Pages: 1 2 3 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Shiloh Templeton
Center for Advanced Studies Gallente Federation
222
|
Posted - 2015.01.13 14:11:48 -
[1] - Quote
Anyone run one of these yet?
I've found one, but even with perfect scanning skills, astero + sister launcher and probes I can only get to 93.3% whereas it's been easy to scan down Standard Sleeper Cache in this setup. I'm going to have to dig up some modules to see if I can resolve it. It will be interesting if it requires implants.
|

explorer chaos
Abananax
13
|
Posted - 2015.01.13 14:19:18 -
[2] - Quote
Managed to scan and get in today (scanning skills at 4). But lost 3 ships there, so be careful !  |

Shiloh Templeton
Center for Advanced Studies Gallente Federation
222
|
Posted - 2015.01.13 14:24:01 -
[3] - Quote
That's odd. I wonder if scan resolution is dependent on the loot. What kind of ships did you lose? I don't run the standard in less than a tanked Stratios. |

syphilllis
Salusa Secundus Shipyards and Armaments
0
|
Posted - 2015.01.13 14:40:16 -
[4] - Quote
Found 1 only 88% in scanning proteus. lvl4 scan skills pinpoint I and rangefinder I arrays lvl5 sub skills . Hedgiviter system in heim. Maybe its a BS class site. Good luck to all who scan and get some loot. |

syphilllis
Salusa Secundus Shipyards and Armaments
0
|
Posted - 2015.01.13 16:40:21 -
[5] - Quote
Shiloh Templeton wrote:Anyone run one of these yet?
I've found one, but even with perfect scanning skills, astero + sister launcher and probes I can only get to 93.3% (119.8 scan strength). I'm going to have to dig up some modules to see if I can resolve it.
Update 1: I loaded a Rangefinding Array II and Pinpointing Array II and it didn't do much good -- until I manually positioned the individual probes -- then I was able to complete the scan and warp to the site.
Manual positioning of probes worked for me as well. Almost forgot we could do that. |

Atreides Horza
Caldari Provisions Caldari State
34
|
Posted - 2015.01.13 18:45:22 -
[6] - Quote
syphilllis wrote:Shiloh Templeton wrote:Anyone run one of these yet?
I've found one, but even with perfect scanning skills, astero + sister launcher and probes I can only get to 93.3% (119.8 scan strength). I'm going to have to dig up some modules to see if I can resolve it.
Update 1: I loaded a Rangefinding Array II and Pinpointing Array II and it didn't do much good -- until I manually positioned the individual probes -- then I was able to complete the scan and warp to the site. Manual positioning of probes worked for me as well. Almost forgot we could do that.
how exactly? Cant seem to move them manually :( |

Quanah Comanche
Republic Military School Minmatar Republic
73
|
Posted - 2015.01.13 20:24:45 -
[7] - Quote
Atreides Horza wrote:syphilllis wrote:Shiloh Templeton wrote:Anyone run one of these yet?
I've found one, but even with perfect scanning skills, astero + sister launcher and probes I can only get to 93.3% (119.8 scan strength). I'm going to have to dig up some modules to see if I can resolve it.
Update 1: I loaded a Rangefinding Array II and Pinpointing Array II and it didn't do much good -- until I manually positioned the individual probes -- then I was able to complete the scan and warp to the site. Manual positioning of probes worked for me as well. Almost forgot we could do that. how exactly? Cant seem to move them manually :(
Hold alt key |

Jeremiah Saken
The Fall of Leviathan
190
|
Posted - 2015.01.14 07:21:25 -
[8] - Quote
Shiloh Templeton wrote:There is a big room with a malfunctioning power source that keeps you from being able to access the loot depots in the middle of the main room. There are three crystals that need to be installed to remove the damage. There are also 3 rifts.
The closest Rift takes you to another room with lots of loot and many sentries, plus some other objects like Sentry Repair Station, Vessel Rejuvenation Battery, Hyperfluct Generator, Remote Grid Unit. I started taking damage when I moved towards the loot. I couldn't get the Sentry Repair to do anything. Trying to shoot the sentries was a BAD idea as I started taking damage any time I came into the room. You can exit this room via a Rift that takes you to the 2nd rift in the main room.
Mainroom 2nd rift area allows you to fit one of the 3 crystals and then takes you to the far 3rd mainroom rift. Accessing the object at the 3rd rift causes the 2nd Rift to be realigned to a hidden space that contained 3 depots that could be accessed easily. Watch out for hidden mines that are strong enough to pop a frigate. It seems they've change it a bit from the Sisi versions before patch. Good, singualrity version was unbalanced, easy first two rooms, insane damage on last one. I wouldn't recommended to do it in frigates, not before we manage how to do it "properly". I hope we can do it without using Nestor...
Bacon tastes so much better when it's marinated in vegan tears.
I am the night. I'm Bantam.
More exploration in exploration
|

Ling Gong Chen
ALL THE LONELY PEOPLE
6
|
Posted - 2015.01.14 12:09:14 -
[9] - Quote
Jeremiah Saken wrote:Shiloh Templeton wrote:There is a big room with a malfunctioning power source that keeps you from being able to access the loot depots in the middle of the main room. There are three crystals that need to be installed to remove the damage. There are also 3 rifts.
The closest Rift takes you to another room with lots of loot and many sentries, plus some other objects like Sentry Repair Station, Vessel Rejuvenation Battery, Hyperfluct Generator, Remote Grid Unit. I started taking damage when I moved towards the loot. I couldn't get the Sentry Repair to do anything. Trying to shoot the sentries was a BAD idea as I started taking damage any time I came into the room. You can exit this room via a Rift that takes you to the 2nd rift in the main room.
Mainroom 2nd rift area allows you to fit one of the 3 crystals and then takes you to the far 3rd mainroom rift. Accessing the object at the 3rd rift causes the 2nd Rift to be realigned to a hidden space that contained 3 depots that could be accessed easily. Watch out for hidden mines that are strong enough to pop a frigate. It seems they've change it a bit from the Sisi versions before patch. Good, singualrity version was unbalanced, easy first two rooms, insane damage on last one. I wouldn't recommended to do it in frigates, not before we manage how to do it "properly". I hope we can do it without using Nestor...
that's the problem. CCP did make some changes in key details in TRANQUILITY compares to the SiSi old version. the LIMITED one is still familiar with the test server version but the changes they did to STANDARD one completely remake it. and now they just release the SUPERIOR and honestly i have not found any of them in SiSi before. then yesterday just right after the DT i found one in high sec, BALLE to be precisely. even in STANDARD we have to fit a good omni tanking ship to bear those three sleeper turrets, i believe we may have no choice but to fly a good fitting battleship to hack it thought. since nestor is the only one with virus strength bonus, is that possible that CCP actually pushing us to buy more nestors? |

