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General Apocalypse
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Posted - 2006.09.17 12:47:00 -
[1]
Edited by: General Apocalypse on 17/09/2006 12:47:47 This is a messge for those who think NOS shoud be changed . No Matter what you are : normal player, ECM/NOS Domini victim , dev or profesional forum ***** get this into your head. Nosferatus are the Amarr only remaining weapon The only good pvp ship of the Amarr is the Curse all others are mostly junk. And this can be proven in a trilion ways . -> See the Amarr topic Thank you for reading
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Waxau
Liberty Rogues Tactical Narcotics Team
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Posted - 2006.09.17 12:54:00 -
[2]
OMG GUYS! CALL THE RED CROSS!!! WE NED AN AIRDROP OF TAMPONS HERE!!!!!!!!!

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xlop
Gallente
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Posted - 2006.09.17 12:56:00 -
[3]
Originally by: Waxau OMG GUYS! CALL THE RED CROSS!!! WE NED AN AIRDROP OF TAMPONS HERE!!!!!!!!!
 
Nosf are not fine, they do indeed need some sort of balance, bigger = better should not be the way which it is atm
and for your curse, it would just get nerfed at nosing smaller craft than itself so destroyers and under, while it will get a buff in that anyhting nosing it with heavy nosf will not do as much as it currently does!
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Jim McGregor
Caldari
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Posted - 2006.09.17 12:57:00 -
[4]
Im becoming allergic to Amarr whines.  --- Eve Wiki | Eve Tribune | Eve Pirate |

xlop
Gallente
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Posted - 2006.09.17 13:03:00 -
[5]
Originally by: Jim McGregor
Im becoming allergic to Amarr whines. 
amarr do have problems, but how this guy equates nosf with amarr is beyond me, sure they got that recon but warp desrupt range was taken, web range was taken, uber ecm was taken, so it was eiter smatbombs or nosf :)
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Edhel
The Collective Against ALL Authorities
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Posted - 2006.09.17 13:06:00 -
[6]
Originally by: General Apocalypse Edited by: General Apocalypse on 17/09/2006 12:47:47 This is a messge for those who think NOS shoud be changed . No Matter what you are : normal player, ECM/NOS Domini victim , dev or profesional forum ***** get this into your head. Nosferatus are the Amarr only remaining weapon The only good pvp ship of the Amarr is the Curse all others are mostly junk. And this can be proven in a trilion ways . -> See the Amarr topic Thank you for reading
This is the biggest load of bull**** i've ever heard.
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wierchas noobhunter
Caldari The Collective Against ALL Authorities
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Posted - 2006.09.17 13:10:00 -
[7]
lol
Hey i get paid to be ebil - Xorus So how much you want for the ebil goat??-Tirg I don't - Imz0r |

General Apocalypse
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Posted - 2006.09.17 13:13:00 -
[8]
Originally by: Waxau OMG GUYS! CALL THE RED CROSS!!! WE NED AN AIRDROP OF TAMPONS HERE!!!!!!!!!
Prove me wrong flamy girl 
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General Apocalypse
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Posted - 2006.09.17 13:16:00 -
[9]
Originally by: xlop bigger = better should not be the way which it is atm
Then make the all ships cost the same 
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Delta Recon
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Posted - 2006.09.17 13:17:00 -
[10]
Edited by: Delta Recon on 17/09/2006 13:24:49
Originally by: Jim McGregor
Im becoming allergic to Amarr whines. 
Quite the contrary this is counter whining
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Waxau
Liberty Rogues Tactical Narcotics Team
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Posted - 2006.09.17 13:18:00 -
[11]
zealot, pilgrim, maller, geddon, proph, the ceptors, the assault frigs (unless that frig still has only 2 med slots...then only one af is good)
Ure the same as every other race. Youre not the only race with some stuff which isnt good. Oh tell ya what - ill go moan about hmm....how about the nighthawk. You dont see me making pointless whining threads. And if people do make whining threads, they dont make em sound as childish as yours.

