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The Annihilator20
Caldari Provisions Caldari State
0
|
Posted - 2015.02.05 03:14:40 -
[1] - Quote
i know there are ships with players with good skill training that allow them to target near instant an all that stuff....
but im confused is how can someone react physicly so quickly at a gate camp?
you can say i had it coming. but hounestly, i figured as long its a small ship, an keep cloaked at all times, move quick surely i'd slip past unnoticed.
but no. im actually amazed how people do this. i entered a low sec. there was couple guys there, i wasnt too worried. i have a cloaking device. but damn the second i moved to activate my cloak. pop goes the anti warp bubble. and they used some super fast ship to fly in my general direction to uncloak me. and killed me, all within seconds...
how do people do this? why do they do this?? for a score board? not like they get money for it. they would have to have been staring the WHOLE time at there overview like a hawk! to even see a ship appear for just a couple of seconds as i cloak.
i mean thats the part that puzzles me. how can anyone just. sit there an stare at it... who knows how long. |

Kaarous Aldurald
Sebiestor Tribe Minmatar Republic
11656
|
Posted - 2015.02.05 03:17:44 -
[2] - Quote
Remote sebos.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

Harrison Tato
Yamato Holdings
286
|
Posted - 2015.02.05 03:22:36 -
[3] - Quote
Poop buckets! |

The Annihilator20
Caldari Provisions Caldari State
0
|
Posted - 2015.02.05 03:24:36 -
[4] - Quote
Kaarous Aldurald wrote:Remote sebos.
i dont even know what that is. what is sebos? |

ShahFluffers
Ice Fire Warriors Snuffed Out
7262
|
Posted - 2015.02.05 03:26:42 -
[5] - Quote
It is a combination of...
- practice makes perfect
- living close to the server cluster (London, England)
- using hotkeys (holding the "Control" button and clicking an object on the overview targets it... then hit F1-F12 to activate your mods)
- "pre-activating" your mods (you activate them with no target selected... then target something... as soon as you achieve target lock those mods will activate)
edit:
sebo = Sensor Booster Increases a ship's targeting speed and/or range (depending on the charge (if any) loaded in it)
remote sebo = Remote Sensor Booster Increases a target ship's targeting speed and/or range (depending on the charge (if any) loaded in it)
Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?"
|

Kaarous Aldurald
Sebiestor Tribe Minmatar Republic
11656
|
Posted - 2015.02.05 03:27:02 -
[6] - Quote
The Annihilator20 wrote:Kaarous Aldurald wrote:Remote sebos. i dont even know what that is. what is sebos?
Sensor boosters. They allow several other ships to boost one of their friends lock speed.
Put a few of them on a ship with a high sensor resolution, and it locks insanely quickly, especially if you're flying a mid-large size ship. They lock you up, scram and web you, then they all shoot you.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

Gorn Arming
Merch Industrial Goonswarm Federation
386
|
Posted - 2015.02.05 03:28:53 -
[7] - Quote
Watching an overview for 30 seconds isn't hard. They know when you enter the system because you appear in local, and you've got at most 1 minute from that time before your gate cloak expires.
Besides, they almost certainly saw you coming a mile away because they've got an alt at least one system upstream. |

Unezka Turigahl
Det Som Engang Var
586
|
Posted - 2015.02.05 03:33:42 -
[8] - Quote
Use WHs to move around so you don't have to deal with gates and the crap game mechanics surrounding them. |

David Mandrake
Dreddit Test Alliance Please Ignore
20
|
Posted - 2015.02.05 03:33:44 -
[9] - Quote
Gorn Arming wrote:Watching an overview for 30 seconds isn't hard. They know when you enter the system because you appear in local, and you've got at most 1 minute from that time before your gate cloak expires.
Besides, they almost certainly saw you coming a mile away because they've got an alt at least one system upstream.
The gate also flashes/makes an audible sound when someone jumps in through it, so even if they're not 100% paying attention they'll have a cue that someone's come in. |

The Annihilator20
Caldari Provisions Caldari State
0
|
Posted - 2015.02.05 03:37:51 -
[10] - Quote
Gorn Arming wrote:Watching an overview for 30 seconds isn't hard. They know when you enter the system because you appear in local, and you've got at most 1 minute from that time before your gate cloak expires.
Besides, they almost certainly saw you coming a mile away because they've got an alt at least one system upstream.
but why all the effort? its kind of what ruins eve for me,
everyone is trigger happy in low sec or 0.0. i've never met anyone who would think twice about shooting me. some guy took a shot of me undocking in a thera system. i got away with it that time but still.
and i think the scoreboard has to blame fo that. theres some record people have for there kills right? i think its stupid. if it wernt for that i dont think everyone would be so trigger happy.
i wish players on eve would actually have a purpose for gate camping. rather then just killing random players for the sake of it. |
|

Seven Koskanaiken
Brave Newbies Inc. Brave Collective
1401
|
Posted - 2015.02.05 03:49:30 -
[11] - Quote
They will have eyes the other side and be told on comms something is coming to get ready. What happened was called a delayed bubble, if you enter warp and the bubble goes up, you get stopped still, at which point anything fast can go straight for your position and decloak you. If you see a dictor on gate and see no bubble, act like there is one already there and cloak mwd away from gate in random direction or towards celestial (never straight away from the gate).
Actually it's quite easy to get money from it because of the new exploration everyone flies around with hundreds of millions in their cargo and fit the sisters probe launcher which sometimes drops. Even if they don't it's just fun to blow things up, that's eve. I know ccp are trying to market it like some sort of lonely men's support group community with space scenery but it still does involve shooting ships....for now, and gates and stations and so on have lots of ships near them so get camped. |

Paranoid Loyd
3755
|
Posted - 2015.02.05 03:52:32 -
[12] - Quote
The Annihilator20 wrote:just killing random players for the sake of it. This is a reason, just because you don't agree with it it is still a reason. Gate camping makes the game challenging. There are ways around it, part of the challenge is figuring out how.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
|

Unezka Turigahl
Det Som Engang Var
586
|
Posted - 2015.02.05 04:22:06 -
[13] - Quote
The Annihilator20 wrote: but why all the effort? its kind of what ruins eve for me,
everyone is trigger happy in low sec or 0.0. i've never met anyone who would think twice about shooting me. some guy took a shot of me undocking in a thera system. i got away with it that time but still.
and i think the scoreboard has to blame fo that. theres some record people have for there kills right? i think its stupid. if it wernt for that i dont think everyone would be so trigger happy.
i wish players on eve would actually have a purpose for gate camping. rather then just killing random players for the sake of it.
There is no killboard in DayZ and people devolved into shooting everyone on sight in that game too. If you can kill people in a game, then that will become the sole point of the game. Always.
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
929
|
Posted - 2015.02.05 04:54:33 -
[14] - Quote
How: 1) they have a scout on the other side of the gate letting them know something is coming 2) they see the gate activate telling them something is coming 3) double click on something on the overview and you fly at it. only need to get within 2km to decloak, small fast ship + some drones and you have a pretty good chance. 4) anti warp bubble = null sec, not low sec.
as for why 1) score board like you said 2) they very well might get profit, they don't know that till it is too late. plenty of people move a lot of value in small ships with cloaks because they don't think they will get caught. I think I saw a 20bil stratios kill the other day. Blue prints, implants, deadspace gear all fit into very small cargo holds. I'd link it but not supposed to link killmails, if you want to see it is on the front page of eve-kill.net, also a similar value viator (cloaky hauler) 3) deny intel, having pesky neutrals flying around your space can get annoying. 4) as said above, just because.
I'll join the chorus asking CCP, don't take my fancy names away from me!
In the name of the Limos, the Malkuth, and the Arbalest, so help me pod
- Mara Rinn
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Herzog Wolfhammer
Sigma Special Tactics Group
6184
|
Posted - 2015.02.05 05:31:55 -
[15] - Quote
Unezka Turigahl wrote:Use WHs to move around so you don't have to deal with gates and the crap game mechanics surrounding them.
Someday CCP might see the earnings potential and let every ship be able to dial in a warp from system to system, even across systems, just like every.popular.scifi.genre.
I think the number one driving force away from the game is this gate mechanic which is harmful to both sides of the equation.
And to anybody who wants to complain about that, I will pre-emptively say: Learn to hunt.
Bring back DEEEEP Space!
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Chopper Rollins
Lantean Empire
1032
|
Posted - 2015.02.05 05:36:35 -
[16] - Quote
The Annihilator20 wrote:.... i entered a low sec. there was couple guys there, i wasnt too worried. i have a cloaking device. but damn the second i moved to activate my cloak. pop goes the anti warp bubble.....
WTB lowsec bubble pls. Eyes on you before you get there, MWD and point pre-heated, Q-click object as it appears briefly before cloak, live closer than Australia to the server, a little luck, BAZINGA. Dial warp from system to system is called a jump drive. It needs a cyno and has it's own mechanics. Plebs face gate mechanics.
Edit: fastest possible lock time is one server tick (one second) so scan res at 900,000 is wasted. Where you appear on the tick is affected by business on the node you can't control/modify.
Goggles. Making me look good. Making you look good.
|

