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Cloora
APEX Unlimited APEX Conglomerate
40
|
Posted - 2011.12.01 18:05:00 -
[61] - Quote
Oh I get it... You complainers are just mad because you don't PvP!
Solo carebears in Cranes snagging PI from low sec wasn't giving pirates anything to shoot at. And if you were doing PI and NOT in a Blockade Runner you are doing it wrong and not serious about low sec PI in the first place.
So my alliance just shot at an Interbus CO last night. We had one Moros, two Geddons and a Raven and two Drakes with a Falcon on standby in case someone tried to gank a few of us. Our other BCs were one system over trying to bait since they didn't have enough T1 ammo around t shoot at the CO.
It took us just under one hour there is no reinforce timer on the Interbus ones you can pop them in one go.
So we put up our POCO and I set the timer to come out of reinforced mode during our primetime.
I spoke with the pirates that live in that system. They active when we aren't so I was worried they may gank try to shoot it when I'm not online. He said, "why would I? It will just come out of reinforced when you guys outnumber us. However, if someone else tries to gank it during OUR primetime that gives us targets to gank!"
I wasn't surprised. As someone who uses bait tactics to get people agrees us so we can shoot them with no sec hit, I am well versed in pirates way of thinking. CEO and Major ShareholderAPEX ConglomerateMaker of Starsi softdrinks and Torped-Os! Cereal http://www.altaholics.blogspot.com
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Ulstan
State Protectorate Caldari State
1
|
Posted - 2011.12.01 18:08:00 -
[62] - Quote
Castor II wrote:JitaJane wrote:I really fail to see how it is a buff to small gang. The price of PI would have to raise astronomically to justify the cost of fighting over it. So high, in fact, that high sec PI would be justifiable. That's not how PvP works. If it can be shot at, you can bet your ass that someone WILL shoot it. 
PvP is player vs player. That would be two small gangs fighting over a customs office.
What you will actually get is PvE
One small gang shooting a customs office and no one bothering to defend it.
If you're the kind of person who can summon a good low sec PvP gang, there are way, way, better opportunites for you to make money than putting up POCO's.
The solo industrialist is the one most likely to feel like putting up POCO's, and such people are not going to come out to defend their POCO against a small gang.
I'm not saying the change is bad. I'm just saying if you expect it to provide a lot of low sec PVP you are wrong. |

Ulstan
State Protectorate Caldari State
1
|
Posted - 2011.12.01 18:12:00 -
[63] - Quote
Nyla Skin wrote:Ranger 1 wrote:
Intelligent people will leave their PI operations set up exactly as they are now, sans making some alterations due to the increased bandwidth allowing for a much more efficient set up than before.
If someone eventually blows up the current customs offices, you have lost nothing... you will merely be paying a slightly higher tax rate than folks do in High Sec.
Isn't blowing up POCOs and installing new ones two completely different things? Who says that the ones who blow up the offices install new ones?
I cannot conceive of someone going to all the effort of destroying a POCO (which gains them literally nothing) without also being willing to set up their own. |

Cloora
APEX Unlimited APEX Conglomerate
40
|
Posted - 2011.12.01 18:13:00 -
[64] - Quote
My point being that if you are solo then stay out of low sec if you don't want to pay the higher NPC taxes. Group up and become a viable PvP threat if you want the benefits of a POCO.
Stop trying to stay in your little box and not expect to work for anything. CEO and Major ShareholderAPEX ConglomerateMaker of Starsi softdrinks and Torped-Os! Cereal http://www.altaholics.blogspot.com
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Lucas Schuyler
Mortis Noir. Unforgiving.
7
|
Posted - 2011.12.01 18:25:00 -
[65] - Quote
This is not a nerf of any kind to lowsec PI. If anything it is a buff.
However, it IS a nerf to solo players doing PI alone, and without a corporation supporting them.
It is a multiplayer game.  |

