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Noriath
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Posted - 2006.09.28 08:02:00 -
[61]
I think rather then something between dread and Battleship there has to be something between Dread and Titan, I mean it's kind of silly that Titans use 6 dread guns but can't siegemode, and they get bonuses to them as well - what's the point of that? I don't think we will ever ever ever see a Titan fire its XL-guns at anything unless being atacked, in which case I'd venture to say that the Titan will be dead before it can dish out any serious damage.
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Xerxes X
Minmatar
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Posted - 2006.09.28 09:58:00 -
[62]
The Flagship is a ship class that has been mentioned by CCP before. I for one hope they still have it on the drawing board. A ship like that MUST be able to have gang jump capabilities (possibly limited to the numbers and sizes of ship).
New ship classes may bring on an interesting effect - the increase in the number of slots to 12.
Imagine a ship class called a "Battle Barge" - carrying 12 large or medium guns. That would be juicy 
The "Warship" class may also introduce interesting capabilities to the field of combat. Unsure what they would be, possibly the inclusion of better system scanning and system-wide tactical overlay.
Xerxes X
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Arshes Nei
Dark-Rising Xelas Alliance
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Posted - 2006.09.28 10:30:00 -
[63]
Personally i really would like to see a t1 shipclass meant to counter BS, they have been the king of the hill for far to long imho. I personally just think that the best counter to a shipclass(BS) being a ship of the same shipclass doesnt fit very well with eves balance.
Why not make a ship with lets say 2-3 times the hp of a BS, no siege mode, but can mount like 4 capital weapons and gets a tracking role bonus. The ship would need to be able to use jumpgates, but have agility/speed comparable to a freighter, they should be a pain to use offensively to prevent their use in roaming gangs aswell as to make them unattractive as soloship. The exact numbers are irrelevant, the ship should just be able to hit BS(barely, hacs and command ships should be a weak point), while having a sig radius that makes it vulnerable to dreads and tanking insufficent to take on carriers.
And before someone screams that 4 capital turrets are to much firepower, there could be rof penalty like destroyers have. The point would be to make a ship which is able to counter BS, but lacking the mobility of jumpdrive equipped capital ships.
Many people seem to think such a ship role is not necessary, which kinda remembers me about how people said how useless BCs would be before they got relased. Aslong as a ship fills a role it will be flown, and we definitly lack a dedicated anti-BS ship.
To close the rock paper scissor balancing we would need a shipclass that is good against BS but vulnurable against smaller ships. BS are just too versatile to be the top combat ship in eve imho.
P.S. Command ships are not BS killers, not even close. They can beat BS in the right circumstances, but then again in the right circumstances most shipclasses can beat a BS.
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Valen Itrius
Gallente Thundercats RAZOR Alliance
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Posted - 2006.09.28 11:01:00 -
[64]
The thing people seem to be forgetting/ignoring is that each ship has a purpose.
Dreads are not meant to be battleship replacements. They are heavy hitters for taking down stationary objects. Of course they can blow up all sorts of other stuff but people start comparing them to battleships and wanting a middle class ship and so on.
It is complete coincidence that carriers and dreads could ever do level 4 missions in low sec space, that is not their purpose though they are good at doing it.
Anyone who bought a carrier or a dread for level 4 missions is kidding themselves. The ship si big, tough and fun but it is not for use as a mission runner...that what ravens are for.
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Valen 4tw \o/ |

