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Alec Arbosa
The Meme Factory
0
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Posted - 2015.01.03 14:02:38 -
[1] - Quote
Hi I warped to a gate at 0, the warp took me to 2550 and then I was podded by a thrasher with sensor boosters. Really seems weird that you can't even rely on the basic navigation functions of a ship? Is that really the case or did something else happen?
Might aswell throw your money into a slot machine if its RNG where you warp to. |
Abrazzar
Vardaugas Family
5749
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Posted - 2015.01.03 14:04:58 -
[2] - Quote
There is always a certain deviation bubble from your warp target location. The smaller your ship, the more obvious the discrepancy, with pods being really small, thus more likely to end up at a distance to whatever you wanted to warp to. Fly a ship next time.
Sovereignty and Population
New Mining Mechanics
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Alec Arbosa
The Meme Factory
0
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Posted - 2015.01.03 14:06:20 -
[3] - Quote
Abrazzar wrote:There is always a certain deviation bubble from your warp target location. The smaller your ship, the more obvious the discrepancy, with pods being really small, thus more likely to end up at a distance to whatever you wanted to warp to. Fly a ship next time.
So it is rng basically? Puts me off playing this game really, same reason I won't touch hearthstone. |
Concord Guy's Cousin
State War Academy Caldari State
151
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Posted - 2015.01.03 14:13:55 -
[4] - Quote
Alec Arbosa wrote:Abrazzar wrote:There is always a certain deviation bubble from your warp target location. The smaller your ship, the more obvious the discrepancy, with pods being really small, thus more likely to end up at a distance to whatever you wanted to warp to. Fly a ship next time. So it is rng basically? Puts me off playing this game really, same reason I won't touch hearthstone. More like margin of error than RNG.
ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"
NPC Forum Alt, because reasons.
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Abrazzar
Vardaugas Family
5750
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Posted - 2015.01.03 14:15:16 -
[5] - Quote
Alec Arbosa wrote:Abrazzar wrote:There is always a certain deviation bubble from your warp target location. The smaller your ship, the more obvious the discrepancy, with pods being really small, thus more likely to end up at a distance to whatever you wanted to warp to. Fly a ship next time. So it is rng basically? Puts me off playing this game really, same reason I won't touch hearthstone. Imagine 50 ships warping to the same point. With the deviation you have a small sphere of ships. Without it you have all ships on top of each other exploding like a shrapnel bomb when they bump each other with maximum force.
There is a reason this exists and I told you how you can compensate for it.
Also specific bookmarks for stations that assure you are always within the docking range on warp in are really helpful if you are being a target.
Sovereignty and Population
New Mining Mechanics
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Posting With Alt
Center for Advanced Studies Gallente Federation
18
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Posted - 2015.01.03 14:15:53 -
[6] - Quote
This is why I don't install the latest version of WarpOS on my ships until all of the initial bugs are worked out and patched. |
Alec Arbosa
The Meme Factory
0
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Posted - 2015.01.03 14:16:10 -
[7] - Quote
Its not a margin of error I can control, then what's the point of it existing except to be some random distance from 0 you will land? |
Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
3192
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Posted - 2015.01.03 14:20:12 -
[8] - Quote
Alec Arbosa wrote:Abrazzar wrote:There is always a certain deviation bubble from your warp target location. The smaller your ship, the more obvious the discrepancy, with pods being really small, thus more likely to end up at a distance to whatever you wanted to warp to. Fly a ship next time. So it is rng basically? Puts me off playing this game really, same reason I won't touch hearthstone. It isn't.
Either Lug got lucky, or you tried to jump with aggression.
You almost always land in jump range. Use 'jump' to warp to out-gate, not 'warp to' then 'jump'. Spam jump when you land for bonus paranoia points.
Anyways, even in lowsec it's advisable not to warp directly to gate (especially in Black Rise, if Santo Trafficante is around), but first to a 'pounce' 200-300km off gate. That's because smartbombers camp gates, too, and they don't need a lock to blap your pod. Actually, you don't even have to land (they balp you while you're still in warp).
There's very little rng in EVE (ECM, and turret damage), but in both cases players have full control on the odds.
Fly fun
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
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Crumplecorn
Eve Cluster Explorations
1734
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Posted - 2015.01.03 14:20:41 -
[9] - Quote
I like how the complaint isn't about getting podded, but about RNG.
