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Ryoken McKeon
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Posted - 2006.09.17 18:49:00 -
[1]
Can someone here remind me what the point of it is again?
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Pille Dufrais
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Posted - 2006.09.17 18:51:00 -
[2]
sure - to kill targets - whatever those targets may be. Then, maybe, to keep their loot.
more point to an average gatecamp than to your post tbh
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Clone Delta
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Posted - 2006.09.17 18:52:00 -
[3]
to pick off one or two ships that you greatly outnumber and out class?, to block off a chock point except to a corp?
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Ryoken McKeon
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Posted - 2006.09.17 18:53:00 -
[4]
Originally by: Clone Delta to pick off one or two ships that you greatly outnumber and out class?, to block off a chock point except to a corp?
Fine, so put up a secured can on the other side saying "X-corp's territory, enter at your own risk."
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Ryoken McKeon
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Posted - 2006.09.17 18:53:00 -
[5]
I've been playing a month and a half, what worthwhile loot could i possibly be carrying in my cruiser...?
And I never claimed there was a point to this post----just made it out of frustration.
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Serious Bob
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Posted - 2006.09.17 19:11:00 -
[6]
Losing a ship can hurt. Yes.   
Posting on the forum whilst "under the influence" is a bad idea though. Next time, scan the gate.
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Dupac
Corsets and Carebears Whips and Chains
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Posted - 2006.09.17 19:11:00 -
[7]
Originally by: Ryoken McKeon I've been playing a month and a half, what worthwhile loot could i possibly be carrying in my cruiser...?
And I never claimed there was a point to this post----just made it out of frustration.
Most (all?) pirates at gatecamps do not have time to check your age, do not have the spare slots to cargo scan you and aware that you are going to warp off if you can. If you are part of a larger gang, coordinating everyone to stop shooting at the one time is difficult enough.
All of these factors combined make it very difficult to ransom people in anything smaller than a BC. Even then you have to sit tanking the sentries while they go through their purse :) and try and edge closer to the gate and freedom..........
Who knows if you are an alt, if you're carrying something nice on an escrow mission, if you have lots of named gear from running missions?
Much easier to kill them all and let the loot alt sort them out.
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MysticNZ
Solstice Systems Development Concourse
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Posted - 2006.09.17 19:31:00 -
[8]
Originally by: Ryoken McKeon I've been playing a month and a half, what worthwhile loot could i possibly be carrying in my cruiser...?
And I never claimed there was a point to this post----just made it out of frustration.
No one usally checks how old you are. Hell I use to carry stuff in a shuttle so :P -=====- Xorus is teh nub :D I heard that *beats player with big stick* now be a good carebear and mine me some veldspar - Xorus |

deathforge
The Accursed
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Posted - 2006.09.17 19:35:00 -
[9]
Originally by: Ryoken McKeon Can someone here remind me what the point of it is again?
To create forum whining.
Seriously, nobody cares who you are, how old you are, or how crappy your ship is. I use alts to ferry my spoils of war (er, ganking, as it were) to market all the time. And I'm not alone in doing so, so the pirates (or whatever label for them makes you feel better about the situation) will gank anything they can lock, because you just don't know what's inside until you shoot it open and check 
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D2O HeavyWater
Synergy. Imperial Republic Of the North
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Posted - 2006.09.17 19:35:00 -
[10]
Try it asd see for yourself. Ya never know you might like it.
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St Dragon
Deep Core Mining Inc.
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Posted - 2006.09.17 19:46:00 -
[11]
Originally by: Ryoken McKeon Can someone here remind me what the point of it is again?
Obviously you are new to eve so i shall explain it to you the various reasons why people gatecamp.
One reason is just to kill people just for ****s and gigles.
Another is to try and 'Claim' the system by gatecamping the gates and aptrolling the various locations such as belts planets stations etc.
another reason is to test out your combat setup.
Another is to be the gate PIRATE and take the loot [sometimes it does pay off or so im told].
ou see there are reasons to do gate camping and bear in mind this has been going opn for years now so its ahrdly going to go away. My advice is learn how t avoid such things in future and one day when you can destroy a gate camp or two for revenge [with some friends of course ] -----------------------------------------------
"Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god." -- Jean Rostand |

