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Thread Statistics | Show CCP posts - 7 post(s) |
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LeMonde

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Posted - 2006.09.25 16:16:00 -
[1]
Several things regarding the rules and format of the third alliance tournament have now been decided.
- We will use the same format as last time, possibly with more alliances per bracket, or more brackets.
- Each ship can fit only one Stasis Webifier.
- Each ship can fit only one Target Painter.
- Faction implants are staying in. Crystal implats will most likely be looked at and balanced.
- Capacitor Injectors are staying in.
- If there is a draw, we go to best 2 out of 3 Assault Frigate duels.
- The entry fee is 1b ISK, which will be refunded if the alliance participates in all its matches.
- The starting range has been changed to 30km
Additionally, we are changing to a points-based system, where teams have 21 points to select a team setup.
Faction Battleship 12 Tier 3 Battleship 11 Tier 2 Battleship 10 Tier 1 Battleship 9 T2 Battlecruiser 8 T1 Battlecruiser 7 T2 Cruiser 6 T1 Cruiser 5 T2 Destroyer 4 T1 Destroyer 3 T2 Frigate 2 T1 Frigate 1
Restrictions:
- No more than one battleship.
- No more than one battlecruiser.
- No more than one of each cruser type (no team can have two HAC's. Combat recon and force recon count as the same type.).
- A maximum of five pilots per team.
These issues are still open for discussion. If you feel you have valuable input, don't hesitate to post.
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LeMonde

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Posted - 2006.09.26 13:22:00 -
[2]
As stated in the post, these issues are still up for discussion. Currently, based on your input, we're looking at making the following revisions to the points system:
Faction Battleship 12 Tier 3 Battleship 11 Tier 2 Battleship 10 Tier 1 Battleship 9 T2 Battlecruiser 8 T2 Cruiser 7 T1 Battlecruiser 6 T1 Cruiser 5 T2 Frigate 4 T2 Destroyer 3 T1 Destroyer 2 T1 Frigate 1
- No more than one battleship
- No more than one of each cruiser type (no team can have two HAC's . Combat recon and force recon count as the same type.)
- A maximum of five pilots per team.
On the issue of ECM, I actually think it's a pretty good idea allowing one or more ECM module per ship. Discuss.
An even bigger change would be to allow corporations to participate, and simply having a corporation tournament. Going to need some input on that one aswell 
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LeMonde

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Posted - 2006.10.05 09:12:00 -
[3]
A few things that need to be cleared up:
1) There are devs running the event, but scanning every single character for implants would simply take too much time with the limited manpower we have. The same goes for setting standings and/or creating jump clones. The volunteers do an excellent job in helping us
2) Tech 2 ammo is not allowed.
3) We cannot do warp-in's or out's, simply because targeting for EveTV has to be done before the fight starts.
4) The reason for all the rules is because this is not regular Eve PVP. Some modules become a lot more powerful than normally and somehow, we have to try to limit those to keep people's options open for other things. I think the points system acomplishes this in a big way, but there are a few more adjustments we have to make aswell.
Sticking to this set-up, but bumping it up to 25 points is something I think would be pretty fair. We will never get everybody to agree to one setup or another, so I simply say that if you can come up with something better and provide a good argument for it, we will of course read it, compare and possibly change it.
Faction Battleship 12 Tier 3 Battleship 11 Tier 2 Battleship 10 Tier 1 Battleship 9 T2 Battlecruiser 8 T2 Cruiser 7 T1 Battlecruiser 6 T1 Cruiser 5 T2 Frigate 4 T2 Destroyer 3 T1 Destroyer 2 T1 Frigate 1
- No more than one battleship.
- A maximum of five pilots per team.
- No more than one of each cruser type (no team can have two HAC's. Combat recon and force recon count as the same type.).
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LeMonde

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Posted - 2006.10.11 18:47:00 -
[4]
The rules are still not decided 100%, and most of these issues will be voted upon in the coming meeting. I will contact the alliances next week regarding that.
I have some good news aswell. Tuxford has agreed to change crystal implants to fall in line with Slave implants. After Kali they will give a shield hitpoint bonus instead of a shield boost bonus.
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Eldo Davip
Forum Moderator Interstellar Services Department

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Posted - 2006.10.12 02:16:00 -
[5]
Originally by: Karen Okaeshi Tuxford=Pottsey
Nope. If Tux was Pottsey then it would have never been a shield boost bonus. ___
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LeMonde

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Posted - 2006.10.26 03:19:00 -
[6]
Tier two battlecruisers are in the same group as tier 1 battlecruisers, yes. We may have to take a look at it and balance a bit (which is going to happen at the meeting next Sunday).
Representatives from all top sixteen team last time have been invited to the meeting, and there we will discuss and vote upon all of the major issues.
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LeMonde

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Posted - 2006.11.01 22:08:00 -
[7]
Originally by: ookke From the points table: Tier1 BC - 7 points T1 Tier1 BC - 6 points
Hmm?
Ignore the second one, have to change it 
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