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Murehk
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Posted - 2006.09.17 13:42:00 -
[12]
I find the punisher the most awsome frig for fighting with.
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General Apocalypse
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Posted - 2006.09.17 13:44:00 -
[13]
Originally by: Waxau zealot, pilgrim, maller, geddon, proph, the ceptors, the assault frigs (unless that frig still has only 2 med slots...then only one af is good)
Ure the same as every other race. Youre not the only race with some stuff which isnt good. Oh tell ya what - ill go moan about hmm....how about the nighthawk. You dont see me making pointless whining threads. And if people do make whining threads, they dont make em sound as childish as yours.
Zealot: Has a NOS slot and is mostly unable to brake another decent armor tank .
Piligrim: Curse's smaller brother NOS + drones all the way
Maller:NOS slot included and here still is a fresh topic showing Maller being inferior to ALL it's racial couterparts : Thorax, Rupture and Caracal (yes it tier2 but as good as tier3)
Armageddon: Still a good ship but again NOS slot included and unable to defeat whit equal skills Domi,Scorps etc.
Prophecy aka The Chiken unable to sustain a dmg+tank whidout NOS pwnd by other BC's (haven't test it aginst Cyclones)
Interceptors: Crusader song "I can't tackle" + EM dmg sucks , Malediction (in testing )
Retributin:low pure dps, 1 med slot, NOS slot Vengeance: laucher slot used for NOS, trouble breaking a T1 cruiser tank
I agree that ships like the Nighthawk need looking but at least theose racial pilots have viable options ex: Cerberus, Scorp , Hawk and Crow
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Jenny Spitfire
Caldari
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Posted - 2006.09.17 13:48:00 -
[14]
Amarr's only weapon? I think it is Battleships' only defense against small foes. Please dont nerf NOS. 
/me goes prepare battleships for resale. --------- Cruelty is God's way of showing kindness and God is kind.
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Shadow Mancer
Warriors of God SMASH Alliance
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Posted - 2006.09.17 13:54:00 -
[15]
hum, what are u talking about boy? I find propehcy with tech 2 heavy pulse an awesome bc in gang or solo (not as effective but very nice tanker). Zealots is with tech 2 pulse doens't have any issues at all in my OWN experiences. Apoc with tech 2 tachys work very well in fleet combat, I mean serioulsy mean, I love lasers for one reason, u dun run outta ammo/missiles right in the middle of the fight in zero zero, 20 jumps away from closest station possible. This I know because I do fly tech 2 Tempest with tremor and quake and it sucks when I run ooutta ammo. So i'd say tech 2 lasers do have nice advantages over those which require ammo/missiles.
So i'd say No to your "NOS is the only weapon" amarr does have some nice stuffs ;-)
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Waxau
Liberty Rogues Tactical Narcotics Team
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Posted - 2006.09.17 13:56:00 -
[16]
Well if you think nos is the only thing that keeps those ships aflot, you're seriously wrong, deluded, and rather poor in your setups.

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Tasty Burger
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Posted - 2006.09.17 14:59:00 -
[17]
Originally by: Jim McGregor
Im becoming allergic to Amarr whines. 
I'm becoming immune.
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Wilfan Ret'nub
Singularity.
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Posted - 2006.09.17 16:55:00 -
[18]
Originally by: Jenny Spitfire Amarr's only weapon? I think it is Battleships' only defense against small foes. Please dont nerf NOS. 
/me goes prepare battleships for resale.
Another Caldari that hasn't found the drone bay ... ------ No ISK, no fun |

Jim McGregor
Caldari
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Posted - 2006.09.17 17:00:00 -
[19]
Originally by: Tasty Burger
Originally by: Jim McGregor
Im becoming allergic to Amarr whines. 
I'm becoming immune.
Yeah, I guess "Acceptance" is the last step in the process. 
--- Eve Wiki | Eve Tribune | Eve Pirate |