Ana Vyr
Vyral Technologies
118
|
Posted - 2011.12.01 18:25:00 -
[66] - Quote
Cloora wrote:My point being that if you are solo then stay out of low sec if you don't want to pay the higher NPC taxes. Group up and become a viable PvP threat if you want the benefits of a POCO.
Do you think you could pull that off with say an hour to play EvE every other day? |

Ulstan
State Protectorate Caldari State
1
|
Posted - 2011.12.01 18:26:00 -
[67] - Quote
Cloora wrote:My point being that if you are solo then stay out of low sec
Wait, I thought we wanted more peole in low sec, not less.
If you have a big organized group, you go to 0.0, not low sec.
If low sec is not hospitable to solo players willing to face some danger, and not worth bothering with for organized groups that could handle it in 0.0, what is its purpose, really?
I can see these new POCO's being useful to pirate corps and other corps that already dominate a low sec space. They won't provide any additional PVP mind you, just a potential alternate passive income stream. Knock down interbus POCO's, set up your own. Any people still doing PI in low sec will use yours and pay your tax rates. Absolutely no industrialists are going to come out to low sec to knock down a pirate POCO.
Somewhere POCO's would work VERY well is in high sec. Corps could go to war over placing them on popular/profitable planets, and they are much less likely to get knocked out by random wandering bored PvP'ers or have caps dropped on them.
I question how many people even do PI in low sec anyway. I've spent some time trying to find what look like good planets in caldari low sec and flying around the customs offices looking for industrials to gank.
I only saw one industrial in those systems, ever, and he was soon hiding cloaked up somewhere.
With that kind of (non) low sec PI participation, I question whether it would even be profitable to throw up low sec POCO's.
How long would it take to merely break even on your 100 million investment? |

Lucas Schuyler
Mortis Noir. Unforgiving.
7
|
Posted - 2011.12.01 18:30:00 -
[68] - Quote
Ulstan wrote: I cannot conceive of someone going to all the effort of destroying a POCO (which gains them literally nothing) without also being willing to set up their own.
Griefing comes to mind. People do all kinds of things in this game for no real benefit, claiming instead to derive satisfaction from lulz and tears. |

Lucas Schuyler
Mortis Noir. Unforgiving.
7
|
Posted - 2011.12.01 18:36:00 -
[69] - Quote
Ulstan wrote:How long would it take to merely break even on your 100 million investment?
Pretty quickly actually. I had an Alt export from 5 planets the other day and paid about 3 million isk in taxes. This is going to be something for Industrial Corporations that live in Lowsec systems already, with Towers.
If you have 10 or 20 guys in a corp doing PI the taxes add up. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
612
|
Posted - 2011.12.01 18:43:00 -
[70] - Quote
Lucas Schuyler wrote:Ulstan wrote:How long would it take to merely break even on your 100 million investment? Pretty quickly actually. I had an Alt export from 5 planets the other day and paid about 3 million isk in taxes. This is going to be something for Industrial Corporations that live in Lowsec systems already, with Towers. If you have 10 or 20 guys in a corp doing PI the taxes add up.
Not if they decide your tax rates suck and go elsewhere. Six months in the hole... it changes a man. |
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Lucas Schuyler
Mortis Noir. Unforgiving.
7
|
Posted - 2011.12.01 18:49:00 -
[71] - Quote
Ingvar Angst wrote: Not if they decide your tax rates suck and go elsewhere.
No, I meant the tax savings you get by giving yopur corp members 0%. A corp of modest size whose members do PI will see enough savings to make it worthwhile I believe.
I concur this does nothing for solo players. But I do not expect MMOs to cater to solo players. Solo activities in Eve include ratting and missions in hisec, station trading, etc. Production has usually been more group focused. |

