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Anabella Rella
Gradient
1893
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Posted - 2015.02.12 17:31:11 -
[31] - Quote
Machagon wrote: ...I do think that a change to the missioning system (especially in lower level missions) that forced a degree of interaction could be a very effective nudge in the new player experience towards social interaction...
(Emphasis added mine) OK, you lost me at forced. In a voluntary situation like a sandbox videogame players who don't want to go along with your vision of how the game should be played will simply opt out or leave. You simply can't make players who wish to remain solo join groups no matter how "noble" the goal of interaction may be.
When the world is running down, you make the best of what's still around.
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Sisohiv
Center for Advanced Studies Gallente Federation
269
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Posted - 2015.02.12 19:54:09 -
[32] - Quote
Aston Martin DB5 wrote:Serene Repose wrote:What are you, a carebear or something? Don't you know about EVE's new direction? We're catering to nitwit gankers now. We say, "They create content." (It may mean we can lay off a few designers, but so what?) Take your demand for innovative AI to another venue, such as My Little Pony, or that kitty kat game! Geez. The nerve of some people.  There's pvp?
ISK doubling is real too. Tinfoil hatters will tell you it's just a slick way to RMT but don't believe those lies. |

Lena Lazair
Khanid Irregulars Khanid's Legion
246
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Posted - 2015.02.12 23:35:07 -
[33] - Quote
I'll try to dig up the source but basically CCP stated that iterating on mission content was really hard because they had horrible tools for it. There was no simple way to create NPC's and designing a mission area uses the same tools/interface as anchoring a POS (which, if you haven't done... would be a nightmare).
They've talked multiple times recently in various places (dev blogs, CSM minutes) about how they have been making significant improvements to these tools under the hood. As an example, burner missions were one of the first things they did with the new NPC authoring tools, from what I understand. So basically they are doing the unsung groundwork of bringing infrastructure to a state where they can actually start making progress on the content finally. So, hopefully SoonGäó.
Basically it's the same as the state of sov... they've said repeatedly they can't even begin addressing sov before tackling the huge and less sexy problems around ancient POS and corp code. |

Pok Nibin
Filial Pariahs
488
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Posted - 2015.02.13 18:02:52 -
[34] - Quote
I think a lot of this is tongue-in-cheek. Don't get on the high horse quite yet. 
Dont fight it; Rejoin your Amarrian patriarchs; You know you want to.
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