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Jenshae Chiroptera
1506
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Posted - 2015.05.15 15:28:57 -
[61] - Quote
What grabs the eye more and has you *squinting* and straining your eyes less? This image or this image?
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Iroquoiss Pliskin
Hedion University Amarr Empire
604
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Posted - 2015.05.15 15:33:17 -
[62] - Quote
http://cdn1.eveonline.com/www/newssystem/media/63565/1/Inventory_Neocom.png - Forever.
People always knew that a green-ish icon would be either their Wallet or the Fitting Screen, and the deep blue one the Starmap - just as it had been for hundreds of thousands of years back on Earth for, then, the primitive humanoid species, and so it remains ingrained in them Forever!
Pls colour-coding.
Pls contrast...
PLS Life!
// Turret-Equivalent of the Rapid ML Concept
//
Cruisers Online - [Damage done in PvP by Shiptype]
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2442
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Posted - 2015.05.16 07:14:18 -
[63] - Quote
Jenshae Chiroptera wrote:What grabs the eye more and has you *squinting* and straining your eyes less? This image or this image? The overcast sky for sure. The other one has way too much contrast. I find it positively blinding to look at.
A Caldari is just a Gallente who begged to have their civil liberties taken away.
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Arya Regnar
Darwins Right Hand
710
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Posted - 2015.05.16 07:25:22 -
[64] - Quote
Just leaving my post to remind you idiots that we still don't have proper icons.
Fire your GUI Dev, designer or whatever he is.
He has no sense of practicality whatsoever.
EvE-Mail me if you need anything.
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2442
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Posted - 2015.05.16 07:33:54 -
[65] - Quote
We used to have proper icons, then they got taken away and replaced with 5 shades of grey.
A Caldari is just a Gallente who begged to have their civil liberties taken away.
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Jenshae Chiroptera
1509
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Posted - 2015.05.16 11:38:25 -
[66] - Quote
Arya Regnar wrote:... still don't have proper icons. ... Faster roll outs than ever before! Six months later ...
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Iroquoiss Pliskin
Hedion University Amarr Empire
616
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Posted - 2015.05.16 15:48:01 -
[67] - Quote
I still don't understand why.
Funny thing is that the beta Map icon has a red beta symbol in a sea of gray.
// Turret-Equivalent of the Rapid ML Concept
//
Cruisers Online - [Damage done in PvP by Shiptype]
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Arya Regnar
Darwins Right Hand
712
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Posted - 2015.05.16 17:42:56 -
[68] - Quote
Iroquoiss Pliskin wrote:I still don't understand why. Funny thing is that the beta Map icon has a red beta symbol in a sea of gray. One of the many icons I instantly removed because the old map is better.
EvE-Mail me if you need anything.
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Iroquoiss Pliskin
Hedion University Amarr Empire
617
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Posted - 2015.05.16 19:55:14 -
[69] - Quote
Here's a comparison, all icons match each other - http://i.imgur.com/V1l9tr8.png
Black background - http://i.imgur.com/04VVcpJ.png
We have gone from high-contrasting, colour-coded icons with 3D depth build into them to the monochrome uninformative, colourless, unintuitive ones.
1) Basic 2-D flat chat bubble 2) Magnifying glass concept isn't there, unless you look hard enough for it 3) 2-D flat envelope 4) Looks like a flat Rifter, not very informative 5) Basic fchart design, is informative somewhat 6) Factory icon looks like an uninformative blob 7) An issue of preference here, uninformative nonetheless 8) Almost the same as the old one, without the deep blue the Starmap is just not a Starmap 9) Super basic 3D design, somewhat informative, serves its function 10) Informative and to the point - the only new design that works 11) Open journal, is informative
I didn't want to nitpick specific icon design, but here it is.
No colour, no contrast, worse concepts.
I still don't understand.
// Turret-Equivalent of the Rapid ML Concept
//
Cruisers Online - [Damage done in PvP by Shiptype]
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Jenshae Chiroptera
1510
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Posted - 2015.05.17 01:19:03 -
[70] - Quote
I am not even saying scrap the new icons. I am just asking for some lipstick that I can chose to put on mine, so that they stand out.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2450
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Posted - 2015.05.18 21:03:05 -
[71] - Quote
I knew something was wrong with these icons, but I wasn't able to see the old ones to compare. Now, having seen the two side by side, I see a lot of things I liked about the old ones that are not carried over. I believe I can confidently say that the lack of color, contrast, and the way they stood out is only part of what has been lost. The basic shapes chosen are not only significantly different from what most of us are familiar with, they just don't indicate what they represent.