Herzog Wolfhammer
Sigma Special Tactics Group
6184
|
Posted - 2015.02.05 05:40:25 -
[17] - Quote
Chopper Rollins wrote:The Annihilator20 wrote:.... i entered a low sec. there was couple guys there, i wasnt too worried. i have a cloaking device. but damn the second i moved to activate my cloak. pop goes the anti warp bubble..... WTB lowsec bubble pls. Eyes on you before you get there, MWD and point pre-heated, Q-click object as it appears briefly before cloak, live closer than Australia to the server, a little luck, BAZINGA. Dial warp from system to system is called a jump drive. It needs a cyno and has it's own mechanics. Plebs face gate mechanics. Edit: fastest possible lock time is one server tick (one second) so scan res at 900,000 is wasted. Where you appear on the tick is affected by business on the node you can't control/modify.
The day will come. You might even log in to see it. The gate mechanics will be the last of the mechanics that allow certain players to make denying of playing the game the way they play the game. Eventually we will look back on them like we look back on inties that could not escape bubbles and recons that showed up on D-scan. Plebs have money and outnumber the guys with the cynos and more free time on their hands.
Bring back DEEEEP Space!
|

Eugene Kerner
TunDraGon Cynosural Field Theory.
1518
|
Posted - 2015.02.05 05:45:47 -
[18] - Quote
low sec...anti warp bubble...does not compute
TunDraGon is recruiting!
"Also, your boobs [:o] " -á
CCP Eterne, 2012
"When in doubt...make a di++k joke."-áRobin Williams - RIP
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Alastair Ormand
Don't run with a stick in your mouth.
126
|
Posted - 2015.02.05 05:55:30 -
[19] - Quote
When the gate flashes that tells you when someone uses that gate whether they're going in or out of the system. Combo that with watching local and you can bottleneck a system.
Don't run with a stick in your mouth.
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Chopper Rollins
Lantean Empire
1032
|
Posted - 2015.02.05 05:59:02 -
[20] - Quote
Herzog Wolfhammer wrote:... Eventually we will look back on them like we look back on inties that could not escape bubbles and recons that showed up on D-scan....
Bubble immune inties, non-d-scan recons, the Sisters explo ships, all purely to get more people into null and by golly it's worked. Game denial is a playstyle, none of these changes have affected that.
Goggles. Making me look good. Making you look good.
|
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Asuka Solo
Stark Fujikawa Stark Enterprises
2752
|
Posted - 2015.02.05 06:03:53 -
[21] - Quote
The Annihilator20 wrote:
Crybaby stuff....
how do people do this? why do they do this?? for a score board? not like they get money for it. they would have to have been staring the WHOLE time at there overview like a hawk! to even see a ship appear for just a couple of seconds as i cloak.
i mean thats the part that puzzles me. how can anyone just. sit there an stare at it... who knows how long.
Before I entertain this response.... bubbles can't work in low sec. So I'm going to assume you jumped into null.
How do we do this you ask? Simple. We do this by following these easy steps:
1) We sit on gates with multiple broskies flying ships designed for specific roles (HICs and ints for bubbles, loki's rapiers & ashimus for webs, Legions for neuts, falcons and rooks for jams and anything else people care to risk). Using a combo like that locks you down completely, giving "us" risk free PvP. Then again, a gang vs a single target will always be risk free PvP. But I digress.
2) We have cloaky scouts in the systems preceding the gate camp system, that way we know what your flying, where you are going and if we can catch you when you arrive.
3) You jump into the trap, bubble up, drones out, small interceptors with mwds then speed in your direction (the moment you uncloak to move and recloak) to get within 2000m of you to decloak you again. Since you can only warp out of bubbles with interceptors or interdiction nullified t3s, your forced to "slow boat" out of a bubble, or pulse your mwd to build speed before cloaking in teh vain hope of getting out of the interceptors range. Given the speed of most interceptors, they can run down 14km in 3-4 seconds. That's about 1-2 seconds faster than most ships take to align and warp off a gate.
4) Remote SEBOs and SEBO fits allow us to lock you in 1-2 seconds, or less.
5) If the bubble didn't stop you, a HIC's scripted infinipoint will. Allowing our broskies the needed time to lock you and point you.
6) Then everybody who has been sitting there for hours, while chatting on teamspeak and getting drunk after a long days work murders you for our own amusement. Instead of taking pictures to commemorate the occasion, we get a killboard record.
7) We don't get paid isk to do this, but if you fly expensive ships with kewl loot, we take that, fence it for moniez and split it. So it pays to kill and sit on a gate for hours on end...
Why do we do this?
Because we're bored, we play eve online where the game "encourages you" to do this and we pay a monthly sub to murder you for lolz.
Any questions?
Eve is about Capital ships, WiS, Boobs, PI and Isk!
|

Yun Kuai
Justified Chaos Spaceship Bebop
242
|
Posted - 2015.02.05 07:30:15 -
[22] - Quote
The Annihilator20 wrote:i know there are ships with players with good skill training that allow them to target near instant an all that stuff....
but im confused is how can someone react physicly so quickly at a gate camp?
you can say i had it coming. but hounestly, i figured as long its a small ship, an keep cloaked at all times, move quick surely i'd slip past unnoticed.
but no. im actually amazed how people do this. i entered a low sec. there was couple guys there, i wasnt too worried. i have a cloaking device. but damn the second i moved to activate my cloak. pop goes the anti warp bubble. and they used some super fast ship to fly in my general direction to uncloak me. and killed me, all within seconds...
how do people do this? why do they do this?? for a score board? not like they get money for it. they would have to have been staring the WHOLE time at there overview like a hawk! to even see a ship appear for just a couple of seconds as i cloak.
i mean thats the part that puzzles me. how can anyone just. sit there an stare at it... who knows how long.
Well it works like this: They have a scout watching the other side of the gate. The scout sees +1 in local (that's you), so now they pay attention to see what is hitting the gate. Nothing comes on D-Scan so they assume you're cloaky. This means they're now mentally ready try and go for the decloak. You land on, decloak, and prepare to jump. The scout calls out what ship you're in. The guys on the other are now actively waiting for you to load into local. They have their mouse over the overview waiting for the second you show up, fingers on their shortcut key for "approach", and prop mod turned on. You decloak and they come at you. You die. End of story
--------------------------------------------------------::::::::::::--:::-----:::---::::::::::::--------------:::----------:::----:::---:::----------------------:::::::-------:::---:::----::::::-------------------:::-----------:::--:::----:::---------------------::::::::::::----:::::::----:::::::::::::-------
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ShahFluffers
Ice Fire Warriors Snuffed Out
7262
|
Posted - 2015.02.05 07:35:32 -
[23] - Quote
The Annihilator20 wrote:Gorn Arming wrote:Watching an overview for 30 seconds isn't hard. They know when you enter the system because you appear in local, and you've got at most 1 minute from that time before your gate cloak expires.
Besides, they almost certainly saw you coming a mile away because they've got an alt at least one system upstream. but why all the effort? its kind of what ruins eve for me, everyone is trigger happy in low sec or 0.0. i've never met anyone who would think twice about shooting me. some guy took a shot of me undocking in a thera system. i got away with it that time but still. and i think the scoreboard has to blame fo that. theres some record people have for there kills right? i think its stupid. if it wernt for that i dont think everyone would be so trigger happy. i wish players on eve would actually have a purpose for gate camping. rather then just killing random players for the sake of it. In absence of killboards... I would still shoot anyone that I think I can kill in low-sec. Why? Because...
- there might be valuable loot inside (have seen newbies in rookie ships carrying stupidly valuable things from time to time). - no one pays ransoms these days. - I am not in a ship that can tank gate guns long enough to make a ransom demand. - they might be a scout for a larger force. - I'm bored. - it is a good way to meet people (you'd be surprised how many friendships develop from wanton destruction).
As for purpose... think of it in terms of mining. People sitting around... shooting things... chatting and having a few drinks. The only difference is that instead of shooting rocks for ore to build stuff, gatecampers shoot players to destroy them and maybe get the chance to obtain PHAT LEWTZ.
Now... there are ways to get around it.
- Don't take the low-sec gate closest to a trade-hub. Chances are, it is camped. Find the "back road." Example: my alt used to make trade runs between Rens (one of the four major trade hubs) and Sieside. The shortest and most direct route would take me through Amamake (one of the most infamous systems in the game). What I would do instead was take a detour a few systems over to Dammalin. That low-sec system was rarely camped and lead me to the systems I desired.
- Use the right equipment. Example: frigates (especially interceptors and Cov-Ops) fitted with nanofibers and shield resistance mods make for great ships to travel through low-sec. For traders and haulers... the Blockade Runner is invaluable due to its cloaking ability. All of the above should have a Microwarpdrive fitted though. I'll explain why in the next point.
- Have a backup plan. Example: sometimes your best isn't good enough (be it the ship, fitting, or clicking speed) and you botch your warp out. Or you KNOW that you probably won't be able to escape. It's okay. Calm down. Activate your MWD (overload it possible) and make a mad dash back to the gate you came from. With any luck (and the incompetence of the gatecamping group) you will be able to jump back through to safety. Be sure not to use any drones or offensive mods of your own. Otherwise you'll be REALLY screwed.
- Make friends. You would be surprised how friendly gatecampers can be. In fact... you would be surprised by how friendly any PvP is provided you show the right attitude (hint: no tears, whining, or anger). More often than not, they will give you tips on how to "fight/avoid them" next time.
- Grab your friends, give them guns, fleet up, and make enemies.  Note: ITS FREAKIN PIXELS! YOU DON'T REALLY DIE! SO STRAP YOURSELF INTO A FRIGATE YOU PIECE OF AMPHIBIAN **** AND LET ME SEE YOUR WAR FACE!
Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?"
|

