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welsh wizard
Celestial Apocalypse
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Posted - 2006.09.20 12:14:00 -
[1]
As usual the elite "Anti-missile we fly turret ships hit squad" have forgotten the most important one.
Missiles do less damage.
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welsh wizard
Celestial Apocalypse
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Posted - 2006.09.20 12:45:00 -
[2]
Originally by: Testy Mctest
Originally by: welsh wizard As usual the elite "Anti-missile we fly turret ships hit squad" have forgotten the most important one.
Missiles do less damage.
Actually, I fly Amarr, Gallente, and Caldari, as well as Minmatar. I'm not anti anything. I'm pro balance.
Missiles very definitely do not do less damage, if you're talking about using the correct missiles for the correct targets.
Also, for people saying that missiles doing less damage against smaller targets is a drawback, because turrets can hit for full damage against smaller ships - you realise that's a completely flawed argument, Im sure. In practice (I realise a lot of people who frequent this forum don't actually understand this game at all, but bare with me), missiles are the superior weapon type because they hit consistently. They may hit for significantly reduced damage, but they're a large-sized weapon to begin with, so even their significantly reduced damage is plenty enough to lay the hurt on cruisers and frigates.
It amazes me how people can still argue that missiles are not superior to turrets. Sure they have drawbacks - the only real one being flight time - but that's nothing compared to the advantage they gain.
It's all situational.
Claiming one is 'superior' is flawed and fails to take into account inumerable different situations thrown at a pvp'er every day.
Play the game more, analyze stupid threads and numbers less.
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welsh wizard
Celestial Apocalypse
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Posted - 2006.09.21 02:08:00 -
[3]
Edited by: welsh wizard on 21/09/2006 02:10:34
Originally by: inSpirAcy
Originally by: Jim McGregor This is the typical response thats always given when someone points out imbalance in the game. Which is why these discussions are pointless. One can only hope that Tuxford at least reads the threads and that its not up for a majority vote if it gets changed or not.
It's actually a cop-out response, which people use when the factors involved in a discussion exceed their capacity to analyse it. Words like "innumerable" try to cloud the situations that people encounter in-game, rather than try to qualify or quantify them, in an attempt to throw off further discussion or challenges to a point.
For example, we mostly agree that missiles aren't much use in fleet combat because it tends to take place at extreme ranges. However no attempt is made to quantify how much of PvP is fleet-based (it varies between players for one) and thus how badly at a disadvantage missiles are in general. I've never fought in a fleet in my life and I never plan to. Missiles offer immense advantages for me because all of my fights take place within disrupt range, where flight time is negligible and tracking dominates fights.
One can't hope to please everyone, but it's an injustice to say that balancing is futile as a result. There clearly are a lot of players skilled in both missiles and turrets who could tell you, on the whole, which system offers more advantage to them. From that, the finer aspects of the game can be balanced indirectly.
Spot on!
Unfortunately given the subject matter of this particular 'discussion' it really isnt possible to quantify and qualify the data. Our best hope is to simpily play the game and hope that our knowledge and understanding of the mechanics advance through experience.
I can tell you right now that its a very thin line Tuxford treads with regards to any missile alterations. We're on the brink of an ECM nerf and now the community is screaming for negative alterations to the Caldari flagships only truly powerful weapon system.
If both things happen the Caldari race is going to be reduced to 'pathetic' overnight. Surely they won't make the same mistake twice?
Either way I hope all of these 'anti-Caldari' posts are paid no due what so ever. Tuxford needs to concentrate on real issues like the majority of Amarr ships, stabs, nos and ECM.
Great post btw Grey Area.
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welsh wizard
Celestial Apocalypse
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Posted - 2006.09.21 09:03:00 -
[4]
Originally by: Testy Mctest
Originally by: welsh wizard
Either way I hope all of these 'anti-Caldari' posts
See - that's the problem with you people. You see everything in the nerf/buff spectrum. It's not about being anti one race or pro another. It's about balance.
Right back at ya!
What you're asking for is not balance. You're just too stubborn to look beyond the edge of your own bias.
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welsh wizard
Celestial Apocalypse
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Posted - 2006.09.21 09:20:00 -
[5]
Well you're clearly the authority on the matter so matter resolved.
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