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Thread Statistics | Show CCP posts - 1 post(s) |
TheDeceit
Minmatar Veto.
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Posted - 2006.09.19 13:24:00 -
[31]
Originally by: Something Random
Originally by: Fr3nzi
My person favorite is Linkage.
^^ That one was Photoshopped as was admitted by its creator
No it wasnt, i visited it and saw it as it was just like that... except i saw white can markers of course.
Yeah they were blue to me, it was pretty sweet looking.
Sorry about the small picture, I must've deleted the bigger one I had, but that is actually my old explorin' vigil. --------
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Epsilon 1
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Posted - 2006.09.19 13:40:00 -
[32]
Link
Originally by: Steven Gerrard Why do those minmatarians throw their ships together from toilet paper and junk?
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Spaja Saist
Gallente Isotope Industries
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Posted - 2006.09.19 16:09:00 -
[33]
If you are so bored that you need to spend time making can art and lagging the rest of us out do the eve community a favor and quit.
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Kweel Nakashyn
Minmatar Aeden
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Posted - 2006.09.19 17:36:00 -
[34]
Edited by: Kweel Nakashyn on 19/09/2006 17:37:59
Originally by: Estelle Matsuko
Originally by: GM Arkanon Edited by: GM Arkanon on 19/09/2006 08:55:49 Hello everyone.
I want to alert you to the fact that creating 'can art' is potentially a breach of our EULA. To whit:
7 - CONDUCT A. Specifically Restricted Conduct 1. You may not take any action that imposes an unreasonable or disproportionately large load on the System.
Can Art is fun to be admired at. This is as useless as domino's falls :)
Leaving a large amount of containers in space can have serious implications for the entire system. I verified this the other day, while investigating a lag complaint. After we removed a can art piece located in the system, it stopped lagging, so I think it't safe to say that it contributed significantly to the lag in the system.
We will shortly be publishing a policy regarding this issue, after it has been discussed internally. We would rather not have to take action against any player because of this, as we know that the intention of the players involved are not malicious, but please be aware that the creation of can murals is a breach of our EULA and potentially an actionable offense.
Does this mean that the hundreds of pilots involved every weekend in attacking or defending POS¦s and systems in 0.0 thereby crashing nodes are in breach of the eula? Can we petition?
They KNOW it¦s going to lag out or crash the servers, yet they still do it(against point 7.A.1)
+1 but that's how the game is meant to be played. Can Art is not. Like insta, anchoring cans was not game-designed to make pictures but players did... Anyway, I'd like to hear what ccp have to reply to you because the EULA is not clear about this particular point.
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Siigari Kitawa
Gallente HelpCorp United
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Posted - 2006.09.19 21:57:00 -
[35]
So, I just warped to where my cans are supposed to be, and they're invisible.
I still see all of them on the scanner, but for some reason I can't visually see them. I saw them for a flash second and then they were gone.
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Siigari Kitawa
Gallente HelpCorp United
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Posted - 2006.09.19 22:04:00 -
[36]
Also, they're showing up as not in range. What's going on? I should be able to see them, but I can't.
Wow I'm confused.
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hydraSlav
Synergy Evolved
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Posted - 2006.09.19 22:27:00 -
[37]
Originally by: Siigari Kitawa Also, they're showing up as not in range. What's going on? I should be able to see them, but I can't.
Wow I'm confused.
Off grid
=================================== Above comments are my personal views, and do not represent my corporation or alliance, unless otherwise indicated |
Siigari Kitawa
Gallente HelpCorp United
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Posted - 2006.09.19 23:54:00 -
[38]
Originally by: hydraSlav
Originally by: Siigari Kitawa Also, they're showing up as not in range. What's going on? I should be able to see them, but I can't.
Wow I'm confused.
Off grid
Well, I have to say, that's weird. They're INVISIBLE. They show up on scanner in 500 but don't show up on the grid, but don't show up on the screen.
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LUGAL MOP'N'GLO
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Posted - 2006.09.20 00:01:00 -
[39]
Originally by: TheDeceit
Originally by: Something Random
Originally by: Fr3nzi
My person favorite is Linkage.
^^ That one was Photoshopped as was admitted by its creator
No it wasnt, i visited it and saw it as it was just like that... except i saw white can markers of course.
Yeah they were blue to me, it was pretty sweet looking.
Sorry about the small picture, I must've deleted the bigger one I had, but that is actually my old explorin' vigil.
I wasn't blue to them at the time, but here's a bigger picture anyways.