The new wallet icon is the worst, for me. I never knew the wallet by the big Z, it was meaningless to me. It was the stacks of coins that gave it away. Those have been removed. I think if the new system included a flat and boring representation of coins instead of a letter Z with a line through the center, it would function 150% better as a wallet icon. Now add the Z and the coins and it's 250% better. Then add depth and it's 400% better. Add color and most importantly color contrast and it's 900% better. And then you have the old one.
A Caldari is just a Gallente who begged to have their civil liberties taken away.
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Khan Wrenth
Hedion University Amarr Empire
148
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Posted - 2015.05.18 23:38:27 -
[72] - Quote
I know this thread is specifically about the icons, but I'm going to rant a bit about the sub-topic of the entire GUI color foul-up.
The worst part about all this is that the interface used to have custom color settings before someone that works for CCP decided to scream out "DERP!" at the top of their lungs at repeatedly punch themselves in the face.
The whole "minimalistic" or "color-blind friendly" thing with the interface could always have been something they added as a checkbox in the graphic settings menu. I'm happy CCP gave such considerations towards those with visual impairments - no sarcasm there. I really am. I like that. But I dislike the part where CCP is treating me and everyone else as colorblind.
I'm not colorblind. I spent hours on each character setting up custom color schemes so the interface stood out from the background and I could find everything quickly. All of the icons and functions were immediately visible and I had an immediate visual aid as to which character I was using. Now, I'm forced to use one pre-made color scheme because it's the only one that decently keeps the interface and windows distinct from background clutter. The GUI actually took a step backward with that "update", by about 10 years. Heck, probably more than that, since games have had custom color selection for much more frivolous parts of their games for longer than that.
But the really mind-boggling part is where you have to consider that years ago, someone at CCP spent time programming in the original custom color selection. It was probably one of the few things in this game everybody liked and didn't want to change. I never heard a person playing any video game say, "Well, being able to customize this interface with my favorite colors is awesome...damn I wish someone would come along and take that ability away from me. This sort of freedom just makes me too happy".
Someone at CCP decided that the money and programming could be thrown away at a whim when they decided that custom color selection couldn't be a toggleable option, and would rather throw all that code into the trash rather than put in a colorblind friendly option next to it.
I'm not asking for additional programming time and effort be put into a new feature or idea. I'm asking that they not throw away perfectly functional interface functions when they decide on their own to add a new feature. "Options", people, not that hard. You let users decide which one they want to use. It's the award-winning concept from time immemorial, and taking away previously available options just because you get a kick out of it, is bad business.
Yes I'm salty. The UI update could have been a good idea if they implemented it as an option rather than cramming it down our throats like they did. But they didn't, so chalk it up as a failure. These days I don't even use the NEOCOM anymore. I use the menus and keyboard shortcuts because it's faster than figuring out whichever cluster of shapes they want an icon to be, and I still don't have the proper contrast on my windows as I need to keep things distinct from the background. I make do, but I shouldn't have to simply "make do" when I had better before.
I honestly can't understand how some people keep their jobs. If I were in charge and someone came up to me with the new UI idea, I'd be all for it! I'd congratulate them on forward thinking and giving players options to improve their UI. If this person then said it wasn't going to be an option, but they were going to force changes on the players, I'd fire them on the spot.
They can have any color they like, so long as they want black.
Let's discuss overhauling the way we get intel in EvE.
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Iroquoiss Pliskin
Hedion University Amarr Empire
653
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Posted - 2015.05.19 16:53:04 -
[73] - Quote
Reaver Glitterstim wrote: The new wallet icon is the worst, for me. I never knew the wallet by the big Z, it was meaningless to me.
Precisely - applies to all other prime concepts such as Navigation, Communication, Trading, Asset safety.
Barbarian notions are still hidden deep within the psyche of Capsuleers so far into the future.
// Turret-Equivalent of the Rapid ML Concept
//
Cruisers Online - [Damage done in PvP by Shiptype]
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Jenshae Chiroptera
1555
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Posted - 2015.05.20 00:57:23 -
[74] - Quote
Iroquoiss Pliskin wrote:Very sad. Even some colour-coding would work ten times better on current icons, than without. Yes.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Xe'Cara'eos
A Big Enough Lever
273
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Posted - 2015.05.21 16:51:30 -
[75] - Quote
I looked at that pic, and immediately knew what every icon meant, even though they're all in colour! shocking!
