| Pages: 1 [2] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

XGS Crimson
|
Posted - 2006.09.18 11:04:00 -
[31]
nos should be affected by the ships sig radius... so nosing the shists out of a frigate/ assault frig wont screw it.
nos is the intys only real unavoidable enamy and since almost every ship has atleast one nos it makes them some what pointless to fly.
cept caldari.. THEY ARE OVERPOWERD lols... jk
|

Buraken v2
Amarr Amarr Defence Initiative
|
Posted - 2006.09.18 11:06:00 -
[32]
Originally by: Jim McGregor
Im becoming allergic to Amarr whines. 
I've already built up a natural immunity.
Quote: Mail from: Houvire Takaerne
2006.06.06 19:25 Our research has been fruity. If you're interested, I believe I have found what might be a banana in the corner of my office draw.
|

General Apocalypse
|
Posted - 2006.09.18 11:14:00 -
[33]
Edited by: General Apocalypse on 18/09/2006 11:14:48 Dam dual post 
|

General Apocalypse
|
Posted - 2006.09.18 11:14:00 -
[34]
Edited by: General Apocalypse on 18/09/2006 11:15:24
Originally by: welsh wizard Tbh nos is too powerful.
It removes the point of neuts. I think the devs have got this one right tbh, 'nos only remove cap to a certain extent before they stop'.
It'll actually give neuts a use other than draining capitals.
Isn't the 6 x NOS , dual Neut , Triple Rep : the standard agains Dreads ?
|

Shadow Mancer
Warriors of God SMASH Alliance
|
Posted - 2006.09.18 11:28:00 -
[35]
Originally by: General Apocalypse
Originally by: Shadow Mancer hum, what are u talking about boy? I find propehcy with tech 2 heavy pulse an awesome bc in gang or solo (not as effective but very nice tanker). Zealots is with tech 2 pulse doens't have any issues at all in my OWN experiences. Apoc with tech 2 tachys work very well in fleet combat, I mean serioulsy mean, I love lasers for one reason, u dun run outta ammo/missiles right in the middle of the fight in zero zero, 20 jumps away from closest station possible. This I know because I do fly tech 2 Tempest with tremor and quake and it sucks when I run ooutta ammo. So i'd say tech 2 lasers do have nice advantages over those which require ammo/missiles.
So i'd say No to your "NOS is the only weapon" amarr does have some nice stuffs ;-)
Try fighting someone whit your're own skils and see how you're in a hopeless fight. And a well set up deimos or vaga can make a zelot regret that he was born. BTW don't you use nos on the 5th slot or you usualy fit a tractor beam ?
Tractor beam? yes I do it a tractor beam for PVE. For pvp i do fit 1 Medium Nos, so what's your point? are u trying to tell me that if I dun fit 1 medium NOS, those other 4 medium guns will do nothing for me? I fought sacrilige in my vagas and munnins b4, and when that sacriliege jams me i can't do nothing but standing there watching him shooting me with lasers, in vagss i'd run away, so another point sacriliege uses emc and guns and 3 light drones as weapons. I later found out that he had only 1 Nos fitted, so what are u trying to tell me that he won because of that 1 medium nos, the only amarr's weapon?
as for fitting NOS, i'll tell u that minmatar ships rely on NOS more than amarr and NOS help minnie ships more than any race, mkay.
|

Shadow Mancer
Warriors of God SMASH Alliance
|
Posted - 2006.09.18 11:28:00 -
[36]
Originally by: General Apocalypse
Originally by: Shadow Mancer hum, what are u talking about boy? I find propehcy with tech 2 heavy pulse an awesome bc in gang or solo (not as effective but very nice tanker). Zealots is with tech 2 pulse doens't have any issues at all in my OWN experiences. Apoc with tech 2 tachys work very well in fleet combat, I mean serioulsy mean, I love lasers for one reason, u dun run outta ammo/missiles right in the middle of the fight in zero zero, 20 jumps away from closest station possible. This I know because I do fly tech 2 Tempest with tremor and quake and it sucks when I run ooutta ammo. So i'd say tech 2 lasers do have nice advantages over those which require ammo/missiles.
So i'd say No to your "NOS is the only weapon" amarr does have some nice stuffs ;-)
Try fighting someone whit your're own skils and see how you're in a hopeless fight. And a well set up deimos or vaga can make a zelot regret that he was born. BTW don't you use nos on the 5th slot or you usualy fit a tractor beam ?
Tractor beam? yes I do it a tractor beam for PVE. For pvp i do fit 1 Medium Nos, so what's your point? are u trying to tell me that if I dun fit 1 medium NOS, those other 4 medium guns will do nothing for me? I fought sacrilige in my vagas and munnins b4, and when that sacriliege jams me i can't do nothing but standing there watching him shooting me with lasers, in vagss i'd run away, so another point sacriliege uses emc and guns and 3 light drones as weapons. I later found out that he had only 1 Nos fitted, so what are u trying to tell me that he won because of that 1 medium nos, the only amarr's weapon?
as for fitting NOS, i'll tell u that minmatar ships rely on NOS more than amarr and NOS help minnie ships more than any race, mkay.
|