Nebuli
Caldari Art of War Cult of War
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Posted - 2006.09.17 17:12:00 -
[20]
Whats a "Nos slot" ?
Its a "utility slot" its not specificaly designed to have a Nos fitted in it....
CEO - Art of War
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Valea Silpha
Cereal Killerz Chimaera Pact
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Posted - 2006.09.17 17:18:00 -
[21]
Originally by: General Apocalypse Edited by: General Apocalypse on 17/09/2006 12:47:47 This is a messge for those who think NOS shoud be changed . No Matter what you are : normal player, ECM/NOS Domini victim , dev or profesional forum ***** get this into your head. Nosferatus are the Amarr only remaining weapon The only good pvp ship of the Amarr is the Curse all others are mostly junk. And this can be proven in a trilion ways . -> See the Amarr topic Thank you for reading
Lasers are just fine. The problem is not to do with lasers, its to do with the EANMII and DCU combination that boosts EM resist to a rediculous proportion. As has been proven in various other threads, EM is only a bad damage type against that specific form of tank.
Just becuase you can't fit uber gank ships of doom any more doesn't mean your race is useless. A little lateral thinking is all thats required.
Welcome to the world of being the under-dog. Welcome to Eve-Onlines Hard mode. Welcome to the world of being minmatar.
Nos are far too good against small ship, but i guess thats why you like the curse. Being able to WTFBBQ anything that might be able to tackle you makes life so much easier than actually taking a risk in combat.
<Hammerhead> TomB is doing the nerfing <Hammerhead> I just stand behind him, look at his monitor and shake my head |

General Apocalypse
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Posted - 2006.09.18 08:06:00 -
[22]
Originally by: Shadow Mancer hum, what are u talking about boy? I find propehcy with tech 2 heavy pulse an awesome bc in gang or solo (not as effective but very nice tanker). Zealots is with tech 2 pulse doens't have any issues at all in my OWN experiences. Apoc with tech 2 tachys work very well in fleet combat, I mean serioulsy mean, I love lasers for one reason, u dun run outta ammo/missiles right in the middle of the fight in zero zero, 20 jumps away from closest station possible. This I know because I do fly tech 2 Tempest with tremor and quake and it sucks when I run ooutta ammo. So i'd say tech 2 lasers do have nice advantages over those which require ammo/missiles.
So i'd say No to your "NOS is the only weapon" amarr does have some nice stuffs ;-)
Try fighting someone whit your're own skils and see how you're in a hopeless fight. And a well set up deimos or vaga can make a zelot regret that he was born. BTW don't you use nos on the 5th slot or you usualy fit a tractor beam ?
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General Apocalypse
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Posted - 2006.09.18 08:07:00 -
[23]
Originally by: Nebuli Whats a "Nos slot" ?
Its a "utility slot" its not specificaly designed to have a Nos fitted in it....
So what do you usualy fit there ? Tractor beam , remote reps or cloaking devices ?
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ELECTR0FREAK
Eye of God Axiom Empire
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Posted - 2006.09.18 08:49:00 -
[24]
Yes, it's true that Amarr need to have a bit of re-evaluation with some of their ships, but honestly, using the whole "They use Nos a lot and even though its overpowered its all they have" arguement is ridiculous.
Fix nosferatus, then fix the Amarr.
Discoverer of the Missile Damage Formula |