Ranger 1
Ranger Corp
418
|
Posted - 2011.12.01 18:52:00 -
[72] - Quote
Ingvar Angst wrote:Lucas Schuyler wrote:Ulstan wrote:How long would it take to merely break even on your 100 million investment? Pretty quickly actually. I had an Alt export from 5 planets the other day and paid about 3 million isk in taxes. This is going to be something for Industrial Corporations that live in Lowsec systems already, with Towers. If you have 10 or 20 guys in a corp doing PI the taxes add up. Not if they decide your tax rates suck and go elsewhere.
Again, not if they understand that the tax is there to pay for the POCO and will be lowered to something more equitable (or zero) when that is accomplished.
Good corps use their tax income wisely and the membership is on board with that. Bad corps get bitter if they have a CEO that puts the taxes into his personal wallet, or develop an "every man for himself" attitude. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Mrs Sooperdudespaceman
Loud On The Forums Silent In Game
26
|
Posted - 2011.12.01 18:52:00 -
[73] - Quote
Ingvar Angst wrote:Lucas Schuyler wrote:Ulstan wrote:How long would it take to merely break even on your 100 million investment? Pretty quickly actually. I had an Alt export from 5 planets the other day and paid about 3 million isk in taxes. This is going to be something for Industrial Corporations that live in Lowsec systems already, with Towers. If you have 10 or 20 guys in a corp doing PI the taxes add up. Not if they decide your tax rates suck and go elsewhere. lol @ Mr negative who has been used to 0% taxation. Hisec rates are pretty high. Smart corporations and their members will be making a nice amount of Isk from this. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
612
|
Posted - 2011.12.01 18:53:00 -
[74] - Quote
Lucas Schuyler wrote:Ingvar Angst wrote: Not if they decide your tax rates suck and go elsewhere.
No, I meant the tax savings you get by giving yopur corp members 0%. A corp of modest size whose members do PI will see enough savings to make it worthwhile I believe. I concur this does nothing for solo players. But I do not expect MMOs to cater to solo players. Solo activities in Eve include ratting and missions in hisec, station trading, etc. Production has usually been more group focused.
Ah, but here's where you're screwing up. You're comparing the savings to the new borked tax rates. Compare the savings to the tax rates before these abominations were introduced and you'll get the real story. It would take 2K to 3K isk to export a load of P2 from a planet, so those are the real numbers you need to consider when comparing savings now to how things were before PCOs.
Yeah... that 150M will take a long time to recoup at that rate. Six months in the hole... it changes a man. |

Ranger 1
Ranger Corp
418
|
Posted - 2011.12.01 19:03:00 -
[75] - Quote
Ingvar Angst wrote:Lucas Schuyler wrote:Ingvar Angst wrote: Not if they decide your tax rates suck and go elsewhere.
No, I meant the tax savings you get by giving yopur corp members 0%. A corp of modest size whose members do PI will see enough savings to make it worthwhile I believe. I concur this does nothing for solo players. But I do not expect MMOs to cater to solo players. Solo activities in Eve include ratting and missions in hisec, station trading, etc. Production has usually been more group focused. Ah, but here's where you're screwing up. You're comparing the savings to the new borked tax rates. Compare the savings to the tax rates before these abominations were introduced and you'll get the real story. It would take 2K to 3K isk to export a load of P2 from a planet, so those are the real numbers you need to consider when comparing savings now to how things were before PCOs. Yeah... that 150M will take a long time to recoup at that rate.
Don't forget to figure in the now inflated value of the PI products on the market now, which will continue to rise. You can't look at the lower cost of business in the past without also looking at the increase in the goods worth now. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Lucas Schuyler
Mortis Noir. Unforgiving.
7
|
Posted - 2011.12.01 19:05:00 -
[76] - Quote
Ingvar Angst wrote:
Ah, but here's where you're screwing up. You're comparing the savings to the new borked tax rates. Compare the savings to the tax rates before these abominations were introduced and you'll get the real story. It would take 2K to 3K isk to export a load of P2 from a planet, so those are the real numbers you need to consider when comparing savings now to how things were before PCOs.
Yeah... that 150M will take a long time to recoup at that rate.
Why would you possibly make that comparison? Those rates are gone. That is like complaining about the price of gasoline based on what it was in 1950.
You have two choices in Low/Null... Put up a POCO (up front costs) or pay Interbus rates forever. That is the cost comparison to make. Your third/passive option is to hope someone else puts up a POCO and gives you a good rate, really only possible if you are in a player corp. If you are in an NPC corp you will pay Neutral rates at all POCOs regardless of your standings with the owner. |