Linkage
~~~~~~~~~ I wish my lawn was EMO so it would cut itself. I approve of this message. |
Marlenus
Caldari Ironfleet Towing And Salvage
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Posted - 2006.09.20 00:13:00 -
[40]
Originally by: Rahn Sohwant What I'd like to know is what kind of resources are being wasted on the thousands of abandoned drones scattered all over mission spots. Pick a system with a good abount of traffic and turn on combat drones on your scanner... literally hundreds of drones all over the place with no ships of any sort anywhere near them. After spotting 5 Hammerhead IIs yesterday I started thinking it might be worth training up scan probes to go retrieve them.
If scan probes would let you scan for drones, it would. Alas, they don't.
This is actually one of my favorite salvage activities, though. If I scan a cluster of tech II drones that's not too far off the ecliptic, I can usually scan them down to a spot within a few hours fast microwarpdriving. Then I'll set a fast ship to it while I need to be AFK.
It's hard to do, but a real rush when all that lovely salvage pops into view on the grid. However fun it may be, though, it's really not worth the time and effort economically, because at most you're usually chasing five tech II drones, and it can be hours of work to find 'em without scan probes.
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DefJam101
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Posted - 2006.09.20 00:19:00 -
[41]
Originally by: Nikolai Nuvolari
Originally by: GM Arkanon We would rather not have to take action against any player because of this, as we know that the intention of the players involved are not malicious
Drunk drivers don't have malicious intentions when they lose control and smash into people, but that doesn't stop the cops from kicking a drunk's ass the moment he gets behind the wheel. Don't be afraid to ***** down.
Are you defending drunk driving? >:( Nice job buddy
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Drokar Gazer
ChAoTiC UnDeRvErSe
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Posted - 2006.09.20 00:28:00 -
[42]
This is EVE dammit. This is NOT MS Paint. Get over it. Im sick of this crap littered all over eve as it is.. it ruins the RP aspect of the game and looks lame. It should be banable offense for doing in the first place and lights are even worse idea.
NO THANKS.
________________________________________ Drokar Gazer Chaotic Underverse [KURSE] Keep What You Kill.
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Rajon Kelper
Omacron Militia Veritas Immortalis
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Posted - 2006.09.20 00:37:00 -
[43]
Originally by: Drokar Gazer This is EVE dammit. This is NOT MS Paint. Get over it. Im sick of this crap littered all over eve as it is.. it ruins the RP aspect of the game and looks lame. It should be banable offense for doing in the first place and lights are even worse idea.
NO THANKS.
Most EVE players arent RPers, thanks... not saying you guys dont matter, but what if can art is just as important an aspect of the game to someone as RPing is to you? ---------------------------------------------------
"The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving." |
Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2006.09.20 01:03:00 -
[44]
Can art is fine as long as you don't put it at a station or gate.
Put it at a moon instead, and the GMs are fine with it.
--[23] Member--
Originally by: DB Preacher The only time BoB's backs are to the wall is when Backdoor Bandit is in local.
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Phrixus Zephyr
Singularity.
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Posted - 2006.09.20 01:08:00 -
[45]
Originally by: Nikolai Nuvolari
Originally by: GM Arkanon We would rather not have to take action against any player because of this, as we know that the intention of the players involved are not malicious
Drunk drivers don't have malicious intentions when they lose control and smash into people, but that doesn't stop the cops from kicking a drunk's ass the moment he gets behind the wheel. Don't be afraid to ***** down.
Yeah this analogy applies because he killed anyone? Get a ******* grip.
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Audrea
Widowmakers Novus Ordos Seclorum
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Posted - 2006.09.20 01:54:00 -
[46]
There is an easy solution for Can art lag: Make the art in some safe spot, and then leave shuttle called Can Art Here nearby.
Make it within 1.5AU of hub gate, and now people can use cheapest scan probes to have a look :)
Will add nice part of exploration to eve ------------------ Tired of fleet combat lag? -Post HERE
All posts are my personal opinions. |
Acinonyx Jubatus
International Multi-Player Consortium
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Posted - 2006.09.20 02:20:00 -
[47]
Originally by: Rahn Sohwant What I'd like to know is what kind of resources are being wasted on the thousands of abandoned drones scattered all over mission spots. Pick a system with a good abount of traffic and turn on combat drones on your scanner... literally hundreds of drones all over the place with no ships of any sort anywhere near them. After spotting 5 Hammerhead IIs yesterday I started thinking it might be worth training up scan probes to go retrieve them.