Jeremiah Saken
The Fall of Leviathan
190
|
Posted - 2015.01.14 12:28:51 -
[10] - Quote
Ling Gong Chen wrote:that's the problem. CCP did make some changes in key details in TRANQUILITY compares to the SiSi old version. the LIMITED one is still familiar with the test server version but the changes they did to STANDARD one completely remake it. and now they just release the SUPERIOR and honestly i have not found any of them in SiSi before. then yesterday just right after the DT i found one in high sec, BALLE to be precisely. even in STANDARD we have to fit a good omni tanking ship to bear those three sleeper turrets, i believe we may have no choice but to fly a good fitting battleship to hack it thought. since nestor is the only one with virus strength bonus, is that possible that CCP actually pushing us to buy more nestors? I did standard in Astero but didn't fail a single hack, so it's possible but dangerous. I had new years long break from EvE and yesterday started to playing again, still looking for superior ones. They shouldn't spawn in hisec IMO. As for Nestor. This ship have no covop cloak so it's nearly useless in anything but hisec. Slow battleship maybe good when you live in WH not for jumping +20 systems in null. I don't like the idea of locking explorers into SoE ships. They are basically drones/armor/lasers ships so players with those skills will benefit more. There should be racial version of those vessels.
Bacon tastes so much better when it's marinated in vegan tears.
I am the night. I'm Bantam.
More exploration in exploration
|
|

Ling Gong Chen
ALL THE LONELY PEOPLE
6
|
Posted - 2015.01.14 13:01:01 -
[11] - Quote
Jeremiah Saken wrote: I did standard in Astero but didn't fail a single hack, so it's possible but dangerous. I had new years long break from EvE and yesterday started to playing again, still looking for superior ones. They shouldn't spawn in hisec IMO. As for Nestor. This ship have no covop cloak so it's nearly useless in anything but hisec. Slow battleship maybe good when you live in WH not for jumping +20 systems in null. I don't like the idea of locking explorers into SoE ships. They are basically drones/armor/lasers ships so players with those skills will benefit more. There should be racial version of those vessels.
wow i have to say that's very cool. well, since i don't have the skills like yours, i would never make such a high risk move so i am better do it with my proteus. my proteus is fitted with at least 75% in all resistance but still taking 280+ in one hit from the turret with the heavist fire, and i don't know how many turrets like this one were placed in SUPERIOR. therefore i think it is still not a good option to do it with cruiser class ships. cruisers are much more slower than frigates and the signal radius is much more bigger as well. i bet CCP didn't design it for us to do it with cruisers.
i totally agree with you about not locking explorers into SOE ships. but the fact is they didn't create any other battleships with explore bonus. and for me i think the nestor is just slimply a armor tanking version of rattlesnake. still, unless CCP give explore bonus to any other battleships in the future version, nestor may be the only cracker to the SUPERIOR. and my armar battleship is still in level 1. blast it. |

Jeremiah Saken
The Fall of Leviathan
190
|
Posted - 2015.01.14 13:10:41 -
[12] - Quote
Ling Gong Chen wrote:wow i have to say that's very cool. well, since i don't have the skills like yours, i would never make such a high risk move so i am better do it with my proteus. I don't have superior skills for Astero, i was just speed tanking sentries. I tired to speed tank two sentries in standard site (tengu) and have problem with that, both hitted very hard. There must be a way to disarm sentries in superior cache.
Bacon tastes so much better when it's marinated in vegan tears.
I am the night. I'm Bantam.
More exploration in exploration
|

Ling Gong Chen
ALL THE LONELY PEOPLE
6
|
Posted - 2015.01.14 13:23:55 -
[13] - Quote
Jeremiah Saken wrote: I don't have superior skills for Astero, i was just speed tanking sentries. I tired to speed tank two sentries in standard site (tengu) and have problem with that, both hitted very hard. There must be a way to disarm sentries in superior cache.
that's the point. if we wanna find out how to hack through the SUPERIOR we defenitely need a ship strong enough to stand the earlier stage of fire before we shut down the sentries, not to metioned the enormous eviromental damage could possible existed. |

Janeway84
Def Squadron Pride Before Fall
134
|
Posted - 2015.01.14 15:23:29 -
[14] - Quote
Ling Gong Chen wrote:Jeremiah Saken wrote:Shiloh Templeton wrote:There is a big room with a malfunctioning power source that keeps you from being able to access the loot depots in the middle of the main room. There are three crystals that need to be installed to remove the damage. There are also 3 rifts.
The closest Rift takes you to another room with lots of loot and many sentries, plus some other objects like Sentry Repair Station, Vessel Rejuvenation Battery, Hyperfluct Generator, Remote Grid Unit. I started taking damage when I moved towards the loot. I couldn't get the Sentry Repair to do anything. Trying to shoot the sentries was a BAD idea as I started taking damage any time I came into the room. You can exit this room via a Rift that takes you to the 2nd rift in the main room.
Mainroom 2nd rift area allows you to fit one of the 3 crystals and then takes you to the far 3rd mainroom rift. Accessing the object at the 3rd rift causes the 2nd Rift to be realigned to a hidden space that contained 3 depots that could be accessed easily. Watch out for hidden mines that are strong enough to pop a frigate. It seems they've change it a bit from the Sisi versions before patch. Good, singualrity version was unbalanced, easy first two rooms, insane damage on last one. I wouldn't recommended to do it in frigates, not before we manage how to do it "properly". I hope we can do it without using Nestor... that's the problem. CCP did make some changes in key details in TRANQUILITY compares to the SiSi old version. the LIMITED one is still familiar with the test server version but the changes they did to STANDARD one completely remake it. and now they just release the SUPERIOR and honestly i have not found any of them in SiSi before. then yesterday just right after the DT i found one in high sec, BALLE to be precisely. even in STANDARD we have to fit a good omni tanking ship to bear those three sleeper turrets, i believe we may have no choice but to fly a good fitting battleship to hack it thought. since nestor is the only one with virus strength bonus, is that possible that CCP actually pushing us to buy more nestors?
The Nestor is out there! |