General Apocalypse
|
Posted - 2006.09.18 13:21:00 -
[37]
Originally by: Shadow Mancer
Originally by: General Apocalypse
Originally by: Shadow Mancer hum, what are u talking about boy? I find propehcy with tech 2 heavy pulse an awesome bc in gang or solo (not as effective but very nice tanker). Zealots is with tech 2 pulse doens't have any issues at all in my OWN experiences. Apoc with tech 2 tachys work very well in fleet combat, I mean serioulsy mean, I love lasers for one reason, u dun run outta ammo/missiles right in the middle of the fight in zero zero, 20 jumps away from closest station possible. This I know because I do fly tech 2 Tempest with tremor and quake and it sucks when I run ooutta ammo. So i'd say tech 2 lasers do have nice advantages over those which require ammo/missiles.
So i'd say No to your "NOS is the only weapon" amarr does have some nice stuffs ;-)
Try fighting someone whit your're own skils and see how you're in a hopeless fight. And a well set up deimos or vaga can make a zelot regret that he was born. BTW don't you use nos on the 5th slot or you usualy fit a tractor beam ?
Tractor beam? yes I do it a tractor beam for PVE. For pvp i do fit 1 Medium Nos, so what's your point? are u trying to tell me that if I dun fit 1 medium NOS, those other 4 medium guns will do nothing for me? I fought sacrilige in my vagas and munnins b4, and when that sacriliege jams me i can't do nothing but standing there watching him shooting me with lasers, in vagss i'd run away, so another point sacriliege uses emc and guns and 3 light drones as weapons. I later found out that he had only 1 Nos fitted, so what are u trying to tell me that he won because of that 1 medium nos, the only amarr's weapon?
as for fitting NOS, i'll tell u that minmatar ships rely on NOS more than amarr and NOS help minnie ships more than any race, mkay.
Double post ftw
We're talking PVP since that's where a pilot is realy testing his capabilities. Very few ppl lose ships to NPCs
Can you sustain T2 guns + rep whidout NOS for more then 45s ? NOS is a key element in Amarr ships.
ECM is a universal thing, even a T1 frig can jam you. So you might lose you vaga to a Kestrel so that fight is irelevant. NOS helped him break you're tank faster. If you had ECCM that Sacrilege woud have been in a world of payne.
|

Naughty Cat
Caldari Sun Lin Tong
|
Posted - 2006.09.18 14:22:00 -
[38]
Edited by: Naughty Cat on 18/09/2006 14:23:50
Originally by: MrRookie
Originally by: General Apocalypse Edited by: The nos needs a nerf btw It should drain 5% of the cap thats left on the ships 
OMG! Ok, let's than nerv jamers too (Why "this Dominix" could jam my raven 3 times in a row with 2 t2 multi's???) Let's nerv Drones (and make ECM burst finally work on them) Let's nerv minmatars back again (why blasters should USE capacitor while autocannons shouldn't) Let's nerv everything............
-----------------------------------------------
|

MrRookie
Caldari Dark and Light inc. D-L
|
Posted - 2006.09.18 15:59:00 -
[39]
Originally by: Naughty Cat Edited by: Naughty Cat on 18/09/2006 14:23:50
Originally by: MrRookie Edited by: The nos needs a nerf btw It should drain 5% of the cap thats left on the ships 
OMG! Ok, let's than nerv jamers too (Why "this Dominix" could jam my raven 3 times in a row with 2 t2 multi's???) Let's nerv Drones (and make ECM burst finally work on them) Let's nerv minmatars back again (why blasters should USE capacitor while autocannons shouldn't) Let's nerv everything............
How about you get the quote right first of all, I think that was you posting bullcrap
And yes lets nerf(nerv?) ECM, good thinking. We can leave drones since they are pretty ok. Minmatar don't use capasitor anymore if thats what you mean
Let me guess, you fly a Dominix ecm/nos/drone-solopwnmobile?
*guy being attacked by a pirat in a complex
Originally by: Noluck Ned *Notify* Concord is on their way to help you, just hang in there, they are waiting for the gatekeeper to respawn
|

Naughty Cat
Caldari Sun Lin Tong
|
Posted - 2006.09.18 17:01:00 -
[40]
Nope Raptor, Crow, Crusader, Curse, Raven, Scorpion.......
-----------------------------------------------
|