Paranoid Loyd
3757
|
Posted - 2015.02.05 07:47:04 -
[24] - Quote
ShahFluffers wrote: ITS FREAKIN PIXELS! YOU DON'T REALLY DIE! SO STRAP YOURSELF INTO A FRIGATE YOU PIECE OF AMPHIBIAN **** AND LET ME SEE YOUR WAR FACE! LET'S GO KILLL SOME ****!!!! 
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
|

admiral root
Red Galaxy
2277
|
Posted - 2015.02.05 08:10:15 -
[25] - Quote
The Annihilator20 wrote:i've never met anyone who would think twice about shooting me.
Do unto others before they do unto you.
No, your rights end in optimal+2*falloff | No-one hates you, none of us care enough for that.
Sabriz for CSM
|

Ima Wreckyou
The Conference Elite CODE.
778
|
Posted - 2015.02.05 08:25:03 -
[26] - Quote
The Annihilator20 wrote:and i think the scoreboard has to blame fo that. theres some record people have for there kills right? i think its stupid. if it wernt for that i dont think everyone would be so trigger happy. It is a game, a "scoreboard" is not a unreasonable thing for a game. Except if you only like games where you don't compete with other people, in which case I would say you are completely wrong here.
EVE is a competitive multiplayer sandbox about shooting spaceships. If that ruins the game for you, then you should probably go to one of the hundreds of games that hold your hand all the time and where losing is more like "not such a big win as if you where actually winning".
the Code ALWAYS wins
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Gorongo Frostfyr
105
|
Posted - 2015.02.05 08:30:54 -
[27] - Quote
Wonder what would happen if CCP disables all killmails for half a year. |

Herzog Wolfhammer
Sigma Special Tactics Group
6184
|
Posted - 2015.02.05 08:37:50 -
[28] - Quote
Gorongo Frostfyr wrote:Wonder what would happen if CCP disables all killmails for half a year.
Interesting idea but a game without a scoreboard does not seem right no matter how hard I try to figure around it.
Bring back DEEEEP Space!
|

Ren Oren
Native Freshfood Minmatar Republic
78
|
Posted - 2015.02.05 08:50:54 -
[29] - Quote
The Annihilator20 wrote:Gorn Arming wrote:Watching an overview for 30 seconds isn't hard. They know when you enter the system because you appear in local, and you've got at most 1 minute from that time before your gate cloak expires.
Besides, they almost certainly saw you coming a mile away because they've got an alt at least one system upstream. but why all the effort? its kind of what ruins eve for me, everyone is trigger happy in low sec or 0.0. i've never met anyone who would think twice about shooting me. some guy took a shot of me undocking in a thera system. i got away with it that time but still. and i think the scoreboard has to blame fo that. theres some record people have for there kills right? i think its stupid. if it wernt for that i dont think everyone would be so trigger happy. i wish players on eve would actually have a purpose for gate camping. rather then just killing random players for the sake of it.
My friend, Providence has a Not Red Don't Shoot, so you may enjoy some time flying over there |

Shin Jan
Pator Tech School Minmatar Republic
2
|
Posted - 2015.02.05 10:12:22 -
[30] - Quote
Asuka Solo wrote:[quote=The Annihilator20]
Why do we do this?
Because we're bored,
It's not logic cause gatecamping IS boring as hell, you only get a good laugh sometimes after sitting for hours doing nothing. And moreover the boredom comes from the fact, that gatecamping is not actually very challenging.
Roaming for miners, or anything else is definitely a more "active" gameplay, more challenging when sometimes you come across better ships/gangs than you.
Well, you gatecampers are only lazy fat asses who satisfy from little, everyone sees noon at his door.
|
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Crumplecorn
Eve Cluster Explorations
1964
|
Posted - 2015.02.05 10:30:37 -
[31] - Quote
The Annihilator20 wrote:everyone is trigger happy in low sec or 0.0. i've never met anyone who would think twice about shooting me. Why would you? The ones who don't want to shoot (or be shot at) aren't sitting on gates...
Witty Image - Stream
Not Liking this post hurts my RL feelings and will be considered harassment
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Yarda Black
Militaris Industries Northern Coalition.
548
|
Posted - 2015.02.05 10:37:24 -
[32] - Quote
I'm not against gatecamping. If you enjoy doing it, go for it.
But to those that have a problem with them:
- You know where they are - You know what they're in - They're stationary - Aggressed ships cant jump a gate
The role of predator or prey isn't written in stone you know? |

Deck Cadelanne
Exigent Circumstances CAStabouts
128
|
Posted - 2015.02.05 10:41:08 -
[33] - Quote
The Annihilator20 wrote:i know there are ships with players with good skill training that allow them to target near instant an all that stuff....
but im confused is how can someone react physicly so quickly at a gate camp?
you can say i had it coming. but hounestly, i figured as long its a small ship, an keep cloaked at all times, move quick surely i'd slip past unnoticed.
but no. im actually amazed how people do this. i entered a low sec. there was couple guys there, i wasnt too worried. i have a cloaking device. but damn the second i moved to activate my cloak. pop goes the anti warp bubble. and they used some super fast ship to fly in my general direction to uncloak me. and killed me, all within seconds...
how do people do this? why do they do this?? for a score board? not like they get money for it. they would have to have been staring the WHOLE time at there overview like a hawk! to even see a ship appear for just a couple of seconds as i cloak.
i mean thats the part that puzzles me. how can anyone just. sit there an stare at it... who knows how long.
Some folks seem to really enjoy gate camping. Personally I find it really boring but that does not mean it is wrong.
As far as techniques - fast locking ships, interdictors, remote sensor boosters...a competent gate camping crew can make it really difficult for a single ship to get through, even an interceptor with warp core stabs and nanos can get caught.
As previously stated, wormholes (while they can be challenging for other reasons) can offer an alternative travel route.
Knowing the area also helps, as does flying as part of a group that shares recon information and likes to fight. It can be highly amusing to watch a gate camp gang flee from a single ship, which can happen if they are also using scouts in neighbouring systems.
"When the going gets weird, the weird turn professional."
- Hunter S. Thompson
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Deck Cadelanne
Exigent Circumstances CAStabouts
128
|
Posted - 2015.02.05 10:42:02 -
[34] - Quote
Yarda Black wrote:I'm not against gatecamping. If you enjoy doing it, go for it.
But to those that have a problem with them:
- You know where they are - You know what they're in - They're stationary - Aggressed ships cant jump a gate
The role of predator or prey isn't written in stone you know?
Gate camps often provide the easiest targets for roams.
"When the going gets weird, the weird turn professional."
- Hunter S. Thompson
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Skydell
Bad Girl Posse Somethin Awfull Forums
676
|
Posted - 2015.02.05 10:57:39 -
[35] - Quote
Gorn Arming wrote:Watching an overview for 30 seconds isn't hard. They know when you enter the system because you appear in local, and you've got at most 1 minute from that time before your gate cloak expires.
Besides, they almost certainly saw you coming a mile away because they've got an alt at least one system upstream.
This. Most kills including high value, high sec ganks are the product of forward intell. Either from a corp spy, cloaked alt or other meta. |

Ptraci
3 R Corporation The Irukandji.
1903
|
Posted - 2015.02.05 11:15:26 -
[36] - Quote
The Annihilator20 wrote:
but why all the effort? its kind of what ruins eve for me,
This is exactly why they do it. Get it now? |