Heh, this reminds me, one day I was out practically alone in a system, no real traffic, 3 people in local at the time and had been for awhile, I knew one was in a station, and wasn't sure where the other was, but never showed up on scanner. So, I hit scan, took awhile as it usually does...
And what am I greeted by? around 20 or more combat drones, just sitting around in the middle of space.
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Siigari Kitawa
Gallente HelpCorp United
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Posted - 2006.09.20 03:13:00 -
[48]
OMGosh scan probes are SO MUCH FUN!
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Weirda
Minmatar Queens of the Stone Age Chimaera Pact
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Posted - 2006.09.20 03:33:00 -
[49]
Originally by: Spaja Saist If you are so bored that you need to spend time making can art and lagging the rest of us out do the eve community a favor and quit.
am saddened and disgusted that you haven't been banned from eve yet for you immaturity...
if it lags the servers that sucks. have always thought that there was something weird about how bm's in cans and mass cans off grid can affect people. why are all those packets being sent to client (bm's inside cans)? would be better if client just took the hit when they opened it. __ Weirda Join QOTSA Now Stealth Bomber Tweaks |
Pika Boom
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Posted - 2007.07.31 03:09:00 -
[50]
Originally by: LUGAL MOP'N'GLO
Originally by: TheDeceit
Originally by: Something Random
Originally by: Fr3nzi
My person favorite is Linkage.
^^ That one was Photoshopped as was admitted by its creator
No it wasnt, i visited it and saw it as it was just like that... except i saw white can markers of course.
Yeah they were blue to me, it was pretty sweet looking.
Sorry about the small picture, I must've deleted the bigger one I had, but that is actually my old explorin' vigil.
I wasn't blue to them at the time, but here's a bigger picture anyways.
Linkage
Amazing how after the postings about hey this is an eula violation and such that it's still there. although the head looks like pacman. now. |
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Siege
Minmatar Siegecraft Bounty Hunting
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Posted - 2007.07.31 03:14:00 -
[51]
Originally by: GM Arkanon Edited by: GM Arkanon on 19/09/2006 08:55:49 Hello everyone.
I want to alert you to the fact that creating 'can art' is potentially a breach of our EULA. To whit:
7 - CONDUCT A. Specifically Restricted Conduct 1. You may not take any action that imposes an unreasonable or disproportionately large load on the System.
Leaving a large amount of containers in space can have serious implications for the entire system. I verified this the other day, while investigating a lag complaint. After we removed a can art piece located in the system, it stopped lagging, so I think it't safe to say that it contributed significantly to the lag in the system.
We will shortly be publishing a policy regarding this issue, after it has been discussed internally. We would rather not have to take action against any player because of this, as we know that the intention of the players involved are not malicious, but please be aware that the creation of can murals is a breach of our EULA and potentially an actionable offense.
Sooooo.....
How will this apply to the many abandoned anchored cans in high-sec, where the players aren't even active anymore, and nobody can remove them?
Drones are no big deal, you can scan/scoop them out no problem. But the cans are basically permanent lag bombs right now when you warp to a popular old belt.
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Siege
Minmatar Siegecraft Bounty Hunting
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Posted - 2007.07.31 03:18:00 -
[52]
Originally by: Marlenus
Originally by: Rahn Sohwant What I'd like to know is what kind of resources are being wasted on the thousands of abandoned drones scattered all over mission spots. Pick a system with a good abount of traffic and turn on combat drones on your scanner... literally hundreds of drones all over the place with no ships of any sort anywhere near them. After spotting 5 Hammerhead IIs yesterday I started thinking it might be worth training up scan probes to go retrieve them.
If scan probes would let you scan for drones, it would. Alas, they don't.
This is actually one of my favorite salvage activities, though. If I scan a cluster of tech II drones that's not too far off the ecliptic, I can usually scan them down to a spot within a few hours fast microwarpdriving. Then I'll set a fast ship to it while I need to be AFK.
It's hard to do, but a real rush when all that lovely salvage pops into view on the grid. However fun it may be, though, it's really not worth the time and effort economically, because at most you're usually chasing five tech II drones, and it can be hours of work to find 'em without scan probes.
I haven't done it in a long time, but I USED to scan/scoop drones all the time. Used to get piles of them. When did it stop working?
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Hack Causality
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Posted - 2007.07.31 03:48:00 -
[53]
Originally by: GM Arkanon Edited by: GM Arkanon on 19/09/2006 08:55:49 Hello everyone.