Frylord
Quovis The Bastion
0
|
Posted - 2015.01.14 16:39:07 -
[15] - Quote
Salutations peons. O/
I've noticed there is a distinct lack of information on this site so I thought I'd share my experiences to date and offer something of a guide.
Word of warning though, I wouldnGÇÖt even recommend running this site unless you have both tech II data / relic analyzers and a bonuses ship with decent exploration skills. It's a hard plex to scan down, the hacks are difficult and unforgiving to mistakes.
So, critera: A decent tanked ship. Good hacking skills. A propulsion module. A weapon that can hit out to a minimum of 18k.
Room 0 GÇô Frontdoor
There's a single data container you need to hack to spawn a rift to progress to the first room. No idea what happens if you fail to hack it, as that's never happened so far.
Room 1 GÇô Sentry Room
Things in this room: Loot cans. Rift to room 2 (Solar Room). Sentry guns. Explosive silos. Sentry control tower. Sentry repair tower. Ship shield tower. Rift control unit (or something to that effect, it's in the middle of the cans)
There's a cluster a cans surrounded by sentries. Do NOT attack the sentries or approach the cans, as this will aggro said sentries and shut down this room.
There is a container near the warp in called something like sentry control tower, hacking this will take control of one of the sentries and turn it on the others. When this happens, it will start taking a lot of damage, to counter this you need to burn towards the sentry repair tower. Hacking this will repair your sentry allowing it to destroy all the other sentries. WARNING, your controlled sentry takes a lot of damage during this time, I'd estimate you only have about 1 to 2 minutes max before your controlled sentry is destroyed, so some kind of prop mod is essential for burning between towers.
Hack the containers and grab the loot when all sentries are destroyed. This is all the loot for room 2.
Now, when you hack the rift control unit in room 2, you'll get a message stating there's insufficient power to open the rift, but with enough kinetic energy you could maybe open it.
To do this you'll need to hack the ship shield tower, once this is done you only have 10 seconds of super tank to target and destroy the explosive silos. The silos are about 18k away from the shield tower, but they have literally almost no HP. One volley from my crap lasers on my stratios popped them. What's important is that you kill them before your shield buff from the tower wears off, as the explosion will no doubt destroy your ship.
Once done, you only have 60 seconds to rehack the rift control unit. If you fail to do this in time a dozen sentries spawn and start attacking your ship, it took my stratios down to half armour in a single volley, but I managed to escape.
I havenGÇÖt managed to get into room 3 from this part yet, so can't comment on it.
Quick note though, even if you fail room 1 something awful trying to open the gate to room 3 and everything spawns, you can still use the rift near the warp in to get to room 2.
Room 2 GÇô Solar Room
3 rifts. Loot cans. Observation tower. 3 empty cans near each rift. A rift calibration unit.
Easy room, upon entering you'll notice solar observation tower. Hack this and grab the item it drops, match it up to the can with the same name and drop it in. For example, if the item from the observation tower is radio data, it gets placed in the radio can.
Once done, the cans are safe to approach and hack. You'll be taking some minor damage over time when you're near, but it's very easy to tank.
The rifts are just for easier movement. The rift near the observation tower goes to the far left, where the rift with the calibration unit is. If you use the rift without hacking the calibration unit, it'll just send you back to where you warped in, if you hack it it'll send you to the far right right. The far right rift just returns you to room 1.
Easy room, nothing to really worry about. I think the only way to fail is to not hack the observation tower.
Warning: I haven't actually failed to hack any cans so far, so no idea what the failure state is for that. Might just be you need to start again, or you might get your anus reamed by a dozen sentries.
End notes;
Quite a difficult site and I'm looking forward to getting into room 3 now I understand the mechanics. Done in a T2 stratios.
|

Orlacc
722
|
Posted - 2015.01.14 18:03:39 -
[16] - Quote
Great post! Thanks.
"Measure Twice, Cut Once."
|

Jeremiah Saken
The Fall of Leviathan
191
|
Posted - 2015.01.15 19:51:25 -
[17] - Quote
Found my first one on TQ today. I landed directly on solar room, easy one (just like on SiSi), After hacking tower and fixing the rift i done room containers (dmg was low, but started to increasing in time), Stratios showed up on d-scan so i cloaked up, definately was explorer hunter, there was no probes on d-scan so it was prescanned, strat landed and cloaked near cans. I made it to the rift and jumped sentries room but after i landed site despawned in blue ball of energy...
Bacon tastes so much better when it's marinated in vegan tears.
I am the night. I'm Bantam.
More exploration in exploration
|

Ling Gong Chen
ALL THE LONELY PEOPLE
6
|
Posted - 2015.01.16 18:50:00 -
[18] - Quote
OK guys. I knew how ther 3rd room works, and this knowledge came with the price of my 1b proteus sacrificed inside in TRANQUILITY.
when i was exploring in high sec in the recent two days i suprisingly found quite a lot SUPERIOR sites. almost every single one of them was abandoned for the first room failing to hack the sentry control tower and activate the premiter sentries. totally 16 of them, all spawn 120KM+ from the central cans group in all direction, 4 on above, 4 in below and 8 around the horizonal level. yes, there are also 6 sentries standing with the loot cans but their will only be activated when you approch them within 7500m, and each of them will spawn 2 more sentries for help but once you kill the original one you approched to the other two new spawn sentries will be gone for good. the perimiter sentries only have 150KM shooting range, what i did was to fly a proteus with 600 ehp and kill all the sentries so when i hack the rift control unit there will be no more things shooting at me, and the plan so far actually worked, all the cans were hacked and the rift of the 3rd room opened without anymore sentries kicking my butt. oh and the rift control unit time alarm is 60 seconds, not 45.
3rd room was totally clean at the first place, there is no can to loot and no sentries to kill, only one empty central system unit, one security unit not far away from it, and 3 more hackable silos. what i did is to crack the security first and local news said there will be no more sentries can fire on me. then i check on the central system unit info, it said i need to put some fluid things inside to make it work. so i hacked those 3 silos and got the fluid. there will be something more inisde the silos but when i put them inside the local news shows no effect. so i guessed the mechanism of this room must be work like the 2nd room, when the central system neeed different things you need to put the respective loots inside in different time.
back to point. when i put the fluid inside the central system can the system was activated, looting cans started to spawn alone with the super shield unit with them. 3 groups of loot cans, each one has a super shield unit in the middle. apparently CCP just combined the earlier two rooms into the last one. then the local new warmed me about some kind of shockwave is coming. i was a bit confuse at moment so i didn't hack the super shield unit in time so i take the first wave of the shockwave, but my ship is hell of a tank so it didn't take that much damages, about 1/4 of my armor. then after a while the sencond shockwave came, this time is twice stronger than the last time, and then the 3rd shockwave, each time it gets stronger and the 5th shockwave blew up my proteus directly.
my suggestions is if your ship does not have enough resistance, don't enter the 3rd room, for the first shockwave will definitely hurt you ship badly, even blow you up directly, because the time between the first super shield and the first shockwave may not enough for you to hack it, for what i was seeing there is just about 40 seconds, so you may have to tank the first shockwave. my proteus has 80% omni resistance and shockwave still hurts very bad. just for the damage of 3rd room i can be sure there is now safe way to do the SUPERIOR in a cruiser.
btw, when my proteus blew up i thought i was going to lose some of my skill, but i didn't and didn't recieve any email about it. is that ture that CCP actually cancel the T3 ships destruction penalty? |