War Kitten
Panda McLegion
5860
|
Posted - 2015.02.05 11:49:14 -
[37] - Quote
OP didn't know what a sebo was, cut him some slack on getting the lowsec/nullsec distinction wrong :) All your mechanics questions have been answered, so I'll just pitch in with motivation answers.
OP - when I gatecamp, it's for the challenge, for the loot, and to plant my flag and say "None shall pass".
The challenge is to catch the fast small cloaky ships - they're the ones most likely to be hauling good loot because they're the ones most likely to survive a gate camp.
The other challenge is to take down the inevitable brave Golem pilot or other do-gooder who eventually turns up to break up the camp. Those guys are fun, and totally get the game. Good fights!
If we hang around a gate long enough, another fleet will show up and then we get another good fight.
All in all, its a good content generating tactic, and it helps pass the time if you're on comms with corp mates shooting the breeze.
I find that without a good mob to provide one for them, most people would have no mentality at all.
|

Orlacc
771
|
Posted - 2015.02.05 12:58:25 -
[38] - Quote
Eugene Kerner wrote:low sec...anti warp bubble...does not compute
Focused Warp Disruption I am assuming
"Measure Twice, Cut Once."
|

Akirei Scytale
Okami Syndicate
3481
|
Posted - 2015.02.05 13:03:52 -
[39] - Quote
The Annihilator20 wrote:i know there are ships with players with good skill training that allow them to target near instant an all that stuff....
but im confused is how can someone react physicly so quickly at a gate camp?
you can say i had it coming. but hounestly, i figured as long its a small ship, an keep cloaked at all times, move quick surely i'd slip past unnoticed.
but no. im actually amazed how people do this. i entered a low sec. there was couple guys there, i wasnt too worried. i have a cloaking device. but damn the second i moved to activate my cloak. pop goes the anti warp bubble. and they used some super fast ship to fly in my general direction to uncloak me. and killed me, all within seconds...
how do people do this? why do they do this?? for a score board? not like they get money for it. they would have to have been staring the WHOLE time at there overview like a hawk! to even see a ship appear for just a couple of seconds as i cloak.
i mean thats the part that puzzles me. how can anyone just. sit there an stare at it... who knows how long.
They were expecting you because the gate fired. By the way it was nullsec, not low. The dictor was just waiting with his finger on the button to bubble up, and the interceptor was probably sitting on the gate not moving so he was 13km away from you. He had his mouse over where your name was about to appear in the targeting window, and spammed clicking. after 2 clicks, a stationary ship is moving exactly in the direction you were at. It stops when your cloak finishes, but then he just mashes set speed to max with mwd on and hes on top of you before you've moved 2km. At this point you're inside a bubble and decloaked, they don't need sebos to kill you, like so many people here seem to think. I'm guessing they didn't read your post. As for motive, some PvPers just do it so they can wave their killboards at each other instead of looking for good hunts and good fights. |

Adrie Atticus
Shadows of Rebellion The Bastion
903
|
Posted - 2015.02.05 13:09:36 -
[40] - Quote
Unezka Turigahl wrote:The Annihilator20 wrote: but why all the effort? its kind of what ruins eve for me,
everyone is trigger happy in low sec or 0.0. i've never met anyone who would think twice about shooting me. some guy took a shot of me undocking in a thera system. i got away with it that time but still.
and i think the scoreboard has to blame fo that. theres some record people have for there kills right? i think its stupid. if it wernt for that i dont think everyone would be so trigger happy.
i wish players on eve would actually have a purpose for gate camping. rather then just killing random players for the sake of it.
There is no killboard in DayZ and people devolved into shooting everyone on sight in that game too. If you can kill people in a game, then that will become the sole point of the game. Always.
Brb, I need to contact Bohemia for rights ot create a KB for DayZ just for the lulz. |
|

Leannor
Central Builders Incorporated Northern Associates.
82
|
Posted - 2015.02.05 13:12:08 -
[41] - Quote
Ren Oren wrote:The Annihilator20 wrote:Gorn Arming wrote:Watching an overview for 30 seconds isn't hard. They know when you enter the system because you appear in local, and you've got at most 1 minute from that time before your gate cloak expires.
Besides, they almost certainly saw you coming a mile away because they've got an alt at least one system upstream. but why all the effort? its kind of what ruins eve for me, everyone is trigger happy in low sec or 0.0. i've never met anyone who would think twice about shooting me. some guy took a shot of me undocking in a thera system. i got away with it that time but still. and i think the scoreboard has to blame fo that. theres some record people have for there kills right? i think its stupid. if it wernt for that i dont think everyone would be so trigger happy. i wish players on eve would actually have a purpose for gate camping. rather then just killing random players for the sake of it. My friend, Providence has a Not Red Don't Shoot, so you may enjoy some time flying over there
serious? PM more details plase :)
"Lykouleon wrote:
STOP
TOUCHING
ICONIC
SHIP
PARTS"
|

Sexy Cakes
Have A Seat
888
|
Posted - 2015.02.05 13:26:23 -
[42] - Quote
Normal human reaction time is 0.25 seconds.
Gamers are probably slightly faster than that.
Not today spaghetti.
|

Mike Adoulin
Adolescent Radioactive Pirate Hamsters
1141
|
Posted - 2015.02.05 13:43:15 -
[43] - Quote
Of course, busting gate camps is a fun (and profitable) pastime.

Everything in EVE is a trap.
And if it isn't, it's your job to make it a trap...:)
You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.
Chribba is the Chuck Norris of EVE.
|

Terrorfrodo
Renegade Hobbits for Mordor
700
|
Posted - 2015.02.05 13:56:46 -
[44] - Quote
The Annihilator20 wrote:Gorn Arming wrote:Watching an overview for 30 seconds isn't hard. They know when you enter the system because you appear in local, and you've got at most 1 minute from that time before your gate cloak expires.
Besides, they almost certainly saw you coming a mile away because they've got an alt at least one system upstream. but why all the effort? its kind of what ruins eve for me, everyone is trigger happy in low sec or 0.0. i've never met anyone who would think twice about shooting me. some guy took a shot of me undocking in a thera system. i got away with it that time but still. and i think the scoreboard has to blame fo that. theres some record people have for there kills right? i think its stupid. if it wernt for that i dont think everyone would be so trigger happy. i wish players on eve would actually have a purpose for gate camping. rather then just killing random players for the sake of it.
I totally feel your pain, bro. Recently I fired up an ego shooter game to go for a virtual walk and literally everyone just killed me all the time for no reason! I don't understand why these people do that, but I blame it on that score board called "frag count". It really totally spoils ego shooters for peaceful dudes like me :(
.
|

Sexy Cakes
Have A Seat
888
|
Posted - 2015.02.05 14:13:18 -
[45] - Quote
This exact situation is a good microcosm of why people fail at EVE.
You say that people wanting to blow you up ruins EVE for you.
If you do your research and figure out what the more experienced people know (before saying EVE is ruined for you) you'd realize how hard it is to actually catch someone in lowsec (and to a certain extent nullsec). There are plenty of tools at your disposal for evading gatecamps.
1) MWD/cloak trick 2) Covert ops cloaked ships (which can now be refitted in space when you get to where you are going via mobile depots) 3) Check killboards for the people that are in that system to see what time they are active and go through at a different time 4) Jump in a battleship and roflstomp the terribles gatecamping lowsec (https://www.youtube.com/watch?v=Y5cCALuzmzc)
The list goes on. Its actually pretty hard to catch someone in lowsec thats just passing through.
Not today spaghetti.
|

Astroia Tichim
24th Imperial Crusade Amarr Empire
0
|
Posted - 2015.02.05 14:19:37 -
[46] - Quote
The Annihilator20 wrote:but why all the effort? its kind of what ruins eve for me, Dude! Don't give up. Get a few kills under your belt. Then you will realise why all the effort. One day soon, if you stick with it, you too will be happily ganking newbs at any opportunity for no good reason. |

Darth Bladius
Angels and Demons Inc. Mordus Angels
29
|
Posted - 2015.02.05 14:25:17 -
[47] - Quote
They see a gate flash, and that means somebody just jumped. Then they are waiting every moment for intruder to appear.
Locking is just matter of skills and knowledge about how to use controls properly. |

Ned Thomas
Hellbound Turkeys Alliance of Abandoned Cybernetic Rejects
767
|
Posted - 2015.02.05 14:48:18 -
[48] - Quote
Paranoid Loyd wrote:ShahFluffers wrote: ITS FREAKIN PIXELS! YOU DON'T REALLY DIE! SO STRAP YOURSELF INTO A FRIGATE YOU PIECE OF AMPHIBIAN **** AND LET ME SEE YOUR WAR FACE! LET'S GO KILLL SOME ****!!!! 
What did asterisks ever do to you?
Vote Sabriz!
|