MrRookie
Caldari Dark and Light inc. D-L
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Posted - 2006.09.18 08:53:00 -
[25]
Originally by: General Apocalypse
Originally by: Nebuli Whats a "Nos slot" ?
Its a "utility slot" its not specificaly designed to have a Nos fitted in it....
So what do you usualy fit there ? Tractor beam , remote reps or cloaking devices ?
You're getting there. Lets add energy neuts, smartbombs, energy transferers, energy neuts, shields transferers, some drone upgrades and probably more but I can't come up with more right now.
Obviously we can agree that this isn't a "nos"slot 
*guy being attacked by a pirat in a complex
Originally by: Noluck Ned *Notify* Concord is on their way to help you, just hang in there, they are waiting for the gatekeeper to respawn
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DevlinAstic
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Posted - 2006.09.18 08:55:00 -
[26]
Edited by: DevlinAstic on 18/09/2006 08:55:39
Originally by: Jim McGregor
Im becoming allergic to Amarr whines. 
I think they all complained so much that they are actually believing every piece of crap complaint on the forums LOL AMMARR CANT FLY CAUSE THEIR SPACESHIPS JUST FALL OUT OF THE SKY LOLOLOL SO LIKE BOOST THE AMARR NERF DOWNWARDS MOTOIN AND PAY MY WATTER PBILLLLZ ONEONEONEONE!!!!11111
Seriously all you amarr whiners need TO STOP COMPLAINING ITS NOT THAT BAD. Amarr has some problems yes but guess what SO DOES EVERY OTHER RACE IN THE GAME LSKJDG:LJSDGJL:SDGJLKSDG?J.
Oh and dont bust out any of your eve theory crap bs graphs that depict perfect situations and a bunch of that other crap just give it up.
Do you think tux somehow didnt notice the 70 page amarr thread? no im sure he did notice how he responded to the diemos thread which wasnt 110% whines like the amarr thread and was an actual discussion?
Dont you think if it was the biggest problem EVER IN EVE OMG that a dev would have responded?
But wait CCP hates amarr and is trying to make all amarr quit and ruin their lives so they all go work at mcdonalds i see now CCP IS RUN BY RONALD MCDONALD.
Seriously stop complaining play the game and stop trying to LOL FORUM GRAPHS all over the place
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ELECTR0FREAK
Eye of God Axiom Empire
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Posted - 2006.09.18 09:21:00 -
[27]
Originally by: DevlinAstic Edited by: DevlinAstic on 18/09/2006 08:55:39
Originally by: Jim McGregor
Im becoming allergic to Amarr whines. 
I think they all complained so much that they are actually believing every piece of crap complaint on the forums LOL AMMARR CANT FLY CAUSE THEIR SPACESHIPS JUST FALL OUT OF THE SKY LOLOLOL SO LIKE BOOST THE AMARR NERF DOWNWARDS MOTOIN AND PAY MY WATTER PBILLLLZ ONEONEONEONE!!!!11111
Seriously all you amarr whiners need TO STOP COMPLAINING ITS NOT THAT BAD. Amarr has some problems yes but guess what SO DOES EVERY OTHER RACE IN THE GAME LSKJDG:LJSDGJL:SDGJLKSDG?J.
Oh and dont bust out any of your eve theory crap bs graphs that depict perfect situations and a bunch of that other crap just give it up.
Do you think tux somehow didnt notice the 70 page amarr thread? no im sure he did notice how he responded to the diemos thread which wasnt 110% whines like the amarr thread and was an actual discussion?
Dont you think if it was the biggest problem EVER IN EVE OMG that a dev would have responded?
But wait CCP hates amarr and is trying to make all amarr quit and ruin their lives so they all go work at mcdonalds i see now CCP IS RUN BY RONALD MCDONALD.
Seriously stop complaining play the game and stop trying to LOL FORUM GRAPHS all over the place
Ironically, those graphs are the best representation of what is wrong. Sure they depict perfect situations, but when you compare them to the perfect situations for the other races as well, it's a problem. There's plenty that is unbalanced in EVE, and a big reason the forums are here are for people to post their findings. Now this thread is a terrible example. The OP didn't provide any sound reasoning, he was whining just as badly as those he accuses. However there is a point to the fact that the Amarr are severely lacking in some areas (HACs, Dictors, and Assault Ships for example) and too powerful in others (Recons primarily). Graphs are sometimes the best way to show this in an online forum. I've seen indications of these unbalances in combat in-game, but is the community going to take my word for it unless they can see it for themselves? No. So before you say "STFU and play the game", realize that ignorance in gameplay balance is bliss until you realize that you're the one that is being crippled.
IMO, the reason they're too powerful as recon ships is because Nosferatus are indeed overpowered. I've watched an Arbitrator kill a Deimos and Pilgrim pwn an Eos, mostly in part due to Nosferatus. They simply provide way too much of an advantage. So, without a doubt, Nosferatu need to be fixed. However, the Amarr need some attention as well. I have little problem with their tech 1 ships, as they tend to be pretty solid ships. But when you get into Tech 2, they have some of the strangest stats and slot layouts, designed to fulfill a role but really just resulting in a loss of versatility.
For example. Khanid ships are an interesting concept. They're Amarr ships with missile hardpoints and better shields. But what does a typical Amarr, having trained the Tech 1 ships, need with more shields? He's already put millions of skillpoints into armor tanking and gunnery skills. Now, in order to be effective, he has to train up shield skills and missiles? It's an inconvenience for very little gain. In addition, split-weapon ships tend to suffer from Crappy Bonus Syndrome, because their bonuses tend to all apply to the different weapon types instead of providing an additional benefit like those single-weapon type ships have.
Then you've got the Amarr tackler ships that, due to a lack of mid slots, cannot really tackle. However, you can't really give them more mids because it will make them just like everything else. What to do? Theres plenty of other issues such as the Zealot and Sac, but thats for another post. I've got an Amarr char with 44 million SP as well as my Caldari main, so it's all painfully obvious.
Discoverer of the Missile Damage Formula |