Jeremiah Saken
The Fall of Leviathan
192
|
Posted - 2015.01.17 09:21:33 -
[19] - Quote
Did one yesterday.
Again landed directly on solar room. Easy one and doable in Astero i think.
Then warped to second with sentries. Again easy if you know what to do and doable in frigate. Hacked "sentries structures", loot cans, then rift bridge and warped to third room.
Hacked defence unit first, message showed that there won't be sentries. Did all silos and activated tower. Cans started to emerge with repair units, i think it's 3 cans per one repair unit total around 9-10 can. Sentries spawned also ( i don't know what is defence unit doing) and aoe damage incoming. AoE hits in some intervals, i think it's around 45 seconds. First wave hited me for 3k dmg, sentries hited hard (300-500). Didn't waited for another (i had almost 800 mil in cargo). All that with almost 40k buffer tengu, least resistance around 70%.
Now third room is fighting with time. Cargo scanner is a must, i don't think we will be able to hack all cans, cruisers are less agile and moving around the room is complicated (f...ing collision model).
My overall feelings about the hardest site: -it's too easy aparat from last room, -shouldn't be spawned in hisec, loot is insanely good for that sec, -i never did limited one but from what i read about it there are some on grid dangers that can't be switched off, exploding objects and stuff, we need to navigate through site to bypass them, first two room in superior are just hack the dangers and loot the cans, -if you CCP really think that naming those "data" at scanner will solve data sites problem you are wrong if you remove data sites from game now, nobody would notice, it's a content without purpose now.
Ling Gong Chen wrote:OK guys. I knew how ther 3rd room works, and this knowledge came with the price of my 1b proteus sacrificed inside in TRANQUILITY.Oops Why you doing exploration sites in 1bil worth ship? The main things i'm flying t3 are scanning and hacking bonus, nullification, covert cloak, good agility. I won't be able to defend myself if i get caught (i will eat SB but something with more tank may be a problem).
Bacon tastes so much better when it's marinated in vegan tears.
I am the night. I'm Bantam.
More exploration in exploration
|

Jeremiah Saken
The Fall of Leviathan
202
|
Posted - 2015.01.24 09:23:25 -
[20] - Quote
So there are two versions of this site, they are starting with: - ver. I - when we are landing on solar room - ver. II - when we are landing on sentries room (harder than previous one) Is this intentional or is it a bug?
"...genre is a definition, the definition in itself must have boundaries, the boundaries act as barriers, and the barriers are like walls, like the walls of a prisonn++..."
|
|

Sansh Leko
The Scope Gallente Federation
17
|
Posted - 2015.01.24 13:53:16 -
[21] - Quote
Quote:Mines room entrance is one of the rifts in Solar room.
Rift closest to the structure you need to hack in order to retrieve Radio/Gamma/etc thingy.
First time I failed Remote reroute hack, but even then message says something like " even tho you failed the hack nearby rift is
redirected".
Take the rift and it will warp you in the Mines room.
Second time I didnt failed Remote reroute hack, and again that same rift leads you to that Room.
Note, if you are in a Cov Ops, or even Astero upon failing the first hack in Mines room say farewell.
That hack is one of the hardest I ever encountered in explo, even with 130 coherence dont get baited in the corner like I did.
Last time in damage log there was 20k+ damage from that explosion.
Reposting quoted from Standard Sleeper Cache thread in case somebody dont know where is entrance to Mines room.
|

Aesynil
The Unit... Valhalla Empire
4
|
Posted - 2015.01.25 03:42:16 -
[22] - Quote
Was just doing the Superior site in a well-tanked Stratios (Active, though, not passive). Failing the hack on the Mine remote defense grid insta-popped my ship. Fly safely!
Looks like it did 1795, then 2795, then 719, then 1315 , from multiple separate hits. Maybe if I'd been further away, I wouldn't have died. |

Ruvin
175
|
Posted - 2015.01.26 11:55:48 -
[23] - Quote
Work in progress , they have loads of input , but its from different persons so experience is different , so not yet a 100% working walktrough (its called algorithm there)
Found a video , didnt watched yet , its 40 mins . But videos in this stuff usually are great (better once to see then 10 times to read about it )
https://www.youtube.com/watch?v=YHzcvKnSybo
If someone watched would like a input if its usefull .
They have more written info on how to use this "site" to kill people then about hacking itself , lol .... Someone used it to kill a Goon gang :D
Opportunities multiply as they are seized.
|

Samantha Calderon
Griffin Capsuleers Ad-Astra
3
|
Posted - 2015.01.27 04:08:46 -
[24] - Quote
Well, found another Superior Cache:
From the entrance it droped me in the Solar Room. This one is easy, you hack the observation tower, get the chip and put it in the right can (gamma in gamma, radio in radio, etc). Then you hack the cans, easy peasy.
Then i took the spatial rift next to the gamma can, and dropped me in the Turrets room. Again, hack the turret control unit to get one on your side, and quickly hack the turret repair tower to heal yours. After all the turrets are done, hack the cans, but do not get too close to the Plasma Silos. Then i hacked the Hyperflux Generator, and it droped me in...
The Archive. I quickly hacked the turret security can, I began to hack the Silos and get the parts for the Central Archive. Be careful, some times hacking the Silos can spawn turrets, it happened to me one. After you hack the three silos, i dropped all the part into the Central Archive, and it began to drop cans and a rejuvenation can. The thig is, it also dropped a "Impaired Archive Sentry Turret" (Impaired thanks to hacking the security can). It also reported about the incoming shockwave. With all this, i choose to bail out, my Tengu wa snot tanky enough. |

Jeremiah Saken
The Fall of Leviathan
206
|
Posted - 2015.01.28 08:07:08 -
[25] - Quote
Samantha Calderon wrote:The Archive. I quickly hacked the turret security can, I began to hack the Silos and get the parts for the Central Archive. Be careful, some times hacking the Silos can spawn turrets, I hacked first silo when 3 turrets spawned. Does defence grid unit do something here? I hacked it first but spawned turrets hited like train, few volleys and i had to warp off. Also "mine" room can be enter by far more rift at solar room?
"...genre is a definition, the definition in itself must have boundaries, the boundaries act as barriers, and the barriers are like walls, like the walls of a prisonn++..."
|