Soldarius
Kosher Nostra The 99 Percent
1075
|
Posted - 2015.02.05 14:53:27 -
[49] - Quote
Character is 2 years old and doesn't know these things? My trollometer is pinging.
http://youtu.be/YVkUvmDQ3HY
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David Mandrake
Dreddit Test Alliance Please Ignore
22
|
Posted - 2015.02.05 15:35:08 -
[50] - Quote
Soldarius wrote:Character is 2 years old and doesn't know these things? My trollometer is pinging.
Caldari Provisions for two years. Had previously been in a few other corps after character creation in 2007 (according to EveWho), last corp was left in 2013. Most of them are closed, though they seem to be primarily PvE corps and he's been in and out of one several times throughout the years (his sec status is also rather high). ZKillboard shows a string of losses that would fit the profile, primarily drakes, Ravens and even an RNI. He has, according to ZKB, gone through nullsec before and gotten blown up however the most recent loss - and presumably the one which sparked this thread - was earlier today with the loss of a covops, which would be the first ship he's lost that actually can warp while cloaked (he has a previous exploration loss in W-Space, but it's not a covops and since it's w-space he likely didn't hit a camp). So I buy his story; it fits. And the theory of how he got popped fits too, as the kill has an interdictor and a faction frigate on it, so he got bubbled and the faction frig decloaked him, and then they both blapped him. (I am trying to keep this all non-specific because I understand posting kills is against the rules, so let me know if that's still too specific)
To the OP, if you're doing exploration I would note that you should probably use wormholes to get in - I'm presuming that he came in from the nearby empire space entrances just a few jumps away from where he died (there's both a high sec and a low sec entrance to nullsec less than five jumps from where he died) and probably got noticed and someone set up a quick trap to get him. They're mostly empty, even if they aren't they're rather easy to stay alive in if you've got a covops, so they can be a nice way to get in to and out of nullsec. If you're patient enough you can just head in to any wormhole from highsec, scan down new holes until you find one that leads to nullsec, go through it, do some exploration, find another wormhole and scan back through the chain until you hit a highsec wormhole, then head to the nearest tradehub and unload your loot. Avoids most gatecamps (you'll still have a few here and there) and makes the whole thing a bit safer. Plus, there's exploration sites in wormholes that you can do (a lot of them do have rats that will turn your ship in to swiss cheese but not all of them do) so it's pretty much a win-win option as far as things go.
Caveat: My only experience running through wormholes has been unsuccessfully trying to find people to gank, and not even ending up with a lossmail for my troubles, I don't really run exploration sites. |
|

Cannibal Kane
Blood Raiders Elite
4711
|
Posted - 2015.02.05 16:47:34 -
[51] - Quote
The Annihilator20 wrote:k twice about shooting me. some guy took a shot of me undocking in a thera system. i got away with it that time but still.
and i think the scoreboard has to blame fo that. theres some record people have for there kills right? i think its stupid. if it wernt for that i dont think everyone would be so trigger happy.
If Killboards/killmails were removed, more people would be shooting at each other.
"Kane is the End Boss of Highsec." -Psychotic Monk
|

Ren Oren
Native Freshfood Minmatar Republic
78
|
Posted - 2015.02.05 16:55:19 -
[52] - Quote
Leannor wrote:Ren Oren wrote:The Annihilator20 wrote:Gorn Arming wrote:Watching an overview for 30 seconds isn't hard. They know when you enter the system because you appear in local, and you've got at most 1 minute from that time before your gate cloak expires.
Besides, they almost certainly saw you coming a mile away because they've got an alt at least one system upstream. but why all the effort? its kind of what ruins eve for me, everyone is trigger happy in low sec or 0.0. i've never met anyone who would think twice about shooting me. some guy took a shot of me undocking in a thera system. i got away with it that time but still. and i think the scoreboard has to blame fo that. theres some record people have for there kills right? i think its stupid. if it wernt for that i dont think everyone would be so trigger happy. i wish players on eve would actually have a purpose for gate camping. rather then just killing random players for the sake of it. My friend, Providence has a Not Red Don't Shoot, so you may enjoy some time flying over there serious? PM more details plase :)
LOL, got some eve mails about this.
YES, you can go to the Providence region and fly safely (well not counting the non- Providence gangs that roam there, but those are far and few between as Catch is the lightning rod of nullsec pvp).
HERE ARE THE CONDITIONS: 1) Limited pvp with KOS hostiles only: If you are a non-provi member killing neuts will get you flagged into their system as a hostile that will be shot on site, this is the system provi uses http://kos.cva-eve.org/ , its like a police scanner they use to see who is Kill on sight and whos to be left alone.
2) You are in their space, so you follow their rules and customs. When they ask you to stop, or PM you, try to follow their orders as best as you can (BE SURE TO MARK WHO IS ACTUALLY A PROVIDENCE MEMBER AND WHO ISN'T). They offer some "de facto" protection from hostiles (Since they have a police/militia doctrine) and allow you to do anything but set up POSs for moon mining.
3) Roaming gangs appear from time to time, and since they are not NRDS they can/will shootl you without a second thought (So carefully mark who is Providence and who isn't in your standings.)
4) Docking fees: Most stations there will charge a small docing fee (50,000ish) every time to go to dock there.
5) MOST IMPORTANT: BEFORE GOING INTO PROVI SPACE CHECK YOUR STATUS ON THE http://kos.cva-eve.org/ website before you go. If you or a corp you are in are on the KOS list you will be shot instantly. In order to get off the KOS list you have to join a corp that is not on the KOS list (Doesn't have to be Providence). |

Solj RichPopolous
Mentally Assured Destruction The Pursuit of Happiness
124
|
Posted - 2015.02.05 17:00:58 -
[53] - Quote
The Annihilator20 wrote:Gorn Arming wrote:Watching an overview for 30 seconds isn't hard. They know when you enter the system because you appear in local, and you've got at most 1 minute from that time before your gate cloak expires.
Besides, they almost certainly saw you coming a mile away because they've got an alt at least one system upstream. but why all the effort? its kind of what ruins eve for me, everyone is trigger happy in low sec or 0.0. i've never met anyone who would think twice about shooting me. some guy took a shot of me undocking in a thera system. i got away with it that time but still. and i think the scoreboard has to blame fo that. theres some record people have for there kills right? i think its stupid. if it wernt for that i dont think everyone would be so trigger happy. i wish players on eve would actually have a purpose for gate camping. rather then just killing random players for the sake of it.
You are right the killboard is the biggest problem with this game. It makes people scared to have fun and take risks because they know at the end of the day someone will rage at them or they will rage at themselves for the lost isk efficiency and the "red mark" on the board.
If no one knew about your death but you and the other person that killed you I think somehow more battles would happen IMHO. |

Lena Lazair
Khanid Irregulars Khanid's Legion
197
|
Posted - 2015.02.05 17:20:44 -
[54] - Quote
Something not yet mentioned about the specific mechanics (or I've missed it)...
In-space brackets tend to load faster than the overview (by about half a second). Truly swank gate campers will be watching space, not the overview, and find/approach/lock you from the bracket to make sure they get their commands in on the earliest possible server tick.
This is also true for trying to catch pods recently liberated from their loot wrappers. |

Nevil Oscillator
167
|
Posted - 2015.02.05 17:25:44 -
[55] - Quote
Kaarous Aldurald wrote:The Annihilator20 wrote:Kaarous Aldurald wrote:Remote sebos. i dont even know what that is. what is sebos? Sensor boosters. They allow several other ships to boost one of their friends lock speed. .
It also depends on the sig radius of your ship, that is why shuttles and capsules are difficult to lock. Therefore shield rigs and extenders can make you easier to catch. An interesting one I noticed was that the inertia bonus modifier has a penalty for sig radius, that could catch you out if you are using one to be evasive. |

Don Pera Saissore
31
|
Posted - 2015.02.05 18:38:02 -
[56] - Quote
Asuka Solo wrote:The Annihilator20 wrote:
Crybaby stuff....
how do people do this? why do they do this?? for a score board? not like they get money for it. they would have to have been staring the WHOLE time at there overview like a hawk! to even see a ship appear for just a couple of seconds as i cloak.
i mean thats the part that puzzles me. how can anyone just. sit there an stare at it... who knows how long.
Before I entertain this response.... bubbles can't work in low sec. So I'm going to assume you jumped into null. How do we do this you ask? Simple. We do this by following these easy steps: 1) We sit on gates with multiple broskies flying ships designed for specific roles (HICs and ints for bubbles, loki's rapiers & ashimus for webs, Legions for neuts, falcons and rooks for jams and anything else people care to risk). Using a combo like that locks you down completely, giving "us" risk free PvP. Then again, a gang vs a single target will always be risk free PvP. But I digress. 2) We have cloaky scouts in the systems preceding the gate camp system, that way we know what your flying, where you are going and if we can catch you when you arrive. 3) You jump into the trap, bubble up, drones out, small interceptors with mwds then speed in your direction (the moment you uncloak to move and recloak) to get within 2000m of you to decloak you again. Since you can only warp out of bubbles with interceptors or interdiction nullified t3s, your forced to "slow boat" out of a bubble, or pulse your mwd to build speed before cloaking in teh vain hope of getting out of the interceptors range. Given the speed of most interceptors, they can run down 14km in 3-4 seconds. That's about 1-2 seconds faster than most ships take to align and warp off a gate. 4) Remote SEBOs and SEBO fits allow us to lock you in 1-2 seconds, or less. 5) If the bubble didn't stop you, a HIC's scripted infinipoint will. Allowing our broskies the needed time to lock you and point you. 6) Then everybody who has been sitting there for hours, while chatting on teamspeak and getting drunk after a long days work murders you for our own amusement. Instead of taking pictures to commemorate the occasion, we get a killboard record. 7) We don't get paid isk to do this, but if you fly expensive ships with kewl loot, we take that, fence it for moniez and split it. So it pays to kill and sit on a gate for hours on end... Why do we do this? Because we're bored, we play eve online where the game "encourages you" to do this and we pay a monthly sub to murder you for lolz. Any questions?
Yes i have one.
Would you rather sit all day gatecamping and kill lone explorers in probes just because you can or would you rather fight a small gang that flies a similar comp?
Wouldn't you rather have a decent and meaningful fight? |