Makes a change.
Witty Image - Stream
Not Liking this post hurts my RL feelings and will be considered harassment
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Alec Arbosa
The Meme Factory
0
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Posted - 2015.01.03 14:22:14 -
[10] - Quote
Crumplecorn wrote:I like how the complaint isn't about getting podded, but about RNG.
Makes a change.
I don't mind losing stuff, just annoying to lose it to randomness, it really annoys me that its out of my control. I guess now I know about it its within my control to a degree but tbh I don't play this game to bookmark gates at 0 before I enter a system. |
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Alec Arbosa
The Meme Factory
0
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Posted - 2015.01.03 14:29:46 -
[11] - Quote
Gully Alex Foyle wrote:Alec Arbosa wrote:Abrazzar wrote:There is always a certain deviation bubble from your warp target location. The smaller your ship, the more obvious the discrepancy, with pods being really small, thus more likely to end up at a distance to whatever you wanted to warp to. Fly a ship next time. So it is rng basically? Puts me off playing this game really, same reason I won't touch hearthstone. It isn't. Either Lug got lucky, or you tried to jump with aggression. You almost always land in jump range. Use 'jump' to warp to out-gate, not 'warp to' then 'jump'. Spam jump when you land for bonus paranoia points. Anyways, even in lowsec it's advisable not to warp directly to gate (especially in Black Rise, if Santo Trafficante is around), but first to a 'pounce' 200-300km off gate. That's because smartbombers camp gates, too, and they don't need a lock to blap your pod. Actually, you don't even have to land (they balp you while you're still in warp). There's very little rng in EVE (ECM, and turret damage), but in both cases players have full control on the odds. Fly fun
The smartbombing is fine, as its an aoe that hits as you land, landing outside of jump range then being targetted and killed is totally different.
Quote:You almost always land in jump range.
If you press jump or warp to 0 and almost always instead of always land within jump range its RNG as there is no player skill involved. |
ShahFluffers
Ice Fire Warriors Snuffed Out
7010
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Posted - 2015.01.03 14:34:31 -
[12] - Quote
You do not have to bookmark much, if anything (only gates/stations you frequent and/or have "special concerns" for).
For the most part, you'll land well within docking/jumping distance. The times you do not can be easily corrected with a quick AB/MWD burn into range for a second or two. The situation you decribed above OP is more or less a fluke. It happens, but not that often. And only with small ships.
Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?"
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Velicitia
XS Tech
2681
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Posted - 2015.01.03 14:36:45 -
[13] - Quote
Alec Arbosa wrote:Its not a margin of error I can control, then what's the point of it existing except to be some random distance from 0 you will land?
it's not "some random distance" from 0.
For standard warping, you will land on a sphere of r=2500 meters from the "0-point" of your warp destination (be it a bookmark, station, POS, gate, whatever). It will be anywhere on the sphere, so assuming the "0 point" of a WTZ command for a gate is 2000 meters from the gate model (i.e. shows a distance of 2000 meters to the gate), you can land anywhere from "-500" to 4500 meters away. However, these two instances are pretty rare (as there is only one point based on the vector you're travelling that would get either of them), so you will typically land somewhere closer to 2,000 meters, and then coast in. On most gates, this is fine, as the activation radius is rather large.
This is the same as cynoing, except that incoming caps land on a sphere of r=5000.
One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia
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Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
3192
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Posted - 2015.01.03 14:36:46 -
[14] - Quote
Alec Arbosa wrote:If you press jump or warp to 0 and almost always instead of always land within jump range its RNG as there is no player skill involved. Yes, I agree, you should definitely quit EVE because of this.
The only reason I'm still playing is because I've never lost a pod to that very small possibility.
If/when it ever happens to me, I promise I'll post on GD and let you know if I've decided to quit too.
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
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Alec Arbosa
The Meme Factory
0
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Posted - 2015.01.03 14:41:05 -
[15] - Quote
Velicitia wrote:Alec Arbosa wrote:Its not a margin of error I can control, then what's the point of it existing except to be some random distance from 0 you will land? it's not "some random distance" from 0. For standard warping, you will land on a sphere of r=2500 meters from the "0-point" of your warp destination (be it a bookmark, station, POS, gate, whatever). It will be anywhere on the sphere, so assuming the "0 point" of a WTZ command for a gate is 2000 meters from the gate model (i.e. shows a distance of 2000 meters to the gate), you can land anywhere from "-500" to 4500 meters away. However, these two instances are pretty rare (as there is only one point based on the vector you're travelling that would get either of them), so you will typically land somewhere closer to 2,000 meters, and then coast in. On most gates, this is fine, as the activation radius is rather large. This is the same as cynoing, except that incoming caps land on a sphere of r=5000.
