| Author |
Thread Statistics | Show CCP posts - 27 post(s) |

DHuncan
Mostly Harmless Mining Corp
1
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Posted - 2011.11.30 02:14:00 -
[1] - Quote
More of the same... 13 pages. I'm not bothering reading them all. Very nice looking but it doesnt work. Windows re-arrange themselves in the position they want, not as I need them. Is it really that hard? |

DHuncan
Mostly Harmless Mining Corp
1
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Posted - 2011.11.30 02:17:00 -
[2] - Quote
DHuncan wrote:More of the same... 13 pages. I'm not bothering reading them all. Very nice looking but it doesnt work. Windows re-arrange themselves in the position they want, not as I need them. Is it really that hard?
My bad, I didnt undock with this toon, it was the other and it remembers windows positions. Just forget previous complaint. So far, so good. Sorry, mwehehe. |

DHuncan
Mostly Harmless Mining Corp
1
|
Posted - 2011.12.01 05:37:00 -
[3] - Quote
Hm, I have two toons docked in same station. I want to trade some items but according to one of the characters, the other one is not present in the station. I can see from the other character that the first is listed but not from the second to see the first. I have never seen this or read about it. Also when looting or sharing a can miner/hauler, the window does not remember the last set possition or size. |

DHuncan
Mostly Harmless Mining Corp
1
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Posted - 2011.12.02 03:13:00 -
[4] - Quote
Lets have a floating container in space. This container has a capacity of 27k m3. Inside we have some ore using 20k m3. We want to split so we use Shift key and proceed to drag into same container. We are asked the amount so we fill that field. Assuming the cuantity we split > the space we have left, we will get the message 'not enaugh space'. So when we split it adds before sustract. Fixable. |

DHuncan
Mostly Harmless Mining Corp
1
|
Posted - 2011.12.02 03:17:00 -
[5] - Quote
Also, the numbers in item quantity, amunition, ore, etc. are harder to read than previous font. The same is not true when we reffer to the other text and numbers. |

DHuncan
Mostly Harmless Mining Corp
1
|
Posted - 2011.12.02 09:47:00 -
[6] - Quote
I have character A and B ion same station. Going to guests character A sees character B is present on station and nobody else. From character B I see character A is in the station plus another 3 guys. |

DHuncan
Mostly Harmless Mining Corp
1
|
Posted - 2011.12.03 10:43:00 -
[7] - Quote
I confirm what is been sayd here, the salvager or tractor beam's sound randomly dont come off. |

DHuncan
Mostly Harmless Mining Corp
1
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Posted - 2011.12.05 05:23:00 -
[8] - Quote
lolol dry your tears. We will find your bad guys diplomas mhahaha sorry couldnt help it. https://forums.eveonline.com/default.aspx?g=posts&t=41496&find=unread
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DHuncan
Mostly Harmless Mining Corp
2
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Posted - 2011.12.12 17:43:00 -
[9] - Quote
Cycle progress lines of salvagers now are not representing the stage of the cycle. Miners and missile launchers for a long time had a delay but salvagers used to be accurate. I suppose you have been messing with those latelly, right? Well, you screw it. https://forums.eveonline.com/default.aspx?g=posts&t=41496&find=unread
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DHuncan
Mostly Harmless Mining Corp
2
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Posted - 2011.12.13 17:54:00 -
[10] - Quote
Also missiles and even the ABs cycle progress line is totaly random. The noise of the salvagers sometimes dont stop when the salvager has stoped. If this happen when there is nothing more to salvage you may have to log off to get rid of the noise. Quite anoying. Happened to me already twice. Are we beta testers or pay customers? https://forums.eveonline.com/default.aspx?g=posts&t=41496&find=unread
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DHuncan
Mostly Harmless Mining Corp
2
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Posted - 2011.12.13 18:00:00 -
[11] - Quote
Why do I hear those clicks in the back ground as if someone would be spying on me? https://forums.eveonline.com/default.aspx?g=posts&t=41496&find=unread
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DHuncan
Mostly Harmless Mining Corp
2
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Posted - 2011.12.13 20:35:00 -
[12] - Quote
Still, after several patches characters A and B, in same station, A can see B but B cannot see A when looking at guests tab in station overview. https://forums.eveonline.com/default.aspx?g=posts&t=41496&find=unread
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