Asuka Solo
Stark Fujikawa Stark Enterprises
2756
|
Posted - 2015.02.06 04:33:27 -
[57] - Quote
Don Pera Saissore wrote:Asuka Solo wrote:The Annihilator20 wrote:
Crybaby stuff....
how do people do this? why do they do this?? for a score board? not like they get money for it. they would have to have been staring the WHOLE time at there overview like a hawk! to even see a ship appear for just a couple of seconds as i cloak.
i mean thats the part that puzzles me. how can anyone just. sit there an stare at it... who knows how long.
Before I entertain this response.... bubbles can't work in low sec. So I'm going to assume you jumped into null. How do we do this you ask? Simple. We do this by following these easy steps: 1) We sit on gates with multiple broskies flying ships designed for specific roles (HICs and ints for bubbles, loki's rapiers & ashimus for webs, Legions for neuts, falcons and rooks for jams and anything else people care to risk). Using a combo like that locks you down completely, giving "us" risk free PvP. Then again, a gang vs a single target will always be risk free PvP. But I digress. 2) We have cloaky scouts in the systems preceding the gate camp system, that way we know what your flying, where you are going and if we can catch you when you arrive. 3) You jump into the trap, bubble up, drones out, small interceptors with mwds then speed in your direction (the moment you uncloak to move and recloak) to get within 2000m of you to decloak you again. Since you can only warp out of bubbles with interceptors or interdiction nullified t3s, your forced to "slow boat" out of a bubble, or pulse your mwd to build speed before cloaking in teh vain hope of getting out of the interceptors range. Given the speed of most interceptors, they can run down 14km in 3-4 seconds. That's about 1-2 seconds faster than most ships take to align and warp off a gate. 4) Remote SEBOs and SEBO fits allow us to lock you in 1-2 seconds, or less. 5) If the bubble didn't stop you, a HIC's scripted infinipoint will. Allowing our broskies the needed time to lock you and point you. 6) Then everybody who has been sitting there for hours, while chatting on teamspeak and getting drunk after a long days work murders you for our own amusement. Instead of taking pictures to commemorate the occasion, we get a killboard record. 7) We don't get paid isk to do this, but if you fly expensive ships with kewl loot, we take that, fence it for moniez and split it. So it pays to kill and sit on a gate for hours on end... Why do we do this? Because we're bored, we play eve online where the game "encourages you" to do this and we pay a monthly sub to murder you for lolz. Any questions? Yes i have one. Would you rather sit all day gatecamping and kill lone explorers in probes just because you can or would you rather fight a small gang that flies a similar comp? Wouldn't you rather have a decent and meaningful fight?
I'd rather sit in a hi-sec pipe system with a few marmite alts and have meaningful encounters with people who come to me as opposed to me going after them.
And if you find yourself in a fair fight in eve online... You've done it wrong.
Eve is about Capital ships, WiS, Boobs, PI and Isk!
|

Eugene Kerner
TunDraGon Cynosural Field Theory.
1518
|
Posted - 2015.02.06 06:21:05 -
[58] - Quote
The Annihilator20 wrote:i know there are ships with players with good skill training that allow them to target near instant an all that stuff....
but im confused is how can someone react physicly so quickly at a gate camp?
The truth is...
TunDraGon is recruiting!
"Also, your boobs [:o] " -á
CCP Eterne, 2012
"When in doubt...make a di++k joke."-áRobin Williams - RIP
|
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Chribba
Otherworld Enterprises Otherworld Empire
13985
|
Posted - 2015.02.06 07:03:03 -
[59] - Quote
Reminds me of http://i.imgur.com/oDC5NqP.png 
/c
G˙ŕG˙ŕG˙ŕ Secure 3rd party service G˙ŕG˙ŕG˙ŕ
Visit my in-game channel 'Holy Veldspar'
Twitter @Chribba
|
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Meloni HELL
Unholy Knights of Cthulhu Test Alliance Please Ignore
28
|
Posted - 2015.02.06 09:27:13 -
[60] - Quote
I guess gate camping also helps keep neutrals out of a ratting / mining / staging system. You might be some newbro flying a frigate, or you might be a cyno-ship for a blops gang. Or just someone looking to stir trouble up.
Either way - it pays not to talk first. Better just to shoot - it is eve afterall.
"Oh sure thing! I'm not gonna hunt your bling-fit vargur - let me in - I just want to loot your explo sites!" |
|

Don Pera Saissore
31
|
Posted - 2015.02.06 14:07:05 -
[61] - Quote
Asuka Solo wrote:Because we're bored, we play eve online where the game "encourages you" to do this and we pay a monthly sub to murder you for lolz.
I'd rather sit in a hi-sec pipe system with a few marmite alts and have meaningful encounters with people who come to me every 10 minutes (on their way to and from market hubs for instance) or so as opposed to me going after them for a few hours.
And if you find yourself in a fair fight in eve online... You've done it wrong.
You are a care bear, you are bored because you are scared. |

Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
224
|
Posted - 2015.02.06 14:27:28 -
[62] - Quote
Hold down Ctrl, then click a ship in overview and you target it... They do this as soon as something pops up. |

Ranger 1
Ranger Corp Vae. Victis.
6157
|
Posted - 2015.02.06 14:52:27 -
[63] - Quote
As has been pointed out, if they dropped a bubble you were entering Null Sec.
That means you trespassed on someone else s property, and they took appropriate action.
Don't you realize that territory was carved out of nothing by sheer effort of will, and legal sovereignty preserved only through continual vigilance and sacrifice.
You see, that's what I don't get about EVE players. You barge into someone else's home without a care in the world and then get upset when that person defends themselves and their property.
Why are they like that? Are they that callous? Attitudes like that are almost enough to ruin the game.
(See what I did there?) 
View the latest EVE Online developments and War Thunder game play by visiting Ranger 1 Presents.
|

Herzog Wolfhammer
Sigma Special Tactics Group
6189
|
Posted - 2015.02.06 17:21:51 -
[64] - Quote
Ranger 1 wrote:As has been pointed out, if they dropped a bubble you were entering Null Sec. That means you trespassed on someone else s property, and they took appropriate action. Don't you realize that territory was carved out of nothing by sheer effort of will, and legal sovereignty preserved only through continual vigilance and sacrifice. You see, that's what I don't get about EVE players. You barge into someone else's home without a care in the world and then get upset when that person defends themselves and their property. Why are they like that? Are they that callous? Attitudes like that are almost enough to ruin the game. (See what I did there?) 
I want to send you a pizza.
With anchovies
Bring back DEEEEP Space!
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Z'kroooh Ouau
University of Caille Gallente Federation
3
|
Posted - 2015.02.06 19:36:48 -
[65] - Quote
No, I did not resub, 9 days left.
Anyhoo.
Back in days in Great Wildlands I was fooling around in my Ratting Raven. Yes the same wich I used to knock out Vagabond without point. Stupid fool thought that I had point.
I left NDQ towards 7JF where I usually did farm those angels. Somewhere in between I got into hostile camp. There was like 4 frigs and destroyers, one interceptor.
Well I had a prototype cloak. In a raven.
I decloak, hit cloak. Speed like 20 ms. First destroyer zooms but doesn't come near enough. They run around trying to look for me. I keep slowboating. I do not remember did I warp off, but I think they just left like after 30 minutes or so.
Well that raven was weird.
Same pipe, towards the lowsec in later on. I am in my Raven. I get engaged by four ships, one of them was arazu. Huge amount of damps, targeting time like 60 seconds. They keep shooting. I get volley few times when they go out of cap. After 20+ minutes they stop because they are running out of ammo. They could not penetrate my semipassive shields. Two LSE, two invufields, something lows and someting rigs, anyway passive rechage was like 250.
I have flown through gatecamps with ittyV, without stabs. You get lucky sometimes with the angle for warp.
When I was a pirate, I used drake with one sensorbooster and I was always top of the DMG list. Missileskills at V and heavies were nice at those times. Yes I did out damage even pimped Abaddons. Applied DPS in your face.
But of course the best ship for gatecamping was my belowed leviathan with AoE DD. Oh those times. |