Ranger 1
Ranger Corp
418
|
Posted - 2011.12.01 19:15:00 -
[77] - Quote
If, hypothetically speaking, before the patch you:
Sold the goods for 10million on the market and paid 10k in taxes, you made 9, 990, 000 ISK.
After the patch you:
Can now sell the goods for 13 million and pay 3 million in taxes, you made 10 million ISK. (roughly the same).
After you put up your POCO:
You sell the goods for 13 million and pay 3 million in taxes (to your corp to pay for the POCO), you made 10million ISK.
After you pay off your POCO:
You sell the goods for 13 million and pay zero taxes, you made 13million ISK.
Now if you aren't a single man operation and have say 10 members, if each is paying 3million a week = 30mil per week towards paying off the POCO. It doesn't take long.
Hopefully that explains things a bit better than I did previously, but it's pretty basic.
To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Famble
Three's a Crowd
108
|
Posted - 2011.12.01 19:27:00 -
[78] - Quote
Lucas Schuyler wrote:This is not a nerf of any kind to lowsec PI. If anything it is a buff. However, it IS a nerf to solo players doing PI alone, and without a corporation supporting them. It is a multiplayer game. 
It is indeed a multiplayer game. But multiplayer and corp'd up are not the same thing.
If prices don't rise commensurate with the newly increased costs of PI then us braver carebears won't ever come in to your houses. Why on earth would we? If the goal was to push people like us out then well, if prices don't rise, mission accomplished.
I'll be staying out of the PI game for a few weeks while the market decides what it's going to do but after that I truly am confident prices will indeed rise to match and all of this whining is moot.
So to my local pirates I say, "Happy hunting boys!" (at least I hope...)
If anyone ever looks at you and says, "Hold my beer, watch this,"-á you're probably going to want to pay attention. |

Urgg Boolean
Center for Advanced Studies Gallente Federation
4
|
Posted - 2011.12.01 19:32:00 -
[79] - Quote
Minister of Death wrote:People seem to revel i their own ignorance about this change.
This change will only damage Eve. There is not going to be more pvp over this. It is the death of PI outside of sovereignty space.
The more you post otherwise, the more you look the fool (like CCP Omen does) I agree. PI is a business. In this case, the Hi/Lo sec PI farmer will be competing against pricing from well protected mega corps in Null sec. Except for some one-time capital equipment investments, the Null sec guys will see no real long term rise in production costs. Simultaneously, Hi/Lo PI farmers see major increases in their cost of production, either through Hi sec taxes or Lo sec defense/destruction/Pirate tax issues. Why would any business model include making your enemies wealthy if you could, in any way, avoid that ?
Once again, I am bewildered by this level of social engineering, unless of course, there is a hidden agenda that would lay plain the logic behind this change to PI. I'm sorry, but this change is like asking rice farmers to raise alligators in the rice paddies because demand for alligator leather is up : someone is going to get bit, and it'll be the farmers... |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
612
|
Posted - 2011.12.01 19:38:00 -
[80] - Quote
Lucas Schuyler wrote:Ingvar Angst wrote:
Ah, but here's where you're screwing up. You're comparing the savings to the new borked tax rates. Compare the savings to the tax rates before these abominations were introduced and you'll get the real story. It would take 2K to 3K isk to export a load of P2 from a planet, so those are the real numbers you need to consider when comparing savings now to how things were before PCOs.
Yeah... that 150M will take a long time to recoup at that rate.
Why would you possibly make that comparison? Those rates are gone. That is like complaining about the price of gasoline based on what it was in 1950. You have two choices in Low/Null... Put up a POCO (up front costs) or pay Interbus rates forever. That is the cost comparison to make. Your third/passive option is to hope someone else puts up a POCO and gives you a good rate, really only possible if you are in a player corp. If you are in an NPC corp you will pay Neutral rates at all POCOs regardless of your standings with the owner.
Don't be stupid. That's the only valid comparison. Before, no PCOs, taxes at old rates. Now, PCOs and grossly inflated taxes. You compare the before with the after, you don't cherry pick various aspects of the after and ignore how things were before the changes. Six months in the hole... it changes a man. |
|

