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omega2
Gallente Jion Keanturi iPOD Alliance
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Posted - 2006.10.02 01:25:00 -
[1]
hey
torps should be nerfed
couse
t2 torps faster then cruise missiles and longer range then cruise missiles even then t2 cruise
and doing more dmg then them
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Emiug
Caldari Evolution Band of Brothers
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Posted - 2006.10.02 01:35:00 -
[2]
nerf missile post #3248973245553
if that is what you are basing your theory on. t2 missiles slow you down. therefor making you easier to hit by guns guns can fire 2 if not 3 volleys in the initial time it takes to get a hit.... not to mention wrecking chances, sniping.....
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My Pink Carrier Pwns Eris's Pink Dread |

FFGR
Euphoria Released Euphoria Unleashed
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Posted - 2006.10.02 09:53:00 -
[3]
If you would spent like 5 seconds reading the stats you should see that t2 javelin torps have the same speed as t1 cruise and t2 precision cruise missiles.
Just Clueless _____________________________
siggys v. 0.5 |

EeViLbOrNe ChIlDhAsPaWnD
Revelation Inc.
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Posted - 2006.10.03 10:25:00 -
[4]
Yea, I was gonna use t2 Rockets on my dictor... then my corp mate "corpmate: /me slaps Eevil."...
T2 on a dictor... hrmmm slower then hell and easier to hit you... are you an idiot? you use t2 missles on a pvp setup, thats it. and only if you are in a well built gang that can protect you while you get your knees blown out like nancy kerrigan.
Now hold still and I will show you what T2 weapons can do... come now, hold still! where are my 4 webbers to slow him down so i can hit him!!!!
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S 761
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Posted - 2006.10.03 10:45:00 -
[5]
Originally by: EeViLbOrNe ChIlDhAsPaWnD Yea, I was gonna use t2 Rockets on my dictor... then my corp mate "corpmate: /me slaps Eevil."...
T2 on a dictor... hrmmm slower then hell and easier to hit you... are you an idiot? you use t2 missles on a pvp setup, thats it. and only if you are in a well built gang that can protect you while you get your knees blown out like nancy kerrigan.
Now hold still and I will show you what T2 weapons can do... come now, hold still! where are my 4 webbers to slow him down so i can hit him!!!!
And the point was?
And now somthing more ontopic. I think you should try out the torps before u say that they should be nerfed. And study your facts before lieing on the forum:P tech II torps has the same speed tech 1 cruise. they're not faster.
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Pinky Denmark
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Posted - 2006.10.03 11:35:00 -
[6]
Hey Omega 
yes T2 torps are better than Cruise missiles - they are also very difficult to fit
Pinky
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Sandra Tseng
THE MISPHIT'S
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Posted - 2006.10.03 11:51:00 -
[7]
The EvE community has lost its collective sanity. WoW will take over the world 
_ Killed my sig AGAIN! :p http://www.ninc.org/krubarax/images/2d/verydisco.jpg |

Verus Potestas
Caldari Fiat Mort
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Posted - 2006.10.03 11:56:00 -
[8]
Edited by: Verus Potestas on 03/10/2006 11:56:18 I would like to reclaim the braincells I lost reading your post.
If these are not wired to me ingame at the soonest opportunity, you will be hearing ffrom my lawyer. Thank you.
RAWR!111 Sig Hijackz0r!!11 - Immy |

Taipan Gedscho
Taipan Industries
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Posted - 2006.10.03 11:58:00 -
[9]
Originally by: Verus Potestas Edited by: Verus Potestas on 03/10/2006 11:56:18 I would like to reclaim the braincells I lost reading your post.
If these are not wired to me ingame at the soonest opportunity, you will be hearing ffrom my lawyer. Thank you.
lol :) -- Only you can save MMORPGS - Stop whining today! |

d026
Herrscher der Zeit
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Posted - 2006.10.03 12:05:00 -
[10]
jay nerf missiles 11111!!!eleven
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Aurora Tagan
Amarr
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Posted - 2006.10.03 12:08:00 -
[11]
FFS these kind of threads are getting soo old now...
/me puts on flame proof suit....