Herzog Wolfhammer
Sigma Special Tactics Group
6190
|
Posted - 2015.02.06 20:27:28 -
[66] - Quote
Z'kroooh Ouau wrote:No, I did not resub, 9 days left.
Anyhoo.
Back in days in Great Wildlands I was fooling around in my Ratting Raven. Yes the same wich I used to knock out Vagabond without point. Stupid fool thought that I had point.
I left NDQ towards 7JF where I usually did farm those angels. Somewhere in between I got into hostile camp. There was like 4 frigs and destroyers, one interceptor.
Well I had a prototype cloak. In a raven.
I decloak, hit cloak. Speed like 20 ms. First destroyer zooms but doesn't come near enough. They run around trying to look for me. I keep slowboating. I do not remember did I warp off, but I think they just left like after 30 minutes or so.
Well that raven was weird.
Same pipe, towards the lowsec in later on. I am in my Raven. I get engaged by four ships, one of them was arazu. Huge amount of damps, targeting time like 60 seconds. They keep shooting. I get volley few times when they go out of cap. After 20+ minutes they stop because they are running out of ammo. They could not penetrate my semipassive shields. Two LSE, two invufields, something lows and someting rigs, anyway passive rechage was like 250.
I have flown through gatecamps with ittyV, without stabs. You get lucky sometimes with the angle for warp.
When I was a pirate, I used drake with one sensorbooster and I was always top of the DMG list. Missileskills at V and heavies were nice at those times. Yes I did out damage even pimped Abaddons. Applied DPS in your face.
But of course the best ship for gatecamping was my belowed leviathan with AoE DD. Oh those times.
Que the "Drive By DD" lament. 
Bring back DEEEEP Space!
|

Phig Neutron
Rubicon Cubism
19
|
Posted - 2015.02.06 21:18:55 -
[67] - Quote
As for why, it's because killing players is more challenging and therefore more rewarding than shooting NPCs. It's because it's hard to do. |

Asuka Solo
Stark Fujikawa Stark Enterprises
2756
|
Posted - 2015.02.06 21:33:22 -
[68] - Quote
Don Pera Saissore wrote:Asuka Solo wrote:Because we're bored, we play eve online where the game "encourages you" to do this and we pay a monthly sub to murder you for lolz.
I'd rather sit in a hi-sec pipe system with a few marmite alts and have meaningful encounters with people who come to me every 10 minutes (on their way to and from market hubs for instance) or so as opposed to me going after them for a few hours.
And if you find yourself in a fair fight in eve online... You've done it wrong. You are a care bear, you are bored because you are scared.
If that's true according to the man with a handful of likes (indicative of people approving of your opinions), then your trolling because your a nobody.
Eve is about Capital ships, WiS, Boobs, PI and Isk!
|

Asuka Solo
Stark Fujikawa Stark Enterprises
2756
|
Posted - 2015.02.06 21:50:20 -
[69] - Quote
Z'kroooh Ouau wrote:But of course the best ship for gatecamping was my belowed leviathan with AoE DD. Oh those times.
If only those days would make a comback.
Eve is about Capital ships, WiS, Boobs, PI and Isk!
|

Herzog Wolfhammer
Sigma Special Tactics Group
6190
|
Posted - 2015.02.06 23:03:51 -
[70] - Quote
Phig Neutron wrote:As for why, it's because killing players is more challenging and therefore more rewarding than shooting NPCs. It's because it's hard to do.
Take it you have not heard of the sleepers in k space with their on the fly tactical responses and also sleeper BS that does 3k+ damage?
I have found that gate campers are just one step under drones. How hard is it to have a pointer poised over the overview ready to click on something the moment it appears?
Bring back DEEEEP Space!
|
|

Myrradah
Apotheosis of Caledvwich Dirt Nap Squad.
11
|
Posted - 2015.02.06 23:28:49 -
[71] - Quote
I see some bitter people here who have died to gate camps. But like others have said - there are easy ways to get around them.
Everyone else has posted how we do it, so im not going to state it again. But the reasons why others have posted are BS. On the occasion I gate camp its because:
1) Controlling a system - can only be done through choke points. It could be we have dreads in system and we don't want you to see what we are doing or give you a Cyno into said system to drop on our operations. Mining, POS killing, POCO killing, safe harbor blah blah blah.
2) It can make isk - T3 Pilots can be very dumb.
3) It creates anger, with anger people form fleets to go kill the lightly tanked gate campers. We see the fleet coming, upship and get a good fight out of it.
4) its same thing as a titan bridge - except we don't have to fly back. In both instances, you are sitting around waiting for targets and get your rocks off at one point.
5) Its great for camaraderie
6) It really pisses people off and they almost always give you good local
7) Im feeling lazy that day and don't feel like flying 20-30 jumps for a fight to get overwhelmed due to Jump Bridges.
It is best done in systems that are hubs. Avoid the hubs avoid the gate camps.
As an FYI - I tend to solo more often now a days, or try to. usually ends up in a blob. The majority of the fun for me in small gang war, which includes gate camps, is the hunt. the Killmail is just a reminder of the fun you had in the hunt. |

Herzog Wolfhammer
Sigma Special Tactics Group
6190
|
Posted - 2015.02.06 23:46:03 -
[72] - Quote
Myrradah wrote:I see some bitter people here who have died to gate camps. But like others have said - there are easy ways to get around them.
Everyone else has posted how we do it, so im not going to state it again. But the reasons why people gate camp that others have posted are BS. On the occasion I gate camp its because:
1) Controlling a system - can only be done through choke points. It could be we have dreads in system and we don't want you to see what we are doing or give you a Cyno into said system to drop on our operations. Mining, POS killing, POCO killing, safe harbor blah blah blah.
2) It can make isk - T3 Pilots can be very dumb.
3) It creates anger, with anger people form fleets to go kill the lightly tanked gate campers. We see the fleet coming, upship and get a good fight out of it.
4) its same thing as a titan bridge - except we don't have to fly back. In both instances, you are sitting around waiting for targets and get your rocks off at one point.
5) Its great for camaraderie
6) It really pisses people off and they almost always give you good local
7) Im feeling lazy that day and don't feel like flying 20-30 jumps for a fight to get overwhelmed due to Jump Bridges.
It is best done in systems that are hubs. Avoid the hubs avoid the gate camps.
As an FYI - I tend to solo more often now a days, or try to. usually ends up in a blob. The majority of the fun for me in small gang war, which includes gate camps, is the hunt. the Killmail is just a reminder of the fun you had in the hunt.
Imagine what your hunting would be like if there were no gates and every ship could travel freely and land anywhere.
Gate camping and mining both involve doing something else on the second monitor.
Bring back DEEEEP Space!
|

Rayzilla Zaraki
Tandokuno
281
|
Posted - 2015.02.07 02:26:44 -
[73] - Quote
Herzog Wolfhammer wrote:
Someday CCP might see the earnings potential and let every ship be able to dial in a warp from system to system, even across systems, just like every.popular.scifi.genre.
This.
I get that spawn points were probably easiest on the servers when Eve and other MMOs started, but I am sure technology has moved beyond that.
Every sci fi genre out there has ships that can move between systems without the help of gates - except, of course, for Stargate and its spin-offs - but even the ships on those shows could jump or warp between systems.
Their removal still leaves signatures, anomalies, stations, moons, POCOs and belts as good "fishing holes". Except that there would be a little more tactics involved since players in the signatures, anomalies and belts would be spread out and have a chance to escape.
Cynos would have to be changed, though. They require multiple characters to work - one to light them, and the other to jump to them - thus handicapping solo, single-account players. The change could be that a cyno allows pinpoint jumping while jumping without a cyno will land you in a 0-5 AU radius of your intended target. This could be adjusted by skills and modules. Just a thought.
Gate campers are just Carebears with anger issues.
|