Shiboline M'Ress
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Posted - 2006.09.17 20:25:00 -
[12]
Edited by: Shiboline M''Ress on 17/09/2006 20:27:09 Edited by: Shiboline M''Ress on 17/09/2006 20:26:58 So you found the hard way, one of the less pleasant features of EVE... Gatecampers...
Gatecamper : A player 'rat' unable or unwilling to fight in traditional pvp (either 1on1 or group). A gatecamper/s prefers when the odds are grossly in their favour, example: BS's camping a gate, sniping n00b ships, or ships unable to put much of a fight - industrial ships...
While there are Pirates (more traditional pvp, pk'r type player) scouting out belts and hunting pray, these are are going the way of the Dodo.
Advice: make your own gate to gate bookmarks (since buying and copying them is nearfed), and when you here people complaining about the use of said BM's you know they are Gatecampers, complaining that they actually have to work for a kill...
So when they complain, SMILE and show them the middle finger =]
Seiri na no? Napukin aru wa yo.
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Izo Azlion
Veto.
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Posted - 2006.09.17 20:29:00 -
[13]
Why let your enemy cross the bridge and hide/move around, when you can catch them at the bottleneck and execute them there?
*shrug*
Izo Azlion.
---
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Necrosmith
Gallente Wife lets me play corp
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Posted - 2006.09.17 21:29:00 -
[14]
Killing you is the point.
Doing it with a little risk to yourself is the priority.
There is no honor, just blowing up or not. Gatecamping and attacking in numbers is the best way to make sure they blow up and not you.
When death hurts, people do what it takes to minimize the chance of it happening.
Best Regards,
--Necro
------------- "Isk is cheap. Life is cheaper. This week, they're having a sale on both." |

Jastra
Gallente Coreli Corporation
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Posted - 2006.09.17 21:40:00 -
[15]
it's cat and mouse, it's a game, and you're not alone in getting annoyed the first time or two, the best advice is to laugh it off, learn a little each time how to avoid it next time, it's a vital if annoying game dynamic that keeps everyone on their toes and provides a career path for PvP'ers, Anti Pirates, traders and manufacturers of WCS |

Scoundrelus
The Black Fleet Pirate Coalition
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Posted - 2006.09.17 21:49:00 -
[16]
I wish to impart upon all of you a comparative note. Gatecamping is the pirates version of mining. How? Well Mining is boring, you sit in a belt and wait while your cargo fills with ore. Gatecamping, you sit on a gate and wait for people to come through so you can shoot and take their stuff. Both are done for profit purposes. Gatecamping is can be very profitable, yet it is boring. Pirates do it typically when they need money. So thus its something similar to pirate mining.
I personally have never gate camped and won't do so in the near future. There is nothing like the rush of finding someone at a belt at 5 degrees and warping in praying you'll land near him and he won't have stabs. ===============================================
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Locutus ofBorg
Caldari Royal Hiigaran Navy
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Posted - 2006.09.17 22:37:00 -
[17]
I gate camp to get the poor SOB's loot and to recieve hate mail. Call me an ass but i live to ruin somebodies day.
 Need a sig? Contact me ingame
Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] - Cortes |