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Darius Shakor
Minmatar Freelance Unincorporated Ushra'Khan
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Posted - 2006.10.03 12:22:00 -
[12]
Originally by: omega2 hey
torps should be nerfed
couse
t2 torps faster then cruise missiles and longer range then cruise missiles even then t2 cruise
and doing more dmg then them
OK...
First of all the long range tech 2 torps are meant to be 'long range' hence they are going to have a longer range than cruise missiles which is a lower class of missile. Same goes for damage. Torps are meant to be more damaging than cruise missiles anyway because they are an anti-battleship weapon. So I don't see the complaint. But faster than standard cruise missiles? No they are not. Look at the numbers:
Fastest t2 torp: 3750m/s. Standard t1 torp: 1250m/s
Fastest t2 cruise: 3750m/s Standard t1 cruise: 3750m/s.
So even the fastest torp is the same speed as the fastest cruise missile. And it is only faster so it doesn't take forever to get to its maximum range. And the fastest cruise missile is not a long range missile but a high precision missile. But even if it was a long range missile it would not make sense for it to be a longer range than a higher class missile.
So basically you have no argument. ------
Shakor Clan Information Portal http://oldforums.eveonline.com/?a=topic&threadID=3 |

Lord WarATron
Amarr Out Siders Ascendant Frontier
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Posted - 2006.10.03 13:55:00 -
[13]
My apples are not tasting like my oranges - Nerf Apples... I mean Oranges!
Whats this - Banana? Nerf that as well pls! --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |

Countessa D'Marko
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Posted - 2006.10.03 13:59:00 -
[14]
I like these threads, they make me larf ! 
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MECTO
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Posted - 2006.10.03 13:59:00 -
[15]
Rage Torp's are useless.. so
b00st missiles! 
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TheEndofTheWorld
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Posted - 2006.10.03 14:38:00 -
[16]
Edited by: TheEndofTheWorld on 03/10/2006 14:39:12 Cruise <-> Torp balance isn't as important as Missle <-> Guns balance. TBH I think a javelin torp dmg reduction(450 -> ~360) would be semi reasonable...
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Eve Hel
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Posted - 2006.10.03 15:17:00 -
[17]
Edited by: Eve Hel on 03/10/2006 15:17:53 Edited by: Eve Hel on 03/10/2006 15:17:07 get over it already you choiced cruiser missiles live with that choice, you get lower dmg and can hit small targets better than torps and you get a MUCH lower grid requirements on cruiser launchers than the siege launchers... you can not get it all in one weapon, one has to choice which one he/she wants.... looks like you choiced cruisers, glad i had intelligence anough to choice torps )... don't get me wrong torps has it weaknesses !, were as the cruisers can do useble dmg to small targets torps do not ! so as were cruise missiles can handle the frigs(not perfectly but they can ;P) torp simple can't.
they are 2 different types of missiles works differently get over it |

Horza Otho
Minmatar Silver Star Federation
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Posted - 2006.10.03 15:42:00 -
[18]
Originally by: omega2 hey
torps should be nerfed
couse
t2 torps faster then cruise missiles and longer range then cruise missiles even then t2 cruise
and doing more dmg then them
lol, idiot.
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Sal Alo
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Posted - 2006.10.04 18:20:00 -
[19]
please guys stop saying "do nerf missiles". By me all the weaps need BALANCING, but IMHO nerfing is ever bad.
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Hornious1
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Posted - 2006.10.04 20:12:00 -
[20]
Someone please explain the "T2 missiles slow you down".
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Eve Hel
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Posted - 2006.10.04 20:16:00 -
[21]
Originally by: Hornious1 Someone please explain the "T2 missiles slow you down".
A modified version of the Mjolnir Torpedo. It can reach higher velocity than the Mjolnir Torpedo but needs to reduce the speed of the ship to compensate.
their you go m8. |