Have CCP ever tried to use a london tube map without colour?
For posting an idea into F&I:
come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it.....
If your idea can be abused, it [u]WILL[/u] be.
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Jenshae Chiroptera
1562
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Posted - 2015.05.21 17:13:37 -
[76] - Quote
Xe'Cara'eos wrote:... Have CCP ever tried to use a london tube map without colour? That would require finding London again (to have some motivation and frustration).
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|
Iroquoiss Pliskin
Hedion University Amarr Empire
680
|
Posted - 2015.05.21 17:34:08 -
[77] - Quote
Jenshae Chiroptera wrote:Xe'Cara'eos wrote:... Have CCP ever tried to use a london tube map without colour? That would require finding London again (to have some motivation and frustration).
See, in our quest for more colour, we can expand Eve universe to experience the Old Earth.
// Turret-Equivalent of the Rapid ML Concept
//
Cruisers Online - [Damage done in PvP by Shiptype]
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Xe'Cara'eos
A Big Enough Lever
275
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Posted - 2015.05.21 17:42:49 -
[78] - Quote
Iroquoiss Pliskin wrote:[stuff]
Funny thing is that the beta Map icon has a red beta symbol in a sea of gray.
and that blob of red, is the reason I prefer the beta-starmap to the 'current' - because I can actually find the d**n thing
For posting an idea into F&I:
come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it.....
If your idea can be abused, it [u]WILL[/u] be.
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Peter Abbot
Super Grover 2.0
0
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Posted - 2015.05.30 03:32:39 -
[79] - Quote
I know this is a terribly old topic at this point but here goes:
I only just returned to EVE after a long absence and found that the user interface had been SABOTAGED! The old color icons made everything quick and easy to find. Since I've started playing EVE again, I find that every time I log in I find myself searching for icons that used to be familiar and easy to find. Now they are monochrome and counter-intuitive. It causes delays and frustration just to do the simplest things - like find the "fitting" button to re-fit a ship!
In my humble opinion, this effort to "modernize" the UI is actually a step BACKWARDS. It hearkens back to the old-fashioned monochrome video games of the 1980's! Or early "smart" phone or Palm-Pilot (remember those?) interfaces.
This should have been an option, something you could switch off at the options menu. Not something to force everyone to "get used to." If this isn't dealt with soon I may just let me membership lapse again. The learning curve for this game was steep enough. Now that I'm an experienced player CCP throws everyone a curve ball and makes things difficult to read. AND CALLS IT A FEATURE! As far as I'm concerned, this whole "new UI" strategy is an "A" bug and needs to be fixed as soon as possible.
OK. Rant over. Fly safe. |
Jenshae Chiroptera
1604
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Posted - 2015.05.30 04:22:07 -
[80] - Quote
Peter Abbot wrote:... It causes delays and frustrates... ... the UI is actually a step BACKWARDS. ... Highlighting.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Iroquoiss Pliskin
Hedion University Amarr Empire
732
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Posted - 2015.06.19 00:07:41 -
[81] - Quote
In conjunction with the overview icon overhaul, things are looking rather bleak.
Peter Abbot wrote:I know this is a terribly old topic at this point but here goes:
I only just returned to EVE after a long absence and found that the user interface had been SABOTAGED! The old color icons made everything quick and easy to find. Since I've started playing EVE again, I find that every time I log in I find myself searching for icons that used to be familiar and easy to find. Now they are monochrome and counter-intuitive. It causes delays and frustration just to do the simplest things - like find the "fitting" button to re-fit a ship!
In my humble opinion, this effort to "modernize" the UI is actually a step BACKWARDS. It hearkens back to the old-fashioned monochrome video games of the 1980's! Or early "smart" phone or Palm-Pilot (remember those?) interfaces.
This should have been an option, something you could switch off at the options menu. Not something to force everyone to "get used to." If this isn't dealt with soon I may just let me membership lapse again. The learning curve for this game was steep enough. Now that I'm an experienced player CCP throws everyone a curve ball and makes things difficult to read. AND CALLS IT A FEATURE! As far as I'm concerned, this whole "new UI" strategy is an "A" bug and needs to be fixed as soon as possible.