Murukan
Minmatar The Priory
|
Posted - 2006.09.18 17:07:00 -
[41]
If you only have one nos on the nerf isn't going to affect you much seeing as it takes awhile to drain someone's cap with one nos. This nerf is more aimed and the people fitting 4+nos. Nos isn't an amarr weapon either you tit besides the curse/pilgrim.
In rust we trust!!! |

ELECTR0FREAK
Eye of God Axiom Empire
|
Posted - 2006.09.18 17:12:00 -
[42]
I'd honestly say the Nos is more of a Gallente weapon than an Amarr weapon.
Discoverer of the Missile Damage Formula |

LordChaos
Amarr Celestial Apocalypse
|
Posted - 2006.09.18 17:37:00 -
[43]
I think NOS is good as it is dont see much problem in it
NOS against Ceptors is like having an assualt launcher fitted to take out ceptors
even a curse with LvL 5 recon and 5 nos fitted it aint easy to take down a BS with
Bhaalgron on the other hand is a cheat of a ship lol but then again its faction BS
i dont think the NoS domi is that over powering its hard to beat but it aint uber
anyways to the point i dont see any problems with NoS
i dont scream that everytime i try to tackle a BS with my Malediction and he has NoS and bam i cant do crap lol, i try to warp out and come back again. I lose my ceptor..... soo not as ex*****ive as losing a BS
i remeber i didnt have a Nos on my apoc and got scrambled by ceptors and couldnt get out or kill them with my medium drones
BS are supposed to be the most versitale of ships so i disagree with the NoS has to do with sigradius
Neutrilizers are another issue but i think they more of a weapon then anything else
The Master Of Chaos

Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] - Cortes |

Nicocat
Caldari
|
Posted - 2006.09.18 17:38:00 -
[44]
I always fit nos for an ANTI-Amarr setup... ;)
It also works wonders against the cap-hungry Caldari tanks. Invluns don't work if you're sucked dry, unlike EAMNII's.
As for changing it, yeah, I think it should be changed. It's a tad uber right now, but so is ECM, WCS, T2 ammo, etc. Just give it a while, things will rebalance eventually. ---------------------------- Remember, killing a Goon isn't murder. They don't have souls. |

ELECTR0FREAK
Eye of God Axiom Empire
|
Posted - 2006.09.18 18:01:00 -
[45]
Originally by: LordChaos I think NOS is good as it is dont see much problem in it
NOS against Ceptors is like having an assualt launcher fitted to take out ceptors
even a curse with LvL 5 recon and 5 nos fitted it aint easy to take down a BS with
Bhaalgron on the other hand is a cheat of a ship lol but then again its faction BS
i dont think the NoS domi is that over powering its hard to beat but it aint uber
anyways to the point i dont see any problems with NoS
i dont scream that everytime i try to tackle a BS with my Malediction and he has NoS and bam i cant do crap lol, i try to warp out and come back again. I lose my ceptor..... soo not as ex*****ive as losing a BS
i remeber i didnt have a Nos on my apoc and got scrambled by ceptors and couldnt get out or kill them with my medium drones
BS are supposed to be the most versitale of ships so i disagree with the NoS has to do with sigradius
Neutrilizers are another issue but i think they more of a weapon then anything else
People aren't saying that 1 or 2 Nos on a ship is overpowered. It's when ships several of them that we run into issues. Vampire setups tend to completely destroy the enemy's chance of tanking, while making it a simple matter to absorb all of their damage. The amount of skill required to make and use this setup is very low, and it is too versatile and broadly used to make it a counter setup (ie a ship designed to work well when used to counter another ship type).
There needs to be a stacking penalty, or some kind of alteration to how Nos work. Personally, I'd like to see all ships get a fixed number of Aux points, the same way ships have missile and turret hardpoints. For example, the Apoc would have 8 Turret hardpoints, 2 Missile and 2 Aux. Perhaps this change would even warrant a boost to some Aux units like Smartbombs because you wouldn't be able to fit a large number of them onto a ship setup.
Discoverer of the Missile Damage Formula |

LordChaos
Amarr Celestial Apocalypse
|
Posted - 2006.09.18 18:10:00 -
[46]
its a Setup yes u do nos alot but u dont do alot of damage and tank better
and btw even though everyone is complaining about Amarr and so am i lol a NoS domi with 2 Armor reps cant tank my Geddon with dual hvys and tech2 bersekers i can kill it before my cap is gone , unless he ecms and i dont have eccm :)
The Master Of Chaos

Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] - Cortes |
| |
|
| Pages: 1 [2] :: one page |
| First page | Previous page | Next page | Last page |