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Thread Statistics | Show CCP posts - 0 post(s) |

Tbone
Caldari Finite Horizon
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Posted - 2006.09.24 22:46:00 -
[1]
/signed
nice fighting on all sides. -----------------------------------------------
Finite Horizon |

Tbone
Caldari Finite Horizon
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Posted - 2006.09.24 22:58:00 -
[2]
Originally by: Waagaa Ktlehr Last night must have been one of the my most intense nights in EVE. We had a huge battle with fighters, drones, dreads, sniper BS, close range support etc all over the place and the node held. Heck, the lag wasn't even that bad.
Too bad the node crashed twice today, yesterday it seemed the server could cope with such numbers with relative ease.
If CCP wants POS to be the way forward in this game, they will need to give us a game that supports it. It might just be that current computer technology just cannot support engagements of this scale. :(
I totally agree. I heard yesterday was fine, but its when the POS go into reinforced mode is when the node crashes. after that, any fights is like today 2 node deaths in about 10 minutes with both fleets trying to recoupe and some cant log back in. i know we had about 5 on vent that couldnt even get in 2 hours later. -----------------------------------------------
Finite Horizon |

Tbone
Caldari Finite Horizon
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Posted - 2006.09.24 23:40:00 -
[3]
Originally by: Butter Dog Oh, wow. Its over. What a battle that was!
Much in the way of congratulations and respect goes to the EST and Allies from me personally, for your drive and tenacity.
The lag/node-death issue was a big one. CCP: You have introduced POS mechanics which require and indeed actively encourage blob warfare. Until such a time as you can actually host these battles on your server, I suggest you look at potential revisions to these mechanics in order to improve the gaming experience of your customers.
For me, personally, after leading several 50-80 man gangs in the first week for 12 hour stretches, I had enough. I needed out. For those who stayed until the end - congratulations, this is a well earned victory for UK, ISS and friends.
the only victors in this fight was the node and server. they moreless kicked our asses. all sides. no one won or lost this time from u guys to us. so lets leave it at that. -----------------------------------------------
Finite Horizon |

Tbone
Caldari Finite Horizon
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Posted - 2006.09.24 23:55:00 -
[4]
Originally by: Baun I wonder how many fighters went poof during the node crashes.
well lets just say after 1st node crash we never got them all back to drone bay cause there were around 120+ outside pos and in a carrier going about 100m/s u cant scoope fast enough. so that hurt a bit. second crash happeneed when i finally got to my fighters. then when it came back up. took me almost an hour it seemed to get mine and for everyone else to even find theirs and such.
was fun calling targets in first engagement. didnt seem bad on my alt til our fleet warped in. then really wasnt bad til 1 minute before node died. i couldnt call anymore targets due to not knowing if my scanner was gonna refresh or not.
but was alot of fun. i had good times and bad times during this campaign. just wished the server could hold up better. cause with MC around, i know i would get some killer fights.  -----------------------------------------------
Finite Horizon |

Tbone
Caldari Finite Horizon
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Posted - 2006.09.24 23:57:00 -
[5]
Originally by: Ray McCormack Good to see everyone please with the fun that was had. A pity about the server issues. What was the population of local at the times the node was crashing?
150-170 -----------------------------------------------
Finite Horizon |

Tbone
Caldari Finite Horizon
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Posted - 2006.09.25 22:17:00 -
[6]
Originally by: spoon2 Your defence of the pos was very impressive its a shame about the lag but it was still one of the most intense weekends on Eve Ive experienced, Im sure our TS was as adrenaline filled as yours.

Our vent was pretty calm tbh. I was only one talking, unless my overview wasnt working. Had to use tbone with fighters and tbone jr in covert ops to call targets and setup warp in points. but honestly, first engagement seemed fine, then when my overview quit working and im calling targets that warped or were already dead the node crashed. second attempt i tried again and we know what happened then. third time, i said hell with it, i need to try to get these damn fighters that were anywhere from 10km to 100km outside other POS. Thats why we really couldnt do much the second or third time. All carriers were trying to salvage those damn bugged ass fighters.
Props to all still. I had a blast. lets do this again sometime. I want more MC, i need a seleene killmail.  -----------------------------------------------
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