Amen, brutha.
I understand what they were trying to achieve, but the internal parts of the icons could still be colour-coded, adding much-needed contrast, while leaving the background area transparent to match the UI.
I may do some MS Paint handywork - later. ( -í~ -£-û -í-¦)
// Turret-Equivalent of the Rapid ML Concept
//
Cruisers Online - [Damage done in PvP by Shiptype]
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Jenshae Chiroptera
1722
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Posted - 2015.06.19 15:54:30 -
[82] - Quote
The game is so washed out, I am starting to expect our profile icons to be made into black and white pictures.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|
Strykr X
X-COM Navy Gentlemen's.Parlor
9
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Posted - 2015.06.21 18:54:42 -
[83] - Quote
Positively hate the new neocom icons, for the reasons previously described...gray, dull, indistinct, etc.
And with the release of the new overview icons, it's now quite apparent the UI team does not understand proper function and utility of color or resolution limits.
Best solution: Change of management in CCP's UI development team. Practical solution: allow custom icon sets for the neocom and overview.
I cannot imagine why there would be resistance at CCP to allowing custom icons, considering this is such a tiny aspect of the overall game that impacts player satisfaction so deeply. It's not like a static image 16 pixels wide or whatever would pose any legitimate security or financial risk, it's not a macro, just a flat image.
There was a dev post awhile ago about how they didn't want things to look like Apple would have designed it (paraphrasing). But a lot of Apple's success in that respect is due to the attention it pays to visually conveying instantly what the purpose of an icon is. And that requires an array of colors beyond 50 shades of gray.
I have felt over the past year that almost all CCP's changes to EVE were in the right direction, except for everything the UI team has done. Neocom icons, and now overview icons...there is a clear disconnect between what the UI team wants to do, and the vision of the rest of CCP.
The UI team needs a management change. They are clearly harming the rest of the game. The rest of CCP, keep up the good work! |
Jenshae Chiroptera
1730
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Posted - 2015.06.21 19:27:08 -
[84] - Quote
Strykr X wrote:... I cannot imagine why there would be resistance at CCP to allowing custom icons,... Phallic icons on fraps videos.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|
Iroquoiss Pliskin
Hedion University Amarr Empire
732
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Posted - 2015.06.21 21:42:28 -
[85] - Quote
I agree with Strykr in that the following has no rational explanation - http://i.imgur.com/04VVcpJ.png
I don't understand.
// Turret-Equivalent of the Rapid ML Concept
//
Cruisers Online - [Damage done in PvP by Shiptype]
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Peter Abbot
Super Grover 2.0
2
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Posted - 2015.06.23 16:52:14 -
[86] - Quote
TRUTH! I don't understand either. It's like the new "modern" UI icons in some flavors of Android (e.g. HTC's newest launcher "upgrade.") This whole "retro" movement has to be stopped before it's too late!
"Things fall apart; the centre cannot hold;
Mere anarchy is loosed upon the world,
The blood-dimmed tide is loosed, and everywhere"
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Jenshae Chiroptera
1737
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Posted - 2015.06.23 18:16:50 -
[87] - Quote
CCP seems to be a horse with the bit between their teeth and all the beating just keeps making them go faster through the thorn trees.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|
Iroquoiss Pliskin
Hedion University Amarr Empire
758
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Posted - 2015.07.06 09:19:25 -
[88] - Quote
Peter Abbot wrote:TRUTH! I don't understand either. It's like the new "modern" UI icons in some flavors of Android (e.g. HTC's newest launcher "upgrade.") This whole "retro" movement has to be stopped before it's too late!
I think there's a great disconnect, since modules are all colourful and beautiful.
// [PvP Damage Done by Class (Scylla)]
//
[Cruisers Online]
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Delt0r Garsk
Shits N Giggles
404
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Posted - 2015.07.06 12:16:00 -
[89] - Quote
Jenshae Chiroptera wrote: Star Citizen full release date is drawing closer.
No its not. You will see.
Death and Glory!
Well fun is also good.
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2492
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Posted - 2015.07.06 17:28:08 -
[90] - Quote
Delt0r Garsk wrote:No its not. You will see. It'll get released for sure, though that's not to say it'll be finished.
Give me a top hat.
http://i.imgur.com/Boi9sA8.jpg
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