General Apocalypse
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Posted - 2006.09.18 09:32:00 -
[28]
Edited by: General Apocalypse on 18/09/2006 09:32:47
Originally by: MrRookie
Originally by: General Apocalypse
Originally by: Nebuli Whats a "Nos slot" ?
Its a "utility slot" its not specificaly designed to have a Nos fitted in it....
So what do you usualy fit there ? Tractor beam , remote reps or cloaking devices ?
You're getting there. Lets add energy neuts, smartbombs, energy transferers, energy neuts, shields transferers, some drone upgrades and probably more but I can't come up with more right now.
Obviously we can agree that this isn't a "nos"slot 
Energy Neuts - Destoyes enemy cap the the cost of you're own . Usefull only against dreads to kill teir siege mode.
Smartbomb - Drone and sometimes inty killer. No much usefull against anything else
Energy transfer,Remote shield and armor reps/transfer . Totaly useless unless fitted on a logistic cruiser. (Guardian,Oneiros...)
Drone Upgrades:A viable option only for Arbis and his T2 brothers. Rest of the pack has crapy or no drone bay
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MrRookie
Caldari Dark and Light inc. D-L
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Posted - 2006.09.18 10:25:00 -
[29]
Originally by: General Apocalypse Edited by: General Apocalypse on 18/09/2006 09:32:47
Originally by: MrRookie
Originally by: General Apocalypse
Originally by: Nebuli Whats a "Nos slot" ?
Its a "utility slot" its not specificaly designed to have a Nos fitted in it....
So what do you usualy fit there ? Tractor beam , remote reps or cloaking devices ?
You're getting there. Lets add energy neuts, smartbombs, energy transferers, energy neuts, shields transferers, some drone upgrades and probably more but I can't come up with more right now.
Obviously we can agree that this isn't a "nos"slot 
Energy Neuts - Destoyes enemy cap the the cost of you're own . Usefull only against dreads to kill teir siege mode.
Smartbomb - Drone and sometimes inty killer. No much usefull against anything else
Energy transfer,Remote shield and armor reps/transfer . Totaly useless unless fitted on a logistic cruiser. (Guardian,Oneiros...)
Drone Upgrades:A viable option only for Arbis and his T2 brothers. Rest of the pack has crapy or no drone bay
So because the modules aren't usefull on the Arbitrator and the Curse leaves them useless. Making a topic like this and with this reply you are being very narrowminded.
The nos needs a nerf btw It should drain 5% of the cap thats left on the ships 
*guy being attacked by a pirat in a complex
Originally by: Noluck Ned *Notify* Concord is on their way to help you, just hang in there, they are waiting for the gatekeeper to respawn
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welsh wizard
Celestial Apocalypse
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Posted - 2006.09.18 11:03:00 -
[30]
Tbh nos is too powerful.
It removes the point of neuts. I think the devs have got this one right tbh, 'nos only remove cap to a certain extent before they stop'.
It'll actually give neuts a use other than draining capitals.
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XGS Crimson
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Posted - 2006.09.18 11:04:00 -
[31]
nos should be affected by the ships sig radius... so nosing the shists out of a frigate/ assault frig wont screw it.
nos is the intys only real unavoidable enamy and since almost every ship has atleast one nos it makes them some what pointless to fly.
cept caldari.. THEY ARE OVERPOWERD lols... jk
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Buraken v2
Amarr Amarr Defence Initiative
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Posted - 2006.09.18 11:06:00 -
[32]
Originally by: Jim McGregor
Im becoming allergic to Amarr whines. 
I've already built up a natural immunity.
Quote: Mail from: Houvire Takaerne
2006.06.06 19:25 Our research has been fruity. If you're interested, I believe I have found what might be a banana in the corner of my office draw.
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General Apocalypse
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Posted - 2006.09.18 11:14:00 -
[33]
Edited by: General Apocalypse on 18/09/2006 11:14:48 Dam dual post 
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General Apocalypse
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Posted - 2006.09.18 11:14:00 -
[34]
Edited by: General Apocalypse on 18/09/2006 11:15:24
Originally by: welsh wizard Tbh nos is too powerful.