Herzog Wolfhammer
Sigma Special Tactics Group
6194
|
Posted - 2015.02.07 02:44:47 -
[74] - Quote
Rayzilla Zaraki wrote:Herzog Wolfhammer wrote:
Someday CCP might see the earnings potential and let every ship be able to dial in a warp from system to system, even across systems, just like every.popular.scifi.genre.
This. I get that spawn points were probably easiest on the servers when Eve and other MMOs started, but I am sure technology has moved beyond that. Every sci fi genre out there has ships that can move between systems without the help of gates - except, of course, for Stargate and its spin-offs - but even the ships on those shows could jump or warp between systems. Their removal still leaves signatures, anomalies, stations, moons, POCOs and belts as good "fishing holes". Except that there would be a little more tactics involved since players in the signatures, anomalies and belts would be spread out and have a chance to escape. Cynos would have to be changed, though. They require multiple characters to work - one to light them, and the other to jump to them - thus handicapping solo, single-account players. The change could be that a cyno allows pinpoint jumping while jumping without a cyno will land you in a 0-5 AU radius of your intended target. This could be adjusted by skills and modules. Just a thought.
A balancing contrast (for flavor) to system-hopping ships would be ships that cannot warp at all and rely on a mothership, like sub-cap drones.
OK OK I was reminiscing about my days playing Tie Fighter recently.
(Tie Interceptor FTW mofos)
Bring back DEEEEP Space!
|

omgitsbees Isayeki
4
|
Posted - 2015.02.07 03:53:48 -
[75] - Quote
Harrison Tato wrote:Poop buckets!
Mostly this. |

Cassus Decimus
Furtherance.
1
|
Posted - 2015.03.08 17:21:03 -
[76] - Quote
The Annihilator20 wrote:Gorn Arming wrote:Watching an overview for 30 seconds isn't hard. They know when you enter the system because you appear in local, and you've got at most 1 minute from that time before your gate cloak expires.
Besides, they almost certainly saw you coming a mile away because they've got an alt at least one system upstream. but why all the effort? its kind of what ruins eve for me, everyone is trigger happy in low sec or 0.0. i've never met anyone who would think twice about shooting me. some guy took a shot of me undocking in a thera system. i got away with it that time but still. and i think the scoreboard has to blame fo that. theres some record people have for there kills right? i think its stupid. if it wernt for that i dont think everyone would be so trigger happy. i wish players on eve would actually have a purpose for gate camping. rather then just killing random players for the sake of it.
That was probably me who shot you as you undocked in Thera. To put it simply, whenever im bored why not sit outside station with an insta-locking ship and catch people who arent paying attention or think theyre slick. Also idk about how other people camp but if someone asks me not to shoot them as they undock, I dont, like i said im bored, and many times people ive blown up join my camp and it transitions into a roaming gang. |

ImYourMom
Republic University Minmatar Republic
58
|
Posted - 2015.03.08 17:39:42 -
[77] - Quote
The Annihilator20 wrote:i know there are ships with players with good skill training that allow them to target near instant an all that stuff....
but im confused is how can someone react physicly so quickly at a gate camp?
you can say i had it coming. but hounestly, i figured as long its a small ship, an keep cloaked at all times, move quick surely i'd slip past unnoticed.
but no. im actually amazed how people do this. i entered a low sec. there was couple guys there, i wasnt too worried. i have a cloaking device. but damn the second i moved to activate my cloak. pop goes the anti warp bubble. and they used some super fast ship to fly in my general direction to uncloak me. and killed me, all within seconds...
how do people do this? why do they do this?? for a score board? not like they get money for it. they would have to have been staring the WHOLE time at there overview like a hawk! to even see a ship appear for just a couple of seconds as i cloak.
i mean thats the part that puzzles me. how can anyone just. sit there an stare at it... who knows how long.
Keyboard shortcuts can be a god send rather than clicking with mouse. Also you can pre activate more than one mod at a time
|

Mephiztopheleze
Republic University Minmatar Republic
32
|
Posted - 2015.03.09 02:39:48 -
[78] - Quote
As a general rule, if caught in a gatecamp crashing the gate and jumping out is usually the best option.
Gorongo Frostfyr wrote:Wonder what would happen if CCP disables all killmails for half a year.
Logi pilots will laugh and laugh and laugh?
Resident Newbie at: http://themittani.com/search/site/mephiztopheleze
|

Dutarro
Ghezer Aramih
72
|
Posted - 2015.03.09 04:53:32 -
[79] - Quote
Unezka Turigahl wrote:Use WHs to move around so you don't have to deal with gates and the crap game mechanics surrounding them.
Better yet, fly this route when the gate campers are in bed .. probably 4am euro time |

Korwin Abre-Kai
lichfield exploration and salvage
10
|
Posted - 2015.03.09 06:27:21 -
[80] - Quote
the moment you hit "jump" at the incoming gate you pop up in "local" on the far side so they have the entire time your in transit to preload their mods and get ready to "welcome" you to the system |
|

Eugene Kerner
TunDraGon Cynosural Field Theory.
1535
|
Posted - 2015.03.09 10:20:08 -
[81] - Quote
Magic!
TunDraGon is recruiting!
"Also, your boobs [:o] " -á
CCP Eterne, 2012
"When in doubt...make a di++k joke."-áRobin Williams - RIP
|

jurgen b
Papal Zouaves
8
|
Posted - 2015.03.09 11:31:43 -
[82] - Quote
The Annihilator20 wrote:Gorn Arming wrote:Watching an overview for 30 seconds isn't hard. They know when you enter the system because you appear in local, and you've got at most 1 minute from that time before your gate cloak expires.
Besides, they almost certainly saw you coming a mile away because they've got an alt at least one system upstream. but why all the effort? its kind of what ruins eve for me, everyone is trigger happy in low sec or 0.0. i've never met anyone who would think twice about shooting me. some guy took a shot of me undocking in a thera system. i got away with it that time but still. and i think the scoreboard has to blame fo that. theres some record people have for there kills right? i think its stupid. if it wernt for that i dont think everyone would be so trigger happy. i wish players on eve would actually have a purpose for gate camping. rather then just killing random players for the sake of it.
Give me gate camps in low sec with fast people any day of the week over bubbles in nul, where people can fall a sleep, and when someone is caught up in a bubble they can easy wake up grab some coffee take a shower do the laundry and then target and pop you :) so be happy and endorce gatecamps in low sec, i escaped a couple with like 20% hull left over and it's a thrill, i would have died if it was bubblegum \o/
|

BrundleMeth
Caldari Provisions Caldari State
390
|
Posted - 2015.03.09 12:04:49 -
[83] - Quote
The Annihilator20 wrote:i wish players on eve would actually have a purpose for gate camping. rather then just killing random players for the sake of it. Are you for friggin real? You are clearly in the wrong game thinking like that. You want people to play how you like so you don't get killed. Grow up and move along...
|

Kaarous Aldurald
Glorious Revolutionary Armed Forces of Highsec CODE.
12052
|
Posted - 2015.03.09 12:08:49 -
[84] - Quote
Eugene Kerner wrote:Magic!
I'm changing my answer to this.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

Agondray
Avenger Mercenaries VOID Intergalactic Forces
222
|
Posted - 2015.03.09 12:51:22 -
[85] - Quote
Paranoid Loyd wrote:The Annihilator20 wrote:just killing random players for the sake of it. This is a reason, just because you don't agree with it, it is still a reason. Gate camping makes the game challenging. There are ways around it, part of the challenge is figuring out how. this is a reason why many things ccp plans out to distruibute pve content and markets doesn't work.
"Sarcasm is the Recourse of a weak mind." -Dr. Smith
|

SmilingVagrant
GoonWaffe Goonswarm Federation
2669
|
Posted - 2015.03.10 21:23:41 -
[86] - Quote
The Annihilator20 wrote:Gorn Arming wrote:Watching an overview for 30 seconds isn't hard. They know when you enter the system because you appear in local, and you've got at most 1 minute from that time before your gate cloak expires.
Besides, they almost certainly saw you coming a mile away because they've got an alt at least one system upstream. but why all the effort? its kind of what ruins eve for me, everyone is trigger happy in low sec or 0.0. i've never met anyone who would think twice about shooting me. some guy took a shot of me undocking in a thera system. i got away with it that time but still. and i think the scoreboard has to blame fo that. theres some record people have for there kills right? i think its stupid. if it wernt for that i dont think everyone would be so trigger happy. i wish players on eve would actually have a purpose for gate camping. rather then just killing random players for the sake of it.
Because I want to kill you, and you aren't being careful enough to stop me from doing it. |

BoBoZoBo
Paragon Fury Tactical Narcotics Team
528
|
Posted - 2015.03.10 21:47:25 -
[87] - Quote
Pilot: - Practice - Knowledge of Mechanics
Game: - Remote assistance - Fleet Boosters - Implants - Drugs
Primary Test Subject GÇó SmackTalker Elite
|

Chewytowel Haklar
Brutor Tribe Minmatar Republic
90
|
Posted - 2015.03.10 21:51:10 -
[88] - Quote
BoBoZoBo wrote:Pilot: - Practice - Knowledge of Mechanics
Game: - Remote assistance - Fleet Boosters - Implants - Drugs
And I will add that if you do enough drugs time will actually slow down for you! This in turn will allow you to react much faster! |

Tusker Crazinski
Delta vane Corp. Mordus Angels
37
|
Posted - 2015.03.10 22:47:43 -
[89] - Quote
watching and calling out gate fires
being zoomed out far enough to focus on the 15k radius a target will decloak
sabos.... all the the sabos. |
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