Bagrat Skalski
Poseidaon
7916
|
Posted - 2015.01.29 21:34:52 -
[26] - Quote
Dont fail the hackable structure in mine room, accesible from solar room, for me it was the closest rift when i warped to the room, the cenral one. Failing the hack made all mines explode instantly. 16000 dmg, my Stratios blew up with all the loot inside.
Don't look any further for negative energy, you will find it by being lazy.
|

Orlacc
755
|
Posted - 2015.01.29 22:10:47 -
[27] - Quote
Bagrat Skalski wrote:Dont fail the hackable structure in mine room, accesible from solar room, for me it was the closest rift when i warped to the room from the sentry room, the central one rift. Failing the hack made all mines explode instantly. 16000 dmg, my Stratios blew up with all the loot inside.
16k and blew up a Stratios? Wow.
"Measure Twice, Cut Once."
|

Jeremiah Saken
The Fall of Leviathan
211
|
Posted - 2015.01.29 22:38:54 -
[28] - Quote
Bagrat Skalski wrote:Dont fail the hackable structure in mine room, accesible from solar room, for me it was the closest rift when i warped to the room from the sentry room, the central one rift. Failing the hack made all mines explode instantly. 16000 dmg, my Stratios blew up with all the loot inside. 16k before or after resistances? You flying quite light tanked. My standard stratio explo fit shows me 37k EHP. Anyway they pushing us to Nestor for sure. I can overtank my t3 for now but nerf is incoming soon, what then? over 1b ship for rare sites?
"...genre is a definition, the definition in itself must have boundaries, the boundaries act as barriers, and the barriers are like walls, like the walls of a prisonn++..."
The Good, The Bad and The Bantam
|

Orlacc
757
|
Posted - 2015.01.29 23:22:06 -
[29] - Quote
Lost a T3 in PVE? One billion dollar Proteus? Whacky stuff.
"Measure Twice, Cut Once."
|

Bagrat Skalski
Poseidaon
7919
|
Posted - 2015.01.30 13:19:27 -
[30] - Quote
Jeremiah Saken wrote:Bagrat Skalski wrote:Dont fail the hackable structure in mine room, accesible from solar room, for me it was the closest rift when i warped to the room from the sentry room, the central one rift. Failing the hack made all mines explode instantly. 16000 dmg, my Stratios blew up with all the loot inside. 16k before or after resistances? You flying quite light tanked. My standard stratio explo fit shows me 37k EHP. Anyway they pushing us to Nestor for sure. I can overtank my t3 for now but nerf is incoming soon, what then? over 1b ship for rare sites? Considering that I have done anexes in it and 5/10 DEDs, and having two lows with damage amplifiers, large plate, armor rigs, and energized nano membrane, It is surprising for me too.
Don't look any further for negative energy, you will find it by being lazy.
|
|

Jeremiah Saken
The Fall of Leviathan
214
|
Posted - 2015.02.01 13:49:14 -
[31] - Quote
If remote defense grid unit is hacked after the sentries are spawn in archive room additional can is spawning.
"...genre is a definition, the definition in itself must have boundaries, the boundaries act as barriers, and the barriers are like walls, like the walls of a prisonn++..."
The Good, The Bad and The Bantam
|

BUS1NESSMAN
MMMONSTER ENERGY
1
|
Posted - 2015.02.02 15:56:15 -
[32] - Quote
|

Ling Gong Chen
ALL THE LONELY PEOPLE
7
|
Posted - 2015.02.05 07:42:13 -
[33] - Quote
i just found this video on YOUTUBE.
i used EFT to fit a same nestor and it has 30K raw armors. and don't forget this pilot used 2x Corpus X-Type Large Armor Repairer. even for a battleship like this one is insanely tough. and the result? the ealier few shockwaves didn't give his ship any more than scraches but when those colosal shockwaves arrived even his ship can hardly over repair the damage, and at the end he realized the damages have already overweight his repair amount so he warp out before his ship pods. seriously? damage amouts overweight a nestor with 2 deadspace top large repairers? who cames up a genius idea of that? |

Torgeir Hekard
I MYSELF AND ME
124
|
Posted - 2015.02.05 11:31:20 -
[34] - Quote
Ling Gong Chen wrote: damage amouts overweight a nestor with 2 deadspace top large repairers? Use rewarp, Luke.
Ran a couple of these sites in past several days (was at work, so many distractions and thus usually screwed archives). Used an incursion leftover buffer legion with a single T2 rep and links (full armor + one skirmish for mwd speed). About 150k ehp and about 450 tank.
Used links to keep the site open (I've noticed it despawn after the very first hacked loot can in the solar room), so I could rewarp at will (there are reports that cloaking in site will make it disappear).
The room order is random (turrets and solar harvester), the warpin rift in the solar room is also random.
You get to the mines from the solar room (in fact they are on the same grid, just 250km away). To get there I used to first fix the solar harvester, loot all the cans, then jump to the farthest rift, hack the defence grid, jump back and use the "left" rift (you can guess the right one by tying to use it - it will tell you 250-270ish distance to warp). There are reports that mines can kill you midwarp (their position is random), and I certainly triggered a mine one time when warping, but didn't receive any damage (also you can get hit by the solar flare midwarp when warping between the "left" and the far rift, and it does hurt). Hacking the defence grid will reveal a random number of loot cans (i've had from 1 to 2) and a minefield. Then you either have to slowboat back some 270 km to the "right" rift or simply rewarp.
The turret room is strange. One time i've successfully got myself a friendly turret and a healer for it, but made a stray shot which spawned some turrets 150km away, and the friendly turret didn't touch them (still, half of them wasn't even shooting me). The other time I failed to hack the healing structure, and my little turret died But still the initial enemy turrets blew up on their own.
The archive room. You get spare parts from the barrels, and you don't have to use them all. You need only 3 fluids, and you usually get more from the barrels than you need. Failing any hack (including loot cans) will spawn sentries. They hit like a freight train unless you hack the defence grid.
Unlike the turret room, the invul cans appear to do nothing of value. They don't seem to rep you, they don't stop the sentries, they don't stop the shock waves. Looks like a waste of time.
My advice is to get the cans farthest from the warpin first. I was able to last up to the second colossal wave before warping out. And if you clear out the farthest cans first, you can rep up back, return to the site and grab the remaining closer cans in a couple of tries. Tanking 2 colossal waves is very much possible if you have good buffer (at least 100k EHP). Just mind the debris clouds - they are worse than massive waves. |

Damjan Fox
Fox Industries and Exploration
88
|
Posted - 2015.02.12 13:04:17 -
[35] - Quote
Did anybody test, what kind of damage the shockwaves do? Omni, or EM/Thermal? |