It removes the point of neuts. I think the devs have got this one right tbh, 'nos only remove cap to a certain extent before they stop'.
It'll actually give neuts a use other than draining capitals.
Isn't the 6 x NOS , dual Neut , Triple Rep : the standard agains Dreads ?
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Shadow Mancer
Warriors of God SMASH Alliance
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Posted - 2006.09.18 11:28:00 -
[35]
Originally by: General Apocalypse
Originally by: Shadow Mancer hum, what are u talking about boy? I find propehcy with tech 2 heavy pulse an awesome bc in gang or solo (not as effective but very nice tanker). Zealots is with tech 2 pulse doens't have any issues at all in my OWN experiences. Apoc with tech 2 tachys work very well in fleet combat, I mean serioulsy mean, I love lasers for one reason, u dun run outta ammo/missiles right in the middle of the fight in zero zero, 20 jumps away from closest station possible. This I know because I do fly tech 2 Tempest with tremor and quake and it sucks when I run ooutta ammo. So i'd say tech 2 lasers do have nice advantages over those which require ammo/missiles.
So i'd say No to your "NOS is the only weapon" amarr does have some nice stuffs ;-)
Try fighting someone whit your're own skils and see how you're in a hopeless fight. And a well set up deimos or vaga can make a zelot regret that he was born. BTW don't you use nos on the 5th slot or you usualy fit a tractor beam ?
Tractor beam? yes I do it a tractor beam for PVE. For pvp i do fit 1 Medium Nos, so what's your point? are u trying to tell me that if I dun fit 1 medium NOS, those other 4 medium guns will do nothing for me? I fought sacrilige in my vagas and munnins b4, and when that sacriliege jams me i can't do nothing but standing there watching him shooting me with lasers, in vagss i'd run away, so another point sacriliege uses emc and guns and 3 light drones as weapons. I later found out that he had only 1 Nos fitted, so what are u trying to tell me that he won because of that 1 medium nos, the only amarr's weapon?
as for fitting NOS, i'll tell u that minmatar ships rely on NOS more than amarr and NOS help minnie ships more than any race, mkay.
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Shadow Mancer
Warriors of God SMASH Alliance
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Posted - 2006.09.18 11:28:00 -
[36]
Originally by: General Apocalypse
Originally by: Shadow Mancer hum, what are u talking about boy? I find propehcy with tech 2 heavy pulse an awesome bc in gang or solo (not as effective but very nice tanker). Zealots is with tech 2 pulse doens't have any issues at all in my OWN experiences. Apoc with tech 2 tachys work very well in fleet combat, I mean serioulsy mean, I love lasers for one reason, u dun run outta ammo/missiles right in the middle of the fight in zero zero, 20 jumps away from closest station possible. This I know because I do fly tech 2 Tempest with tremor and quake and it sucks when I run ooutta ammo. So i'd say tech 2 lasers do have nice advantages over those which require ammo/missiles.
So i'd say No to your "NOS is the only weapon" amarr does have some nice stuffs ;-)
Try fighting someone whit your're own skils and see how you're in a hopeless fight. And a well set up deimos or vaga can make a zelot regret that he was born. BTW don't you use nos on the 5th slot or you usualy fit a tractor beam ?
Tractor beam? yes I do it a tractor beam for PVE. For pvp i do fit 1 Medium Nos, so what's your point? are u trying to tell me that if I dun fit 1 medium NOS, those other 4 medium guns will do nothing for me? I fought sacrilige in my vagas and munnins b4, and when that sacriliege jams me i can't do nothing but standing there watching him shooting me with lasers, in vagss i'd run away, so another point sacriliege uses emc and guns and 3 light drones as weapons. I later found out that he had only 1 Nos fitted, so what are u trying to tell me that he won because of that 1 medium nos, the only amarr's weapon?
as for fitting NOS, i'll tell u that minmatar ships rely on NOS more than amarr and NOS help minnie ships more than any race, mkay.
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General Apocalypse
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Posted - 2006.09.18 13:21:00 -
[37]
Originally by: Shadow Mancer
Originally by: General Apocalypse