Cloora
APEX Unlimited APEX Conglomerate
40
|
Posted - 2011.12.01 19:47:00 -
[81] - Quote
Ingvar Angst wrote:Lucas Schuyler wrote:
Why would you possibly make that comparison?
Don't be stupid. That's the only valid comparison. Before, no PCOs, taxes at old rates. Now, PCOs and grossly inflated taxes. You compare the before with the after, you don't cherry pick various aspects of the after and ignore how things were before the changes.
No he's being smart you are being stupid and emotional like CCP hurt your feelings.
The new tax rates are the new standard and IMO the way they always should have been.
Lucas is smart, he gets it. Ingvar is just angry his previously unrealistic tax rate went away. We need more ISK sinks for players that don't want to take the risks and build their own stuff.
And please stop with the argument that these solo PI people are not going to come to low sec so pirates won't have targets to shoot at. I never lost a Crane warping to a CO at 10km and then keeping range at 2300m so I could uncloak, transfer cargo and recloak in 5 seconds.
PI was zero risk in low sec before unless you are an idiot. CEO and Major ShareholderAPEX ConglomerateMaker of Starsi softdrinks and Torped-Os! Cereal http://www.altaholics.blogspot.com
|

Urgg Boolean
Center for Advanced Studies Gallente Federation
4
|
Posted - 2011.12.01 19:51:00 -
[82] - Quote
Ranger 1 wrote: -snip- after you put up your POCO: -snip- After you pay off your POCO: -snip- This is another mistake of cost analysis. Nobody runs from a single planet. You will need an array of POCOs to do business. That alone increases cots of operations nearly exponentially if they get blown up and need to be replaced. Hi sec actually looks like a better option, except your profits are eaten alive by taxes. These cash flow issues are virtually non-existent for the Sov space guys. Essentially, Hi/Lo sec PI farmers cannot compete any longer. |

Junglistbeast
Massive PVPness EntroPraetorian Aegis
4
|
Posted - 2011.12.01 19:54:00 -
[83] - Quote
Ingvar Angst wrote:Lucas Schuyler wrote:Ingvar Angst wrote:
Ah, but here's where you're screwing up. You're comparing the savings to the new borked tax rates. Compare the savings to the tax rates before these abominations were introduced and you'll get the real story. It would take 2K to 3K isk to export a load of P2 from a planet, so those are the real numbers you need to consider when comparing savings now to how things were before PCOs.
Yeah... that 150M will take a long time to recoup at that rate.
Why would you possibly make that comparison? Those rates are gone. That is like complaining about the price of gasoline based on what it was in 1950. You have two choices in Low/Null... Put up a POCO (up front costs) or pay Interbus rates forever. That is the cost comparison to make. Your third/passive option is to hope someone else puts up a POCO and gives you a good rate, really only possible if you are in a player corp. If you are in an NPC corp you will pay Neutral rates at all POCOs regardless of your standings with the owner. Don't be stupid. That's the only valid comparison. Before, no PCOs, taxes at old rates. Now, PCOs and grossly inflated taxes. You compare the before with the after, you don't cherry pick various aspects of the after and ignore how things were before the changes.
You're a bad troll!
Also prettty stupid to not get what he's saying. |