I want to alert you to the fact that creating 'can art' is potentially a breach of our EULA. To whit:
7 - CONDUCT A. Specifically Restricted Conduct 1. You may not take any action that imposes an unreasonable or disproportionately large load on the System.
Leaving a large amount of containers in space can have serious implications for the entire system. I verified this the other day, while investigating a lag complaint. After we removed a can art piece located in the system, it stopped lagging, so I think it't safe to say that it contributed significantly to the lag in the system.
We will shortly be publishing a policy regarding this issue, after it has been discussed internally. We would rather not have to take action against any player because of this, as we know that the intention of the players involved are not malicious, but please be aware that the creation of can murals is a breach of our EULA and potentially an actionable offense.
My personal favorite can art: (NSFW) http://dl.eve-files.com/media/0608/nasty_can_art.jpg
Back when I first joined, there was a Dev-sponsored can art competition. Now that eve's strained servers can't keep up with the massive number of people online it suddenly goes from an amusing activity for all to a EULA violation. Gotta love that flexible legalese! If you spam a system with hundreds of cans in a completely random array, it's ignored. If you put hundreds of cans into a picture or words, it becomes a lag-creating eula violation.
If I find a viewpoint from which the thousands of cans in these belts form a picture, can I get a GM to remove them? [/sarcasm]
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Chaos Incarnate
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Posted - 2007.07.31 03:50:00 -
[54]
Originally by: Pika Boom Amazing how after the postings about hey this is an eula violation and such that it's still there. although the head looks like pacman. now.
Thread necros are a shameful practice.
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Satsuki Kakuri
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Posted - 2007.07.31 04:23:00 -
[55]
So when is CCP gonna do about all the 100s... if not 1000s of cans floating around the systems where they took out the asteriod belts. Or all the ones people forgot they knew they had. I bet those are causing more lag then some can art at an out of the way spot. (abandoned high sec ice fields to name one area)
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murder one
Gallente Death of Virtue FreeFall Securities
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Posted - 2007.07.31 04:46:00 -
[56]
Originally by: GM Arkanon Edited by: GM Arkanon on 19/09/2006 08:55:49 Hello everyone.
I want to alert you to the fact that creating 'can art' is potentially a breach of our EULA. To whit:
7 - CONDUCT A. Specifically Restricted Conduct 1. You may not take any action that imposes an unreasonable or disproportionately large load on the System.
Leaving a large amount of containers in space can have serious implications for the entire system. I verified this the other day, while investigating a lag complaint. After we removed a can art piece located in the system, it stopped lagging, so I think it't safe to say that it contributed significantly to the lag in the system.
We will shortly be publishing a policy regarding this issue, after it has been discussed internally. We would rather not have to take action against any player because of this, as we know that the intention of the players involved are not malicious, but please be aware that the creation of can murals is a breach of our EULA and potentially an actionable offense.
If can art lags a system so horribly, then all the PERMANENTLY ANCHORED CANS in all the high sec areas need to be removed as well. There has to be a TON of old/unused, and even currently used secure cans anchored in all the different high sec systems being put to no good use in particular.
Furthermore there are cans all over the place that amount to nothing more than space grafitti whos sole purpose is to display a message.
If you're going to nerf can art, get rid of the rest of the cans as well. It's impacting my game play when I warp into a belt in a .5 system trying to engage a war target and I lag out because there are so many cans in the belt.
Originally by: Goumindong it is at the point where it is impossible to determine whether or not you are trolling or if you area really out of your freaking mind.
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Mad Maynard
Figurehead Inc
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Posted - 2007.07.31 05:10:00 -
[57]
To anyone who is interested, the can art in question is located in the EBO system, if memory serves.
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Kylegar
Caldari
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Posted - 2007.07.31 05:18:00 -
[58]
Can Art is an Effective way to leave your mark upon EVE...as laggy as it is.
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Zepher8062
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Posted - 2007.08.24 06:14:00 -
[59]
Some of you mentioned that a cleanup of the cans would be useful.
Well some of the cans are years old and soem are only hours old, how would we differentiate between them.
How about a 30 day limit on the cans (or possibly 7 days)
They are cheap enough as it is so its not like buying a can every week is gonna make you go broke
We already have logs in most of the cans, just add something like that, that will pop the can after 7 days or so. (maybe a mail to be sent to you after 6 would even be cool)
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.08.24 06:21:00 -
[60]
very cool :)
I think timers that would make them go down at downtime would let people make can art in the same way that people make ice sculptures :) ----------------------------------- I'm working my way through college target CCP need...more room... |
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