So it is random, but within some limits? correct? That's still random. |
Claud Tiberius
Fidelas Constans
90
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Posted - 2015.01.03 14:58:29 -
[16] - Quote
Abrazzar wrote:There is always a certain deviation bubble from your warp target location. The smaller your ship, the more obvious the discrepancy, with pods being really small, thus more likely to end up at a distance to whatever you wanted to warp to. Fly a ship next time. Thats not really relevant unless you are warping to an object such as a station, gate, POS - If the pilot is using a bookmark and it's placed within the station (or other safe area), it nulls all the effort in randomness and risk that CCP has tried to add with warping-in. Since the bookmark will place you comfortably within 0km.
For that reason, bookmarks can be OP, as the defender, even the oldest ones, don't have their own bookmark to use.
imo this isn't how bookmarks should be used in the game.
Once upon a time the Golem had a Raven hull and it looked good. Then it transformed into a plataduck. The end.
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Milan Nantucket
New Eden Misfits
210
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Posted - 2015.01.03 15:03:27 -
[17] - Quote
Alec Arbosa wrote:Crumplecorn wrote:I like how the complaint isn't about getting podded, but about RNG.
Makes a change. I don't mind losing stuff, just annoying to lose it to randomness, it really annoys me that its out of my control. I guess now I know about it its within my control to a degree but tbh I don't play this game to bookmark gates at 0 before I enter a system.
It is under your control. You just fail at controlling it. Maybe read the posts of what not to do and learn from it. |
Mr Epeen
It's All About Me
7425
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Posted - 2015.01.03 15:03:36 -
[18] - Quote
I'm going to play the 'Back in My Day' card here.
Son, you got it easy. Why, back in my day you'd warp to zero with a freighter and it would bounce off the gate. That's right.
Bounce...off the gate.
At the keyboard. Paying attention. And you still end up 45kms away from the safety of that jumpgate. Stick that in your pipe and smoke it.
Mr Epeen
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
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Yourmoney Mywallet
Jita Institute of Applied Monetary Manipulation
278
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Posted - 2015.01.03 15:29:33 -
[19] - Quote
Back in the day of any TruVet there was no warp-to-zero. There is no pipe big enoug to smoke that. |
Jenshae Chiroptera
The Volition Cult
709
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Posted - 2015.01.03 15:34:54 -
[20] - Quote
They can make a gate's " 0 " into a bigger volume, same with landing on stations ... but CCP wants to serve up victims.
CSM Ten movement for change.
EVE - the only MMO that not so subtly serves up victims.
Status: Rabid carebear
Blog
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Equinnox Dethahal
Black Anvil Industries SpaceMonkey's Alliance
23
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Posted - 2015.01.03 15:44:09 -
[21] - Quote
If everyone warped to the gate at the exact same spot, everyone would camp that spot and just ram you off the gate.
the "RNG" as you so spastically dub it, is protection for you against gate campers knowing the exact location youll arrive.
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Crumplecorn
Eve Cluster Explorations
1734
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Posted - 2015.01.03 15:56:10 -
[22] - Quote
Jenshae Chiroptera wrote:They can make a gate's " 0 " into a bigger volume, same with landing on stations ... but CCP wants to serve up victims. Yes, they changed the landing distance from 15km to ~0km to 'serve up victims'.
Witty Image - Stream
Not Liking this post hurts my RL feelings and will be considered harassment
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Quanah Comanche
Republic Military School Minmatar Republic
59
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Posted - 2015.01.03 16:26:28 -
[23] - Quote
Milan Nantucket wrote:Alec Arbosa wrote:Crumplecorn wrote:I like how the complaint isn't about getting podded, but about RNG.
Makes a change. I don't mind losing stuff, just annoying to lose it to randomness, it really annoys me that its out of my control. I guess now I know about it its within my control to a degree but tbh I don't play this game to bookmark gates at 0 before I enter a system. It is under your control. You just fail at controlling it. Maybe read the posts of what not to do and learn from it.
