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Thread Statistics | Show CCP posts - 8 post(s) |

Mynxee
Signal Cartel EvE-Scout Enclave
128
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Posted - 2015.04.28 15:13:33 -
[1] - Quote
We have a "corp job" that is responsible for handling a weekly third-party courier contract to get members' purchased goods to one of our offices and then disbursing the delivered goods to those members. It would be so nice if Market Deliveries (and Member Hangar?) access was assignable in the same ways as Corp Hangar access can be given, rather than being tied to specific roles (like Accountant) that I might not necessarily want to give to a member just to perform this job.
Lost in space, looking for sigs...
Blog: Outlaw Insouciant
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Mynxee
Signal Cartel EvE-Scout Enclave
129
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Posted - 2015.04.29 12:08:34 -
[2] - Quote
Sykaotic wrote: You need to either:
A: Completely rework the entire Corp foundation.
or
B: Get rid of having "Corps" in the game at all.
Reason?
You have everyone and his brother creating corps and the majority of them are dead corps within a short time.
Hell.... even corps that are allegedly "Extremely active" with 200 + members, one often is lucky to have 1 or 2 drunk guys loged into corp at any given time.
THIS is a huge reason why so many people stay in NPC corps. It's not the only reason, but.... this issue of so many corps and 200+ member corps having *maybe* 2 guys logged in at any given time makes most corps in Eve almost completely useless.
Eve some of the biggest alliance corps.... your lucky to see the "leader" logged in more than 5 minutes in 30 days time.
That might be your experience but it sure ain't mine, not in any corp I've been in over the years regardless of size. Maybe you and others with the kind of experience you describe just haven't chosen well regarding player corps. The corp concept works perfectly fine when the people involved have the "right stuff" to make it happen--and plenty do. No game mechanics in the world will ever be able to address a lack of that. But game mechanics can make everyone's life easier so that more energy can be poured into creating content.
Lost in space, looking for sigs...
Blog: Outlaw Insouciant
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Mynxee
Signal Cartel EvE-Scout Enclave
144
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Posted - 2015.07.09 13:38:50 -
[3] - Quote
Would be nice if "Left Corp" notifications went to Directors and Personnel Managers instead of just CEOs. Failing that, make it so that notifications can be forwarded like emails.
Let me kick pilots in space in a ship immediately instead of queueing them for DT. Or at least let CEO/Directors impose a corp/alliance block that prevents a pilot from talking in those chats or sending corp emails.
Let access to corp contracts require a role or title or be restrictable to specific stations where we have offices so that risk from griefers/thieves can be managed better.
Lost in space, looking for sigs...
Blog: Outlaw Insouciant
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Mynxee
Signal Cartel EvE-Scout Enclave
152
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Posted - 2015.07.17 13:41:32 -
[4] - Quote
Please in the name of Bob add a search field to the Deliver to Member dialog. It is really painful to scroll through 500+ members to find the one I want to drop stuff to. It is something done frequently to deliver newbie exploration frigs to our newbros...because we limit what's on corp contract for free.
Why do we do that? Because with no way to control rights of who can accept corp contracts, the free stuff we'd like to give our newbros easy access to via corp contracts is subject to being taken by any thief on their first day in corp. Would love to see a role that controls access to corp contracts. Maybe the settings could be None, Limited, and Full. None means you can't accept any corp contracts; Limited means you can't accept corp contracts unless they require some amount of payment, Full means you can accept any corp contract. This would allow corp contract access to be rolled into titles we've set up that give people various levels of access to our corp hangars and would provide a lot of flexibility for managing access to corp contracts. It would be a big help in mitigating risk from opportunistic thieves (which is a thing for corps like ours with open recruitment that is intended to provide a low barrier of entry for new players).
Lost in space, looking for sigs...
Blog: Outlaw Insouciant
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Mynxee
Signal Cartel EvE-Scout Enclave
152
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Posted - 2015.07.21 15:13:15 -
[5] - Quote
It's very easy to make a typo in decoration descriptions given :wine: and the font's visual characteristics (yes, even with the "new" font). Any chance that the ability to edit decoration descriptions could be added (even if only prior to the decoration having been awarded to anyone)? Would help me look less like an illiterate idiot, however close to the truth that may be. 
Lost in space, looking for sigs...
Blog: Outlaw Insouciant
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Mynxee
Signal Cartel EvE-Scout Enclave
162
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Posted - 2015.08.17 23:56:41 -
[6] - Quote
MEDALS:
Please allow multiple corp members to be selected to be awarded the same medal at one time. When you're handing out a medal to several or a dozen or more people at the same time, it's super tedious to have repeat the award process for every single member.
Please lower the price of medals.
Lost in space, looking for sigs...
Blog: Outlaw Insouciant
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Mynxee
Signal Cartel EvE-Scout Enclave
185
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Posted - 2015.09.20 13:41:24 -
[7] - Quote
Rose Chanlin wrote:Removing people from corp is a real painful thing right now. You have to remove the titles/roles one by one and then remove them from corp one by one.
In a perfect eve experience you could select multiple people from the member list and just with one click expel them from corp and it would remove all roles and titles and put them in the auto kick list.
I would also be very happy with checkboxes so at least we can select multiple people at once and remove their roles/titles and or remove the selected people from corp.
Agree. Also please consider quality of life changes that allow leadership to select multiple members for an action wherever it makes sense. There are lots of actions for which this would be a welcome change for bigger corps: awarding medals, kicking, sending invites or declining apps, assigning home base, etc. A popup window sorta like the contract creation window might be useful.
Lost in space, looking for sigs...
Blog: Outlaw Insouciant
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Mynxee
Signal Cartel EvE-Scout Enclave
190
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Posted - 2015.09.22 22:49:19 -
[8] - Quote
Please make it possible to specify which division various categories of things (like Player Donations or Bounty Prizes--or any type of tax income) should go in when they hit the corp wallet.
Lost in space, looking for sigs...
Blog: Outlaw Insouciant
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Mynxee
Signal Cartel EvE-Scout Enclave
202
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Posted - 2015.10.04 21:10:58 -
[9] - Quote
We get a remarkable number of recruits via our in-game ad so it's an important tool for us.
Sure would love it if the in-game ad remained active as long as I paid a monthly or quarterly subscription fee for it. Similar to auto-pay of rents for our offices, it'd be so great if we could set the fee for ad to auto-pay as well.
Lost in space, looking for sigs...
Blog: Outlaw Insouciant
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