Jim McGregor
Caldari
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Posted - 2006.10.04 20:16:00 -
[22]
Originally by: Hornious1 Someone please explain the "T2 missiles slow you down".
Some t2 missiles give a velocity penalty to your ship when loaded. You can choose between turtle or snail speed by loading/unloading the ammo. :)
--- Eve Wiki | Eve Tribune | Eve Pirate |

Verus Potestas
Caldari Fiat Mort
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Posted - 2006.10.04 20:28:00 -
[23]
Originally by: Hornious1 Someone please explain the "T2 missiles slow you down".
Fitting precision/javelin missiles slows your ship down (to like 20% top speed in a raven)
RAWR!111 Sig Hijackz0r!!11 - Immy |

Kazaam
Section XIII Tau Ceti Federation
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Posted - 2006.10.04 20:30:00 -
[24]
Edited by: Kazaam on 04/10/2006 20:31:15 Not to mention, in pvp, missileboat <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< gunship.
For example, let's say about 100kms. Considering, in the same example, a theorical speed of a Javelin torp of 5km/s :
- All torps launched on alpha will take 20 seconds to reach its target. - All guns fired on alpha will insta damage the missileboat, not to mention the gunship will have time to project 2+ full salvo to it.
See the point ? even T2 missiles doesn't need another nerf. Never.
P.S. : Not to also mention that without support, 20 secs is freacking enough to warp before the torps even make 25% of the flight -_-
P.S. 2 : The only case I'd use a T2 missileboat would be for close-range-gank purposes only. _________________________________________
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Jim McGregor
Caldari
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Posted - 2006.10.04 20:37:00 -
[25]
Originally by: Kazaam
- All torps launched on alpha will take 20 seconds to reach its target. - All guns fired on alpha will insta damage the missileboat, not to mention the gunship will have time to project 2+ full salvo to it.
See the point ? even T2 missiles doesn't need another nerf. Never.
This is yet another example of strange reasoning. You are using a missile ship to try and snipe with (100 km?) to prove your point...? :)
What about when the missile ship is within 20km of another ship? Then he WONT get 2 full salvo off, and his insta damage advantage is pretty much nullified. So... tough cookies? =)
Please look at the situations where people feel they are overpowered if you are going to make a argument for or against them.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Kazaam
Section XIII Tau Ceti Federation
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Posted - 2006.10.04 20:40:00 -
[26]
Originally by: Jim McGregor This is yet another example of strange reasoning. You are using a missile ship to try and snipe with (100 km?) to prove your point...? :)
What about when the missile ship is within 20km of another ship? Then he WONT get 2 full salvo off, and his insta damage advantage is pretty much nullified. So... tough cookies? =)
Please look at the situations where people feel they are overpowered if you are going to make a argument for or against them.
Originally by: Kazaam P.S. 2 : The only case I'd use a T2 missileboat would be for close-range-gank purposes only.
_________________________________________
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Dragerest
Omega Enterprises Dusk and Dawn
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Posted - 2006.10.04 21:51:00 -
[27]
nerf eve. i like to sit in station and spin. but my corp mates make me come out of station(which is just dumb.) i mean come on. spinning is station is the best why waste your time going out, with all those scary NPCs, and lets not forget those evil pirates. if you nerf all of eve than there is no wasted time "training" i mean come on who likes to train for better guns ammo and mods? NOONE. so from now on i vote to nerf eve people that wait 12-30days to use better ammo or guns are just stupid people and should have rocks throw at them. please let me have my ibis back with its fully fitted gun and miner please.
the end. ________________________________________________________ nerf WCS and POST WITH YOUR MAIN |