Sansh Leko
The Scope Gallente Federation
37
|
Posted - 2015.02.17 02:11:21 -
[36] - Quote
Anyone tryed remote repping the final room?
So far I have been skipping Archive room because I dont have skills for any t3 or Nestor to try how much I can pick up in those ships.
My alt is 5 days from Amarr cruiser V, so I was thinking trying Augoror repping tanked Gnosis.
Atm I can pull out 70k EHP from Gnossy with data/relic MWD/Afterburner/Cap boosters.
Any suggestion on fitting Augoror for this test, what is the maxium range with him for remote medium repers.
I know collosal wawes dont hit as long you dont come close 20/40 km near the Archive ruins. |

BUS1NESSMAN
MMMONSTER ENERGY
1
|
Posted - 2015.03.07 09:17:59 -
[37] - Quote
|

Sansh Leko
The Scope Gallente Federation
40
|
Posted - 2015.03.07 17:35:43 -
[38] - Quote
Great vids BUS1NESSMAN, thanks for uploading.
I am currently doing these with Astero and buffer Gnosis, also I tryed remote rep Archive but Augoror met his fate 60km away from ruins as soon waves started.
Reporting my highest loot from highsec Superior so far is 490mil not including blueprints. One can had 56 Drone AI 
How much EHP that Legion fit have?
I am asking because that first hack in Mines room can be deadly as you allready know that.
Also there are allways one Pristine, Intact and Dented storages in Mines room, sometimes you just need to search for them.
I know that can take up some time, but I had nice loot surprises few times.
EVE Forever
|

BUS1NESSMAN
MMMONSTER ENERGY
3
|
Posted - 2015.03.08 08:18:46 -
[39] - Quote
Sansh Leko wrote:Great vids BUS1NESSMAN, thanks for uploading. I am currently doing these with Astero and buffer Gnosis, also I tryed remote rep Archive but Augoror met his fate 60km away from ruins as soon waves started. Reporting my highest loot from highsec Superior so far is 490mil not including blueprints. One can had 56 Drone AI  How much EHP that Legion fit have? I am asking because that first hack in Mines room can be deadly as you allready know that. Also there are allways one Pristine, Intact and Dented storages in Mines room, sometimes you just need to search for them. I know that can take up some time, but I had nice loot surprises few times.
My highest loot was 400mill not including bpc
Legion EHP: without links [52377] with links [68565]
|

Alicia Aishai
League of Gentlemen SpaceMonkey's Alliance
14
|
Posted - 2015.03.08 08:55:22 -
[40] - Quote
Torgeir Hekard wrote:Ling Gong Chen wrote: damage amouts overweight a nestor with 2 deadspace top large repairers? You need only 3 fluids, and you usually get more from the barrels than you need. Failing any hack (including loot cans) will spawn sentries. They hit like a freight train unless you hack the defence grid.
I tried the archive room both yesterday and today. Each time, sentries spawned though I didn't fail any hack. Even with the remote defense grid hacked first, sentries do a lot of damage though they can be speed tanked. For me, sentries spawning make the room undoable. Their damage plus the shockwave is too high to handle.
I am not sure what I am doing wrong or whether this is a bug, because I did archive room before and the sentries didn't spawn. Or maybe it's the intend that the sentries always come and need to be destroyed while speed tanked.
|
|

Sansh Leko
The Scope Gallente Federation
40
|
Posted - 2015.03.08 20:39:08 -
[41] - Quote
Sentryes in Archive room will sometimes spawn even if you hack succesfully their targeting hack and those containers with fluids at the begining.
@BUS1NESSMAN
I think that Legion EHP without links would survive explosion if failing the hack in the Mines room but I am not sure. I run it with 76k EHP Gnosis and one time it left me with 20-30% armor.
Maybe it is random every time but just to be sure I wouldnt bother in that room with anything less than 60k EHP.
EVE Forever
|

Sansh Leko
The Scope Gallente Federation
40
|
Posted - 2015.03.09 02:38:10 -
[42] - Quote
Alicia Aishai wrote:
I am not sure what I am doing wrong or whether this is a bug, because I did archive room before and the sentries didn't spawn. Or maybe it's the intend that the sentries always come and need to be destroyed while speed tanked.
Confirming it is random.
Just did Archive room, all 4 hacks at the begining done in first try and no sentry spawn.
Week ago I did the same in 2 sites and sentryes spawned.
Also if you cant rep yourself from first waves and sentryes, use one rejuveation unit hack.
That thing does insane reps for 60 seconds.
EVE Forever
|

Schmell
Russian Thunder Squad The Afterlife.
48
|
Posted - 2015.03.11 08:17:43 -
[43] - Quote
Just like 9 hours ago got instapopped in "sentry on duty" room by extra sentries, which suddenly appeared after succesfully hacking defensive grid  |

Sansh Leko
The Scope Gallente Federation
41
|
Posted - 2015.03.11 17:31:35 -
[44] - Quote
You failed first time that remote defense grid, sentryes spawned after 40 seconds?
In the meantime you hacked the grid but that dont deactivate new sentry spawn.
That would be my guess.
EVE Forever
|

Estella Osoka
Perkone Caldari State
554
|
Posted - 2015.03.11 18:55:07 -
[45] - Quote
There has to be a pattern. Devs stated that Superior Sleeper Cache can be done in an Astero. |

Sansh Leko
The Scope Gallente Federation
41
|
Posted - 2015.03.11 21:33:08 -
[46] - Quote
Yes it can be done in Astero if you are willing to risk remote defense grid hack in Mines room because if you fail that one you will lose it on sight.
Archive room can probably be done in Astero regardless the sentry spawn, speed tank them and I am sure they wont be able to hit you if you succesfully hacked their targeting system before touching other stuff.
Why I think that, because I did 30+ these sites on live server and I can see possibility for an Astero in the Archive, just didnt tryed the site completely with frigate.
Only one thing is left to figure out.
How much fluids and other material needs to be put in order to make all reajuveation vessel units workable.
When you use fluids and not those gears and patches, only one vessel repped me for 60 seconds. I hacked second one to test if it have some connection with gears and patches and it didnt repped me. Connection there, maybe.
Placing only 3 or 4 fluids and nothing else will make workers to eject cans and reajuveation vessel units and sometimes even completely functional sentry guardian not affected by your succesfull hack on sentry targeting system.
With AB Astero you can I am sure get all the good stuff out of the Archive before double waves start coming, no need to mention colosal ones against a frigate.
Speed tank and atleast use one repp for 60 seconds if things become suicidal. And as much data coherence you can get is recommended.
Also for those who do Sentry on Duty room first, dont. Do Solar room even if you spawn first in Sentry room, use that solar ray aligment so that rift for Archive later in Sentry room can be created without help of blowing off plasma chambers
If I figure out how to set up this new access on test server I will test it, and make a video.
Sorry for spelling mistakes if any.
EVE Forever
|