Brutus Julius
TEK Inc. R i s e
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Posted - 2006.09.17 22:49:00 -
[18]
To keep enemies out of a system while a gang destroys the enemies POS
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Karl Mord
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Posted - 2006.09.17 22:52:00 -
[19]
I was in the US Army, and we had a pretty hard and fast rule about 'If you don't outnumber them *at least* 3 to 1 and don't outgun them, then run away until you do'.
Bottom line is that gate camping/ganking = standard method by which humans fight.
If you think it is any other way, well your just wrong.
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Sepherim
Amarr Hedion University
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Posted - 2006.09.18 01:15:00 -
[20]
Edited by: Sepherim on 18/09/2006 01:16:00
Originally by: Serious Bob Losing a ship can hurt. Yes.   
Posting on the forum whilst "under the influence" is a bad idea though. Next time, scan the gate.
How can you scan a gate before going? Can you do it from another system before crossing?
As for the military reference, I must correct it. That may be how the american army works, but not all armies work the same way. Spain defeated Napoleon's troops with small guerrilla warfare, which isn't based in that asumption but on surprise. Alexander the Great conquered empires with far more troops than his own. Germany had less troops in the Second World War than the sum of all their enemies, and still were victorious for several years. Strategy, hability, cunning, bravery, technology. This all adds up, not only sheer numbers. --------------------- One Empire, One Emperor, One Faith, One Amarr... A Whole Universe Under One rule. |

Liegus
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Posted - 2006.09.18 01:29:00 -
[21]
Originally by: Karl Mord I was in the US Army, and we had a pretty hard and fast rule about 'If you don't outnumber them *at least* 3 to 1 and don't outgun them, then run away until you do'.
What unit were you with? The 704th Weenie Corps? That'd make a great war movie.
Sgt. America: "OK men, we need to hold this hill at all costs. You hear me? We hold this ground or die trying. Unless they have guns or there are more than two of them. THEN we run away."
Men: *cheer* Good plan, Sir!
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ReePeR McAllem
Amarr Caldari Deep Space Navy Caldari Deep Space Industral
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Posted - 2006.09.18 01:53:00 -
[22]
Gate camping in 0.0 is to stop enemies invading your space. Gate camping in empire is for the same when war dec is on. Now though gate ganking in empire is where noobs slap on tachyon beam lasers and sit 150km from gates shooting at frigs and badgers etc. My gate gank consists of tanking the sents and engaging ships in combat.. alotta fun 
Courage is rightly esteemed the first of Amarr qualities... because it is the quality which guarantees all others |

