.
Link back to closing statement.
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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Kiryen O'Bannon
Silver Guardians Fidelas Constans
227
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Posted - 2015.03.23 04:34:38 -
[332] - Quote
Jenshae Chiroptera wrote:Kiryen O'Bannon wrote:You're surprised that groups vote for their own members,... ? No. I said they would from the outset. Tribilism behaviour. Zuma was up on violent sexual assault charges, arms dealing and collaboration before he was elected. He simply became president due to being a Zulu, they are 60% of the population and their closely related tribe the Xhosa vote for the Zulu representative if they do not have one themselves. I still advocate that CCP inform their player base better of what CSM is. There was a brief thing on the launcher with the shuttles and then it was gone. The average players used up much of my time explaining that there is a CSM and what it is. Once again, most of the CSM represent a minority. Good going CCP. Link back to closing statement. Leaving aside the question-begging in that comparison, EVE is a sandbox video game where the whole point is to advance yourself and your space tribe and do battle with others in various fashions. Tribalism is really not a problem in this context.
Eternal Father, King of birth, /Who didst create the heaven and earth, /And bid the planets and the sun/ Their own appointed orbits run; /O hear us when we seek thy grace /For those who soar through outer space.
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Jenshae Chiroptera
1164
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Posted - 2015.03.27 00:43:08 -
[333] - Quote
Kiryen O'Bannon wrote:Leaving aside the question-begging in that comparison, EVE is a sandbox video game where the whole point is to advance yourself and your space tribe and do battle with others in various fashions. Tribalism is really not a problem in this context. Never mind, elections are over and it is all irrelevant to me.
CCP - Building ant hills and magnifying glasses for fat kids.
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SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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TribblexXx
Science and Trade Institute Caldari State
0
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Posted - 2015.05.26 13:29:19 -
[334] - Quote
I can tell you what those are AFK camper well. Take the ISK from the game .. because PVE under such circumstances is almost impossible without being hotdroped.
The cloackie modules need a timer where the ciycle stop all 20 minutes or something like that. Reactivation would then be connected to a 3-6 minute delay. An art Fatiguid system for cloaks.
I can not understanding this ******* up trip .... CCP would have to know that through such actions as the "AFK cloaki hotdroping" players in Eve are expelled, the then rather play something else than penetration online 24/7
If I'm thinking about it, I could spin. That was one of the reasons why I stopped playing with Eve for a long time. More new things in Eve came about and less were the old problems have been fixed.
Better make new skins for stupid 800mio ISK or better stupit New player mechanics ..... like this .... "sakasm"
Whats about walking on station ... Thats it all?
I cant understand this madhads in CCP ..... They make what the big ones in eve hold to not leave the game ... so it is only in interessting of one or two big parts in Eve. "None Balance"
If the big ones crying about a new system Implemented in eve Which is good for new players and much saver for all the rest ... they would cry like kids about "getting anymore good and easy kills" or "why we can anymore cloaki hotdrop anybody" and why why why bla bli blu....
I know I'm a little digressed but with the cloakies is really frustrating. One should note that in this case with it is Eve is a game and a game should make possible unceremoniously fun.
This one is permanently penetrated by AFK cloakis can not be fun.
I've been playing the game since 2004 and has to be seen, the game is always more and more crappy.
I hope CCP and Co wakeup before They lost the rest of Eve players. Where I start playing eve It was daily more then 60.000k ppl in this game now we are reduced to lesser than 27.000k ....... speak for themselves.
15,000 k alliance Big One 10,000 k Alliance 5000 K Alliance
Thats mad and I have something to laugh about.
So everyone can see 20k of unprooved measure can controll everything. Its like wather in the Ocean ... one wave and all comes with it.
Thank you for reading this.
And sorry for the one or two bad words:D |
Jenshae Chiroptera
1592
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Posted - 2015.05.26 18:09:07 -
[335] - Quote
Null Sec has always been a pretty low % of the total population and it is about to crash down. So, AFK hot droppers won't matter much.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Malcanis
Vanishing Point. The Initiative.
16440
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Posted - 2015.05.26 19:08:16 -
[336] - Quote
Ah yes, the good old "I didn't get what I want so the CSM is simultaneously totally ineffective and yet incredibly corrupt and powerful, and totally unrepresentative because the only reason any of them get elected is because tens of thousands of players vote for them" spiel.
Contemptible, yet at least minimally original, when Ankhesentapemkah used it to con naive people into voting for her in 2010; contemptible but tediously overplayed and easily refuted in 2015.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Jenshae Chiroptera
1592
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Posted - 2015.05.26 20:56:59 -
[337] - Quote
Malcanis wrote:Ah yes, the good old[i] .... Do try remember that I started this thread saying that I would like the whole CSM removed. ... and I tried to get an abstain option and no-confidence vote put in four years ago because I knew that Mittens would be useless.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
2164
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Posted - 2015.08.06 05:15:14 -
[338] - Quote
Jenshae Chiroptera wrote: Oh, look at that. All the way back in March, almost as soon as the Dev blog came out, I was looking for alternatives and compromises to fix an obviously terrible SOV system.
Wands have fixed times. Can't improve your ship to finish a node faster or to repair it faster. It provides a "griefer's paradise" (I believe I started using that phrase along with "whack-a-mole SOV" first.
I suggested before, that the developers maybe take a month or two, to play EVE more, code less and really think about things before pulling the trigger and dumbing down SOV.
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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