
Alberio
Lone Star Exploration Lone Star Partners
22
|
Posted - 2011.12.01 16:06:00 -
[1] - Quote
OP: Love the idea, you should do it. The idea of becoming a POCO slum lord was something I thought about as well, but unfortunately I'm not really in a position to do it myself. I think it's awesome if you're thinking of stepping up and filling the void.
Make it happen, dude. |

Alberio
Lone Star Exploration Lone Star Partners
23
|
Posted - 2011.12.02 17:39:00 -
[2] - Quote
I think it's odd that you're doing this in a WH, rather than in Lowsec (or Null):
1) PI in Wormholes, while you get the benefit of fairly large systems with good resources, is limited to one system. Unless you can get good at holding multiple WH systems while splitting your main alliance, it seems counter-intuitive to me. Just make a generic WH Alliance, and go to town doing "Wormhole stuff", rather than basing it around a "POCO Slumlord" model.
2) Taking over systems in Known Space allows you the ability to expand as your alliance grows. IF the model is "take advantage of POCO tax rates and be the slum lords of EVE", then real estate is your key asset. Take over system 1. Jump to the next system. Rinse/Repeat. This would allow you to manage the growth/expansion of your Alliance/POCO infrastructure with your ability to defend it, and I imagine you would see growth in returns. Make money off of the aggregate, rather than in large chunks all at once.
3) Logistics into and out of WH (human resources, equipment, supplies) is a tough undertaking. Finding a lowsec static might make this much easier, but it can still be rough. Get podded in a WH, and you may have lost your system. Get podded in Lowsec, and you can fly right back and pick up where you left off (usually to get podded again). Retaking a lowsec is MUCH easier than trying to retake a WH system.
As stated above: WH space doesn't really allow you to expand. Statics change daily. Or More often. Don't get me wrong: jumping into a WH is a *great* idea for an alliance, but I feel that it's deviating from the original intent of your original proposal. Not that it's wrong: ideas change and evolve and maybe a lowsec POCO slumlord isn't the best for you.
Anyway: the idea is more charming to me as a lowsec alliance trying to take over real estate and entice people into fights. I'm not trying to dissuade you from WH space at all: please come on in. However, for a strictly POCO-based alliance, it might not be the best idea. If it was me putting it together, I might try something like the following:
1) Lowsec POCO alliance. Longterm goal: cover the universe in our POCOs. Lots of POCOs. Low Taxes. 2) Recruit at least 1 FW corp. Perhaps base the POCOs around FW systems. 3) Recruit at least 1 Pirate corp. 4) Start with 1 system. Your goal is to take it over and keep it. Expand from there. 5) Keep tax rates for everyone (even reds) <15%. I might go under 10%. It's critical people would rather use your POCOs than Interbus ones. You want to strike a balance in tax rates where it's more cost effective for tenants to put up with the taxes than try and blow up a POCO and replace it with their own. 6) ??? 7) Profit!
All of that said, I've never tried to put together an alliance, much less attempt one with an idea like this. To be fair: I'm not sure anybody has done it (yet). SO...who knows? I think that makes it interesting. You may loose billions of ISK, but at least you'll have done something - and that's what the game is about. |