Originally by: Shadow Mancer hum, what are u talking about boy? I find propehcy with tech 2 heavy pulse an awesome bc in gang or solo (not as effective but very nice tanker). Zealots is with tech 2 pulse doens't have any issues at all in my OWN experiences. Apoc with tech 2 tachys work very well in fleet combat, I mean serioulsy mean, I love lasers for one reason, u dun run outta ammo/missiles right in the middle of the fight in zero zero, 20 jumps away from closest station possible. This I know because I do fly tech 2 Tempest with tremor and quake and it sucks when I run ooutta ammo. So i'd say tech 2 lasers do have nice advantages over those which require ammo/missiles.
So i'd say No to your "NOS is the only weapon" amarr does have some nice stuffs ;-)
Try fighting someone whit your're own skils and see how you're in a hopeless fight. And a well set up deimos or vaga can make a zelot regret that he was born. BTW don't you use nos on the 5th slot or you usualy fit a tractor beam ?
Tractor beam? yes I do it a tractor beam for PVE. For pvp i do fit 1 Medium Nos, so what's your point? are u trying to tell me that if I dun fit 1 medium NOS, those other 4 medium guns will do nothing for me? I fought sacrilige in my vagas and munnins b4, and when that sacriliege jams me i can't do nothing but standing there watching him shooting me with lasers, in vagss i'd run away, so another point sacriliege uses emc and guns and 3 light drones as weapons. I later found out that he had only 1 Nos fitted, so what are u trying to tell me that he won because of that 1 medium nos, the only amarr's weapon?
as for fitting NOS, i'll tell u that minmatar ships rely on NOS more than amarr and NOS help minnie ships more than any race, mkay.
Double post ftw
We're talking PVP since that's where a pilot is realy testing his capabilities. Very few ppl lose ships to NPCs
Can you sustain T2 guns + rep whidout NOS for more then 45s ? NOS is a key element in Amarr ships.
ECM is a universal thing, even a T1 frig can jam you. So you might lose you vaga to a Kestrel so that fight is irelevant. NOS helped him break you're tank faster. If you had ECCM that Sacrilege woud have been in a world of payne.
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Naughty Cat
Caldari Sun Lin Tong
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Posted - 2006.09.18 14:22:00 -
[38]
Edited by: Naughty Cat on 18/09/2006 14:23:50
Originally by: MrRookie
Originally by: General Apocalypse Edited by: The nos needs a nerf btw It should drain 5% of the cap thats left on the ships 
OMG! Ok, let's than nerv jamers too (Why "this Dominix" could jam my raven 3 times in a row with 2 t2 multi's???) Let's nerv Drones (and make ECM burst finally work on them) Let's nerv minmatars back again (why blasters should USE capacitor while autocannons shouldn't) Let's nerv everything............
-----------------------------------------------
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MrRookie
Caldari Dark and Light inc. D-L
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Posted - 2006.09.18 15:59:00 -
[39]
Originally by: Naughty Cat Edited by: Naughty Cat on 18/09/2006 14:23:50
Originally by: MrRookie Edited by: The nos needs a nerf btw It should drain 5% of the cap thats left on the ships 
OMG! Ok, let's than nerv jamers too (Why "this Dominix" could jam my raven 3 times in a row with 2 t2 multi's???) Let's nerv Drones (and make ECM burst finally work on them) Let's nerv minmatars back again (why blasters should USE capacitor while autocannons shouldn't) Let's nerv everything............
How about you get the quote right first of all, I think that was you posting bullcrap
And yes lets nerf(nerv?) ECM, good thinking. We can leave drones since they are pretty ok. Minmatar don't use capasitor anymore if thats what you mean
Let me guess, you fly a Dominix ecm/nos/drone-solopwnmobile?
*guy being attacked by a pirat in a complex
Originally by: Noluck Ned *Notify* Concord is on their way to help you, just hang in there, they are waiting for the gatekeeper to respawn
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Naughty Cat
Caldari Sun Lin Tong
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Posted - 2006.09.18 17:01:00 -
[40]
Nope Raptor, Crow, Crusader, Curse, Raven, Scorpion.......
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Murukan
Minmatar The Priory
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Posted - 2006.09.18 17:07:00 -
[41]
If you only have one nos on the nerf isn't going to affect you much seeing as it takes awhile to drain someone's cap with one nos. This nerf is more aimed and the people fitting 4+nos. Nos isn't an amarr weapon either you tit besides the curse/pilgrim.
In rust we trust!!! |