Tavaron Morchant
Jenova Rising
0
|
Posted - 2015.04.04 11:11:02 -
[47] - Quote
I did a few of these sites succesfully by now.
The archive gives me a few worries.
There are those hackable restoration cans. The time for the rep is set for 90 secs by now, I think?
The first one works fine for me. But then I hack the 2 others ( I've seen so far) one after another, but they wont repair me. The hack was succesful and the "repair clouds" are there, but with no effect. Ofcourse I stay in range. With hundred meters.
Can someone confirm this (obvious?) bug ? |

William Hazard
Muthim Slightly Sexual
1
|
Posted - 2015.04.06 18:31:51 -
[48] - Quote
How many EHP should we have to tank the colossal wave ? My tengu is 60k EHP with some rep (375 EHP/sec) |

Sansh Leko
The Scope Gallente Federation
46
|
Posted - 2015.05.27 00:06:49 -
[49] - Quote
After playing with various fits on EFT and Pyfa this is my final setup I wanted to share.
Tested allready on Standard cache and it is overkill. Only thing I changed in the hidden room is removing 2 plates and fitting MWD because of time limit.
Not tested Superior yet, Mines room will not be a problem anymore if you fail initial hack with that much EHP. Only Archive is left to test how much I can stay and tank, but with this much EHP I think it is enough to stick around long enough and loot all the good stuff.
Proteus
Also if you prefer MWD all the way then switch one 1600mm with 800mm plate. With lvl 4 subsystem skill it have 150k EHP.
This is kinda null fit just because Interdiction Nullifier but that align time is a no go.
Nullified
I mean there is so much time for someone to come and bump you on the gate even if you manage to cloak right after clicking warp so it would be better to go with some travel/align fit and refit when you find the site.
EVE Forever
|

Traejun DiSanctis
Astro Technologies SpaceMonkey's Alliance
139
|
Posted - 2015.05.27 06:07:37 -
[50] - Quote
Got one to 97.2%
That's the only one I've ever found and couldn't get it. |
|

Shiloh Templeton
Center for Advanced Studies Gallente Federation
317
|
Posted - 2015.05.27 16:02:43 -
[51] - Quote
Had my first bad run in a superior sleeper today which leads to questions:
1) If you fail the hack in the turret room and the sentries spawn is it still possible to complete the room?
2) My 1600 plate Stratios was insta-popped in the mine room when I failed the first hack of the defense unit. Is it possible to find the mine units before hacking the defense unit to reduce damage in case the hack is failed?
3) Would a blast wave affect a jettisoned cargo container that is in range?
|

Sansh Leko
The Scope Gallente Federation
47
|
Posted - 2015.05.28 02:05:53 -
[52] - Quote
Traejun DiSanctis wrote:Got one to 97.2%
That's the only one I've ever found and couldn't get it.
You need I believe 107 Base Sensor Strength of your probes to be able to scan it down to 100%.
@ Shiloh Templeton
1. Never failed that hack while runing the site in Astero so I cant answer that but now that I run it in Proteus with less virus coherence there is a chance that I will fail at some point but probably with Stratios you can destroy them all with few warpouts then coming back.
2. I was using 76k EHP Gnosis just for that room so I would not bother coming and risking a ship if you dont have atleast 70k EHP. Dont know exact numbers but just to be safe than sorry.
3. My guess is no, it would not affect a jettisoned cargo, if you talk about archive room.
EVE Forever
|

Shon Anzomi
Science and Trade Institute Caldari State
7
|
Posted - 2015.06.02 09:00:44 -
[53] - Quote
I guess I will eventually try this and potentially lose that Astero, but before I do:
Did anyone actually do the archive room in Astero?
I found this site yesterday and surely the sentry room was easy enough, also the solar room. I did not bother with the mine due to the risk involved.
Since I do not completely understand the game mechanics in the archive room, I did not try it.
As far as I understand:
a) you hack the defense unit to make the sentries drunk b) you hack the other cans to get the 3 fluids and place them into chamber which in turn will start spewing cans
now what I dont know is:
How do I turn on the vessel rejuvenation unit and will it be enough to keep me alive through the shockwaves?
Someone mentioned other units do not repair after hack. Do I need to fuel them somehow?
|

Jeremiah Saken
The Fall of Leviathan
278
|
Posted - 2015.06.02 09:16:01 -
[54] - Quote
Shon Anzomi wrote:As far as I understand:
a) you hack the defense unit to make the sentries drunk b) you hack the other cans to get the 3 fluids and place them into chamber which in turn will start spewing cans
now what I dont know is:
How do I turn on the vessel rejuvenation unit and will it be enough to keep me alive through the shockwaves?
Someone mentioned other units do not repair after hack. Do I need to fuel them somehow?
Ad a) hack defense unit after then sentries are spawned. If you hack before it won't work. It will randomly happen after you start to hack siloses. Ad b) correct
My tactics for rejuvenation unit would be - start to hack it, find system core, wait till timer for wave goes off and then hack system core. It only one time use.
You will need cargo scanner there to save time.
Also mine room can still be possible if they weren't triggerd from jumping to the room (i read somewhere that could happen). I never did that part but I suppose they have some proximity range sensor to go boom.
"-What are you doing?"
"-Docking."(...)
-"It's not possible"
-"No, it's necessary."
|

Traejun DiSanctis
Astro Technologies SpaceMonkey's Alliance
148
|
Posted - 2015.06.03 07:18:09 -
[55] - Quote
Sansh Leko wrote:Traejun DiSanctis wrote:Got one to 97.2%
That's the only one I've ever found and couldn't get it. You need I believe 107 Base Sensor Strength of your probes to be able to scan it down to 100%.
Yeah, I just so happened to be in a shitfit Heron without a Sisters Launcher and lower skills than I have now. I was surprised I even got it that high. |

Shon Anzomi
Science and Trade Institute Caldari State
7
|
Posted - 2015.06.03 07:45:42 -
[56] - Quote
I was incredibly lucky yesterday - another superior site.
This time no fancy polarized torp launchers, but still 86 million in blue loot and skillbooks and the storyline crap I've got is actually worth building.
Since the loot was good, I thought I do the archive room and if worst things happen I will come out even losing my Astero but with the loot safely tucked away.
Site did not despawn after depositing the valuables, so I entered the archive room and started hacking at the chamber maintenance cans. I did hack the defence thing too, the chat message said that the sentries will have hard time hitting me.
Unfortunately I failed the hack and got shot by the two sentries that spawned. That threw my 6,9kEHP ship with 60%omni resists to about 40% hull. I bailed as there was no way I could survive another wolley.
I tend to think that the archive is not doable with Astero but I will try again if I get the chance as I screwed the hack this time.
But I have my doubts about the shockwaves, they will probably be too much to handle for frigate. |