Ridley Tree
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Posted - 2006.09.18 01:58:00 -
[23]
Originally by: Ryoken McKeon Can someone here remind me what the point of it is again?
Why did bandits/theives hide along major travel routes and roads in the ancient world? Because thats where the people to rob are.
Why do pirates gate game? Because thats where the people to rob are.
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Ryoken McKeon
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Posted - 2006.09.18 02:11:00 -
[24]
Edited by: Ryoken McKeon on 18/09/2006 02:12:20
Quote:
One reason is just to kill people just for ****s and gigles.
Ding ding ding, tell him what he wins alex.....
They had a warp bubble set up, they didn't engage me for about 30 seconds (i was hauling ass to try and get into an area where i could warp, and i'm assuming that during those 30 seconds they were looking at my info and at my ship) I even asked one of them and he said that it was just because he got a kick out of it.....
I can understand gatecamping for loot, or even for territorial reasons (but honestly, there you can give some ******* warning, especially when you have a goddamn bubble up), but wasting other people's time and money just for the hell of it is what most people call 'perverted' or 'sociopathic'. I should be used to this **** by now, i've been playing MMO's for 3 or 4 years now and I focus mostly on PvP, but I have never understood what people get out of this kind of thing. I guess it all goes back to what happens to people irl and taking out your frustrations on complete strangers...
This would **** me off less if it weren't for the time lag between us, it's going to be a year before I can even think about taking on any of these guys---and that's a *****.
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Ryoken McKeon
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Posted - 2006.09.18 02:30:00 -
[25]
Quote: There is nothing like the rush of finding someone at a belt at 5 degrees and warping in praying you'll land near him and he won't have stabs.
That's rather amusing. You're basically saying "There's nothing like waiting to find out whether you'll get a kill with your lame gank or whether they'll escape your lame gank." While there is certainly more to that then there is to gatecamping, and while I have done that myself, it still isn't real pvp. There, all your doing is hoping your enemy (who will be engaged in other business, either ratting or mining) isn't ready to haul ass at the first sight of another player.
What should really be the exilherating question in this game is "Will there be 1 of them....or 5, and what will they be flying? Will they have the advantage or will I?"
Another thing I want to throw in here, is that it's a lot easier for people who have been playing for 1-3 years to tell me to "QQ more nub", when you can come back in 5-10 minutes in an HAC being backed up by a pair or three of battleships. Also, you know more about what gates are suicide to go through and which aren't, as such, you won't be in this situation as often, and when you are, you won't have any trouble getting some vengeance.
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Audri Fisher
Caldari The Keep THE R0CK
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Posted - 2006.09.18 03:18:00 -
[26]
Originally by: Sepherim Edited by: Sepherim on 18/09/2006 01:16:00
Originally by: Serious Bob Losing a ship can hurt. Yes.   
Posting on the forum whilst "under the influence" is a bad idea though. Next time, scan the gate.
How can you scan a gate before going? Can you do it from another system before crossing?
As for the military reference, I must correct it. That may be how the american army works, but not all armies work the same way. Spain defeated Napoleon's troops with small guerrilla warfare, which isn't based in that asumption but on surprise. Alexander the Great conquered empires with far more troops than his own. Germany had less troops in the Second World War than the sum of all their enemies, and still were victorious for several years. Strategy, hability, cunning, bravery, technology. This all adds up, not only sheer numbers.
erm.
Spanish troops defeated Napolean with guerilla tactics true. They used superior mobility however to force a local superiority in numbers fot the most part.
Germany didn't have as many troops true, but remeber, they all had uniforms, and weapons, which can't be said of the russians in the beginning of the war.
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Ghoest
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Posted - 2006.09.18 03:44:00 -
[27]
The point of most gate camps is to momentarily empower the 30 year old geek doing the camping.
The point of the second most gate camps is to keep you out of soverien space.
Wherever you went - here you are.
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Sosus Red
Caldari Thunderbolts The Cyrene Initiative
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Posted - 2006.09.18 03:55:00 -
[28]
Ive camped in 0.0 more than once. My thinking on 0.0 is if you go there you should always be prepared for a fight.
Low sec gate camping is lame though, imo.
Maybe those campers are bored or just cant hack it out in syndicate. Listen to this cool stationwhile you play |

Zosimos Sabina
Amarr Loot
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Posted - 2006.09.18 04:31:00 -
[29]
Edited by: Zosimos Sabina on 18/09/2006 04:31:55 You know what CCP needs to implement? Ship salvaging aka salvage corvette from Homeworld, not just wrecks.
1) Remove cans dropping from ships. 2) Implement a short-range, high slot module that allows you to force eject a pilot from their ship. It uses really expensive charges sold only by NPCs, thus making people ganking noobs and people in t1 cheap stuff not worth the bother. Using the module puts "points" on the ship, and once you reach a certain number of points (depending on ship class), the pilot is ejected from their ship. While you are doing this, the pirated guy is free to shoot back. 3) Everyone wins! No more - oh god all the t2/named was destroyed from the ship. Pirates learn to use ship/cargo scanner on the fly to determine profitability of taking over a ship. Brings low-sec piracy back to belts or under gate gun range. Maybe make logistics ships useful, to remote rep the salvager. 4) To prevent insurance fraud, make such ships unable to be insured in the future, and confiscated if they ever enter high-sec (trafficking in stolen goods mkay). Only way to prevent people trading ships and exploiting insurance money.
I'd vote for this tbh.
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Benglada
Finite Horizon
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Posted - 2006.09.18 04:44:00 -
[30]
Originally by: Ryoken McKeon I've been playing a month and a half, what worthwhile loot could i possibly be carrying in my cruiser...?
And I never claimed there was a point to this post----just made it out of frustration.
i have about 25m worth of stuff on my thorax right now... answer your question? ---------------------------
Originally by: Arkanor
0.0 is the Final Frontier. Bring money and friends.
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