ELECTR0FREAK
Eye of God Axiom Empire
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Posted - 2006.09.18 17:12:00 -
[42]
I'd honestly say the Nos is more of a Gallente weapon than an Amarr weapon.
Discoverer of the Missile Damage Formula |

LordChaos
Amarr Celestial Apocalypse
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Posted - 2006.09.18 17:37:00 -
[43]
I think NOS is good as it is dont see much problem in it
NOS against Ceptors is like having an assualt launcher fitted to take out ceptors
even a curse with LvL 5 recon and 5 nos fitted it aint easy to take down a BS with
Bhaalgron on the other hand is a cheat of a ship lol but then again its faction BS
i dont think the NoS domi is that over powering its hard to beat but it aint uber
anyways to the point i dont see any problems with NoS
i dont scream that everytime i try to tackle a BS with my Malediction and he has NoS and bam i cant do crap lol, i try to warp out and come back again. I lose my ceptor..... soo not as ex*****ive as losing a BS
i remeber i didnt have a Nos on my apoc and got scrambled by ceptors and couldnt get out or kill them with my medium drones
BS are supposed to be the most versitale of ships so i disagree with the NoS has to do with sigradius
Neutrilizers are another issue but i think they more of a weapon then anything else
The Master Of Chaos

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Nicocat
Caldari
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Posted - 2006.09.18 17:38:00 -
[44]
I always fit nos for an ANTI-Amarr setup... ;)
It also works wonders against the cap-hungry Caldari tanks. Invluns don't work if you're sucked dry, unlike EAMNII's.
As for changing it, yeah, I think it should be changed. It's a tad uber right now, but so is ECM, WCS, T2 ammo, etc. Just give it a while, things will rebalance eventually. ---------------------------- Remember, killing a Goon isn't murder. They don't have souls. |

ELECTR0FREAK
Eye of God Axiom Empire
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Posted - 2006.09.18 18:01:00 -
[45]
Originally by: LordChaos I think NOS is good as it is dont see much problem in it
NOS against Ceptors is like having an assualt launcher fitted to take out ceptors
even a curse with LvL 5 recon and 5 nos fitted it aint easy to take down a BS with
Bhaalgron on the other hand is a cheat of a ship lol but then again its faction BS
i dont think the NoS domi is that over powering its hard to beat but it aint uber
anyways to the point i dont see any problems with NoS
i dont scream that everytime i try to tackle a BS with my Malediction and he has NoS and bam i cant do crap lol, i try to warp out and come back again. I lose my ceptor..... soo not as ex*****ive as losing a BS
i remeber i didnt have a Nos on my apoc and got scrambled by ceptors and couldnt get out or kill them with my medium drones
BS are supposed to be the most versitale of ships so i disagree with the NoS has to do with sigradius
Neutrilizers are another issue but i think they more of a weapon then anything else
People aren't saying that 1 or 2 Nos on a ship is overpowered. It's when ships several of them that we run into issues. Vampire setups tend to completely destroy the enemy's chance of tanking, while making it a simple matter to absorb all of their damage. The amount of skill required to make and use this setup is very low, and it is too versatile and broadly used to make it a counter setup (ie a ship designed to work well when used to counter another ship type).
There needs to be a stacking penalty, or some kind of alteration to how Nos work. Personally, I'd like to see all ships get a fixed number of Aux points, the same way ships have missile and turret hardpoints. For example, the Apoc would have 8 Turret hardpoints, 2 Missile and 2 Aux. Perhaps this change would even warrant a boost to some Aux units like Smartbombs because you wouldn't be able to fit a large number of them onto a ship setup.
Discoverer of the Missile Damage Formula |

LordChaos
Amarr Celestial Apocalypse
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Posted - 2006.09.18 18:10:00 -
[46]
its a Setup yes u do nos alot but u dont do alot of damage and tank better
and btw even though everyone is complaining about Amarr and so am i lol a NoS domi with 2 Armor reps cant tank my Geddon with dual hvys and tech2 bersekers i can kill it before my cap is gone , unless he ecms and i dont have eccm :)
The Master Of Chaos

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