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Haywoud Jablomi
The Circus Corp Alternate Allegiance
7
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Posted - 2015.01.10 13:51:44 -
[31] - Quote
Lugh Crow-Slave wrote:Haywoud Jablomi wrote:Not even really pointing out that a person in a DED site is setup to PVE and not PVP, so you're looking for an easy kill anyway and now you want to be able to hot drop the people in the site.
That's their fault you can run those sites in a PvP fit its just slower so no you wont make as much ISK/hr and you will need to do some piloting since you won't have the same tank
Ok. Well if that is the case. Then why dont you go PVP in a PVE ship, or how bout in a mining barge. Just cause something can me done, doesnt mean it should and 99% of people in a DED site are going to be fit to work that site.
You can make all the excuses you want but this is just another idea meant to make it easy for PVP players to drop on PVE players. |

Iain Cariaba
876
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Posted - 2015.01.10 17:13:16 -
[32] - Quote
Lugh Crow-Slave wrote:Haywoud Jablomi wrote:Not even really pointing out that a person in a DED site is setup to PVE and not PVP, so you're looking for an easy kill anyway and now you want to be able to hot drop the people in the site.
That's their fault you can run those sites in a PvP fit its just slower so no you wont make as much ISK/hr and you will need to do some piloting since you won't have the same tank Right... When was the last time you ran a 10/10 in a PvP ship and survived?
EvE is hard. It's harder if you're stupid.
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Altirius Saldiaro
Royal Amarr Institute Amarr Empire
264
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Posted - 2015.01.10 19:08:46 -
[33] - Quote
No |

Ronny Hugo
Dark Fusion Industries Limitless Redux
77
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Posted - 2015.01.10 21:02:29 -
[34] - Quote
Pelle Wittewoa wrote:My idea is to allow Covert cyno activation in 0.0 Dead Space area's like complexes, ect. Only those that also are availble to black ops's themselves. I think this will balance the safety aspect's more between these player interactables and cosmic anomalies / miningbelts. My personal opinion is that dead space is too safe and players have too much time to get out of harms way. Harm does not like that and he agrees with me!
My idea is that if you want a fight put something in reinforced mode and come back when it exits reinforced mode. In the immortal words of Ken Titus; wussy.  |

Lugh Crow-Slave
434
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Posted - 2015.01.10 21:14:28 -
[35] - Quote
Iain Cariaba wrote: Right... When was the last time you ran a 10/10 in a PvP ship and survived?
when i ran it with friends |

Alia Ravenswing
DARK HAT
31
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Posted - 2015.01.10 21:31:23 -
[36] - Quote
I'm completely against this. Deadspace is the one area that requires people to use normal space drive (warp does not work). Because of that, navigation, speed and other tactics really come into play.
Cyno jumping in would take all that fun away. |

Hemmo Paskiainen
470
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Posted - 2015.01.31 14:40:47 -
[37] - Quote
Aqriue wrote:Why bother with a black ops when a T3 with scanning subsystem can do the same....about the same price, less train time, less investment, aligns faster, warps faster, DPS + probe in one ship (with Mobile Depot). Hmm, weird, must require that instant escape tool with a cyno out since the probe ship is so much cheaper and easier to lose when used in conjunction with the BLOP  assuming a third character is waiting where the BLOP jumped from. I vote no, cause it makes things far easier for the OP at less risk to himself since obviously a PVE ship can fight a BLOP BS easily while using another tool (the probe ship) to get into the complex (since probe ships are so cheap and easy to lose should the cat screw the pooch  ), lol active tank vs low skill passive buffer  since it would never win.
A blob has more dps, which you absolutly need. Expecialy since the introduction of the bastion module. You would need 1500dps give and/or take or some gimping e-war, to effectivly kill a maurauder in a plex before the NPC's are target switching and kill you. You think risk adverse... are you carebear? Defending your easy plexy income? I dont blame you or anything. It is kinda natural. I too like this idea because i feel fromout experiance that it is tooo safe. It is out of line.
By your resoning, i sence that you dont have alot of experiance dropping BLOPS or hunting targets. I have noticed that people also forget that when you have a hunter and a blob, and a target in 0.0 deadspace plex, you need to jump the blob in system first, before you can do anything with the hunter. Depending of the size of the system (jumping in on d-scan with the blob or not) you could be chanceless by start, if it is a small system. It is in the little things where this issue lies, and i get the idea, that most people that object this idea, havent been in the possition to learn or get knowlage about them.
"Relativity equals time plus momentum: if it can be erased by a single click on a button, would it be worth spending it?"
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Lugh Crow-Slave
639
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Posted - 2015.01.31 17:08:25 -
[38] - Quote
Hemmo Paskiainen wrote:, and i get the idea, that most people that object this idea, havent been in the possition to learn or get knowlage about them.
it's this combined with "it's only bad for me so no" even if the game could benefit an alternative to this idea is give blops the same D-scan bonus as the combat recons. but this mostly comes from living in WH space and it would be cool to see them have a place there
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