Ranger 1
Ranger Corp
418
|
Posted - 2011.12.01 20:01:00 -
[84] - Quote
Urgg Boolean wrote:Ranger 1 wrote: -snip- after you put up your POCO: -snip- After you pay off your POCO: -snip- This is another mistake of cost analysis. Nobody runs from a single planet. You will need an array of POCOs to do business. That alone increases cots of operations nearly exponentially if they get blown up and need to be replaced. Hi sec actually looks like a better option, except your profits are eaten alive by taxes. These cash flow issues are virtually non-existent for the Sov space guys. Essentially, Hi/Lo sec PI farmers cannot compete any longer.
The costs vs. profit (that I purposely low balled by quite a bit) is per planet. The number of planets you are working is not a factor in your bottom line profit UNLESS your POCO's keep getting blown up before they are paid off. Yes, there is some degree of risk that you must make educated decisions about.
Thus it is wise to leave the current Custom Offices in place until you get a feel for how likely they are to be attacked in your area.
Also, while there are many area's of Null that will be very secure for a long amount of time, in many area's POCO's will be tempting targets for the much larger roaming gangs that frequent Null sec. Primarily because they ARE more profitable. Economic warfare is a veeeery common tactic in Null. Perhaps even more common that casual griefing is in Low Sec. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Ranger 1
Ranger Corp
418
|
Posted - 2011.12.01 20:03:00 -
[85] - Quote
Junglistbeast wrote:Ingvar Angst wrote:Lucas Schuyler wrote:Ingvar Angst wrote:
Ah, but here's where you're screwing up. You're comparing the savings to the new borked tax rates. Compare the savings to the tax rates before these abominations were introduced and you'll get the real story. It would take 2K to 3K isk to export a load of P2 from a planet, so those are the real numbers you need to consider when comparing savings now to how things were before PCOs.
Yeah... that 150M will take a long time to recoup at that rate.
Why would you possibly make that comparison? Those rates are gone. That is like complaining about the price of gasoline based on what it was in 1950. You have two choices in Low/Null... Put up a POCO (up front costs) or pay Interbus rates forever. That is the cost comparison to make. Your third/passive option is to hope someone else puts up a POCO and gives you a good rate, really only possible if you are in a player corp. If you are in an NPC corp you will pay Neutral rates at all POCOs regardless of your standings with the owner. Don't be stupid. That's the only valid comparison. Before, no PCOs, taxes at old rates. Now, PCOs and grossly inflated taxes. You compare the before with the after, you don't cherry pick various aspects of the after and ignore how things were before the changes. You're a bad troll! Also prettty stupid to not get what he's saying.
I don't think he's trolling. I think he is just having difficulty realizing he needs to be figuring in the larger market value of the goods as well as the higher taxes/costs that he is already figuring in. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Ulstan
State Protectorate Caldari State
1
|
Posted - 2011.12.01 20:59:00 -
[86] - Quote
Lucas Schuyler wrote:Ulstan wrote:How long would it take to merely break even on your 100 million investment? Pretty quickly actually. I had an Alt export from 5 planets the other day and paid about 3 million isk in taxes. This is going to be something for Industrial Corporations that live in Lowsec systems already, with Towers. If you have 10 or 20 guys in a corp doing PI the taxes add up.
So that's 5 planets, 3 million in taxes. How many days production was that? I assume several.
5 planets is 5 POCO's. Say 500 million. Say there are 5 other guys just like on those planets you who pay 3 million in export taxes, and you do it every 3 days.
That's over 3 months to earn your initial investment back - which seems like an awfully long time to me.
I just don't know enough about most peoples PI habits to fill in the numbers properly. I have one alt who does PI in lowsec, a complete P0-P1-P2 chain, and I go and pick it up when the P2 launchpad is filled...which takes a REALLY long time.
I never see anyone else out there while I am doing it, which makes me believe low sec is not a continual hub of PI activity, at least not where I am.
What you need to know is; how many PI players are on a planet? How many m3 of goods are they exporting per week?
How are people to gain this information? It's all hidden currently. If you have a comand center on a planet you can view other players structures, but you have no idea if those structures are still active.
I think what they'd really need for this to be a worthwhile endeavor is a module you can install that tracks, across the whole system, PI import/export activity for all planets. That would be worth spending some money on for gathering intel.
As it is, how on earth do you decide which planet to throw a POCO down at, assuming you find one with no POCO or destroy one? |