This. Quit trying to make it random. It's not.
I have noticed that "RNG" is the new reason gamers fail in games. Not their fault. Ever. RNG. |
Alec Arbosa
The Meme Factory
0
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Posted - 2015.01.03 16:29:43 -
[24] - Quote
Quanah Comanche wrote:Milan Nantucket wrote:Alec Arbosa wrote:Crumplecorn wrote:I like how the complaint isn't about getting podded, but about RNG.
Makes a change. I don't mind losing stuff, just annoying to lose it to randomness, it really annoys me that its out of my control. I guess now I know about it its within my control to a degree but tbh I don't play this game to bookmark gates at 0 before I enter a system. It is under your control. You just fail at controlling it. Maybe read the posts of what not to do and learn from it. This. Quit trying to make it random. It's not. I have noticed that "RNG" is the new reason gamers fail in games. Not their fault. Ever. RNG.
It is RNG, the way around it is removing the rng with bookmarks or with a ship that negates the tolerances within the RNG.
Its literally the definition of RNG. Quit trying to make it not random. |
Ned Thomas
Hellbound Turkeys Alliance of Abandoned Cybernetic Rejects
563
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Posted - 2015.01.03 17:15:06 -
[25] - Quote
Flying naked, though fun and frisky, is not recommended.
Vote Sabriz!
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Serene Repose
1993
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Posted - 2015.01.03 17:19:37 -
[26] - Quote
No. Don't quit EVE because of this. Just stop posting. TYVM have a nice day!
Treason never prospers. What is the reason?
Why, if it prospers, none dare call it "treason."
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Nicolai Serkanner
Jebediah Kerman's Junkyard and Spaceship Parts Co. Brave Collective
265
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Posted - 2015.01.03 17:46:02 -
[27] - Quote
Alec Arbosa wrote:I warped to a gate at 0, the warp took me to 2550 and then I was podded by a thrasher with sensor boosters. Really seems weird that you can't even rely on the basic navigation functions of a ship? Is that really the case or did something else happen?
Might aswell throw your money into a slot machine if its RNG where you warp to. If this rare of the rarest occasions is reason for you to quit I am certain this is indeed not the game for you. Can I have your stuff?
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Ioci
Bad Girl Posse Somethin Awfull Forums
541
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Posted - 2015.01.03 17:55:14 -
[28] - Quote
Mr Epeen wrote:I'm going to play the 'Back in My Day' card here. Son, you got it easy. Why, back in my day you'd warp to zero with a freighter and it would bounce off the gate. That's right. Bounce...off the gate. At the keyboard. Paying attention. And you still end up 45kms away from the safety of that jumpgate. Stick that in your pipe and smoke it. Mr Epeen
I know you are making this up.
'Back in our day' we didn't have WTZ. We warped to 15, tried to warp through the gate to 15 on the other side, made a bookmark and then tested each bookmark to see if it landed us close to the gate, repeat and rinsed entire routes.
Back to the OP, it has always been like this. Stations are even worse. Perimeter, Warp to Jita IV 4 will land you 2500 away every time. It's why I have Insta and on true 0 warp bookmarks for Jita. Most wrecks there are on the slow boat to true 0.
R.I.P. Vile Rat
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Solecist Project
The Scope Gallente Federation
12477
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Posted - 2015.01.03 18:01:54 -
[29] - Quote
Alec Arbosa wrote:Abrazzar wrote:There is always a certain deviation bubble from your warp target location. The smaller your ship, the more obvious the discrepancy, with pods being really small, thus more likely to end up at a distance to whatever you wanted to warp to. Fly a ship next time. So it is rng basically? Puts me off playing this game really, same reason I won't touch hearthstone. Troll.
Ladies of New Eden YC 117 Calendar by Indahmawar Fazmarai
Warning: NSFW! Barely legal girls in underwear!
If you are reading this while being naked ... me too!!
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Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
4633
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Posted - 2015.01.03 18:04:22 -
[30] - Quote
It should be noted: The same thing can happen with warping to stations.
The way to avoid it, on route you travel regularly, is drop a bookmark within jump/dock range. So even if you're 2.5km behind the point, you're still in range.
Woo! CSM 9!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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