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inSpirAcy
The Solopwnmobiles
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Posted - 2006.09.21 12:02:00 -
[1]
Nah, I'm fine with them as they are.
It's already hassle to cram charges into your bay, particularly if you're fighting far from home. So you certainly should be able to maintain a strong tank and offense for as long as they last, and the soak up rate (on large, at least) is just about right to maintain a dual repping Blasterthron or Geddon.
Can't speak for the Raven as I haven't seen one with a decent shield tank in a long time.
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inSpirAcy
The Solopwnmobiles
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Posted - 2006.09.21 12:12:00 -
[2]
Edited by: inSpirAcy on 21/09/2006 12:12:51
Originally by: Bazman I use a small cap injector on my Hawk, and on occasion I slip a medium injector on an Ishtar (And sometimes on a Domi or Thron, damn grid :P). They can be useful for many other ships, but it usually means you need to sacrafice a web or a Scrambler.
Yeah, I fly my Prophecy solo with AB/Web/Injector quite a lot.
Too many stab *****s around nowadays for a scrambler to be worthwhile without dedicated tacklers, and the best fights are consensual anyway. Just gets a little hot against small gangs where it's hard to pin targets down before they warp off, but I daresay a lot of them would have warped with +1 on them anyway.
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inSpirAcy
The Solopwnmobiles
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Posted - 2006.09.21 15:24:00 -
[3]
Originally by: Tasty Burger You'll have lost your ship twice or 3 times over by the time it runs out. Unless its already low because of a previous fight.
Yes, heaven forbid you might actually have to think to win a fight.
Rather than sitting point blank in front of a Megathron waiting for its charges to run out, how about using speed and webbers to force it to fight in fall-off? How about a high speed tackler to pin it in place while you pick it off with a Geddon at 40km?
So many people expect to have fights handed to them on a plate. Which partly explains the surge in blasterthron pilots...
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inSpirAcy
The Solopwnmobiles
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Posted - 2006.09.21 15:42:00 -
[4]
Edited by: inSpirAcy on 21/09/2006 15:44:10
Originally by: Tasty Burger ...and barrage brings autocannon range past 20km which is useless unless you have a faction disruptor.
And here we have the crux of the problem. No BS can solo effectively other than a Megathron or a Dominix. Slot layout and tank type totally dictates that and nothing is ever going to change it. Gallente are the kings of < 20km and even if you could fight at the edge, you can't stop him running outside 10km without a tackler.
That's nothing to do with a dual repping Blasterthron having an unfair advantage with a cap injector. He's not going to beat an AC pilot fighting in falloff (on tanked setups, dual 650mm+Barrage equals Ion+Null damage at 17km) and it isn't going to work the other way, either.
So by keeping at range, a Megathron isn't unstoppable. And if you want the kill, yes, you need a tackler. Gallente always have and always will own 1v1 non-consensual fights in the BS class, because no other weapon's optimal enables warp disrupting.
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inSpirAcy
The Solopwnmobiles
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Posted - 2006.09.21 17:31:00 -
[5]
Originally by: Valea Silpha To my mind its all to do with the ranges of tackler modules. The benefit of autocannons and pulse lasers is supposed to be that they sacrifice damage for range. When the max range on small pvp is 20km, range doesn't mean a damn thing. Its a striaght DPS fight and blasters win hands down every time. This counts double for within 10km because you can't even try to play on tracking or falloff. Just death.
I agree.
Each race has an interceptor class for a very good reason and it's because most battleships are not particularly good tacklers. It happens that the Gallente BS can do both (but not very well; +1 is usually as good as it gets without faction equipment) which makes them viable solo ships.
But EVE isn't a solo game on the whole. To go solo in a Tempest (say) against a Megathron is playing suicide, but when you bring into play range-adjusting partners (be it tackling, sensor dampening, tracking disrupting, etc.) then the benefits of ACs and Lasers start to play through. To only consider sub-20km slugfests disregards a lot of other tactics.
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