Ulstan
State Protectorate Caldari State
1
|
Posted - 2011.12.01 21:07:00 -
[87] - Quote
Also I keep seeing people say this makes sense for a 'corp' of 10 people who all do PI because they will pay off their POCO faster.
Is there really a corp of people out there all 10 of which do PI on the exact same 5 planets? In Null with more hotspots, maybe, but in low sec, there is usually only one good place on the planets I've scanned. 10 people all trying to fit in on a single low sec planet seems like it would be a huge failure as everyones extractors are pulling from the same hotspot deposit and depleting them.
PI doesn't really seem like a group activity - you don't want other people on your planet competing with you over the resources. That's the entire philosophy behind DUST. |

Vincent Gaines
182
|
Posted - 2011.12.01 21:13:00 -
[88] - Quote
Ulstan wrote:Also I keep seeing people say this makes sense for a 'corp' of 10 people who all do PI because they will pay off their POCO faster.
Is there really a corp of people out there all 10 of which do PI on the exact same 5 planets? In Null with more hotspots, maybe, but in low sec, there is usually only one good place on the planets I've scanned. 10 people all trying to fit in on a single low sec planet seems like it would be a huge failure as everyones extractors are pulling from the same hotspot deposit and depleting them.
PI doesn't really seem like a group activity - you don't want other people on your planet competing with you over the resources. That's the entire philosophy behind DUST. Wow so you have to compete? |

Lucas Schuyler
Mortis Noir. Unforgiving.
7
|
Posted - 2011.12.01 21:40:00 -
[89] - Quote
Ingvar Angst wrote:
Don't be stupid. That's the only valid comparison. Before, no PCOs, taxes at old rates. Now, PCOs and grossly inflated taxes. You compare the before with the after, you don't cherry pick various aspects of the after and ignore how things were before the changes.
I know your name is angst, but we are not comparing before/after patch. We are comparing the reality of post patch, with or without POCO. You can compare pre/post patch, just respond to someone else because that is not the conversation I am having :-p
Yes, compare before and after. I am comparing before and after putting up a POCO  |

Lucas Schuyler
Mortis Noir. Unforgiving.
7
|
Posted - 2011.12.01 21:48:00 -
[90] - Quote
Ulstan wrote:Also I keep seeing people say this makes sense for a 'corp' of 10 people who all do PI because they will pay off their POCO faster.
Is there really a corp of people out there all 10 of which do PI on the exact same 5 planets? In Null with more hotspots, maybe, but in low sec, there is usually only one good place on the planets I've scanned. 10 people all trying to fit in on a single low sec planet seems like it would be a huge failure as everyones extractors are pulling from the same hotspot deposit and depleting them.
PI doesn't really seem like a group activity - you don't want other people on your planet competing with you over the resources. That's the entire philosophy behind DUST.
Obviously the answer is it depends. On the character I do PI with? Yes. The corp I am in on that character lives in Lowsec and have a few systems with POS towers. A lot of us do PI there because we live there and they are good systems. Our corp will put up POCOs there. Like everything else it is economies of scale.
Is there a better planet somewhere else? Probably. But now you have to calculate whether that Interbus Planet is better enough to be worth the expense :-p |
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