XGS Crimson
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Posted - 2006.09.28 11:18:00 -
[65]
GIMME MY TECH 3 ENYO!
and umm i suggest a leet sniper ship 1 turret like a dread gun or sumthing that can shoot across systems... would pwn like carrier fighters but with uber guns! and u need a target painting ship to get ur targets or limpit mines so u can track em minidread ftw
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Ithildin
Gallente The Corporation
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Posted - 2006.09.28 11:42:00 -
[66]
Originally by: Nyxus
Originally by: Ithildin I think the key question is "Why?" and not the "What?" a lot of people have been doing in this thred.
Why do we need a class between battleships and capital ships?
Well, I for one would like to see something with a little more survivability. Say, a BS that mounts BS weaponry, but can use siege mode for 30 seconds or so.
TBH its way to easy to kill BS and especially Carriers, even when they are toting around over 30k+ armor/shields.
Siege mode wtfpwns your tracking, but you could at least stand up to a volley or 2 from a decent sized group without instapopping. Of course it holds you in place too, which is a double edged sword. <imagines watching his fleet warp away while stuck in siege>
The last thing we want is more damage. Just some more tactical defensive options, rather than "omglol I have 90% resists" type.
Nyxus
Ah yes, but there you have it again. There is no real reason other than survivability is low. This is a problem with the other ships and not a reason to make new ships.
If survivability (meaning longer time-to-death) was higher with all ships, would you still need a ship between battleship and capital ship?
Also do note that the comparison cruiser - battlecruiser only works because there is something on the "other side" of the battlecruiser. Capital ships are all very specialized in their use. Dreadnoughts are good at destroying POS and taking stations, nothing else. Carriers are fighter carriers... duh. Freighters are gigantic industrials. There is no general purpose ship, like how cruisers and battleships are, in the capital ship class. They are just bigger.
BUT. I can see one place where something different might be needed. There's nothing available to clear out high-sec empire deathstars, where a battleship kitted ship capable of using siege module and stargates might come in handy. - Three years old |

Jarem Alistor
Minmatar Empire of Destiny
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Posted - 2006.09.28 18:11:00 -
[67]
Originally by: Arshes Nei Edited by: Arshes Nei on 28/09/2006 10:47:30 Personally i really would like to see a t1 shipclass meant to counter BS, they have been the king of the hill for far to long imho. I personally just think that the best counter to a shipclass(BS) being a ship of the same shipclass doesnt fit very well with eves balance.
Why not make a ship with lets say 2-3 times the hp of a BS, no siege mode, but can mount like 4 capital weapons and gets a tracking role bonus. The ship would need to be able to use jumpgates, but have agility/speed comparable to a freighter, they should be a pain to use offensively to prevent their use in roaming gangs aswell as to make them unattractive as soloship. The exact numbers are irrelevant, the ship should just be able to hit BS(barely, hacs and command ships should be a weak point), while having a sig radius that makes it vulnerable to dreads and tanking insufficent to take on carriers.
And before someone screams that 4 capital turrets are to much firepower, there could be rof penalty like destroyers have. The point would be to make a ship which is able to counter BS, but lacking the mobility of jumpdrive equipped capital ships.
Many people seem to think such a ship role is not necessary, which kinda reminds me about how people said how useless BCs would be before they got relased. Aslong as a ship fills a role it will be flown, and we definitly lack a dedicated anti-BS ship.
To close the rock paper scissor balancing we would need a shipclass that is good against BS but vulnurable against smaller ships. BS are just too versatile to be the top combat ship in eve imho.
P.S. Command ships are not BS killers, not even close. They can beat BS in the right circumstances, but then again in the right circumstances most shipclasses can beat a BS.
Edit: Oh and the ship should be unable to use acceleration gates, to prevent its use for mission whoring. The restriction to 4 capital turrets(4 highslots) already prevent its use as a mining platform, and the low agility should prevent its use for beltratting. So it wont come even close to be a replacement for BS.
Personally I think this is about the perfect idea. Something to counter BS with it's own built in vulns.
-Jare'
---- -Founder- |

Sharupak
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Posted - 2006.09.28 19:10:00 -
[68]
haha
No what we really need is a carrier with Dreadnaught drones!!!
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Alassra Eventide
the Organ Grinder and Company Ascendant Frontier
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Posted - 2006.09.28 20:07:00 -
[69]
Could make a BS class destroyer.
Uber damage, paper thin.
Bam! Instant gap bridge.
Oh, and give them really bad range too, so no uber gankage. Like...20km max....because that would be funny.
OOH! OR a BS sized ship that can make rockets go as far as 200+km! Instant frig death!
Anything else I can post yet?
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