Hornious1
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Posted - 2006.10.05 03:32:00 -
[28]
My 2nd account has 5mil SP in missiles and 1mil SP in gunnery. Is it worth it to start back on gunnery for the new Tier3 ship or should I just continue improving missiles?
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Crellion
Art of War Cult of War
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Posted - 2006.10.05 05:24:00 -
[29]
Torps are better than close range turrets at long range and better than long range turret at close range (but only just) and they also do shiny explosions...
ALSO if 1 missle ship duels 1 turret ship at long range (so long as its not an apoc) and they both turn their tanks on and they both have freeze screen for 5 mins chances are Raven will win (if using Large shieldbooster and not XL) Nerf teh Raben111
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Faruda
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Posted - 2006.10.05 11:03:00 -
[30]
Torps are the only reliable PVP weapon of Caldari(except ECM which at all not so great as thinks pilots en-masse), so lets nerf Caldari PVP ability to zero. I think ECM nerfing will also be good for this holy target. And let's rename Caldari Carebeari. So everybody will be happy.
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Kilostream
Caldari Roving Guns Inc.
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Posted - 2006.10.05 11:12:00 -
[31]
Torps already got nerfed about 14 months ago when exodus came out.
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xlop
Gallente
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Posted - 2006.10.05 11:13:00 -
[32]
Originally by: Emiug nerf missile post #3248973245553
if that is what you are basing your theory on. t2 missiles slow you down. therefor making you easier to hit by guns guns can fire 2 if not 3 volleys in the initial time it takes to get a hit.... not to mention wrecking chances, sniping.....
lol emiug, you are the no1 missile fanboi 
OMG the t2 missiles slow your raven down do they? well i would not care if my blasterthron did 1mps with t2 ammo, if i could hit 100km out [where ur javs can do waht 249km]
a raven is easy to hit with any gun type at any range, no matter if the raven is doing 100mps or 30mps! the ONLY time it will make a difference is if you are fighting a sniper that is SUB 10km, and then it wount effect smart snipers who would allign in the same dir as you to make sure they get good hits!!
most do 2/3 vollies which they can do before your javs hit, [btw that is if ur target is 100km+ away, and TORPS ARE MENT TO BE CLOSE RANGE FFS. in most cases the guns will not get more than 1 shot in before your javelins hit! ok but lets assume two hits from my 425mm rails before your javelins hit me. WHEN your torps hit, they do a burst damage of 4500+ and my 2 vollies DID NOT DO THAT MUCH. ie your burst damage makes up for your LAG!!!!
on top of that add tracking desrutpers. the fact that 2 of the 3 guns use massive cap [im sure evols got a few gedden/megathron piltos, ask em for fraps of them in fleet battles, THE CAP RUNS OUT FAST!]. the torps will hit at 500m while the snipers will miss! the snipers have much less range. the snieprs cant pick damage type. the snieprs need to invest at elst 3x as much sp to guns vs ur missiles
you guys have to far too easy, and i know you know that unlike most your caldari brothers,
-- Imperial College London FTW -- |

Faruda
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Posted - 2006.10.05 11:41:00 -
[33]
Edited by: Faruda on 05/10/2006 11:41:42
Originally by: xlop
lol emiug, you are the no1 missile fanboi 
Try to find good fleet commander(propose to hire some from the Red Alliance) and they explain to why Raven is the crap. Even torp Raven. Even t2 torp Raven. You example "he hits, i hit, he hits, I hit" is example from the theoretic empire space, where you are living. Focusing of missileboats on the primary target is not effective. Therefore, Raven is crap in anything bigger than smallgroup PvP encounter. Of course, in solo PvP Raven also crap, because it is too slow, too cumbersome and too slow locking.
So, nerf torps please and rename Caldari into Carebeari.
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XGS Crimson
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Posted - 2006.10.05 11:44:00 -
[34]
2x t2 torp ravens > 2x t2 neutron throns
i think ecm plays the key factor in the ravens ability to pwn all... and thats from personal experience.
rattlesnake vs Torp raven+ Bthron = pwned... no matter how much your ship is worth. i blame ecm for all that is wrong in this game...
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Faruda
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Posted - 2006.10.05 13:24:00 -
[35]
Originally by: XGS Crimson 2x t2 torp ravens > 2x t2 neutron throns
i think ecm plays the key factor in the ravens ability to pwn all... and thats from personal experience.
I think you have to play a bit more to train your skill . Try to use railguns instead of blasters. And find better commander, which will not send 2 blastermegas against 2 torpravens. But you are right, that ECM is important in this particular case. (Of course if raven knows about two retards in blastermegas.) But be smarter, ask any noob from your corp to bring one BB on the battlefield. Feel the difference.
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