Beatrix Dacella
Federal Navy Academy Gallente Federation
7
|
Posted - 2015.06.07 03:07:06 -
[57] - Quote
Hey,
I normally do null sec exploration in my buzzard for relic/data sites, however I've been tempted to reship to a Stratios to have a bash at the superior sites I've come across.
From the previous posts it sounds like I should be able to handle the Turret room and the Solar room, however the Mine and Archive room sound too dangerous without T3 tank. Can you still get decent loot from the first two rooms to make it worth the time?
I was reading the thread on the Standard site which seemed a bit more confusing, could the Stratios handle them as well and are they worth doing? |

Sansh Leko
The Scope Gallente Federation
49
|
Posted - 2015.06.07 03:59:26 -
[58] - Quote
Astero can complete full Standard so Stratios can handle it easily, just follow the steps in the thread and avoid the cloud when
exterminators spawn and you will be fine.
As for Superior and the loot from only 2 rooms, it depends on loot fairy but you can get out with 100+ mill minimum.
EVE Forever
|

Hakaari Inkuran
State War Academy Caldari State
296
|
Posted - 2015.06.07 14:25:30 -
[59] - Quote
Estella Osoka wrote:There has to be a pattern. Devs stated that Superior Sleeper Cache can be done in an Astero. Maybe its just bugged. Theres a lot going on in these sites compared to other pve content. Im sure bugs are highly likely. |

Shon Anzomi
Science and Trade Institute Caldari State
9
|
Posted - 2015.06.08 11:13:27 -
[60] - Quote
Beatrix Dacella wrote:Hey,
I normally do null sec exploration in my buzzard for relic/data sites, however I've been tempted to reship to a Stratios to have a bash at the superior sites I've come across.
From the previous posts it sounds like I should be able to handle the Turret room and the Solar room, however the Mine and Archive room sound too dangerous without T3 tank. Can you still get decent loot from the first two rooms to make it worth the time?
I was reading the thread on the Standard site which seemed a bit more confusing, could the Stratios handle them as well and are they worth doing?
Once I made it out with 86 million in blue loot + assortment of BPC's
First time I found it, I had around 60 million in blue loot, but around 300 million in the BPC stuff as the stuff was actually marketable.
As with any other site you have to have luck when you have luck :) |
|

Shon Anzomi
Science and Trade Institute Caldari State
10
|
Posted - 2015.06.09 07:24:07 -
[61] - Quote
These things are springing like mushrooms. I had standard and superior site in same system at the same time. 120 million in blue loot, another 150-200 in blueprints, but hard to market, so it will just go to "weird BPC" station can.
|

Shon Anzomi
Science and Trade Institute Caldari State
10
|
Posted - 2015.06.09 18:59:34 -
[62] - Quote
Again!? 180 million in blue loot + roughly 200 million in BPC for polarised weps. |

Casey Ambraelle
EVE University Ivy League
12
|
Posted - 2015.06.16 18:15:01 -
[63] - Quote
Just started finding and running these watched the video and still not sure what I have to do to get to the Mine site. Is hacking the rift redirect what sends you to it? |

Shon Anzomi
Science and Trade Institute Caldari State
11
|
Posted - 2015.06.17 13:00:19 -
[64] - Quote
The rifts in the solar room will change the destinations. I made some crude notes: http://i62.tinypic.com/iye7bb.jpg |

Shiloh Templeton
Center for Advanced Studies Gallente Federation
332
|
Posted - 2015.06.17 22:14:03 -
[65] - Quote
Casey Ambraelle wrote:Just started finding and running these watched the video and still not sure what I have to do to get to the Mine site. Is hacking the rift redirect what sends you to it? Yes, hack the redirect. And then use the rift that sent you to the rift redirect again & this time you will go to the mine room.
|

Nicola Romanoff
Quantum Innovations Limited
24
|
Posted - 2015.06.18 07:49:39 -
[66] - Quote
What kind of loot do you get from these sites? |

Shon Anzomi
Science and Trade Institute Caldari State
12
|
Posted - 2015.06.18 08:19:29 -
[67] - Quote
Loot: Sleeper Components, Polarized weapon BPCs, Storyline modules BPCs, Skillbooks, T1 weapons etc.
Hacks are on par with nullsec data and relic sites. I wouldn't say they are easy, they can be very nasty. They seem to be slightly different in terms of the core location, but its harder to explain than to actually try some of these hacks for yourself and see. If you have some hacking experience, you will notice the different pattern to core location and occurence of defences and boosts. |

Shiloh Templeton
Center for Advanced Studies Gallente Federation
333
|
Posted - 2015.06.18 16:21:39 -
[68] - Quote
Shon Anzomi wrote:you will notice the different pattern to core location and occurrences of defenses and boosts. Please share any thoughts you have on patterns that you notice. About the only pattern I've noticed is that the core tends to be in the opposite corner from the starting location - so that's where I try to head first.
Lately, I did start noticing that if I uncover a valuable tool, I seem more likely to discover a strong defense unit on a cell adjacent to the tool. Made me wonder if I should start working a different path first.
|

Shon Anzomi
Science and Trade Institute Caldari State
13
|
Posted - 2015.07.17 08:50:29 -
[69] - Quote
What's the best loot you've had so far in this site? I have found 50x Sleeper Drone AI Nexus in single can yesterday. Pretty amazing. |

Sansh Leko
The Scope Gallente Federation
60
|
Posted - 2015.10.02 20:16:58 -
[70] - Quote
I might be wrong on this, but I dont recall Archive room having these drone like structures before.
Archive
Did Sleepers got overall redesign in recent several releases?
EVE Forever
|
|

Jeremiah Saken
The Fall of Leviathan
375
|
Posted - 2015.10.02 21:14:58 -
[71] - Quote
Sansh Leko wrote:I might be wrong on this, but I dont recall Archive room having these drone like structures before. Same. I didn't see them before. Looks cool btw.
"(...) I am tormented with an everlasting itch for things remote. I love to sail forbidden seas (...)"
|

Tex Raynor
The High and Mighty Carebear Abortion Clinic
15
|
Posted - 2015.11.08 12:43:30 -
[72] - Quote
Anyone know how much EHP is required to survive the plasma chambers explosion without shielding yourself using the rejuvenation thing? |
|
|
|
Pages: 1 2 3 :: [one page] |